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[Cs-dev] Building again

Date2005-04-23 15:27
Fromjpff@codemist.co.uk
Subject[Cs-dev] Building again
I now have

CONFIGURATION DECISION: Using single-precision floating point for audio samples.
Checking for C header file sndfile.h... no
The sndfile library is required to build Csound 5.
xenakis:~/Sourceforge/csound5> locate sndfile.h
/usr/local/include/sndfile.h
/home/jpff/System/wxGTK-2.4.2/contrib/include/wx/mmedia/sndfile.h
/home/jpff/Audio/audacity-src-1.2.2/lib-src/libsndfile/MacOS/sndfile.h
/home/jpff/Audio/audacity-src-1.2.2/lib-src/libsndfile/Win32/sndfile.h
/home/jpff/Audio/audacity-src-1.2.2/lib-src/libsndfile/src/sndfile.h.in
/home/jpff/Audio/audacity-src-1.2.2/lib-src/libsndfile/src/sndfile.h
/home/jpff/Audio/libsndfile-1.0.11/Win32/sndfile.h
/home/jpff/Audio/libsndfile-1.0.11/src/sndfile.h
/home/jpff/Audio/libsndfile-1.0.11/src/sndfile.h.in
/home/jpff/Audio/libsndfile-1.0.11/MacOS9/sndfile.h
/home/jpff/PERFORM/sndfile.h


Any ideas?

I have just added stuff so a blind user can build without FLTK, but
that shoudl not alter it.

==John ffitch


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Date2005-04-23 15:53
FromThom Johansen
SubjectRe: [Cs-dev] Building again
I get this if I use -march=k8 (or equivalent) with gcc. I think you're 
on AMD64, so you might
be using that? I have no idea what causes gcc to not find headers 
because of that flag
alone, though, but I've got exactly the same problem if I use that flag.

jpff@codemist.co.uk wrote:

>I now have
>
>CONFIGURATION DECISION: Using single-precision floating point for audio samples.
>Checking for C header file sndfile.h... no
>The sndfile library is required to build Csound 5.
>xenakis:~/Sourceforge/csound5> locate sndfile.h
>/usr/local/include/sndfile.h
>/home/jpff/System/wxGTK-2.4.2/contrib/include/wx/mmedia/sndfile.h
>/home/jpff/Audio/audacity-src-1.2.2/lib-src/libsndfile/MacOS/sndfile.h
>/home/jpff/Audio/audacity-src-1.2.2/lib-src/libsndfile/Win32/sndfile.h
>/home/jpff/Audio/audacity-src-1.2.2/lib-src/libsndfile/src/sndfile.h.in
>/home/jpff/Audio/audacity-src-1.2.2/lib-src/libsndfile/src/sndfile.h
>/home/jpff/Audio/libsndfile-1.0.11/Win32/sndfile.h
>/home/jpff/Audio/libsndfile-1.0.11/src/sndfile.h
>/home/jpff/Audio/libsndfile-1.0.11/src/sndfile.h.in
>/home/jpff/Audio/libsndfile-1.0.11/MacOS9/sndfile.h
>/home/jpff/PERFORM/sndfile.h
>
>
>Any ideas?
>
>I have just added stuff so a blind user can build without FLTK, but
>that shoudl not alter it.
>
>==John ffitch
>
>
>-------------------------------------------------------
>SF email is sponsored by - The IT Product Guide
>Read honest & candid reviews on hundreds of IT Products from real users.
>Discover which products truly live up to the hype. Start reading now.
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>Csound-devel mailing list
>Csound-devel@lists.sourceforge.net
>https://lists.sourceforge.net/lists/listinfo/csound-devel
>  
>
Thom


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Date2005-04-23 17:16
FromIstvan Varga
SubjectRe: [Cs-dev] Building again
Indeed, it is the change submitted very recently to SConstruct that is
responsible for the error. Until a few minutes ago, when I updated from
CVS, the build was OK, but now fails for me as well, with the same message
about sndfile.h.


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Date2005-04-23 17:18
FromIstvan Varga
SubjectRe: [Cs-dev] Building again
And here is the bug:

217c217
<     commonEnvironment.Append(CCFLAGS = "-DLINUX")
---
 >     commonEnvironment.Append(CCFLAGS = "D-LINUX")

Istvan Varga wrote:

> Indeed, it is the change submitted very recently to SConstruct that is
> responsible for the error. Until a few minutes ago, when I updated from
> CVS, the build was OK, but now fails for me as well, with the same message
> about sndfile.h.


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