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Re: [Cs-dev] sensekey

Date2006-12-01 03:02
From"Art Hunkins"
SubjectRe: [Cs-dev] sensekey
Thanks, Victor, Jonathan and Andres for your helpful responses.

I discovered (at least) two things:

1) I had an older (I think 5.02) version of the Winhelp file, and hadn't
thought anything related to FLpanel or sensekey had changed recently
(obviously I was wrong);

2) I'd been trying sensekey within Lettuce. I can attest to the fact that
sensekey itself does not work in Lettuce - either with Lettuce as a front
end, or with the .csd as a compiled, standalone .exe. As Victor states, it
works fine from the command line. Or, as Jonathan points out, it works well
within FLTK even when launched from Lettuce. Of course, the way Lettuce gets
FLTK to work is by reverting to command line!

I'd like further to explore sensekey's possibilities, but there remains the
problem of its not functioning in Lettuce except through FLTK - and for now,
at least, I'm avoiding FLTK and using the Lettuce built-in widgets. (In
other words, I'd like to use sensekey *directly* within Lettuce.) Any more
ideas anyone?

Especially for Rory, I'd like to add that the manual currently part of the
Lettuce distro is 5.02 (now "old"), and that the more recent manual has a
new name: csound_manual. This may affect the way you want to work with the
manual in upcoming distros of Lettuce. You might consider dropping the
manual from your distro and/or leaving its name blank under Settings -
assuming that there may be frequent updates as well as name changes.

Art Hunkins

----- Original Message ----- 
From: "Victor Lazzarini" 
To: "Art Hunkins" ; "Developer discussions"

Sent: Thursday, November 30, 2006 6:48 PM
Subject: Re: [Cs-dev] sensekey


I just looked at the manual and in the FLpanel
entry, ikdbcapture is the last (optional) argument.
(Winhelp 5.03 manual).

Sensekey also seems to work on the command-line. This
little instrument works for me to test it:

instr 1

k2 init 0
k4 init 100
k2 sensekey
if k2 != -1 then
k4 = k2
endif
a1 oscili 10000, (k4*4),1
printk 1, k4
   out a1
endin

