| I may have saved you a little trouble on Windows... I fixed load_opcodes.c
so it compiles as C (yours would compile as C++ only), and you missed
replacing a dlsym in the Windows part. I fixed it and comitted it. Thanks
for your work on bringing the Mac stuff back in.
============================================
Michael Gogins
gogins at pipeline period com
Irreducible Productions
Silence, a language for programming music and sound
Available at http://sourceforge.net/projects/silencevst/
============================================
----- Original Message -----
From: "steven"
To: "Csound Developers Discussion List"
Sent: Wednesday, November 05, 2003 8:18 PM
Subject: [CSOUND-DEV:3298] Re: load_opcodes.c
> Okay, I believe I integrated correctly. I checked the file John
> mentioned that's in the csound5 cvs and included the OSX wrappers into
> load_opcodes.c (in csound4 cvs), as well as changed an #ifdef. I'm not
> sure I'll be able to try it tonight on OSX, but will be testing on Linux
> and Windows later.
>
> If anyone else has a chance to test it, please do!
> thanks,
> steven
>
>
> Michael Gogins wrote:
>
> >According to John Fitch the plugins should work on OS X, so you might
want
> >to take another look at what he has done and move his stuff into what you
> >have done.
> >
> >
> |