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[CSOUND-DEV:5076] Fw: Re: WinCsound5

Date2004-07-21 01:52
From"Art Hunkins"
Subject[CSOUND-DEV:5076] Fw: Re: WinCsound5
AttachmentsSchedule.csd  
This time with the attachment. . . .

Art H.

----- Original Message -----
From: "Art Hunkins" 
To: "Csound Developers Discussion List" 
Sent: Tuesday, July 20, 2004 8:49 PM
Subject: [CSOUND-DEV:5075] Re: WinCsound5


> Michael,
>
> With respect to the schedwhen/schedkwhen issue:
>
> I've attached a simple example of *schedule*, a related opcode which is
also
> working fine - though it only works at i-time. Perhaps its code could help
> clarify things as well.
>
> The example is a simple way to have events repeat themselves infinitely,
as
> i1 keeps rescheduling itself.
>
> Art Hunkins
>
> ----- Original Message -----
> From: "Michael Gogins" 
> To: "Csound Developers Discussion List" 
> Sent: Tuesday, July 20, 2004 7:03 PM
> Subject: [CSOUND-DEV:5073] Re: WinCsound5
>
>
> > I raised this issue to CSOUND-DEV hoping to hear from John ffitch, but
not
> a
> > peep.
> >
> > The problem is, the way Csound 5 runs kperf means that there is no
> detection
> > of the triggered end of the scheduled instrument instance in schedwhen,
> > which does not insert any score event for the instrument. But schedkwhen
> > gets around this by inserting a new score event for the scheduled event.
> >
> > I think it best to replace the implementation of schedwhen with code
> adapted
> > from schedkwhen. If I don't hear from anyone today or tomorrow, I'll
just
> do
> > it.
> >
> > ----- Original Message -----
> > From: "Art Hunkins" 
> > To: "Csound Developers Discussion List" 
> > Sent: Tuesday, July 20, 2004 2:00 PM
> > Subject: [CSOUND-DEV:5066] WinCsound5
> >
> >
> > > Thanks for this new version, Michael.
> > >
> > > I can verify that FLcount works, that both FLsetVal_i and its
alternate
> > > FLsetVali work. For my purposes, FLTK seems to be in great shape now.
> > >
> > > I note (as expected) that schedkwhen works properly but that schedwhen
> > > doesn't (an event starts correctly, but does not turn off).
> > >
> > > I understand that ASIO is currently being explored so that
multichannel
> is
> > > possible, as well as drastically better latency (the current Windows
> > > latency - without any tweaking - is pretty bad on my older ME system).
> > >
> > > Art Hunkins
> > >
> >
>