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[Cs-dev] Csound iOS 6 Update

Date2012-09-22 04:02
FromThomas Hass
Subject[Cs-dev] Csound iOS 6 Update
AttachmentsNone  None  
Hello,

I just upgraded to iOS 6 and my application can no longer build with the Csound static library.  I get this error:

ld: file is universal (3 slices) but does not contain a(n) armv7s slice:


The app will build if I set Build Active Architecture Only to YES, but I'm a little hesitant to push to the app store with that setting.  Would it be possible to build Csound for iOS 6?  


Much appreciated,

Thomas Hass


Date2012-09-22 05:58
FromSteven Yi
SubjectRe: [Cs-dev] Csound iOS 6 Update
Hi Thomas,

I'm at the airport and just saw your email.  I have about 35 minutes
until I board, and I'm updating XCode now (says 15 mins more to
download). I'll try to get a build done adding armv7s before the
flight.  I won't make an official release as I won't have time to test
it; perhaps you can be the tester for this release. :)  (of course,
that assumes you waited in line for an iPhone 5 to test on!)

I think the only changes to do the build should be to modify
csound5/iOS/device.xconfig to add armv7s to the relevant lines.  I'll
commit the change once I have a chance to build.

Will update when I have something up online.

Thanks!
steven



On Sat, Sep 22, 2012 at 4:02 AM, Thomas Hass  wrote:
> Hello,
>
> I just upgraded to iOS 6 and my application can no longer build with the
> Csound static library.  I get this error:
>
> ld: file is universal (3 slices) but does not contain a(n) armv7s slice:
>
>
> The app will build if I set Build Active Architecture Only to YES, but I'm a
> little hesitant to push to the app store with that setting.  Would it be
> possible to build Csound for iOS 6?
>
>
> Much appreciated,
>
> Thomas Hass
>
>
> ------------------------------------------------------------------------------
> How fast is your code?
> 3 out of 4 devs don\\\'t know how their code performs in production.
> Find out how slow your code is with AppDynamics Lite.
> http://ad.doubleclick.net/clk;262219672;13503038;z?
> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel
>

------------------------------------------------------------------------------
How fast is your code?
3 out of 4 devs don\\\'t know how their code performs in production.
Find out how slow your code is with AppDynamics Lite.
http://ad.doubleclick.net/clk;262219672;13503038;z?
http://info.appdynamics.com/FreeJavaPerformanceDownload.html
_______________________________________________
Csound-devel mailing list
Csound-devel@lists.sourceforge.net

Date2012-09-22 06:22
FromThomas Hass
SubjectRe: [Cs-dev] Csound iOS 6 Update
AttachmentsNone  None  
Hi Steven,

Thanks so much!  I am submitting an update for csGrain soon, and I initially thought that I needed to submit an armv7s compatible version of Csound.  But I just realized (duh) that csGrain is only for the iPad 2 and 3, which are obviously not armv7s.  So I don't need the update right away and feel free to take your time.

I will be happy to test for iOS 6.  I am also happy to make sure that the SDK is compatible with iOS 6 as well.  There are a small number of changes that have to do with supporting multi-route audio.

I'm saving my money for a retina Mac so, sadly, I was not in the lines : (

Thanks,
Thomas

On Sat, Sep 22, 2012 at 12:58 AM, Steven Yi <stevenyi@gmail.com> wrote:
Hi Thomas,

I'm at the airport and just saw your email.  I have about 35 minutes
until I board, and I'm updating XCode now (says 15 mins more to
download). I'll try to get a build done adding armv7s before the
flight.  I won't make an official release as I won't have time to test
it; perhaps you can be the tester for this release. :)  (of course,
that assumes you waited in line for an iPhone 5 to test on!)

I think the only changes to do the build should be to modify
csound5/iOS/device.xconfig to add armv7s to the relevant lines.  I'll
commit the change once I have a chance to build.

Will update when I have something up online.

Thanks!
steven



On Sat, Sep 22, 2012 at 4:02 AM, Thomas Hass <thass@berklee.edu> wrote:
> Hello,
>
> I just upgraded to iOS 6 and my application can no longer build with the
> Csound static library.  I get this error:
>
> ld: file is universal (3 slices) but does not contain a(n) armv7s slice:
>
>
> The app will build if I set Build Active Architecture Only to YES, but I'm a
> little hesitant to push to the app store with that setting.  Would it be
> possible to build Csound for iOS 6?
>
>
> Much appreciated,
>
> Thomas Hass
>
>
> ------------------------------------------------------------------------------
> How fast is your code?
> 3 out of 4 devs don\\\'t know how their code performs in production.
> Find out how slow your code is with AppDynamics Lite.
> http://ad.doubleclick.net/clk;262219672;13503038;z?
> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel
>

------------------------------------------------------------------------------
How fast is your code?
3 out of 4 devs don\\\'t know how their code performs in production.
Find out how slow your code is with AppDynamics Lite.
http://ad.doubleclick.net/clk;262219672;13503038;z?
http://info.appdynamics.com/FreeJavaPerformanceDownload.html
_______________________________________________
Csound-devel mailing list
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https://lists.sourceforge.net/lists/listinfo/csound-devel


Date2012-09-22 06:30
FromSteven Yi
SubjectRe: [Cs-dev] Csound iOS 6 Update
Hi Thomas,

Sounds good; App Store just spent like 40 minutes to download, then
install, and as I watched the timer go down, it started another 1.6
gig download. X_X  Reminds me of the ol' Microsoft Windows timers that
would keep jumping back and forth.  Well, looks like I'm going to have
to go to the plane now.  I'm not sure what my internet situation will
be over the next week, so I'll either get a new release out soon or
not until Monday. Glad that this won't affect your release though. :D

Also, definitely any feedback for bugs would be great!

