Csound Csound-dev Csound-tekno Search About

[Cs-dev] CsoundperformanceThread

Date2014-10-29 18:21
FromLewis Sall
Subject[Cs-dev] CsoundperformanceThread
AttachmentsNone  None  
Hi,

If I receive these linking errors on Windows:

Error 2 error LNK2019: unresolved external symbol "public: void __thiscall CsoundPerformanceThread::Play(void)" (?Play@CsoundPerformanceThread@@QAEXXZ) referenced in function "public: void __thiscall CsoundSession::mainLoop(void)" (?mainLoop@CsoundSession@@QAEXXZ)

which .dll would I be missing for CsoundPerformanceThread? I have already linked with csound64.lib and csnd6.lib.

Thanks,
Lewis


lewissall@Hotmail.com

Sent from my Windows Phone

Date2014-10-29 22:52
FromVictor Lazzarini
SubjectRe: [Cs-dev] CsoundperformanceThread
That symbol should be in csnd6.dll.
========================
Dr Victor Lazzarini
Dean of Arts, Celtic Studies and Philosophy,
Maynooth University,
Maynooth, Co Kildare, Ireland
Tel: 00 353 7086936
Fax: 00 353 1 7086952 

> On 29 Oct 2014, at 18:21, Lewis Sall  wrote:
> 
> Hi,
> 
> If I receive these linking errors on Windows:
> 
> Error 2 error LNK2019: unresolved external symbol "public: void __thiscall CsoundPerformanceThread::Play(void)" (?Play@CsoundPerformanceThread@@QAEXXZ) referenced in function "public: void __thiscall CsoundSession::mainLoop(void)" (?mainLoop@CsoundSession@@QAEXXZ) 
> 
> which .dll would I be missing for CsoundPerformanceThread? I have already linked with csound64.lib and csnd6.lib.
> 
> Thanks,
> Lewis
> 
> 
> lewissall@Hotmail.com
> 
> Sent from my Windows Phone
> ------------------------------------------------------------------------------
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel


------------------------------------------------------------------------------
_______________________________________________
Csound-devel mailing list
Csound-devel@lists.sourceforge.net

Date2014-10-31 15:14
FromLewis Sall
SubjectRe: [Cs-dev] CsoundperformanceThread
AttachmentsNone  None  
Thank you. I linked csnd6.lib the same way I linked csound64.lib, however. I followed Rory Walsh's notes from:
 
http://www.csounds.com/articles/RoryWalsh_CsoundAPI.pdf
 
and
 
http://csound.1045644.n5.nabble.com/creating-a-MSVC-import-lib-for-Visual-Studio-Express-td1118732.html
 
I double checked this after receiving your e-mail. I even tried taking out the first line of the lib as described in the above pdf separately.
 
The includes and example I used for testing was the last example here:
 
http://en.flossmanuals.net/csound/the-csound-api/
 
which illustrates the new API functions. If my memory is accurate, the csnd6.lib ended up as 132 KB in size. To summarize, I used:
 
pexports csnd6.dll > csnd6.def
 
then
 
vcvars32.bat
 
then
 
lib /machine:i386 /def:csnd6.def
 
and included the .lib explicitly, just as csound64.lib. Earlier examples from the FLOSS manuals without CsoundPerformanceThread worked fine as a test, running csound.
 
Is there anything I could check to ensure the setup is correct?
 
