| Thanks for your report, I'll look into it.
----- Original Message -----
From: "Art Hunkins"
To:
Sent: Thursday, February 17, 2005 9:24 PM
Subject: Re: [Cs-dev] MME rtaudio plugin for Win32
> I'll have a difficult time summarizing my results, as I haven't been able
> to
> use Csound5Beta ever since FLTK broke in mid-January. *All* of my realtime
> pieces use FLTK extensively, and I'd have to recode them to test without
> FLTK. Even my MIDI-controlled pieces use extensive FLTK.
>
> I can only summarize by saying that on my relatively current WinME system,
> I
> could reliably perform my pieces (no audio breakup) on CsoundAV, MyCsound4
> and GBS8, with no special buffer settings (though with the latter two
> Csounds, a -b1000 flag improved latency significantly). I was not able to
> find comparable (non-breakup) settings for Csound5 (Gogins) even fooling
> around with buffer sizes.
>
> OTOH I note that aborting a realtime run in Csound5Beta with CTRL-C now
> seems to work fine.
>
> Otherwise, I simply offer the attached simple rt sinewave .csd. As is,
> with
> no buffer parameters specified, it plays for 4 seconds instead of 20, and
> in
> addition to the steady sine, superimposes a hefty click regularly twice
> per
> second. I very much hope that the default can be made some setting that
> works for most pieces, unlike now.
>
> Specifying -B2000 progressively down to -B20, the sine wave plays fine,
> but
> as -B is lowered, holding down the CTRL key introduces more and more
> zipper
> noise; under -B100 the noise is quite intense and constant.
>
> I have not even tried Csound5Beta on my slower computers. The last time I
> tried my compositions on them with Csound5, they oftentimes couldn't even
> start the first note.
>
> I'll be happy to report further, and more realistically, once FLTK gets up
> and running again.
>
> Art Hunkins
>
> ----- Original Message -----
> From: "Michael Gogins"
> To:
> Sent: Thursday, February 17, 2005 7:35 PM
> Subject: Re: [Cs-dev] MME rtaudio plugin for Win32
>
>
>> The blocking API is not usable, at least not six months ago last time I
>> tried on Linux, that is why pa_blocking.c exists.
>>
>> Art, Dave, can you repeat your findings for me?
>>
>> ----- Original Message -----
>> From: "Istvan Varga"
>> To:
>> Sent: Thursday, February 17, 2005 11:52 AM
>> Subject: Re: [Cs-dev] MME rtaudio plugin for Win32
>>
>>
>> > gogins@pipeline.com wrote:
>> >
>> >> What needs to be done with rtpa.c and pa_blocking.c? If I knew what it
>> >> was,
>> >> I would do it.
>> >
>> > I do not know, the complaints are by Art Hunkins and Dave Phillips.
>> > The only possible problems I have with rtpa.c are:
>> > * it tends to hang at the end of performance under Linux (at least
>> > on my system); not a serious issue - can still be stopped with ^C
>> > - but annoying.
>> > * it uses some static variables; this is only a coding issue, though.
>> > In addition, I am not sure why there is a need for a blocking I/O
> wrapper
>> > when the new PortAudio API does support blocking I/O (assuming that it
>> > is actually usable).
>> >
>> >
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>>
>>
>>
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