Thanks!
steven

On Sat, Sep 22, 2012 at 6:22 AM, Thomas Hass  wrote:
> Hi Steven,
>
> Thanks so much!  I am submitting an update for csGrain soon, and I initially
> thought that I needed to submit an armv7s compatible version of Csound.  But
> I just realized (duh) that csGrain is only for the iPad 2 and 3, which are
> obviously not armv7s.  So I don't need the update right away and feel free
> to take your time.
>
> I will be happy to test for iOS 6.  I am also happy to make sure that the
> SDK is compatible with iOS 6 as well.  There are a small number of changes
> that have to do with supporting multi-route audio.
>
> I'm saving my money for a retina Mac so, sadly, I was not in the lines : (
>
> Thanks,
> Thomas
>
>
> On Sat, Sep 22, 2012 at 12:58 AM, Steven Yi  wrote:
>>
>> Hi Thomas,
>>
>> I'm at the airport and just saw your email.  I have about 35 minutes
>> until I board, and I'm updating XCode now (says 15 mins more to
>> download). I'll try to get a build done adding armv7s before the
>> flight.  I won't make an official release as I won't have time to test
>> it; perhaps you can be the tester for this release. :)  (of course,
>> that assumes you waited in line for an iPhone 5 to test on!)
>>
>> I think the only changes to do the build should be to modify
>> csound5/iOS/device.xconfig to add armv7s to the relevant lines.  I'll
>> commit the change once I have a chance to build.
>>
>> Will update when I have something up online.
>>
>> Thanks!
>> steven
>>
>>
>>
>> On Sat, Sep 22, 2012 at 4:02 AM, Thomas Hass  wrote:
>> > Hello,
>> >
>> > I just upgraded to iOS 6 and my application can no longer build with the
>> > Csound static library.  I get this error:
>> >
>> > ld: file is universal (3 slices) but does not contain a(n) armv7s slice:
>> >
>> >
>> > The app will build if I set Build Active Architecture Only to YES, but
>> > I'm a
>> > little hesitant to push to the app store with that setting.  Would it be
>> > possible to build Csound for iOS 6?
>> >
>> >
>> > Much appreciated,
>> >
>> > Thomas Hass
>> >
>> >
>> >
>> > ------------------------------------------------------------------------------
>> > How fast is your code?
>> > 3 out of 4 devs don\\\'t know how their code performs in production.
>> > Find out how slow your code is with AppDynamics Lite.
>> > http://ad.doubleclick.net/clk;262219672;13503038;z?
>> > http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>> > _______________________________________________
>> > Csound-devel mailing list
>> > Csound-devel@lists.sourceforge.net
>> > https://lists.sourceforge.net/lists/listinfo/csound-devel
>> >
>>
>>
>> ------------------------------------------------------------------------------
>> How fast is your code?
>> 3 out of 4 devs don\\\'t know how their code performs in production.
>> Find out how slow your code is with AppDynamics Lite.
>> http://ad.doubleclick.net/clk;262219672;13503038;z?
>> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>
>
>
> ------------------------------------------------------------------------------
> How fast is your code?
> 3 out of 4 devs don\\\'t know how their code performs in production.
> Find out how slow your code is with AppDynamics Lite.
> http://ad.doubleclick.net/clk;262219672;13503038;z?
> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel
>

------------------------------------------------------------------------------
How fast is your code?
3 out of 4 devs don\\\'t know how their code performs in production.
Find out how slow your code is with AppDynamics Lite.
http://ad.doubleclick.net/clk;262219672;13503038;z?
http://info.appdynamics.com/FreeJavaPerformanceDownload.html
_______________________________________________
Csound-devel mailing list
Csound-devel@lists.sourceforge.net

Date2012-09-22 16:40
FromSteven Yi
SubjectRe: [Cs-dev] Csound iOS 6 Update
An update: turns out armv6 was dropped in XCode 4.5.  I imagine that
won't affect too much? We could then target armv7 and armv7s, as well
as maybe up the minimum iOS target to 5.  Any thoughts anyone?

steven

On Sat, Sep 22, 2012 at 6:30 AM, Steven Yi  wrote:
> Hi Thomas,
>
> Sounds good; App Store just spent like 40 minutes to download, then
> install, and as I watched the timer go down, it started another 1.6
> gig download. X_X  Reminds me of the ol' Microsoft Windows timers that
> would keep jumping back and forth.  Well, looks like I'm going to have
> to go to the plane now.  I'm not sure what my internet situation will
> be over the next week, so I'll either get a new release out soon or
> not until Monday. Glad that this won't affect your release though. :D
>
> Also, definitely any feedback for bugs would be great!
>
> Thanks!
> steven
>
> On Sat, Sep 22, 2012 at 6:22 AM, Thomas Hass  wrote:
>> Hi Steven,
>>
>> Thanks so much!  I am submitting an update for csGrain soon, and I initially
>> thought that I needed to submit an armv7s compatible version of Csound.  But
>> I just realized (duh) that csGrain is only for the iPad 2 and 3, which are
>> obviously not armv7s.  So I don't need the update right away and feel free
>> to take your time.
>>
>> I will be happy to test for iOS 6.  I am also happy to make sure that the
>> SDK is compatible with iOS 6 as well.  There are a small number of changes
>> that have to do with supporting multi-route audio.
>>
>> I'm saving my money for a retina Mac so, sadly, I was not in the lines : (
>>
>> Thanks,
>> Thomas
>>
>>
>> On Sat, Sep 22, 2012 at 12:58 AM, Steven Yi  wrote:
>>>
>>> Hi Thomas,
>>>
>>> I'm at the airport and just saw your email.  I have about 35 minutes
>>> until I board, and I'm updating XCode now (says 15 mins more to
>>> download). I'll try to get a build done adding armv7s before the
>>> flight.  I won't make an official release as I won't have time to test
>>> it; perhaps you can be the tester for this release. :)  (of course,
>>> that assumes you waited in line for an iPhone 5 to test on!)
>>>
>>> I think the only changes to do the build should be to modify
>>> csound5/iOS/device.xconfig to add armv7s to the relevant lines.  I'll
>>> commit the change once I have a chance to build.
>>>
>>> Will update when I have something up online.
>>>
>>> Thanks!
>>> steven
>>>
>>>
>>>
>>> On Sat, Sep 22, 2012 at 4:02 AM, Thomas Hass  wrote:
>>> > Hello,
>>> >
>>> > I just upgraded to iOS 6 and my application can no longer build with the
>>> > Csound static library.  I get this error:
>>> >
>>> > ld: file is universal (3 slices) but does not contain a(n) armv7s slice:
>>> >
>>> >
>>> > The app will build if I set Build Active Architecture Only to YES, but
>>> > I'm a
>>> > little hesitant to push to the app store with that setting.  Would it be
>>> > possible to build Csound for iOS 6?
>>> >
>>> >
>>> > Much appreciated,
>>> >
>>> > Thomas Hass
>>> >
>>> >
>>> >
>>> > ------------------------------------------------------------------------------
>>> > How fast is your code?
>>> > 3 out of 4 devs don\\\'t know how their code performs in production.
>>> > Find out how slow your code is with AppDynamics Lite.
>>> > http://ad.doubleclick.net/clk;262219672;13503038;z?
>>> > http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>>> > _______________________________________________
>>> > Csound-devel mailing list
>>> > Csound-devel@lists.sourceforge.net
>>> > https://lists.sourceforge.net/lists/listinfo/csound-devel
>>> >
>>>
>>>
>>> ------------------------------------------------------------------------------
>>> How fast is your code?
>>> 3 out of 4 devs don\\\'t know how their code performs in production.
>>> Find out how slow your code is with AppDynamics Lite.
>>> http://ad.doubleclick.net/clk;262219672;13503038;z?
>>> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>>> _______________________________________________
>>> Csound-devel mailing list
>>> Csound-devel@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>
>>
>>
>> ------------------------------------------------------------------------------
>> How fast is your code?
>> 3 out of 4 devs don\\\'t know how their code performs in production.
>> Find out how slow your code is with AppDynamics Lite.
>> http://ad.doubleclick.net/clk;262219672;13503038;z?
>> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>

