| I just did a "cvs update" and build, and then tried to run the simple
FLTK orchestra. It fails seriously with an indirection through zero.
[Switching to Thread 1026 (LWP 2170)]
0x080c01a4 in fltkRun (userdata=0x0) at InOut/widgets.cpp:1705
1705 if(csound->GetFLTKThreadLocking(csound)) {
Current language: auto; currently c++
(gdb) print csound
$1 = (ENVIRON *) 0x0
(gdb)
Looks like attempts to modify threads have left us with an uninitialised
argument to fltkRun. I could look bu this is not my area at all.
==John ffitch
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