[Csnd-dev] Csound 7 opcode changes
Date | 2024-09-06 02:57 |
From | Werner Mendizabal |
Subject | [Csnd-dev] Csound 7 opcode changes |
Attachments | csound6.txt example.csd csound7.txt |
Hello everyone,
I have been working with the Csound 7 development branch and noticed that there are some opcodes that are behaving differently in Csound 7 compared to how they behaved in Csound 6. Is it expected that some opcodes will work differently or is this something that would be considered a bug? I have attached an example of a csd file using the oscilikts opcode that is behaving differently in the latest development branch and also the output of the csd files when running on Csound6 and Csound7. I executed csound using the following arguments: csound6 -+rtmidi=jack -+rtaudio=jack -b 512 -i adc -o dac -B 2048 -Ma example.csd -m 32 csound7 -+rtmidi=jack -+rtaudio=jack -b 512 -i adc -o dac -B 2048 -Ma example.csd -m 32 Thanks, Werner |
Date | 2024-09-06 06:56 |
From | vlz |
Subject | Re: [Csnd-dev] Csound 7 opcode changes |
That's clearly a bug. I'll look at it today. Prof. Victor Lazzarini Maynooth University Ireland > On 6 Sep 2024, at 02:57, Werner Mendizabal |
Date | 2024-09-06 08:40 |
From | Victor Lazzarini <000010b17ddd988e-dmarc-request@LISTSERV.HEANET.IE> |
Subject | Re: [Csnd-dev] [EXTERNAL] [Csnd-dev] Csound 7 opcode changes |
Thanks for spotting this. It was a simple typo in the code, I fixed it in the newapi branch. ======================== Prof. Victor Lazzarini Maynooth University Ireland > On 6 Sep 2024, at 02:57, Werner Mendizabal |