------------------------------------------------------------------------------
How fast is your code?
3 out of 4 devs don\\\'t know how their code performs in production.
Find out how slow your code is with AppDynamics Lite.
http://ad.doubleclick.net/clk;262219672;13503038;z?
http://info.appdynamics.com/FreeJavaPerformanceDownload.html
_______________________________________________
Csound-devel mailing list
Csound-devel@lists.sourceforge.net

Date2012-09-22 17:52
FromVictor Lazzarini
SubjectRe: [Cs-dev] Csound iOS 6 Update
sounds OK as far as I'm concerned.
On 22 Sep 2012, at 16:40, Steven Yi wrote:

> An update: turns out armv6 was dropped in XCode 4.5.  I imagine that
> won't affect too much? We could then target armv7 and armv7s, as well
> as maybe up the minimum iOS target to 5.  Any thoughts anyone?
> 
> steven
> 
> On Sat, Sep 22, 2012 at 6:30 AM, Steven Yi  wrote:
>> Hi Thomas,
>> 
>> Sounds good; App Store just spent like 40 minutes to download, then
>> install, and as I watched the timer go down, it started another 1.6
>> gig download. X_X  Reminds me of the ol' Microsoft Windows timers that
>> would keep jumping back and forth.  Well, looks like I'm going to have
>> to go to the plane now.  I'm not sure what my internet situation will
>> be over the next week, so I'll either get a new release out soon or
>> not until Monday. Glad that this won't affect your release though. :D
>> 
>> Also, definitely any feedback for bugs would be great!
>> 
>> Thanks!
>> steven
>> 
>> On Sat, Sep 22, 2012 at 6:22 AM, Thomas Hass  wrote:
>>> Hi Steven,
>>> 
>>> Thanks so much!  I am submitting an update for csGrain soon, and I initially
>>> thought that I needed to submit an armv7s compatible version of Csound.  But
>>> I just realized (duh) that csGrain is only for the iPad 2 and 3, which are
>>> obviously not armv7s.  So I don't need the update right away and feel free
>>> to take your time.
>>> 
>>> I will be happy to test for iOS 6.  I am also happy to make sure that the
>>> SDK is compatible with iOS 6 as well.  There are a small number of changes
>>> that have to do with supporting multi-route audio.
>>> 
>>> I'm saving my money for a retina Mac so, sadly, I was not in the lines : (
>>> 
>>> Thanks,
>>> Thomas
>>> 
>>> 
>>> On Sat, Sep 22, 2012 at 12:58 AM, Steven Yi  wrote:
>>>> 
>>>> Hi Thomas,
>>>> 
>>>> I'm at the airport and just saw your email.  I have about 35 minutes
>>>> until I board, and I'm updating XCode now (says 15 mins more to
>>>> download). I'll try to get a build done adding armv7s before the
>>>> flight.  I won't make an official release as I won't have time to test
>>>> it; perhaps you can be the tester for this release. :)  (of course,
>>>> that assumes you waited in line for an iPhone 5 to test on!)
>>>> 
>>>> I think the only changes to do the build should be to modify
>>>> csound5/iOS/device.xconfig to add armv7s to the relevant lines.  I'll
>>>> commit the change once I have a chance to build.
>>>> 
>>>> Will update when I have something up online.
>>>> 
>>>> Thanks!
>>>> steven
>>>> 
>>>> 
>>>> 
>>>> On Sat, Sep 22, 2012 at 4:02 AM, Thomas Hass  wrote:
>>>>> Hello,
>>>>> 
>>>>> I just upgraded to iOS 6 and my application can no longer build with the
>>>>> Csound static library.  I get this error:
>>>>> 
>>>>> ld: file is universal (3 slices) but does not contain a(n) armv7s slice:
>>>>> 
>>>>> 
>>>>> The app will build if I set Build Active Architecture Only to YES, but
>>>>> I'm a
>>>>> little hesitant to push to the app store with that setting.  Would it be
>>>>> possible to build Csound for iOS 6?
>>>>> 
>>>>> 
>>>>> Much appreciated,
>>>>> 
>>>>> Thomas Hass
>>>>> 
>>>>> 
>>>>> 
>>>>> ------------------------------------------------------------------------------
>>>>> How fast is your code?
>>>>> 3 out of 4 devs don\\\'t know how their code performs in production.
>>>>> Find out how slow your code is with AppDynamics Lite.
>>>>> http://ad.doubleclick.net/clk;262219672;13503038;z?
>>>>> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>>>>> _______________________________________________
>>>>> Csound-devel mailing list
>>>>> Csound-devel@lists.sourceforge.net
>>>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>>>> 
>>>> 
>>>> 
>>>> ------------------------------------------------------------------------------
>>>> How fast is your code?
>>>> 3 out of 4 devs don\\\'t know how their code performs in production.
>>>> Find out how slow your code is with AppDynamics Lite.
>>>> http://ad.doubleclick.net/clk;262219672;13503038;z?
>>>> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>>>> _______________________________________________
>>>> Csound-devel mailing list
>>>> Csound-devel@lists.sourceforge.net
>>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>> 
>>> 
>>> 
>>> ------------------------------------------------------------------------------
>>> How fast is your code?
>>> 3 out of 4 devs don\\\'t know how their code performs in production.
>>> Find out how slow your code is with AppDynamics Lite.
>>> http://ad.doubleclick.net/clk;262219672;13503038;z?
>>> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>>> _______________________________________________
>>> Csound-devel mailing list
>>> Csound-devel@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>> 
> 
> ------------------------------------------------------------------------------
> How fast is your code?
> 3 out of 4 devs don\\\'t know how their code performs in production.
> Find out how slow your code is with AppDynamics Lite.
> http://ad.doubleclick.net/clk;262219672;13503038;z?
> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel

Dr Victor Lazzarini
Senior Lecturer
Dept. of Music
NUI Maynooth Ireland
tel.: +353 1 708 3545
Victor dot Lazzarini AT nuim dot ie




------------------------------------------------------------------------------
How fast is your code?
3 out of 4 devs don\\\'t know how their code performs in production.
Find out how slow your code is with AppDynamics Lite.
http://ad.doubleclick.net/clk;262219672;13503038;z?
http://info.appdynamics.com/FreeJavaPerformanceDownload.html
_______________________________________________
Csound-devel mailing list
Csound-devel@lists.sourceforge.net

Date2012-09-22 21:13
FromThomas Hass
SubjectRe: [Cs-dev] Csound iOS 6 Update
AttachmentsNone  None  
Sounds good to me too.