Thanks very much,
Lewis
 
 
lewissall@Hotmail.com
 
> From: Victor.Lazzarini@nuim.ie
> Date: Wed, 29 Oct 2014 22:52:14 +0000
> To: csound-devel@lists.sourceforge.net
> Subject: Re: [Cs-dev] CsoundperformanceThread
>
> That symbol should be in csnd6.dll.
> ========================
> Dr Victor Lazzarini
> Dean of Arts, Celtic Studies and Philosophy,
> Maynooth University,
> Maynooth, Co Kildare, Ireland
> Tel: 00 353 7086936
> Fax: 00 353 1 7086952
>
> > On 29 Oct 2014, at 18:21, Lewis Sall <lewissall@hotmail.com> wrote:
> >
> > Hi,
> >
> > If I receive these linking errors on Windows:
> >
> > Error 2 error LNK2019: unresolved external symbol "public: void __thiscall CsoundPerformanceThread::Play(void)" (?Play@CsoundPerformanceThread@@QAEXXZ) referenced in function "public: void __thiscall CsoundSession::mainLoop(void)" (?mainLoop@CsoundSession@@QAEXXZ)
> >
> > which .dll would I be missing for CsoundPerformanceThread? I have already linked with csound64.lib and csnd6.lib.
> >
> > Thanks,
> > Lewis
> >
> >
> > lewissall@Hotmail.com
> >
> > Sent from my Windows Phone
> > ------------------------------------------------------------------------------
> > _______________________________________________
> > Csound-devel mailing list
> > Csound-devel@lists.sourceforge.net
> > https://lists.sourceforge.net/lists/listinfo/csound-devel
>
>
> ------------------------------------------------------------------------------
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel

Date2014-10-31 16:07
FromRory Walsh
SubjectRe: [Cs-dev] CsoundperformanceThread
I've not built with MSVC for quite some time, certainly not with
Csound6. You can always just build CsoundPerformanceThread without
linking to csnd6. I've done this in the past without any problems.

On 31 October 2014 15:14, Lewis Sall  wrote:
> Thank you. I linked csnd6.lib the same way I linked csound64.lib, however. I
> followed Rory Walsh's notes from:
>
> http://www.csounds.com/articles/RoryWalsh_CsoundAPI.pdf
>
> and
>
> http://csound.1045644.n5.nabble.com/creating-a-MSVC-import-lib-for-Visual-Studio-Express-td1118732.html
>
> I double checked this after receiving your e-mail. I even tried taking out
> the first line of the lib as described in the above pdf separately.
>
> The includes and example I used for testing was the last example here:
>
> http://en.flossmanuals.net/csound/the-csound-api/
>
> which illustrates the new API functions. If my memory is accurate, the
> csnd6.lib ended up as 132 KB in size. To summarize, I used:
>
> pexports csnd6.dll > csnd6.def
>
> then
>
> vcvars32.bat
>
> then
>
> lib /machine:i386 /def:csnd6.def
>
> and included the .lib explicitly, just as csound64.lib. Earlier examples
> from the FLOSS manuals without CsoundPerformanceThread worked fine as a
> test, running csound.
>
> Is there anything I could check to ensure the setup is correct?
>
> Thanks very much,
> Lewis
>
>
> lewissall@Hotmail.com
>
>> From: Victor.Lazzarini@nuim.ie
>> Date: Wed, 29 Oct 2014 22:52:14 +0000
>> To: csound-devel@lists.sourceforge.net
>> Subject: Re: [Cs-dev] CsoundperformanceThread
>>
>> That symbol should be in csnd6.dll.
>> ========================
>> Dr Victor Lazzarini
>> Dean of Arts, Celtic Studies and Philosophy,
>> Maynooth University,
>> Maynooth, Co Kildare, Ireland
>> Tel: 00 353 7086936
>> Fax: 00 353 1 7086952
>>
>> > On 29 Oct 2014, at 18:21, Lewis Sall  wrote:
>> >
>> > Hi,
>> >
>> > If I receive these linking errors on Windows:
>> >
>> > Error 2 error LNK2019: unresolved external symbol "public: void
>> > __thiscall CsoundPerformanceThread::Play(void)"
>> > (?Play@CsoundPerformanceThread@@QAEXXZ) referenced in function "public: void
>> > __thiscall CsoundSession::mainLoop(void)" (?mainLoop@CsoundSession@@QAEXXZ)
>> >
>> > which .dll would I be missing for CsoundPerformanceThread? I have
>> > already linked with csound64.lib and csnd6.lib.
>> >
>> > Thanks,
>> > Lewis
>> >
>> >
>> > lewissall@Hotmail.com
>> >
>> > Sent from my Windows Phone
>> >
>> > ------------------------------------------------------------------------------
>> > _______________________________________________
>> > Csound-devel mailing list
>> > Csound-devel@lists.sourceforge.net
>> > https://lists.sourceforge.net/lists/listinfo/csound-devel
>>
>>
>>
>> ------------------------------------------------------------------------------
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>
> ------------------------------------------------------------------------------
>
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel
>

