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[Csnd-dev] Csound 7 opcode changes

Date2024-09-06 02:57
FromWerner Mendizabal
Subject[Csnd-dev] Csound 7 opcode changes
Attachmentscsound6.txt  example.csd  csound7.txt  
Hello everyone,

I have been working with the Csound 7 development branch and noticed that there are some opcodes that are behaving differently in Csound 7 compared to how they behaved in Csound 6.

Is it expected that some opcodes will work differently or is this something that would be considered a bug?

I have attached an example of a csd file using the oscilikts opcode that is behaving differently in the latest development branch and also the output of the csd files when running on Csound6 and Csound7.

I executed csound using the following arguments:

csound6 -+rtmidi=jack -+rtaudio=jack -b 512 -i adc -o dac -B 2048 -Ma example.csd -m 32
csound7 -+rtmidi=jack -+rtaudio=jack -b 512 -i adc -o dac -B 2048 -Ma example.csd -m 32

Thanks,
    Werner


Date2024-09-06 06:56
Fromvlz
SubjectRe: [Csnd-dev] Csound 7 opcode changes
That's clearly a bug. I'll look at it today.

Prof. Victor Lazzarini
Maynooth University
Ireland

> On 6 Sep 2024, at 02:57, Werner Mendizabal  wrote:
> 
> 
> Hello everyone,
> 
> I have been working with the Csound 7 development branch and noticed that there are some opcodes that are behaving differently in Csound 7 compared to how they behaved in Csound 6.
> 
> Is it expected that some opcodes will work differently or is this something that would be considered a bug?
> 
> I have attached an example of a csd file using the oscilikts opcode that is behaving differently in the latest development branch and also the output of the csd files when running on Csound6 and Csound7.
> 
> I executed csound using the following arguments:
> 
> csound6 -+rtmidi=jack -+rtaudio=jack -b 512 -i adc -o dac -B 2048 -Ma example.csd -m 32
> csound7 -+rtmidi=jack -+rtaudio=jack -b 512 -i adc -o dac -B 2048 -Ma example.csd -m 32
> 
> Thanks,
>     Werner
> 
> 
> 
> 

Date2024-09-06 08:40
FromVictor Lazzarini <000010b17ddd988e-dmarc-request@LISTSERV.HEANET.IE>
SubjectRe: [Csnd-dev] [EXTERNAL] [Csnd-dev] Csound 7 opcode changes
Thanks for spotting this. It was a simple typo in the code, I fixed it in the newapi branch.
========================
Prof. Victor Lazzarini
Maynooth University
Ireland

> On 6 Sep 2024, at 02:57, Werner Mendizabal  wrote:
> 
> You don't often get email from nonameentername@gmail.com. Learn why this is important *Warning*
> This email originated from outside of Maynooth University's Mail System. Do not reply, click links or open attachments unless you recognise the sender and know the content is safe.
> Hello everyone,
> 
> I have been working with the Csound 7 development branch and noticed that there are some opcodes that are behaving differently in Csound 7 compared to how they behaved in Csound 6.
> 
> Is it expected that some opcodes will work differently or is this something that would be considered a bug? 
> 
> I have attached an example of a csd file using the oscilikts opcode that is behaving differently in the latest development branch and also the output of the csd files when running on Csound6 and Csound7.
> 
> I executed csound using the following arguments:
> 
> csound6 -+rtmidi=jack -+rtaudio=jack -b 512 -i adc -o dac -B 2048 -Ma example.csd -m 32
> csound7 -+rtmidi=jack -+rtaudio=jack -b 512 -i adc -o dac -B 2048 -Ma example.csd -m 32
> 
> Thanks,
>     Werner
> 
>