-Thomas

On Sat, Sep 22, 2012 at 12:52 PM, Victor Lazzarini <Victor.Lazzarini@nuim.ie> wrote:
sounds OK as far as I'm concerned.
On 22 Sep 2012, at 16:40, Steven Yi wrote:

> An update: turns out armv6 was dropped in XCode 4.5.  I imagine that
> won't affect too much? We could then target armv7 and armv7s, as well
> as maybe up the minimum iOS target to 5.  Any thoughts anyone?
>
> steven
>
> On Sat, Sep 22, 2012 at 6:30 AM, Steven Yi <stevenyi@gmail.com> wrote:
>> Hi Thomas,
>>
>> Sounds good; App Store just spent like 40 minutes to download, then
>> install, and as I watched the timer go down, it started another 1.6
>> gig download. X_X  Reminds me of the ol' Microsoft Windows timers that
>> would keep jumping back and forth.  Well, looks like I'm going to have
>> to go to the plane now.  I'm not sure what my internet situation will
>> be over the next week, so I'll either get a new release out soon or
>> not until Monday. Glad that this won't affect your release though. :D
>>
>> Also, definitely any feedback for bugs would be great!
>>
>> Thanks!
>> steven
>>
>> On Sat, Sep 22, 2012 at 6:22 AM, Thomas Hass <thass@berklee.edu> wrote:
>>> Hi Steven,
>>>
>>> Thanks so much!  I am submitting an update for csGrain soon, and I initially
>>> thought that I needed to submit an armv7s compatible version of Csound.  But
>>> I just realized (duh) that csGrain is only for the iPad 2 and 3, which are
>>> obviously not armv7s.  So I don't need the update right away and feel free
>>> to take your time.
>>>
>>> I will be happy to test for iOS 6.  I am also happy to make sure that the
>>> SDK is compatible with iOS 6 as well.  There are a small number of changes
>>> that have to do with supporting multi-route audio.
>>>
>>> I'm saving my money for a retina Mac so, sadly, I was not in the lines : (
>>>
>>> Thanks,
>>> Thomas
>>>
>>>
>>> On Sat, Sep 22, 2012 at 12:58 AM, Steven Yi <stevenyi@gmail.com> wrote:
>>>>
>>>> Hi Thomas,
>>>>
>>>> I'm at the airport and just saw your email.  I have about 35 minutes
>>>> until I board, and I'm updating XCode now (says 15 mins more to
>>>> download). I'll try to get a build done adding armv7s before the
>>>> flight.  I won't make an official release as I won't have time to test
>>>> it; perhaps you can be the tester for this release. :)  (of course,
>>>> that assumes you waited in line for an iPhone 5 to test on!)
>>>>
>>>> I think the only changes to do the build should be to modify
>>>> csound5/iOS/device.xconfig to add armv7s to the relevant lines.  I'll
>>>> commit the change once I have a chance to build.
>>>>
>>>> Will update when I have something up online.
>>>>
>>>> Thanks!
>>>> steven
>>>>
>>>>
>>>>
>>>> On Sat, Sep 22, 2012 at 4:02 AM, Thomas Hass <thass@berklee.edu> wrote:
>>>>> Hello,
>>>>>
>>>>> I just upgraded to iOS 6 and my application can no longer build with the
>>>>> Csound static library.  I get this error:
>>>>>
>>>>> ld: file is universal (3 slices) but does not contain a(n) armv7s slice:
>>>>>
>>>>>
>>>>> The app will build if I set Build Active Architecture Only to YES, but
>>>>> I'm a
>>>>> little hesitant to push to the app store with that setting.  Would it be
>>>>> possible to build Csound for iOS 6?
>>>>>
>>>>>
>>>>> Much appreciated,
>>>>>
>>>>> Thomas Hass
>>>>>
>>>>>
>>>>>
>>>>> ------------------------------------------------------------------------------
>>>>> How fast is your code?
>>>>> 3 out of 4 devs don\\\'t know how their code performs in production.
>>>>> Find out how slow your code is with AppDynamics Lite.
>>>>> http://ad.doubleclick.net/clk;262219672;13503038;z?
>>>>> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>>>>> _______________________________________________
>>>>> Csound-devel mailing list
>>>>> Csound-devel@lists.sourceforge.net
>>>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>>>>
>>>>
>>>>
>>>> ------------------------------------------------------------------------------
>>>> How fast is your code?
>>>> 3 out of 4 devs don\\\'t know how their code performs in production.
>>>> Find out how slow your code is with AppDynamics Lite.
>>>> http://ad.doubleclick.net/clk;262219672;13503038;z?
>>>> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>>>> _______________________________________________
>>>> Csound-devel mailing list
>>>> Csound-devel@lists.sourceforge.net
>>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>>
>>>
>>>
>>> ------------------------------------------------------------------------------
>>> How fast is your code?
>>> 3 out of 4 devs don\\\'t know how their code performs in production.
>>> Find out how slow your code is with AppDynamics Lite.
>>> http://ad.doubleclick.net/clk;262219672;13503038;z?
>>> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>>> _______________________________________________
>>> Csound-devel mailing list
>>> Csound-devel@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>>
>
> ------------------------------------------------------------------------------
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> Find out how slow your code is with AppDynamics Lite.
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Dr Victor Lazzarini
Senior Lecturer
Dept. of Music
NUI Maynooth Ireland
tel.: +353 1 708 3545
Victor dot Lazzarini AT nuim dot ie




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Date2012-09-23 00:14
FromSteven Yi
SubjectRe: [Cs-dev] Csound iOS 6 Update
Thanks Victor and Thomas for feedback, I've placed a build that has
armv7, armv7s, and i386, and is targetting 5.0 at:

http://kunstmusik.com/csound-iOS-5.18.02.zip

Thomas, if you could give this a try and let me know if you run into
any problems, that'd be great. I'll wait to upload changes to GIT
until I hear whether this is working or not.