Victor

>
> Andres,
>
> I'm afraid I still don't "get it."
>
> FLpanel doesn't reference a variable named ikbdcapture;
> nor does a search for that variable come up with anything
> in the Csound5 help file. Where is this variable
> explained?
>
> I don't suppose you are referring to FLvalue, and passing
> it an idisp value through ihandle (I think this output has
> to be from another widget, in any case).
>
> Also, does this mean that unless you are using FLTK
> widgets (I'm currently using only Lettuce which is not
> FLTK) that sensekey is not available (in Windows)?
>
> I'd surely like to explore sensekey as a MIDI control
> substitute in some realtime settings - particularly as
> event triggers. In this context, an ASCII keyboard makes a
> lot more sense than a MIDI keyboard (except for button
> output).
>
> Art Hunkins
>
> ----- Original Message -----
> From: "Andres Cabrera" 
> To: "Art Hunkins" ; "Developer
> discussions" 
> Sent: Thursday, November 30, 2006 11:59 AM
> Subject: Re: [Cs-dev] sensekey
>
>
> Hi Art,
> If you create an FLpanel, and set the ikbdcapture flag to
> 1, this FLwindow will capture keyboard events through
> sensekey. Diffamator uses this.
>
> Cheers,
> Andres
>
>
> Art Hunkins wrote:
> > Andres,
> >
> > Regarding sensekey: I only tried the example in the
> Csound5 help file. >
> > Where is Istvan's FLpanel version located? (I'll try it,
> > on WinME as I did the other.)
> >
> > Art Hunkins
> >
> > ----- Original Message -----
> > From: "Andres Cabrera" 
> > To: "Art Hunkins" ; "Developer
> > discussions" 
> > Sent: Thursday, November 30, 2006 9:57 AM
> > Subject: Re: [Cs-dev] Is there a virtual midi controller
> opcode, or it needs
> > to be coded?
> >
> >
> > Hi Art,
> >
> >> Also, in the example printout for sensekey, what in the
> *world* does that >> large number refer to? Surely not the
> ASCII value for "q"! >>
> > Thanks, changed. q gives 113.
> > However, does sensekey not work even if you use the
> > FLpanel version Istvan did?
> >
> >> The "out" at the bottom of the code example should be
> "outo". >>
> > Fixed, thanks.
> >
> >
> > Cheers,
> > Andrés
> >
> >
> > Art Hunkins wrote:
> >
> >> Andres,
> >>
> >> I can attest that sensekey still does not work in
> Windows. >>
> >> The example, when run, given does output a -1 as
> expected. However, when >>
> > you
> >
> >> press "q" on the ASCII keyboard, it just prints "q" to
> the screen (as it >> normally would).
> >>
> >> Also, in the example printout for sensekey, what in the
> *world* does that >> large number refer to? Surely not the
> ASCII value for "q"! >>
> >> Art Hunkins
> >>
> >> ----- Original Message -----
> >> From: "Andres Cabrera" 
> >> To: "Developer discussions"
>  >> Sent: Wednesday,
> November 29, 2006 9:08 AM >> Subject: Re: [Cs-dev] Is
> there a virtual midi controller opcode, or it >>
> > needs
> >
> >> to be coded?
> >>
> >>
> >> Hi Robson,
> >> If you want to use the keyboard for input, you might
> want to have a look >> at the sensekey opcode.
> >>
> >>
> >> Cheers,
> >> Andrés
> >>
> >> Robson Cozendey wrote:
> >>
> >>
> >>> Hi Steven,
> >>>
> >>> Its in your plans in the future to allow the Virtual
> Midi Keyboard to >>> assign different keystrokes to MIDI
> Values, defined by the user? >>> I´m saying that
because,
> if someone wants to use the keyboard like a >>> drumkit
> (like me), it would be nicer to use the numeric keypad for
> it, >>> instead of the default piano-like setting :)
> >>>
> >>> thx in advance,
> >>> robson
> >>>
> >>>
> >>> On 11/25/06, *Robson Cozendey*
> >>
> > wrote: >>>
> >>>     Ok, I could read it in the tagged way :-)
> >>>     Now I´m moving to the general list, thanks for
the
> good news! >>>
> >>>
> >>>     On 11/25/06, *Robson Cozendey*
> >>
> > wrote: >>>
> >>>         Thank you, Steven!
> >>>
