| I'm afraid I find the GNU documentation all but impenetrable. I get lost
when I try to figure out how to do anything non-standard. A hint about how
to handle the "heavy lifting" in the configure.ac would be most appreciated.
All the documents seem to assume you've been using bash, awk, sed, and
programming in the GNU style for a few years. Even a pointer where to look
in the documentation. I'd be happy to be able to develop the same way on all
platforms. And according to John Fitch, the plugin opcodes should work on an
OS X build.
============================================
Michael Gogins
gogins at pipeline period com
Irreducible Productions
Silence, a language for programming music and sound
Available at http://sourceforge.net/projects/silencevst/
============================================
----- Original Message -----
From: "John D. Ramsdell"
To: "Csound Developers Discussion List"
Sent: Wednesday, November 05, 2003 11:05 AM
Subject: [CSOUND-DEV:3288] RE: load_opcodes.c
> "gogins@pipeline.com" writes:
>
> > What would really be ideal here, and maybe with you and John
> > Ramsdell working on this maybe we can get there, is a single GNU
> > build system that would work for all 3 major platforms (Windows,
> > Linux, OS X).
>
> I see no reason to set our goals so low. Surely we should support at
> least BSD and Solaris too. After I finish addressing the "make
> install" problem, I promise to look at the dynamic loading problem. I
> have some travel approaching, so it may take me a little time to get
> to it.
>
> > But audio is the thorn in our side here. It might take custom build
> > rules in the Makefile.am's for the audio driver .o's to get the
> > audio drivers building.
>
> Actually this is best implemented with most of the heavy lifting done
> in configure.in, and just small adjustments in the Makefile.am's. The
> tools are designed to handle this task. I think I recall a section in
> the automake documentation specifically describing one solution.
>
> John
> |