Thanks!
steven

On Sat, Sep 22, 2012 at 9:13 PM, Thomas Hass  wrote:
> Sounds good to me too.
>
> -Thomas
>
>
> On Sat, Sep 22, 2012 at 12:52 PM, Victor Lazzarini
>  wrote:
>>
>> sounds OK as far as I'm concerned.
>> On 22 Sep 2012, at 16:40, Steven Yi wrote:
>>
>> > An update: turns out armv6 was dropped in XCode 4.5.  I imagine that
>> > won't affect too much? We could then target armv7 and armv7s, as well
>> > as maybe up the minimum iOS target to 5.  Any thoughts anyone?
>> >
>> > steven
>> >
>> > On Sat, Sep 22, 2012 at 6:30 AM, Steven Yi  wrote:
>> >> Hi Thomas,
>> >>
>> >> Sounds good; App Store just spent like 40 minutes to download, then
>> >> install, and as I watched the timer go down, it started another 1.6
>> >> gig download. X_X  Reminds me of the ol' Microsoft Windows timers that
>> >> would keep jumping back and forth.  Well, looks like I'm going to have
>> >> to go to the plane now.  I'm not sure what my internet situation will
>> >> be over the next week, so I'll either get a new release out soon or
>> >> not until Monday. Glad that this won't affect your release though. :D
>> >>
>> >> Also, definitely any feedback for bugs would be great!
>> >>
>> >> Thanks!
>> >> steven
>> >>
>> >> On Sat, Sep 22, 2012 at 6:22 AM, Thomas Hass  wrote:
>> >>> Hi Steven,
>> >>>
>> >>> Thanks so much!  I am submitting an update for csGrain soon, and I
>> >>> initially
>> >>> thought that I needed to submit an armv7s compatible version of
>> >>> Csound.  But
>> >>> I just realized (duh) that csGrain is only for the iPad 2 and 3, which
>> >>> are
>> >>> obviously not armv7s.  So I don't need the update right away and feel
>> >>> free
>> >>> to take your time.
>> >>>
>> >>> I will be happy to test for iOS 6.  I am also happy to make sure that
>> >>> the
>> >>> SDK is compatible with iOS 6 as well.  There are a small number of
>> >>> changes
>> >>> that have to do with supporting multi-route audio.
>> >>>
>> >>> I'm saving my money for a retina Mac so, sadly, I was not in the lines
>> >>> : (
>> >>>
>> >>> Thanks,
>> >>> Thomas
>> >>>
>> >>>
>> >>> On Sat, Sep 22, 2012 at 12:58 AM, Steven Yi 
>> >>> wrote:
>> >>>>
>> >>>> Hi Thomas,
>> >>>>
>> >>>> I'm at the airport and just saw your email.  I have about 35 minutes
>> >>>> until I board, and I'm updating XCode now (says 15 mins more to
>> >>>> download). I'll try to get a build done adding armv7s before the
>> >>>> flight.  I won't make an official release as I won't have time to
>> >>>> test
>> >>>> it; perhaps you can be the tester for this release. :)  (of course,
>> >>>> that assumes you waited in line for an iPhone 5 to test on!)
>> >>>>
>> >>>> I think the only changes to do the build should be to modify
>> >>>> csound5/iOS/device.xconfig to add armv7s to the relevant lines.  I'll
>> >>>> commit the change once I have a chance to build.
>> >>>>
>> >>>> Will update when I have something up online.
>> >>>>
>> >>>> Thanks!
>> >>>> steven
>> >>>>
>> >>>>
>> >>>>
>> >>>> On Sat, Sep 22, 2012 at 4:02 AM, Thomas Hass 
>> >>>> wrote:
>> >>>>> Hello,
>> >>>>>
>> >>>>> I just upgraded to iOS 6 and my application can no longer build with
>> >>>>> the
>> >>>>> Csound static library.  I get this error:
>> >>>>>
>> >>>>> ld: file is universal (3 slices) but does not contain a(n) armv7s
>> >>>>> slice:
>> >>>>>
>> >>>>>
>> >>>>> The app will build if I set Build Active Architecture Only to YES,
>> >>>>> but
>> >>>>> I'm a
>> >>>>> little hesitant to push to the app store with that setting.  Would
>> >>>>> it be
>> >>>>> possible to build Csound for iOS 6?
>> >>>>>
>> >>>>>
>> >>>>> Much appreciated,
>> >>>>>
>> >>>>> Thomas Hass
>> >>>>>
>> >>>>>
>> >>>>>
>> >>>>>
>> >>>>> ------------------------------------------------------------------------------
>> >>>>> How fast is your code?
>> >>>>> 3 out of 4 devs don\\\'t know how their code performs in production.
>> >>>>> Find out how slow your code is with AppDynamics Lite.
>> >>>>> http://ad.doubleclick.net/clk;262219672;13503038;z?
>> >>>>> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>> >>>>> _______________________________________________
>> >>>>> Csound-devel mailing list
>> >>>>> Csound-devel@lists.sourceforge.net
>> >>>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>> >>>>>
>> >>>>
>> >>>>
>> >>>>
>> >>>> ------------------------------------------------------------------------------
>> >>>> How fast is your code?
>> >>>> 3 out of 4 devs don\\\'t know how their code performs in production.
>> >>>> Find out how slow your code is with AppDynamics Lite.
>> >>>> http://ad.doubleclick.net/clk;262219672;13503038;z?
>> >>>> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>> >>>> _______________________________________________
>> >>>> Csound-devel mailing list
>> >>>> Csound-devel@lists.sourceforge.net
>> >>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>> >>>
>> >>>
>> >>>
>> >>>
>> >>> ------------------------------------------------------------------------------
>> >>> How fast is your code?
>> >>> 3 out of 4 devs don\\\'t know how their code performs in production.
>> >>> Find out how slow your code is with AppDynamics Lite.
>> >>> http://ad.doubleclick.net/clk;262219672;13503038;z?
>> >>> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>> >>> _______________________________________________
>> >>> Csound-devel mailing list
>> >>> Csound-devel@lists.sourceforge.net
>> >>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>> >>>
>> >
>> >
>> > ------------------------------------------------------------------------------
>> > How fast is your code?
>> > 3 out of 4 devs don\\\'t know how their code performs in production.
>> > Find out how slow your code is with AppDynamics Lite.
>> > http://ad.doubleclick.net/clk;262219672;13503038;z?
>> > http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>> > _______________________________________________
>> > Csound-devel mailing list
>> > Csound-devel@lists.sourceforge.net
>> > https://lists.sourceforge.net/lists/listinfo/csound-devel
>>
>> Dr Victor Lazzarini
>> Senior Lecturer
>> Dept. of Music
>> NUI Maynooth Ireland
>> tel.: +353 1 708 3545
>> Victor dot Lazzarini AT nuim dot ie
>>
>>
>>
>>
>>
>> ------------------------------------------------------------------------------
>> How fast is your code?
>> 3 out of 4 devs don\\\'t know how their code performs in production.
>> Find out how slow your code is with AppDynamics Lite.
>> http://ad.doubleclick.net/clk;262219672;13503038;z?
>> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>
>
>
> ------------------------------------------------------------------------------
> How fast is your code?
> 3 out of 4 devs don\\\'t know how their code performs in production.
> Find out how slow your code is with AppDynamics Lite.
> http://ad.doubleclick.net/clk;262219672;13503038;z?
> http://info.appdynamics.com/FreeJavaPerformanceDownload.html
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel
>

