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[Cs-dev] Release in 2 weeks? To Coincide with OLPC Trial and Release

Date2007-08-25 18:21
From"Dr. Richard Boulanger"
Subject[Cs-dev] Release in 2 weeks? To Coincide with OLPC Trial and Release
Dear Csound5 Development Team,

OLPC is planning on releasing a new trail of all of their activities  
in two weeks.
If there is a chance that you could coordinate a 5.07 release for two  
weeks from now
that would be excellent - as they would be in sync with us.

Dr. B.

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Date2007-08-25 18:27
Fromroot
SubjectRe: [Cs-dev] Release in 2 weeks? To Coincide with OLPC Trial and Release
No; I am away at ICMC for a week, and then half a week examning in 
Ireland.  That takes me to Sep10 when I am taking 2 weeks holiday.  We are 
planning on a 1 Oct release.  I have a bundle of stuff that is half 
written as it is.
==John ff


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Date2007-08-25 18:30
From"Dr. Richard Boulanger"
SubjectRe: [Cs-dev] Release in 2 weeks? To Coincide with OLPC Trial and Release
OK.   I will tell that at OLPC that you are shooting for an October 1  
release.
We have built RPMs from the 5.07 CVS and so.... I am hoping that  
these will be in the Trial.
I will keep you - and them - posted.

-dB

On Aug 25, 2007, at 1:27 PM, root wrote:

> No; I am away at ICMC for a week, and then half a week examning in
> Ireland.  That takes me to Sep10 when I am taking 2 weeks holiday.   
> We are
> planning on a 1 Oct release.  I have a bundle of stuff that is half
> written as it is.
> ==John ff
>
>
> ---------------------------------------------------------------------- 
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Date2007-08-25 18:43
FromGreg Thompson
Subject[Cs-dev] tests today
AttachmentsNone  None  
So last night and this morning I wrote a simple ALSA specific audio I/O module for the server.  I think its a bit of a speed improvement, but mainly it means we're not dependent on PortAudio for the XO which is a problem because they haven't updated to the latest port audio release which means none of my code can be built (easily) on the XO without manually installing portaudio.  Now my server should be compile-able on any XO with the following command and assuming they have my sources in a folder (and gcc and alsa-lib-devel.i386 yum installed):

gcc main.c -o csoundserver -I ./include -I/usr/include/ -I/usr/include/csound/ -DLINUX -lm ./src/*.c ./src/Sequencer/*.c -lasound  /usr/lib/libcsound.so.5.1 /usr/lib/libsndfile.so.1

Anyway - Ive been running a few more tests .. I have the 16k "02GMGSBank1.sf2" fluid example running beet5.mid  and it does pretty well most of the time - but it definitely hits sections of the piece that spike the cpu to 100% which does cause occasional dropouts.

My new code will be posted up on the dev.laptop.org site by the end of the day.  So we can at least inform the TamTam group about it and maybe they can even install and test the server.

greg