[Cs-dev] Csound iOS 6 Update
Date | 2012-09-22 04:02 |
From | Thomas Hass |
Subject | [Cs-dev] Csound iOS 6 Update |
Attachments | None None |
Hello, I just upgraded to iOS 6 and my application can no longer build with the Csound static library. I get this error: ld: file is universal (3 slices) but does not contain a(n) armv7s slice: The app will build if I set Build Active Architecture Only to YES, but I'm a little hesitant to push to the app store with that setting. Would it be possible to build Csound for iOS 6? Much appreciated, Thomas Hass |
Date | 2012-09-22 05:58 |
From | Steven Yi |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
Hi Thomas, I'm at the airport and just saw your email. I have about 35 minutes until I board, and I'm updating XCode now (says 15 mins more to download). I'll try to get a build done adding armv7s before the flight. I won't make an official release as I won't have time to test it; perhaps you can be the tester for this release. :) (of course, that assumes you waited in line for an iPhone 5 to test on!) I think the only changes to do the build should be to modify csound5/iOS/device.xconfig to add armv7s to the relevant lines. I'll commit the change once I have a chance to build. Will update when I have something up online. Thanks! steven On Sat, Sep 22, 2012 at 4:02 AM, Thomas Hass |
Date | 2012-09-22 06:22 |
From | Thomas Hass |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
Attachments | None None |
Hi Steven, Thanks so much! I am submitting an update for csGrain soon, and I initially thought that I needed to submit an armv7s compatible version of Csound. But I just realized (duh) that csGrain is only for the iPad 2 and 3, which are obviously not armv7s. So I don't need the update right away and feel free to take your time.
I will be happy to test for iOS 6. I am also happy to make sure that the SDK is compatible with iOS 6 as well. There are a small number of changes that have to do with supporting multi-route audio.
I'm saving my money for a retina Mac so, sadly, I was not in the lines : ( Thanks, Thomas
On Sat, Sep 22, 2012 at 12:58 AM, Steven Yi <stevenyi@gmail.com> wrote: Hi Thomas, |
Date | 2012-09-22 06:30 |
From | Steven Yi |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
Hi Thomas, Sounds good; App Store just spent like 40 minutes to download, then install, and as I watched the timer go down, it started another 1.6 gig download. X_X Reminds me of the ol' Microsoft Windows timers that would keep jumping back and forth. Well, looks like I'm going to have to go to the plane now. I'm not sure what my internet situation will be over the next week, so I'll either get a new release out soon or not until Monday. Glad that this won't affect your release though. :D Also, definitely any feedback for bugs would be great! Thanks! steven On Sat, Sep 22, 2012 at 6:22 AM, Thomas Hass |
Date | 2012-09-22 16:40 |
From | Steven Yi |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
An update: turns out armv6 was dropped in XCode 4.5. I imagine that won't affect too much? We could then target armv7 and armv7s, as well as maybe up the minimum iOS target to 5. Any thoughts anyone? steven On Sat, Sep 22, 2012 at 6:30 AM, Steven Yi |
Date | 2012-09-22 17:52 |
From | Victor Lazzarini |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
sounds OK as far as I'm concerned. On 22 Sep 2012, at 16:40, Steven Yi wrote: > An update: turns out armv6 was dropped in XCode 4.5. I imagine that > won't affect too much? We could then target armv7 and armv7s, as well > as maybe up the minimum iOS target to 5. Any thoughts anyone? > > steven > > On Sat, Sep 22, 2012 at 6:30 AM, Steven Yi |
Date | 2012-09-22 21:13 |
From | Thomas Hass |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
Attachments | None None |
Sounds good to me too. -Thomas
On Sat, Sep 22, 2012 at 12:52 PM, Victor Lazzarini <Victor.Lazzarini@nuim.ie> wrote: sounds OK as far as I'm concerned. |
Date | 2012-09-23 00:14 |
From | Steven Yi |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
Thanks Victor and Thomas for feedback, I've placed a build that has armv7, armv7s, and i386, and is targetting 5.0 at: http://kunstmusik.com/csound-iOS-5.18.02.zip Thomas, if you could give this a try and let me know if you run into any problems, that'd be great. I'll wait to upload changes to GIT until I hear whether this is working or not. Thanks! steven On Sat, Sep 22, 2012 at 9:13 PM, Thomas Hass |
Date | 2012-09-24 15:24 |
From | Thomas Hass |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
Attachments | None None |
Hi Steven, Just tried to build the latest. I think you also need to build libsndfile for armv7s. Here's the error: ld: file is universal (3 slices) but does not contain a(n) armv7s slice: /Users/thass116/Downloads/csound-iOS-5.18.02/Csound iOS Examples/csound-iOS/libs/libsndfile.a for architecture armv7s