------------------------------------------------------------------------------
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Find out how slow your code is with AppDynamics Lite.
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Date2012-09-24 15:24
FromThomas Hass
SubjectRe: [Cs-dev] Csound iOS 6 Update
AttachmentsNone  None  
Hi Steven,

Just tried to build the latest.  I think you also need to build libsndfile for armv7s.  Here's the error:

ld: file is universal (3 slices) but does not contain a(n) armv7s slice: /Users/thass116/Downloads/csound-iOS-5.18.02/Csound iOS Examples/csound-iOS/libs/libsndfile.a for architecture armv7s


-Thomas


On Sat, Sep 22, 2012 at 7:14 PM, Steven Yi <stevenyi@gmail.com> wrote:
Thanks Victor and Thomas for feedback, I've placed a build that has
armv7, armv7s, and i386, and is targetting 5.0 at:

http://kunstmusik.com/csound-iOS-5.18.02.zip

Thomas, if you could give this a try and let me know if you run into
any problems, that'd be great. I'll wait to upload changes to GIT
until I hear whether this is working or not.

Thanks!
steven

Date2012-09-24 15:36
FromSteven Yi
SubjectRe: [Cs-dev] Csound iOS 6 Update
AttachmentsNone  None  

Ah, I see. I'll be back at the apartment I'm staying at in 20 mins and will kick off a build. I'll reply when I have something uploaded to the test.

Thanks!
Steven

On Sep 24, 2012 4:24 PM, "Thomas Hass" <thass@berklee.edu> wrote:
Hi Steven,

Just tried to build the latest.  I think you also need to build libsndfile for armv7s.  Here's the error:

ld: file is universal (3 slices) but does not contain a(n) armv7s slice: /Users/thass116/Downloads/csound-iOS-5.18.02/Csound iOS Examples/csound-iOS/libs/libsndfile.a for architecture armv7s


-Thomas


On Sat, Sep 22, 2012 at 7:14 PM, Steven Yi <stevenyi@gmail.com> wrote:
Thanks Victor and Thomas for feedback, I've placed a build that has
armv7, armv7s, and i386, and is targetting 5.0 at:

http://kunstmusik.com/csound-iOS-5.18.02.zip

Thomas, if you could give this a try and let me know if you run into
any problems, that'd be great. I'll wait to upload changes to GIT
until I hear whether this is working or not.

Thanks!
steven

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Date2012-09-24 16:23
FromSteven Yi
SubjectRe: [Cs-dev] Csound iOS 6 Update
Hi Thomas,

I've updated the build at:

http://kunstmusik.com/csound-iOS-5.18.02.zip

This should have libsndfile now built with armv7/armv7s/i386.  I think
the problem I had with the last one is that it compiled fine here, but
that makes sense since I was compiling for simulator (i386).  The
problem would have shown up for me if I was building for device, but I
don't have any at the moment.

Please give this a try and let me know if you run into issues.  If
this is good, I'll update the libsndfile-iOS package on sourceforge as
well as release this as csound-iOS-5.18.02-armvs7.zip.  Future
releases will then only support armv7/armv7s/i386.

Thanks!
steven


On Mon, Sep 24, 2012 at 4:36 PM, Steven Yi  wrote:
> Ah, I see. I'll be back at the apartment I'm staying at in 20 mins and will
> kick off a build. I'll reply when I have something uploaded to the test.
>
> Thanks!
> Steven
>
> On Sep 24, 2012 4:24 PM, "Thomas Hass"  wrote:
>>
>> Hi Steven,
>>
>> Just tried to build the latest.  I think you also need to build libsndfile
>> for armv7s.  Here's the error:
>>
>> ld: file is universal (3 slices) but does not contain a(n) armv7s slice:
>> /Users/thass116/Downloads/csound-iOS-5.18.02/Csound iOS
>> Examples/csound-iOS/libs/libsndfile.a for architecture armv7s
>>
>>
>> -Thomas
>>
>>
>> On Sat, Sep 22, 2012 at 7:14 PM, Steven Yi  wrote:
>>>
>>> Thanks Victor and Thomas for feedback, I've placed a build that has
>>> armv7, armv7s, and i386, and is targetting 5.0 at:
>>>
>>> http://kunstmusik.com/csound-iOS-5.18.02.zip
>>>
>>> Thomas, if you could give this a try and let me know if you run into
>>> any problems, that'd be great. I'll wait to upload changes to GIT
>>> until I hear whether this is working or not.
>>>
>>> Thanks!
>>> steven
>>
>>
>>
>> ------------------------------------------------------------------------------
>> Live Security Virtual Conference
>> Exclusive live event will cover all the ways today's security and
>> threat landscape has changed and how IT managers can respond. Discussions
>> will include endpoint security, mobile security and the latest in malware
>> threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
>>
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>
>

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Date2012-09-24 17:44
FromThomas Hass
SubjectRe: [Cs-dev] Csound iOS 6 Update
AttachmentsNone  None  
After a brief test, everything seems to be working fine on my iPad 3.  All the examples work as before.  I'll do some more testing soon and let you know if I run into any issues.  However, I assume that it's good to go.

Thanks,
Thomas

On Mon, Sep 24, 2012 at 11:23 AM, Steven Yi <stevenyi@gmail.com> wrote:
Hi Thomas,

I've updated the build at:

http://kunstmusik.com/csound-iOS-5.18.02.zip

This should have libsndfile now built with armv7/armv7s/i386.  I think
the problem I had with the last one is that it compiled fine here, but
that makes sense since I was compiling for simulator (i386).  The
problem would have shown up for me if I was building for device, but I
don't have any at the moment.

Please give this a try and let me know if you run into issues.  If
this is good, I'll update the libsndfile-iOS package on sourceforge as
well as release this as csound-iOS-5.18.02-armvs7.zip.  Future
releases will then only support armv7/armv7s/i386.