> >>>         I downloaded the XML manual page, but it´s
not
> being >>>         recognized by Internet Explorer. Is it
> expected, should I get >>>         another browser to
> work? >>>
> >>>         thx again,
> >>>         robson
> >>>
> >>>         ps: I know that this discussion is going away
> of the dev >>>         purpose... as soon as possible, I
> will move it to the general >>>         list :-)
> >>>
> >>>
> >>>         On 11/25/06, *Steven Yi*  >>>         > wrote:
> >>>
> >>>             Hi Robson,
> >>>
> >>>             Yes, the virtual keyboard is in CVS and
> also was released >>>             in 5.04.
> >>>             There is a manual entry but it wasn't done
> until after >>>             5.04 was
> >>>             released, so you have to get it from CVS.
> (You can see >>>             the xml here:
> >>>
> >>>
> >>>
> >>>
> >
>
http://csound.cvs.sourceforge.net/csound/manual/midi/virtual.xml?revision=1.2&view=markup
> >
> >>
> >
>  ual.xml?revision=1 >
> >> .2&view=markup>
> >>
> >>
> >>>             and image here:
> >>>
> >>>
> >>>
> >>>
> >
>
http://csound.cvs.sourceforge.net/csound/manual/images/virtualkeyboard.png?revision=1.1&view=markup
> >
> >>
> >
>  rtualkeyboard.png? >
> >> revision=1.1&view=markup>
> >>
> >>
> >>>             steven
> >>>
> >>>
> >>>             On 11/25/06, Robson Cozendey <
> >>>             robson.cozendey.rj@gmail.com
> >>>             >
> wrote: >>>             >
> >>>             > Hello everyone,
> >>>             >
> >>>             > Thanks for the help on building CSound,
> in the other >>>             topic :)
> >>>             >
> >>>             > One of the reasons I entered the list,
> is that I did not >>>             found an opcode
> >>>             > with the functionality I needed, so I
> wondered that I >>>             would need to code it,
> >>>             > so here I am.
> >>>             >
> >>>             > The opcode I need and didn´t found was
a
> virtual midi >>>             controller, that would
> >>>             > turn the PC keyboard into a midi
> controller, and each >>>             keystroke would send
> a >>>             > midi message to CSound.
> >>>             >
> >>>             > But before starting it, I would like to
> know if I didn´t >>>             missed something,
> >>>             > maybe already exists such an opcode, and
> I would not need >>>             to re-invent the
> >>>             > wheel
> >>>             >
> >>>             > I´m saying that because I read (in the
> Steven Yi deferred >>>             plug-in topic)
> >>>             > that he was working on some sort of a
> virtual keyboard >>>             driver, so maybe
> >>>             > somewhere inside CSound there is such a
> functionality >>>             already. I would be
> >>>             > glad to find that is such a case
> >>>             > Otherwise, I would start my homework
> asap... >>>             >
> >>>             > thanks in advance,
> >>>             > robson
> >>>
> >>>
> >>>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >
>  >
> ----------------------------------------------------------
> --------------- >
> >>>             > Take Surveys. Earn Cash. Influence the
> Future of IT >>>             > Join SourceForge.net's
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> >>
> >>
> >>
> >
>
 forge&CID=DEVDEV> >
> >>>             >
> >>>             >
> _______________________________________________ >>>
>      > Csound-devel mailing list >>>             >
> Csound-devel@lists.sourceforge.net >>>
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Date2006-12-01 09:40
FromVictor Lazzarini
SubjectRe: [Cs-dev] sensekey
The API provides a way of setting a callback for keyboard events, which is
called from 'sensekey'. So I suppose he could provide one for Lettuce.

The reason Lettuce does not sense keys is that the standard sensekey
mechanism reads from stdin, which is not open (probably) in Lettuce.

Victor


>I'd like further to explore sensekey's possibilities, but there remains the
>problem of its not functioning in Lettuce except through FLTK - and for now,
>at least, I'm avoiding FLTK and using the Lettuce built-in widgets. (In
>other words, I'd like to use sensekey *directly* within Lettuce.) Any more
>ideas anyone?
>
>Especially for Rory, I'd like to add that the manual currently part of the
>Lettuce distro is 5.02 (now "old"), and that the more recent manual has a
>new name: csound_manual. This may affect the way you want to work with the
>manual in upcoming distros of Lettuce. You might consider dropping the
>manual from your distro and/or leaving its name blank under Settings -
>assuming that there may be frequent updates as well as name changes.
>
>Art Hunkins
>
>----- Original Message -----
>From: "Victor Lazzarini" 
>To: "Art Hunkins" ; "Developer discussions"
>
>Sent: Thursday, November 30, 2006 6:48 PM
>Subject: Re: [Cs-dev] sensekey
>
>
>I just looked at the manual and in the FLpanel
>entry, ikdbcapture is the last (optional) argument.
>(Winhelp 5.03 manual).
>
>Sensekey also seems to work on the command-line. This
>little instrument works for me to test it:
>
>instr 1
>
>k2 init 0
>k4 init 100
>k2 sensekey
>if k2 != -1 then
>k4 = k2
>endif
>a1 oscili 10000, (k4*4),1
>printk 1, k4
>    out a1
>endin
>
>Victor
>
> >
> > Andres,
> >
> > I'm afraid I still don't "get it."
> >
> > FLpanel doesn't reference a variable named ikbdcapture;
> > nor does a search for that variable come up with anything
> > in the Csound5 help file. Where is this variable
> > explained?
> >
> > I don't suppose you are referring to FLvalue, and passing
> > it an idisp value through ihandle (I think this output has
> > to be from another widget, in any case).
> >
> > Also, does this mean that unless you are using FLTK
> > widgets (I'm currently using only Lettuce which is not
> > FLTK) that sensekey is not available (in Windows)?
> >
> > I'd surely like to explore sensekey as a MIDI control
> > substitute in some realtime settings - particularly as
> > event triggers. In this context, an ASCII keyboard makes a
> > lot more sense than a MIDI keyboard (except for button
> > output).
> >
> > Art Hunkins
> >
> > ----- Original Message -----
> > From: "Andres Cabrera" 
> > To: "Art Hunkins" ; "Developer
> > discussions" 
> > Sent: Thursday, November 30, 2006 11:59 AM
> > Subject: Re: [Cs-dev] sensekey
> >
> >
> > Hi Art,
> > If you create an FLpanel, and set the ikbdcapture flag to
> > 1, this FLwindow will capture keyboard events through
> > sensekey. Diffamator uses this.
> >
> > Cheers,
> > Andres
> >
> >
> > Art Hunkins wrote:
> > > Andres,
> > >
> > > Regarding sensekey: I only tried the example in the
> > Csound5 help file. >
> > > Where is Istvan's FLpanel version located? (I'll try it,
> > > on WinME as I did the other.)
> > >
> > > Art Hunkins
> > >
> > > ----- Original Message -----
> > > From: "Andres Cabrera" 
> > > To: "Art Hunkins" ; "Developer
> > > discussions" 
> > > Sent: Thursday, November 30, 2006 9:57 AM
> > > Subject: Re: [Cs-dev] Is there a virtual midi controller
> > opcode, or it needs
> > > to be coded?
> > >
> > >
> > > Hi Art,
> > >
> > >> Also, in the example printout for sensekey, what in the
> > *world* does that >> large number refer to? Surely not the
> > ASCII value for "q"! >>
> > > Thanks, changed. q gives 113.
> > > However, does sensekey not work even if you use the
> > > FLpanel version Istvan did?
> > >
> > >> The "out" at the bottom of the code example should be
> > "outo". >>
> > > Fixed, thanks.
> > >
> > >
> > > Cheers,
> > > Andrés
> > >
> > >
> > > Art Hunkins wrote:
> > >
> > >> Andres,
> > >>
> > >> I can attest that sensekey still does not work in
> > Windows. >>
> > >> The example, when run, given does output a -1 as
> > expected. However, when >>
> > > you
> > >
> > >> press "q" on the ASCII keyboard, it just prints "q" to
> > the screen (as it >> normally would).
> > >>
> > >> Also, in the example printout for sensekey, what in the
> > *world* does that >> large number refer to? Surely not the
> > ASCII value for "q"! >>
> > >> Art Hunkins
> > >>
> > >> ----- Original Message -----
> > >> From: "Andres Cabrera" 
> > >> To: "Developer discussions"
> >  >> Sent: Wednesday,
> > November 29, 2006 9:08 AM >> Subject: Re: [Cs-dev] Is
> > there a virtual midi controller opcode, or it >>
> > > needs
> > >
> > >> to be coded?
> > >>
> > >>
> > >> Hi Robson,
> > >> If you want to use the keyboard for input, you might
> > want to have a look >> at the sensekey opcode.
> > >>
> > >>
> > >> Cheers,