-Thomas On Sat, Sep 22, 2012 at 7:14 PM, Steven Yi <stevenyi@gmail.com> wrote: Thanks Victor and Thomas for feedback, I've placed a build that has |
Date | 2012-09-24 15:36 |
From | Steven Yi |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
Attachments | None None |
Ah, I see. I'll be back at the apartment I'm staying at in 20 mins and will kick off a build. I'll reply when I have something uploaded to the test. Thanks! On Sep 24, 2012 4:24 PM, "Thomas Hass" <thass@berklee.edu> wrote:
Hi Steven, |
Date | 2012-09-24 16:23 |
From | Steven Yi |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
Hi Thomas, I've updated the build at: http://kunstmusik.com/csound-iOS-5.18.02.zip This should have libsndfile now built with armv7/armv7s/i386. I think the problem I had with the last one is that it compiled fine here, but that makes sense since I was compiling for simulator (i386). The problem would have shown up for me if I was building for device, but I don't have any at the moment. Please give this a try and let me know if you run into issues. If this is good, I'll update the libsndfile-iOS package on sourceforge as well as release this as csound-iOS-5.18.02-armvs7.zip. Future releases will then only support armv7/armv7s/i386. Thanks! steven On Mon, Sep 24, 2012 at 4:36 PM, Steven Yi |
Date | 2012-09-24 17:44 |
From | Thomas Hass |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
Attachments | None None |
After a brief test, everything seems to be working fine on my iPad 3. All the examples work as before. I'll do some more testing soon and let you know if I run into any issues. However, I assume that it's good to go. Thanks, Thomas
On Mon, Sep 24, 2012 at 11:23 AM, Steven Yi <stevenyi@gmail.com> wrote: Hi Thomas, |
Date | 2012-09-25 22:21 |
From | scarbo |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
Hello, I'm about to release an app that uses Csound for iOs. Also with 5.18.02. I got error: >> ld: file is universal (3 slices) but does not contain a(n) armv7s slice: >> /Users/thass116/Downloads/csound-iOS-5.18.02/Csound iOS >> Examples/csound-iOS/libs/libsndfile.a for architecture armv7s where am I doing wrong? thanks in advance. I'd like to be a beta tester for Csound for iOs. Sincerely ape -- View this message in context: http://csound.1045644.n5.nabble.com/Csound-iOS-6-Update-tp5716003p5716157.html Sent from the Csound - Dev mailing list archive at Nabble.com. ------------------------------------------------------------------------------ Don't let slow site performance ruin your business. Deploy New Relic APM Deploy New Relic app performance management and know exactly what is happening inside your Ruby, Python, PHP, Java, and .NET app Try New Relic at no cost today and get our sweet Data Nerd shirt too! http://p.sf.net/sfu/newrelic-dev2dev _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2012-09-26 10:17 |
From | Steven Yi |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
Hi Thomas, I'll assume things are well. Really, until someone tests with iPhone 5, we can't really know if there'll be problems on armv7s. Otherwise, if it's working on one armv7 device, I imagine it should work on the others. I've pushed the config changes to GIT and will rename that test build to csound-iOS-5.18.2-armv7s.zip and push that to sourceforge. Future releases will be built this way. I'll also email the Csound users list to let them know about the changes. Thanks for reporting and testing all this! steven On Mon, Sep 24, 2012 at 6:44 PM, Thomas Hass |
Date | 2012-10-09 17:18 |
From | Steven Yi |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
Hi Ape, This was addressed with the csound-iOS-5.18.02-armv7s.zip release, and is also fine in the csound-iOS-5.18.03.zip. Download either of them here: http://sourceforge.net/projects/csound/files/csound5/iOS/ and you should be fine. Thanks! steven On Tue, Sep 25, 2012 at 10:21 PM, scarbo |
Date | 2012-10-10 08:46 |
From | scarbo |
Subject | Re: [Cs-dev] Csound iOS 6 Update |
Attachments | None None |
Hi Steven, I just released my new app iPulsaret with Csound iOs 5.18.02 What is the difference between 02 and 03? I'll update to 03 in the next release, Thanks again ps here for you a promo code of iPulsaret
ETP34WRX3YLL ----------------------------------------- Alessandro Petrolati Loc. Acquaviva, 33 61043 Cagli/PU Italy [hidden email] www.alessandro-petrolati.it www.densitygs.com www.urbinolaptoporchestra.it ----------------------------------------- On 09/ott/2012, at 18:18, Steven Yi [via Csound] <[hidden email]> wrote: Hi Ape, View this message in context: Re: Csound iOS 6 Update Sent from the Csound - Dev mailing list archive at Nabble.com. |