------------------------------------------------------------------------------
_______________________________________________
Csound-devel mailing list
Csound-devel@lists.sourceforge.net

Date2014-10-31 17:49
FromMichael Gogins
SubjectRe: [Cs-dev] CsoundperformanceThread
AttachmentsNone  None  
If you are using a build of csnd6 that was compiled with MinGW but you building your own project with MSVC, you will not be able to link C++ classes, because the application binary interface for C++ is different between the two compilers. The C ABI is identical though so you can link regular C code just fine.

If this is what you are doing, you can just try including the CsoundPerformanceThread source code in your own library or binary.

Regards,
Mike


-----------------------------------------------------
Michael Gogins
Irreducible Productions
http://michaelgogins.tumblr.com
Michael dot Gogins at gmail dot com

On Fri, Oct 31, 2014 at 12:07 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
I've not built with MSVC for quite some time, certainly not with
Csound6. You can always just build CsoundPerformanceThread without
linking to csnd6. I've done this in the past without any problems.

On 31 October 2014 15:14, Lewis Sall <lewissall@hotmail.com> wrote:
> Thank you. I linked csnd6.lib the same way I linked csound64.lib, however. I
> followed Rory Walsh's notes from:
>
> http://www.csounds.com/articles/RoryWalsh_CsoundAPI.pdf
>
> and
>
> http://csound.1045644.n5.nabble.com/creating-a-MSVC-import-lib-for-Visual-Studio-Express-td1118732.html
>
> I double checked this after receiving your e-mail. I even tried taking out
> the first line of the lib as described in the above pdf separately.
>
> The includes and example I used for testing was the last example here:
>
> http://en.flossmanuals.net/csound/the-csound-api/
>
> which illustrates the new API functions. If my memory is accurate, the
> csnd6.lib ended up as 132 KB in size. To summarize, I used:
>
> pexports csnd6.dll > csnd6.def
>
> then
>
> vcvars32.bat
>
> then
>
> lib /machine:i386 /def:csnd6.def
>
> and included the .lib explicitly, just as csound64.lib. Earlier examples
> from the FLOSS manuals without CsoundPerformanceThread worked fine as a
> test, running csound.
>
> Is there anything I could check to ensure the setup is correct?
>
> Thanks very much,
> Lewis
>
>
> lewissall@Hotmail.com
>
>> From: Victor.Lazzarini@nuim.ie
>> Date: Wed, 29 Oct 2014 22:52:14 +0000
>> To: csound-devel@lists.sourceforge.net
>> Subject: Re: [Cs-dev] CsoundperformanceThread
>>
>> That symbol should be in csnd6.dll.
>> ========================
>> Dr Victor Lazzarini
>> Dean of Arts, Celtic Studies and Philosophy,
>> Maynooth University,
>> Maynooth, Co Kildare, Ireland
>> Tel: 00 353 7086936
>> Fax: 00 353 1 7086952
>>
>> > On 29 Oct 2014, at 18:21, Lewis Sall <lewissall@hotmail.com> wrote:
>> >
>> > Hi,
>> >
>> > If I receive these linking errors on Windows:
>> >
>> > Error 2 error LNK2019: unresolved external symbol "public: void
>> > __thiscall CsoundPerformanceThread::Play(void)"
>> > (?Play@CsoundPerformanceThread@@QAEXXZ) referenced in function "public: void
>> > __thiscall CsoundSession::mainLoop(void)" (?mainLoop@CsoundSession@@QAEXXZ)
>> >
>> > which .dll would I be missing for CsoundPerformanceThread? I have
>> > already linked with csound64.lib and csnd6.lib.
>> >
>> > Thanks,
>> > Lewis
>> >
>> >
>> > lewissall@Hotmail.com
>> >
>> > Sent from my Windows Phone
>> >
>> > ------------------------------------------------------------------------------
>> > _______________________________________________
>> > Csound-devel mailing list
>> > Csound-devel@lists.sourceforge.net
>> > https://lists.sourceforge.net/lists/listinfo/csound-devel
>>
>>
>>
>> ------------------------------------------------------------------------------
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>
> ------------------------------------------------------------------------------
>
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel
>

