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[CSOUND-DEV:5683] RE: realtime audio changes, FLTK seems broken.

Date2005-01-11 20:37
FromVictor Lazzarini
Subject[CSOUND-DEV:5683] RE: realtime audio changes, FLTK seems broken.
I'm testing on Win2000, cs5 built with MSVC. The code 
seemed right; it had the comments about the correction
to paBlockingWrite() on the log. I'll try again tomorrow.

Anyway, I got more concerned about FLTK not
working. Can you check that?

Victor
> 
> If you connect to CVS via Web browser, it can be a day or
> so out of date. When I tested pa_blocking.c last night, I
> could set ksmps and -B to any value I liked, and ksmps
> could be different from -B.
> 
> What platform are you running on?
> 
> Original Message:
> -----------------
> From: Victor Lazzarini Victor.Lazzarini@nuim.ie
> Date: Tue, 11 Jan 2005 17:25:59 +0000
> To: csound-dev@eartha.mills.edu
> Subject: [CSOUND-DEV:5678] realtime audio changes, 
FLTK
> seems broken.
> 
> 
> Got the latest snapshot and updated the pa_blocking/rtpa
> code from the CVS browser.
> 
> I tested the new csound5 pa_blocking.c code and I got
> constant dropous (at every buffer it seems). What's the
> suggestion for -B (do we also need -b=ksmps?). I tried
> a number of configurations, but have been unlucky so far.
> Csound also seems to crash on exit.
> I'll keep trying and see if I can discover anything.
> 
> I also noticed that FLTK now seems to be broken; csound
> crashes when trying to run FLTK orcs. Looks like it
> happen after the latest major changes (the csound arg
> addition to opcodes). I have an earlier, stable, code
> which is running fine. Can anyone check this?
> 
> Victor
> 
> 
> Victor Lazzarini
> Music Technology Laboratory
> Music Department
> National University of Ireland, Maynooth 
> 
> 
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