[Csnd-dev] [OT] Mobile phones
Date | 2016-01-01 17:20 |
From | jpff |
Subject | [Csnd-dev] [OT] Mobile phones |
Only peripherally related to csound..... My mobile phone ceased displaying anything so I think it needs to be replaced, and I thought I might even join th 21st century with a so-called smart phone (I hate trying to send a text with the multiple clicks). I seem to remember some earlier messages tat suggested the csound could run on an android phone; is this so and which version of android? I did borrow a smart-phone a couple of years ago but android 2 seemed incapable of csound, and actually much at all. I have two other constraints against each other; I have fairly large fingers so typing on the 3.5" screen is a challenge, while my pocket/bag has a maximum length of 14cm (5.5in). Any advice welcome. |
Date | 2016-01-01 17:34 |
From | Victor Lazzarini |
Subject | Re: [Csnd-dev] [OT] Mobile phones |
I have the impression that any new android phone will run Csound, unless you are looking into second-hand ones. But Android 5.0, I think, is the current minimum for Mike’s frontend. Regards ======================== Dr Victor Lazzarini Dean of Arts, Celtic Studies and Philosophy, Maynooth University, Maynooth, Co Kildare, Ireland Tel: 00 353 7086936 Fax: 00 353 1 7086952 > On 1 Jan 2016, at 17:20, jpff |
Date | 2016-01-01 18:40 |
From | Michael Gogins |
Subject | Re: [Csnd-dev] [OT] Mobile phones |
Android 5 is currently the minimum. You need a fairly high end phone to get decent performance and a tablet is actually much easier to use, but a phone is doable. If you are interested in graphics, visual music, or just interactive widgets try to make sure that the browser and screen support WebGL. There are examples in Git. I have a Motorola Droid 2 Turbo phone that does all that. Best, On Jan 1, 2016 12:35 PM, "Victor Lazzarini" <Victor.Lazzarini@nuim.ie> wrote:
I have the impression that any new android phone will run Csound, unless you |
Date | 2016-01-01 18:57 |
From | Rory Walsh |
Subject | Re: [Csnd-dev] [OT] Mobile phones |
Android 5 is the minimum if you wish to use Mike's frontend, but android 4 can run Csound without any problems. For what it's worth I just bought a cheap but fairly high powered phone with a large screen. It does fine with Csound and comes with android 5.1, it's a Vodafone Smart Ultra 6. I use it only for development as I find it too large to use as a phone! http://www.pcadvisor.co.uk/review/budget-smartphones/vodafone-smart-ultra-6-review-3619786/ On 1 Jan 2016 19:41, "Michael Gogins" <michael.gogins@gmail.com> wrote:
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Date | 2016-01-02 16:08 |
From | Peter Burgess |
Subject | Re: [Csnd-dev] [OT] Mobile phones |
Incase it's of any use, I'm running Mike's old frontend on Android 4.4.4 on a Motorola Moto G. I'm not sure how many versions of the frontend there have been, but I'm fairly certain it's the version before the recent update. It works, however it does crash alot more than desirable. On Fri, Jan 1, 2016 at 6:57 PM, Rory Walsh |
Date | 2016-01-02 16:19 |
From | Michael Gogins |
Subject | Re: [Csnd-dev] [OT] Mobile phones |
There must be something about the Moto or about your pieces, that version rarely crashed for me on Samsung S4/Android 4.4.4. Can you give me more details about the crashes? How much RAM does the MOTO have? What model is it? What kinds of pieces crash -- any sort of piece, or certain kinds? Thanks, Mike ----------------------------------------------------- Michael Gogins Irreducible Productions http://michaelgogins.tumblr.com Michael dot Gogins at gmail dot com On Sat, Jan 2, 2016 at 11:08 AM, Peter Burgess |
Date | 2016-01-02 17:42 |
From | Peter Burgess |
Subject | Re: [Csnd-dev] [OT] Mobile phones |
I've got the 1st gen Moto G, it's apparently got 1GB RAM and 1.2 GHz quad-core processor. I haven't noted a specific pattern to it, but I'm fairly sure it's the more complex operations that crash more, for instance, intense spectral processing seemed to cause a few crashes. I'll make a note of specific instances in the future and let you know. On Sat, Jan 2, 2016 at 4:19 PM, Michael Gogins |
Date | 2016-01-03 15:48 |
From | Peter Burgess |
Subject | Re: [Csnd-dev] [OT] Mobile phones |
After some further thought, it has occured to me that csound might crash more on my phone when I have lots of other apps open, as I do frequently have up to 10 apps running at once. I'll have to check this out for sure, but it's probably a good bet On Sat, Jan 2, 2016 at 5:42 PM, Peter Burgess |