Thanks!
steven


On Mon, Sep 24, 2012 at 4:36 PM, Steven Yi <stevenyi@gmail.com> wrote:
> Ah, I see. I'll be back at the apartment I'm staying at in 20 mins and will
> kick off a build. I'll reply when I have something uploaded to the test.
>
> Thanks!
> Steven
>
> On Sep 24, 2012 4:24 PM, "Thomas Hass" <thass@berklee.edu> wrote:
>>
>> Hi Steven,
>>
>> Just tried to build the latest.  I think you also need to build libsndfile
>> for armv7s.  Here's the error:
>>
>> ld: file is universal (3 slices) but does not contain a(n) armv7s slice:
>> /Users/thass116/Downloads/csound-iOS-5.18.02/Csound iOS
>> Examples/csound-iOS/libs/libsndfile.a for architecture armv7s
>>
>>
>> -Thomas
>>
>>
>> On Sat, Sep 22, 2012 at 7:14 PM, Steven Yi <stevenyi@gmail.com> wrote:
>>>
>>> Thanks Victor and Thomas for feedback, I've placed a build that has
>>> armv7, armv7s, and i386, and is targetting 5.0 at:
>>>
>>> http://kunstmusik.com/csound-iOS-5.18.02.zip
>>>
>>> Thomas, if you could give this a try and let me know if you run into
>>> any problems, that'd be great. I'll wait to upload changes to GIT
>>> until I hear whether this is working or not.
>>>
>>> Thanks!
>>> steven
>>
>>
>>
>> ------------------------------------------------------------------------------
>> Live Security Virtual Conference
>> Exclusive live event will cover all the ways today's security and
>> threat landscape has changed and how IT managers can respond. Discussions
>> will include endpoint security, mobile security and the latest in malware
>> threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
>>
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>
>

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Date2012-09-25 22:21
Fromscarbo
SubjectRe: [Cs-dev] Csound iOS 6 Update
Hello, I'm about to release an app that uses Csound for iOs. Also with
5.18.02. I got error:

>> ld: file is universal (3 slices) but does not contain a(n) armv7s slice:
>> /Users/thass116/Downloads/csound-iOS-5.18.02/Csound iOS
>> Examples/csound-iOS/libs/libsndfile.a for architecture armv7s

where am I doing wrong? thanks in advance. I'd like to be a beta tester for
Csound  for iOs. Sincerely ape




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Date2012-09-26 10:17
FromSteven Yi
SubjectRe: [Cs-dev] Csound iOS 6 Update
Hi Thomas,

I'll assume things are well.  Really, until someone tests with iPhone
5, we can't really know if there'll be problems on armv7s.  Otherwise,
if it's working on one armv7 device, I imagine it should work on the
others.  I've pushed the config changes to GIT and will rename that
test build to csound-iOS-5.18.2-armv7s.zip and push that to
sourceforge.  Future releases will be built this way.  I'll also email
the Csound users list to let them know about the changes.

Thanks for reporting and testing all this!
steven

On Mon, Sep 24, 2012 at 6:44 PM, Thomas Hass  wrote:
> After a brief test, everything seems to be working fine on my iPad 3.  All
> the examples work as before.  I'll do some more testing soon and let you
> know if I run into any issues.  However, I assume that it's good to go.
>
> Thanks,
> Thomas
>
>
> On Mon, Sep 24, 2012 at 11:23 AM, Steven Yi  wrote:
>>
>> Hi Thomas,
>>
>> I've updated the build at:
>>
>> http://kunstmusik.com/csound-iOS-5.18.02.zip
>>
>> This should have libsndfile now built with armv7/armv7s/i386.  I think
>> the problem I had with the last one is that it compiled fine here, but
>> that makes sense since I was compiling for simulator (i386).  The
>> problem would have shown up for me if I was building for device, but I
>> don't have any at the moment.
>>
>> Please give this a try and let me know if you run into issues.  If
>> this is good, I'll update the libsndfile-iOS package on sourceforge as
>> well as release this as csound-iOS-5.18.02-armvs7.zip.  Future
>> releases will then only support armv7/armv7s/i386.
>>
>> Thanks!
>> steven
>>
>>
>> On Mon, Sep 24, 2012 at 4:36 PM, Steven Yi  wrote:
>> > Ah, I see. I'll be back at the apartment I'm staying at in 20 mins and
>> > will
>> > kick off a build. I'll reply when I have something uploaded to the test.
>> >
>> > Thanks!
>> > Steven
>> >
>> > On Sep 24, 2012 4:24 PM, "Thomas Hass"  wrote:
>> >>
>> >> Hi Steven,
>> >>
>> >> Just tried to build the latest.  I think you also need to build
>> >> libsndfile
>> >> for armv7s.  Here's the error:
>> >>
>> >> ld: file is universal (3 slices) but does not contain a(n) armv7s
>> >> slice:
>> >> /Users/thass116/Downloads/csound-iOS-5.18.02/Csound iOS
>> >> Examples/csound-iOS/libs/libsndfile.a for architecture armv7s
>> >>
>> >>
>> >> -Thomas
>> >>
>> >>
>> >> On Sat, Sep 22, 2012 at 7:14 PM, Steven Yi  wrote:
>> >>>
>> >>> Thanks Victor and Thomas for feedback, I've placed a build that has
>> >>> armv7, armv7s, and i386, and is targetting 5.0 at:
>> >>>
>> >>> http://kunstmusik.com/csound-iOS-5.18.02.zip
>> >>>
>> >>> Thomas, if you could give this a try and let me know if you run into
>> >>> any problems, that'd be great. I'll wait to upload changes to GIT
>> >>> until I hear whether this is working or not.
>> >>>
>> >>> Thanks!
>> >>> steven
>> >>
>> >>
>> >>
>> >>
>> >> ------------------------------------------------------------------------------
>> >> Live Security Virtual Conference
>> >> Exclusive live event will cover all the ways today's security and
>> >> threat landscape has changed and how IT managers can respond.
>> >> Discussions
>> >> will include endpoint security, mobile security and the latest in
>> >> malware
>> >> threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
>> >>
>> >> _______________________________________________
>> >> Csound-devel mailing list
>> >> Csound-devel@lists.sourceforge.net
>> >> https://lists.sourceforge.net/lists/listinfo/csound-devel
>> >>
>> >
>>
>>
>> ------------------------------------------------------------------------------
>> Live Security Virtual Conference
>> Exclusive live event will cover all the ways today's security and
>> threat landscape has changed and how IT managers can respond. Discussions
>> will include endpoint security, mobile security and the latest in malware
>> threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>
>
>
> ------------------------------------------------------------------------------
> Live Security Virtual Conference
> Exclusive live event will cover all the ways today's security and
> threat landscape has changed and how IT managers can respond. Discussions
> will include endpoint security, mobile security and the latest in malware
> threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel
>

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Date2012-10-09 17:18
FromSteven Yi
SubjectRe: [Cs-dev] Csound iOS 6 Update
Hi Ape,

This was addressed with the csound-iOS-5.18.02-armv7s.zip release, and
is also fine in the csound-iOS-5.18.03.zip.  Download either of them
here:

http://sourceforge.net/projects/csound/files/csound5/iOS/

and you should be fine.

