| You can simply declare dependencies:
targetA = env.Command(x,y,z)
targetB = env.Program(w)
Depends(targetA, targetB)
Check examples in Csound SConstruct.
Regards,
Mike
-----Original Message-----
>From: Victor Lazzarini
>Sent: Mar 21, 2006 5:26 PM
>To: csound-devel@lists.sourceforge.net
>Subject: Re: [Cs-dev] scons question
>
>I'm not sure about the dependency part, but you can
>probably use the Command builder to call fluid and process
>the file. The dependency I think can be set in the
>Command builder call. Csound 5 SConstruct has some
>Command builders in it, you can check the syntax.
>
>Victor
>>
>> How do I make a .cxx and a .h file depend of a .fl file,
>> with a call to fluid to create them? i know how to do
>> this in a makefile but not in scons.
>> ==John ffitch
>>
>>
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