| cseditor will be in the next Windows installer.
Regards,
Mike
----- Original Message -----
From: "Rory Walsh"
To: "Art Hunkins" ; "Developer discussions"
Sent: Friday, January 05, 2007 7:24 AM
Subject: Re: [Cs-dev] Basic Windows GUI?
> Didn't David write a simple fltk editor once, with syntax highlighting
> and all that? Is there a binary file available so users don't have to
> compile it if they want to work with it? Might be a solution, it's
> lightweight and cross platform?
>
> Art Hunkins wrote:
>> Hi, Mike,
>>
>> I'll certainly give it a shot. Others can add.
>>
>> I'm thinking something really basic - a Windows GUI that renders a Csound
>> orc/sco or csd to file or DAC. Rather a stripped down version of
>> Winsound.
>>
>> Other than the open files fields (with search) and output field, plus a
>> Render button (and Stop, and maybe Exit), probably only a place to set
>> flags
>> particularly required on your system.
>>
>> I don't see the need for other Options, nor Utilities, nor Environment
>> variable settings - no Editors, no extensive Help files. Not even a
>> StdOut
>> screen. (This is *not* for debugging.) I'd assume that anyone using this
>> player already has csound correctly set up on his/her system. This is
>> just a
>> simple means of performance or making a .wav file. I rather like the
>> various
>> output format items and other render flags hidden in a menu
>> item/checkboxes
>> somewhere. An uncluttered look.
>>
>> One very practical request I have: make the window small enough to
>> comfortably fit on my VGA screen (640x480). Yes, that's what I use; I
>> have a
>> difficult time reading higher resolutions, and value my eyesight.
>>
>> There you have it.
>>
>> I suppose the *real* issue is: how do you handle FLTK? (At this point, my
>> response to this question might well be: don't - it complicates things
>> too
>> much. Leave more full-bodied systems to handle the graphics. But I'm open
>> on
>> this.)
>>
>> Oh, and yes, hopefully, for real-time render, sensekey will work. Maybe
>> that
>> would be possible without a StdOut screen.
>>
>> Art Hunkins
>>
>> ----- Original Message -----
>> From: "Michael Gogins"
>> To: "Art Hunkins" ; "Developer discussions"
>>
>> Sent: Thursday, January 04, 2007 6:52 PM
>> Subject: Re: [Cs-dev] Building on x86_64
>>
>>
>>> Provide a concise but complete set of requirements for a "simple GUI"
>>> and
>> I
>>> will see if I think it is easy enough to adapt or make one.
>>>
>>> You could draw screen shots with buttons and menus if that is clearer
>>> than
>> a
>>> text description.
>>>
>>> Regards,
>>> Mike
>>>
>>> ----- Original Message -----
>>> From: "Art Hunkins"
>>> To: "Developer discussions"
>>> Sent: Thursday, January 04, 2007 5:20 PM
>>> Subject: Re: [Cs-dev] Building on x86_64
>>>
>>>
>>>> Although I'm very happy with the Lettuce environment, I feel strongly
>> that
>>>> some alternate, *simple* Windows front end should be available and
>>>> maintained. Are there other candidates beside Csound5GUI and Winsound?
>>>>
>>>> IMHO, both of the above are worthy software; both (as noted) have a
>> couple
>>>> of weak spots. Surely, an interested developer could eliminate the
>> latter.
>>>> *Perhaps* the fact that Istvan is no longer a developer (at least here)
>>>> rules out Csound5GUI - though I've yet to be completely convinced of
>> this.
>>>> Let me simply repeat that it is my fond hope that *at least one* of
>> these
>>>> fine programs will thrive and grow - appropriately nourished.
>>>>
>>>> Art Hunkins
>>>>
>>>> ----- Original Message -----
>>>> From: "jpff"
>>>> To:
>>>> Sent: Thursday, January 04, 2007 4:33 PM
>>>> Subject: [Cs-dev] Building on x86_64
>>>>
>>>>
>>>>> I finally managed to build most stuff on the machine; I had to
>>>>> compiler swig 1.3.31 from source and install and that seemed to fix a
>>>>> number of issues. If we really need the latest cutting edge SWIG it
>>>>> really ought to be tested for.
>>>>>
>>>>> I still have the lack of declaration of numBuffersInput in
>>>>> frontends/fltk_gui but I suspect that is a side effect of fltk1.1.7
>>>>> not building on x86_64; again that needs to be tested for if we
>>>>> require
>>>>> the latest version.
>>>>>
>>>>> Yes I know I am being grumpy(*) but i have wasted hours on this.
>>>>>
>>>>> My questions about 0.0/0.0 was really curiosity. I could not find a
>>>>> definition of the functions P() etc and in C I would expect an
>>>>> interrupt.
>>>>>
>>>>> Next issue; do we really need an opcode to call out? (I dislike the
>>>>> name shell as it comes from one subculture and its meaning is not
>>>>> obvious; at least system is a C function call and it does wait btw).
>>>>>
>>>>> What is the future of the various GUI systems? I stopped developing
>>>>> winsound as it was clearly being rubbished. So who is maintaining
>>>>> fltk_gui?
>>>>>
>>>>> ==John ffitch
>>>>> (*) and I am not feeling well today
>>>>>
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