------------------------------------------------------------------------------
_______________________________________________
Csound-devel mailing list
Csound-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/csound-devel


Date2014-11-03 20:17
FromLewis Sall
SubjectRe: [Cs-dev] CsoundperformanceThread
AttachmentsNone  None  
Thanks very much. I built with the CSoundPerformanceThread source code, then ended up linking or including pthreads and a lib for sound files. The last example in the FLOSS manuals:
 
http://en.flossmanuals.net/csound/the-csound-api/
 
had some errors, but I believe it's related to the same initial issue. That example uses Csound6 methods, so if I remember correctly, the errors looked like I just needed to include more while building. The second to last example worked just fine, which used pretty much every CSoundPerformanceThread method.
 
Thanks,
Lewis
 
 
lewissall@Hotmail.com

 

Date: Fri, 31 Oct 2014 13:49:55 -0400
From: michael.gogins@gmail.com
To: csound-devel@lists.sourceforge.net
Subject: Re: [Cs-dev] CsoundperformanceThread

If you are using a build of csnd6 that was compiled with MinGW but you building your own project with MSVC, you will not be able to link C++ classes, because the application binary interface for C++ is different between the two compilers. The C ABI is identical though so you can link regular C code just fine.

If this is what you are doing, you can just try including the CsoundPerformanceThread source code in your own library or binary.

Regards,
Mike


-----------------------------------------------------
Michael Gogins
Irreducible Productions
http://michaelgogins.tumblr.com
Michael dot Gogins at gmail dot com

On Fri, Oct 31, 2014 at 12:07 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
I've not built with MSVC for quite some time, certainly not with
Csound6. You can always just build CsoundPerformanceThread without
linking to csnd6. I've done this in the past without any problems.

On 31 October 2014 15:14, Lewis Sall <lewissall@hotmail.com> wrote:
> Thank you. I linked csnd6.lib the same way I linked csound64.lib, however. I
> followed Rory Walsh's notes from:
>
> http://www.csounds.com/articles/RoryWalsh_CsoundAPI.pdf
>
> and
>
> http://csound.1045644.n5.nabble.com/creating-a-MSVC-import-lib-for-Visual-Studio-Express-td1118732.html
>
> I double checked this after receiving your e-mail. I even tried taking out
> the first line of the lib as described in the above pdf separately.
>
> The includes and example I used for testing was the last example here:
>
> http://en.flossmanuals.net/csound/the-csound-api/
>
> which illustrates the new API functions. If my memory is accurate, the
> csnd6.lib ended up as 132 KB in size. To summarize, I used:
>
> pexports csnd6.dll > csnd6.def
>
> then
>
> vcvars32.bat
>
> then
>
> lib /machine:i386 /def:csnd6.def
>
> and included the .lib explicitly, just as csound64.lib. Earlier examples
> from the FLOSS manuals without CsoundPerformanceThread worked fine as a
> test, running csound.
>
> Is there anything I could check to ensure the setup is correct?
>
> Thanks very much,
> Lewis
>
>
> lewissall@Hotmail.com
>
>> From: Victor.Lazzarini@nuim.ie
>> Date: Wed, 29 Oct 2014 22:52:14 +0000
>> To: csound-devel@lists.sourceforge.net
>> Subject: Re: [Cs-dev] CsoundperformanceThread
>>
>> That symbol should be in csnd6.dll.
>> ========================
>> Dr Victor Lazzarini
>> Dean of Arts, Celtic Studies and Philosophy,
>> Maynooth University,
>> Maynooth, Co Kildare, Ireland
>> Tel: 00 353 7086936
>> Fax: 00 353 1 7086952
>>
>> > On 29 Oct 2014, at 18:21, Lewis Sall <lewissall@hotmail.com> wrote:
>> >
>> > Hi,
>> >
>> > If I receive these linking errors on Windows:
>> >
>> > Error 2 error LNK2019: unresolved external symbol "public: void
>> > __thiscall CsoundPerformanceThread::Play(void)"
>> > (?Play@CsoundPerformanceThread@@QAEXXZ) referenced in function "public: void
>> > __thiscall CsoundSession::mainLoop(void)" (?mainLoop@CsoundSession@@QAEXXZ)
>> >
>> > which .dll would I be missing for CsoundPerformanceThread? I have
>> > already linked with csound64.lib and csnd6.lib.
>> >
>> > Thanks,
>> > Lewis
>> >
>> >
>> > lewissall@Hotmail.com
>> >
>> > Sent from my Windows Phone
>> >
>> > ------------------------------------------------------------------------------
>> > _______________________________________________
>> > Csound-devel mailing list
>> > Csound-devel@lists.sourceforge.net
>> > https://lists.sourceforge.net/lists/listinfo/csound-devel
>>
>>
>>
>> ------------------------------------------------------------------------------
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>
> ------------------------------------------------------------------------------
>
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel
>

