| We're building for platform 9 as a minimum (Froyo was platform version
8). I think platform 9 was when OpenSL was introduced, which would be
the reason we chose that as a minimum (if my memory is correct).
Android development is generally done with the Eclipse IDE. You could
try downloading the csound-android-5.17.zip from SourceForge file
releases, then open up the CsoundAndroid library project in Eclipse,
then create a new project that depends on CsoundAndroid. After that,
you could try changing the minimum platform to 8, but also being sure
that when using CsoundObj to set useAudioTrack to true, to tell it to
use the Android Audio code rather than native OpenSL code.
I think there's a way to do the library project dependency outside of
Eclipse via Ant as well, but I do not have any experience with that.
steven
On Sat, Mar 24, 2012 at 4:01 PM, wrote:
> Was Ok late yesterday -- not had time today.
>
> ....and re Android, are there instructions for building on older versions
> -- I have FroYo on mt Samsung Galaxy Ace
>
>
>> Hi John,
>>
>> Are you still getting this error? I'm not getting that error here, but
>> then again, Michael's last commit just deleted that file...
>>
>> steven
>>
>> On Fri, Mar 23, 2012 at 8:06 PM, wrote:
>>> I pulled fronm git this morning but when I got tim eto try building ....
>>>
>>> In file included from frontends/csladspa/csladspa.cpp:32:0:
>>> frontends/csladspa/ladspa.h:593:50: warning: ‘visibility’ attribute
>>> ignored
>>> CsoundObj.java:128:
>>> GetChannelPtr(csnd.SWIGTYPE_p_double,java.lang.String,int) in
>>> csnd.Csound
>>> cannot be applied to (csnd.SWIGTYPE_p_p_double,java.lang.String,int)
>>> getCsound().GetChannelPtr(
>>> ^
>>> 1 error
>>> scons: *** [interfaces/csnd/CSOUND_FILETYPES.class] Error 1
>>> scons: building terminated because of errors.
>>>
>>> No idea what this means, but looks like wrong indirection
>>>
>>>
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