Thanks!
steven

On Tue, Sep 25, 2012 at 10:21 PM, scarbo  wrote:
> Hello, I'm about to release an app that uses Csound for iOs. Also with
> 5.18.02. I got error:
>
>>> ld: file is universal (3 slices) but does not contain a(n) armv7s slice:
>>> /Users/thass116/Downloads/csound-iOS-5.18.02/Csound iOS
>>> Examples/csound-iOS/libs/libsndfile.a for architecture armv7s
>
> where am I doing wrong? thanks in advance. I'd like to be a beta tester for
> Csound  for iOs. Sincerely ape
>
>
>
>
> --
> View this message in context: http://csound.1045644.n5.nabble.com/Csound-iOS-6-Update-tp5716003p5716157.html
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Date2012-10-10 08:46
Fromscarbo
SubjectRe: [Cs-dev] Csound iOS 6 Update
AttachmentsNone  None  

Hi Steven, I just released my new app iPulsaret with Csound iOs 5.18.02


What is the difference between 02 and 03?

I'll update to 03 in the next release,
Thanks again

ps
here for you a promo code of iPulsaret

ETP34WRX3YLL


-----------------------------------------
Alessandro Petrolati
Loc. Acquaviva, 33
61043 Cagli/PU
Italy

[hidden email]

www.alessandro-petrolati.it
www.densitygs.com
www.urbinolaptoporchestra.it
-----------------------------------------

On 09/ott/2012, at 18:18, Steven Yi [via Csound] <[hidden email]> wrote:

Hi Ape,

This was addressed with the csound-iOS-5.18.02-armv7s.zip release, and
is also fine in the csound-iOS-5.18.03.zip.  Download either of them
here:

http://sourceforge.net/projects/csound/files/csound5/iOS/

and you should be fine.

Thanks!
steven

On Tue, Sep 25, 2012 at 10:21 PM, scarbo <<a href="x-msg://238/user/SendEmail.jtp?type=node&amp;node=5716614&amp;i=0" target="_top" rel="nofollow" link="external">[hidden email]> wrote:

> Hello, I'm about to release an app that uses Csound for iOs. Also with
> 5.18.02. I got error:
>
>>> ld: file is universal (3 slices) but does not contain a(n) armv7s slice:
>>> /Users/thass116/Downloads/csound-iOS-5.18.02/Csound iOS
>>> Examples/csound-iOS/libs/libsndfile.a for architecture armv7s
>
> where am I doing wrong? thanks in advance. I'd like to be a beta tester for
> Csound  for iOs. Sincerely ape
>
>
>
>
> --
> View this message in context: http://csound.1045644.n5.nabble.com/Csound-iOS-6-Update-tp5716003p5716157.html
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>
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View this message in context: Re: Csound iOS 6 Update
Sent from the Csound - Dev mailing list archive at Nabble.com.

Date2012-10-12 10:35
FromSteven Yi
SubjectRe: [Cs-dev] Csound iOS 6 Update
Hi Alessandro,

I just got this email even though it was from a couple days ago
(strange).  5.18.03 mainly just had a fix for fout opcode.  (Also,
seems like someone has used the promotion code already, but thanks
anyways!)

Also, I see the comments in the app store about iPulsaret needing
MIDI.  One thing to mention is that the Csound iOS examples project
has code for working with CoreMIDI that might be useful.

All best!
steven

On Wed, Oct 10, 2012 at 8:46 AM, scarbo  wrote:
> Hi Steven, I just released my new app iPulsaret with Csound iOs 5.18.02
>
> What is the difference between 02 and 03?
>
> I'll update to 03 in the next release,
> Thanks again
>
> ps
> here for you a promo code of iPulsaret
>
> ETP34WRX3YLL
>
>
> -----------------------------------------
> Alessandro Petrolati
> Loc. Acquaviva, 33
> 61043 Cagli/PU
> Italy
>
> [hidden email]
>
> www.alessandro-petrolati.it
> www.densitygs.com
> www.urbinolaptoporchestra.it
> -----------------------------------------
>
> On 09/ott/2012, at 18:18, Steven Yi [via Csound] <[hidden email]> wrote:
>
> Hi Ape,
>
> This was addressed with the csound-iOS-5.18.02-armv7s.zip release, and
> is also fine in the csound-iOS-5.18.03.zip.  Download either of them
> here:
>
> http://sourceforge.net/projects/csound/files/csound5/iOS/
>
> and you should be fine.
>
> Thanks!
> steven
>
> On Tue, Sep 25, 2012 at 10:21 PM, scarbo < href="x-msg://238/user/SendEmail.jtp?type=node&node=5716614&i=0"
> target="_top" rel="nofollow" link="external">[hidden email]> wrote:
>
>> Hello, I'm about to release an app that uses Csound for iOs. Also with
>> 5.18.02. I got error:
>>
>>>> ld: file is universal (3 slices) but does not contain a(n) armv7s slice:
>>>> /Users/thass116/Downloads/csound-iOS-5.18.02/Csound iOS
>>>> Examples/csound-iOS/libs/libsndfile.a for architecture armv7s
>>
>> where am I doing wrong? thanks in advance. I'd like to be a beta tester
>> for
>> Csound  for iOs. Sincerely ape
>>
>>
>>
>>
>> --
>> View this message in context:
>> http://csound.1045644.n5.nabble.com/Csound-iOS-6-Update-tp5716003p5716157.html
>> Sent from the Csound - Dev mailing list archive at Nabble.com.
>>
>>
>> ------------------------------------------------------------------------------
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>> Deploy New Relic app performance management and know exactly
>> what is happening inside your Ruby, Python, PHP, Java, and .NET app
>> Try New Relic at no cost today and get our sweet Data Nerd shirt too!
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>> > href="x-msg://238/user/SendEmail.jtp?type=node&node=5716614&i=1"
>> target="_top" rel="nofollow" link="external">[hidden email]
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> NAML
>
>
>
> ________________________________
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