Re: [Cs-dev] Inaccuracies in cpspch and cpsoct
Date | 2007-08-23 05:01 |
From | "Michael Gogins" |
Subject | Re: [Cs-dev] Inaccuracies in cpspch and cpsoct |
What I would suggest in cases like this, is creating new names for the existing opcodes, and using the old names for the newer more precise or improved opcodes. Then if you are still actively using your patches and need them to sound as they do, you can edit them to sound the same as they did before. But those who are getting started with Csound, or were not aware that there were problems, will experience better sound with the documented opcodes. Regards, Mike ----- Original Message ----- From: "Jacob Joaquin" |
Date | 2007-08-23 06:17 |
From | "Steven Yi" |
Subject | Re: [Cs-dev] Inaccuracies in cpspch and cpsoct |
Attachments | None |
Date | 2007-08-23 14:46 |
From | Jacob Joaquin |
Subject | Re: [Cs-dev] Inaccuracies in cpspch and cpsoct |
Now that John has reminded us of cps2pch, we now know there already exists a high precision alternative in Csound. Leaving things the way they are might be the least confusing option for users of Csound. Perhaps a note about higher precision properties of cps2pch can be added to the entry for cpspch in the manual. There is still the issue of cpsoct. I've never used it myself. However, I would still like to be able to render the works of others as accurately as possible. It would be interesting to know exactly when these opcodes were converted to use lookup tables. Best, Jake ---- The Csound Blog http://www.thumbuki.com/csound/blog Steven Yi wrote: > > I really dislike breaking backwards incompatibility for something like > this but I'm also a bit split now on this issue. I find it very > important to me that projects render as created originally; I know I'd > like to render my own projects years from now and have the work render > as it was created. I often use cpspch as a start to get into a > frequency area and sometimes tweak by ear, so I imagine it possible to > hear differences, especially on glissandi between pitches where rates > of beats are changing. > > However, the opcode is certainly flawed but there may be many pieces > which were created with this in the ear as the music was written. If > we're going to make a non backwards compatible change like this, then > I would strongly recommend we have a very clear strategy on how to > reproduce exactly the previous behavior. In this case though it is > not a simple answer as a UDO can not be the replacement as this is a > function we are changing and there are no user-defined functions. (A > simple find and replace is not possible as cpspch can often be found > in a ternary expression such as: > > ipch = (p4 > 16) : p4 : cpspch(p4) > > ). > > So there's not a simple way for this. Perhaps we should do like > Michael mentioned and give the old opcode a new name. We could create > a legacy opcode library that has exact copies of the old versions of > opcodes but with clear names, something like "legacy_cpspch". That > then would be easy to do a find/replace and can be instructed to users > to use. I still dislike that basically all pieces in the first 20 > years of Csound's history may potentially sound different than > rendered originally though, but perhaps I'm overly worried and the > difference really won't be noticeable or pleasantly so. > > steven > -- View this message in context: http://www.nabble.com/Inaccuracies-in-cpspch-and-cpsoct-tf4313733.html#a12293824 Sent from the Csound - Dev mailing list archive at Nabble.com. ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2007-08-23 18:48 |
From | matt ingalls |
Subject | Re: [Cs-dev] Inaccuracies in cpspch and cpsoct |
Attachments | None None |
i don't think find/replace to an old score is a great solution and do not like making new names for new or old opcodes. For the RARE cases when a person wants to render an old score then there definitely should be a backwards compatibility opcode library with the SAME names they can be installed to override the new ones. i think far more important is having the better code be the most immediate/accessible. Having many opcodes that do the same thing but named slightly different (with the improved version always having some number tacked on to the end of the name) is a terrible design IMO. The recent threads on cpsmidi and this one proves that point -- users do not intuitively use (or even find!) the "improved" versions of the original opcodes -- i would think in most cases you would want the improved version to be the default! -m On Aug 22, 2007, at 10:17 PM, Steven Yi wrote:
matt ingalls |
Date | 2007-08-23 19:08 |
From | Felipe Sateler |
Subject | Re: [Cs-dev] Inaccuracies in cpspch and cpsoct |
Attachments | None None None |
Date | 2007-08-23 21:02 |
From | jpff |
Subject | Re: [Cs-dev] Inaccuracies in cpspch and cpsoct |
I have been looking at old sources and I think the table-driven cpspch is not that old. I think the evidence points to a Gabriel change (group A1), but not sure of a date. ==John ffitch ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2007-08-24 18:35 |
From | jeanluc |
Subject | Re: [Cs-dev] Inaccuracies in cpspch and cpsoct |
This discussion seems to have brought up a much larger issue than the original post intended. I don't often post but there's a first time to everything. I am with Steve and Jake on this. The idea of breaking backward compatibility is a very unpleasant one to my mind. It is very important to me, and many other composers I'm sure, that my pieces render exactly as they did when first written. I also think it is one of the aspects that makes csound such a powerful tool. Of course Csound needs to evolve and improve, as it has, thanks to the wonderful work that many on this list have done over the years and continue to do. However I don't believe that caring about backward compatibility means living in the past. On the contrary, I believe it is about ensuring its future. Jean-Luc Steven Yi wrote: > > I really dislike breaking backwards incompatibility for something like > this but I'm also a bit split now on this issue. I find it very > important to me that projects render as created originally; I know I'd > like to render my own projects years from now and have the work render > as it was created. I often use cpspch as a start to get into a > frequency area and sometimes tweak by ear, so I imagine it possible to > hear differences, especially on glissandi between pitches where rates > of beats are changing. > -- View this message in context: http://www.nabble.com/Inaccuracies-in-cpspch-and-cpsoct-tf4313733.html#a12316805 Sent from the Csound - Dev mailing list archive at Nabble.com. ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |