| That's good thanks, but this is generally averted by checking the
result of a call to Compile(). Is Art Hunkis' code doing this? That is
what is supposed to be done. If it returns an error, then no further
calls should be made to performance functions.
Victor
----- Original Message -----
From: "Wade Brainerd"
To:
Sent: Friday, October 16, 2009 3:31 AM
Subject: [Cs-dev] patch for incomplete CSOUND segfault
> Hi all,
>
> When a sound fails to compile (e.g. SetJmp is invoked) the CSOUND can
> be left in an incomplete state. Calling a performance function on an
> incomplete CSOUND, or starting a performance thread (part of the SWIG
> interfaces) can lead to a segfault.
>
> I encountered this while testing Art Hunkins' OurMusic Sugar activity.
> The segfault occurred when I opened a .csd file that required a MIDI
> input device, and I did not have one in my machine.
>
> I developed a patch and posted it to this Fedora bug:
> https://bugzilla.redhat.com/show_bug.cgi?id=529293
> The patch delays setting the COMP flag until csoundCompile returns
> success. The performance functions check for the presence of the COMP
> flag before performing.
>
> Best,
> Wade
>
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