------------------------------------------------------------------------------
_______________________________________________
Csound-devel mailing list
Csound-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/csound-devel


------------------------------------------------------------------------------
_______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/csound-devel

Date2014-11-03 20:31
Fromjoachim heintz
SubjectRe: [Cs-dev] CsoundperformanceThread
hi lewis -

if you can send me the corrected version of the floss example, i am 
happy to change it there.
thanks in advance -

	joachim


Am 03.11.2014 um 21:17 schrieb Lewis Sall:
> Thanks very much. I built with the CSoundPerformanceThread source code,
> then ended up linking or including pthreads and a lib for sound files.
> The last example in the FLOSS manuals:
>
> http://en.flossmanuals.net/csound/the-csound-api/
>
> had some errors, but I believe it's related to the same initial issue.
> That example uses Csound6 methods, so if I remember correctly, the
> errors looked like I just needed to include more while building. The
> second to last example worked just fine, which used pretty much every
> CSoundPerformanceThread method.
>
> Thanks,
> Lewis
>
>
> lewissall@Hotmail.com 
>
>
> ------------------------------------------------------------------------
> Date: Fri, 31 Oct 2014 13:49:55 -0400
> From: michael.gogins@gmail.com
> To: csound-devel@lists.sourceforge.net
> Subject: Re: [Cs-dev] CsoundperformanceThread
>
> If you are using a build of csnd6 that was compiled with MinGW but you
> building your own project with MSVC, you will not be able to link C++
> classes, because the application binary interface for C++ is different
> between the two compilers. The C ABI is identical though so you can link
> regular C code just fine.
>
> If this is what you are doing, you can just try including the
> CsoundPerformanceThread source code in your own library or binary.
>
> Regards,
> Mike
>
>
> -----------------------------------------------------
> Michael Gogins
> Irreducible Productions
> http://michaelgogins.tumblr.com
> Michael dot Gogins at gmail dot com
>
> On Fri, Oct 31, 2014 at 12:07 PM, Rory Walsh  > wrote:
>
>     I've not built with MSVC for quite some time, certainly not with
>     Csound6. You can always just build CsoundPerformanceThread without
>     linking to csnd6. I've done this in the past without any problems.
>
>     On 31 October 2014 15:14, Lewis Sall      > wrote:
>      > Thank you. I linked csnd6.lib the same way I linked csound64.lib,
>     however. I
>      > followed Rory Walsh's notes from:
>      >
>      > http://www.csounds.com/articles/RoryWalsh_CsoundAPI.pdf
>      >
>      > and
>      >
>      >
>     http://csound.1045644.n5.nabble.com/creating-a-MSVC-import-lib-for-Visual-Studio-Express-td1118732.html
>      >
>      > I double checked this after receiving your e-mail. I even tried
>     taking out
>      > the first line of the lib as described in the above pdf separately.
>      >
>      > The includes and example I used for testing was the last example
>     here:
>      >
>      > http://en.flossmanuals.net/csound/the-csound-api/
>      >
>      > which illustrates the new API functions. If my memory is
>     accurate, the
>      > csnd6.lib ended up as 132 KB in size. To summarize, I used:
>      >
>      > pexports csnd6.dll > csnd6.def
>      >
>      > then
>      >
>      > vcvars32.bat
>      >
>      > then
>      >
>      > lib /machine:i386 /def:csnd6.def
>      >
>      > and included the .lib explicitly, just as csound64.lib. Earlier
>     examples
>      > from the FLOSS manuals without CsoundPerformanceThread worked
>     fine as a
>      > test, running csound.
>      >
>      > Is there anything I could check to ensure the setup is correct?
>      >
>      > Thanks very much,
>      > Lewis
>      >
>      >
>      > lewissall@Hotmail.com
>      >
>      >> From: Victor.Lazzarini@nuim.ie 
>      >> Date: Wed, 29 Oct 2014 22:52:14 +0000
>      >> To: csound-devel@lists.sourceforge.net
>     
>      >> Subject: Re: [Cs-dev] CsoundperformanceThread
>      >>
>      >> That symbol should be in csnd6.dll.
>      >> ========================
>      >> Dr Victor Lazzarini
>      >> Dean of Arts, Celtic Studies and Philosophy,
>      >> Maynooth University,
>      >> Maynooth, Co Kildare, Ireland
>      >> Tel: 00 353 7086936
>      >> Fax: 00 353 1 7086952
>      >>
>      >> > On 29 Oct 2014, at 18:21, Lewis Sall      > wrote:
>      >> >
>      >> > Hi,
>      >> >
>      >> > If I receive these linking errors on Windows:
>      >> >
>      >> > Error 2 error LNK2019: unresolved external symbol "public: void
>      >> > __thiscall CsoundPerformanceThread::Play(void)"
>      >> > (?Play@CsoundPerformanceThread@@QAEXXZ) referenced in function
>     "public: void
>      >> > __thiscall CsoundSession::mainLoop(void)"
>     (?mainLoop@CsoundSession@@QAEXXZ)
>      >> >
>      >> > which .dll would I be missing for CsoundPerformanceThread? I have
>      >> > already linked with csound64.lib and csnd6.lib.
>      >> >
>      >> > Thanks,
>      >> > Lewis
>      >> >
>      >> >
>      >> > lewissall@Hotmail.com
>      >> >
>      >> > Sent from my Windows Phone
>      >> >
>      >> >
>     ------------------------------------------------------------------------------
>      >> > _______________________________________________
>      >> > Csound-devel mailing list
>      >> > Csound-devel@lists.sourceforge.net
>     
>      >> > https://lists.sourceforge.net/lists/listinfo/csound-devel
>      >>
>      >>
>      >>
>      >>
>     ------------------------------------------------------------------------------
>      >> _______________________________________________
>      >> Csound-devel mailing list
>      >> Csound-devel@lists.sourceforge.net
>     
>      >> https://lists.sourceforge.net/lists/listinfo/csound-devel
>      >
>      >
>     ------------------------------------------------------------------------------
>      >
>      > _______________________________________________
>      > Csound-devel mailing list
>      > Csound-devel@lists.sourceforge.net
>     
>      > https://lists.sourceforge.net/lists/listinfo/csound-devel
>      >
>
>     ------------------------------------------------------------------------------
>     _______________________________________________
>     Csound-devel mailing list
>     Csound-devel@lists.sourceforge.net
>     
>     https://lists.sourceforge.net/lists/listinfo/csound-devel
>
>
>
> ------------------------------------------------------------------------------
> _______________________________________________ Csound-devel mailing
> list Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel
>
>
> ------------------------------------------------------------------------------
>
>
>
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel
>

------------------------------------------------------------------------------
_______________________________________________
Csound-devel mailing list
Csound-devel@lists.sourceforge.net