> > >> Andrés
> > >>
> > >> Robson Cozendey wrote:
> > >>
> > >>
> > >>> Hi Steven,
> > >>>
> > >>> Its in your plans in the future to allow the Virtual
> > Midi Keyboard to >>> assign different keystrokes to MIDI
> > Values, defined by the user? >>> I´m saying that
>because,
> > if someone wants to use the keyboard like a >>> drumkit
> > (like me), it would be nicer to use the numeric keypad for
> > it, >>> instead of the default piano-like setting :)
> > >>>
> > >>> thx in advance,
> > >>> robson
> > >>>
> > >>>
> > >>> On 11/25/06, *Robson Cozendey*
> > >>
> > > wrote: >>>
> > >>>     Ok, I could read it in the tagged way :-)
> > >>>     Now I´m moving to the general list, thanks for
>the
> > good news! >>>
> > >>>
> > >>>     On 11/25/06, *Robson Cozendey*
> > >>
> > > wrote: >>>
> > >>>         Thank you, Steven!
> > >>>
> > >>>         I downloaded the XML manual page, but it´s
>not
> > being >>>         recognized by Internet Explorer. Is it
> > expected, should I get >>>         another browser to
> > work? >>>
> > >>>         thx again,
> > >>>         robson
> > >>>
> > >>>         ps: I know that this discussion is going away
> > of the dev >>>         purpose... as soon as possible, I
> > will move it to the general >>>         list :-)
> > >>>
> > >>>
> > >>>         On 11/25/06, *Steven Yi*  > >>>         > wrote:
> > >>>
> > >>>             Hi Robson,
> > >>>
> > >>>             Yes, the virtual keyboard is in CVS and
> > also was released >>>             in 5.04.
> > >>>             There is a manual entry but it wasn't done
> > until after >>>             5.04 was
> > >>>             released, so you have to get it from CVS.
> > (You can see >>>             the xml here:
> > >>>
> > >>>
> > >>>
> > >>>
> > >
> >
>http://csound.cvs.sourceforge.net/csound/manual/midi/virtual.xml?revision=1.2&view=markup
> > >
> > >>
> > >
> >  
> ual.xml?revision=1 >
> > >> .2&view=markup>
> > >>
> > >>
> > >>>             and image here:
> > >>>
> > >>>
> > >>>
> > >>>
> > >
> >
>http://csound.cvs.sourceforge.net/csound/manual/images/virtualkeyboard.png?revision=1.1&view=markup
> > >
> > >>
> > >
> >  
> rtualkeyboard.png? >
> > >> revision=1.1&view=markup>
> > >>
> > >>
> > >>>             steven
> > >>>
> > >>>
> > >>>             On 11/25/06, Robson Cozendey <
> > >>>             robson.cozendey.rj@gmail.com
> > >>>             >
> > wrote: >>>             >
> > >>>             > Hello everyone,
> > >>>             >
> > >>>             > Thanks for the help on building CSound,
> > in the other >>>             topic :)
> > >>>             >
> > >>>             > One of the reasons I entered the list,
> > is that I did not >>>             found an opcode
> > >>>             > with the functionality I needed, so I
> > wondered that I >>>             would need to code it,
> > >>>             > so here I am.
> > >>>             >
> > >>>             > The opcode I need and didn´t found was
>a
> > virtual midi >>>             controller, that would
> > >>>             > turn the PC keyboard into a midi
> > controller, and each >>>             keystroke would send
> > a >>>             > midi message to CSound.
> > >>>             >
> > >>>             > But before starting it, I would like to
> > know if I didn´t >>>             missed something,
> > >>>             > maybe already exists such an opcode, and
> > I would not need >>>             to re-invent the
> > >>>             > wheel
> > >>>             >
> > >>>             > I´m saying that because I read (in the
> > Steven Yi deferred >>>             plug-in topic)
> > >>>             > that he was working on some sort of a
> > virtual keyboard >>>             driver, so maybe
> > >>>             > somewhere inside CSound there is such a
> > functionality >>>             already. I would be
> > >>>             > glad to find that is such a case
> > >>>             > Otherwise, I would start my homework
> > asap... >>>             >
> > >>>             > thanks in advance,
> > >>>             > robson
> > >>>
> > >>>
> > >>>
> > >>
> > >>
> > >>
> > >>
> > >>
> > >>
> > >>
> > >>
> > >>
> > >>
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> > >
> >  >
> > ----------------------------------------------------------
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> 
>forge&CID=DEVDEV> >
> > >>>             >
> > >>>             >
> > _______________________________________________ >>>
> >      > Csound-devel mailing list >>>             >
> > Csound-devel@lists.sourceforge.net >>>
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> > https://lists.sourceforge.net/lists/listinfo/csound-devel
> > >>>
> > 
>  > >>>             >
> > >>>             >
> > >>>             >
> > >>>
> > >>>
> > ----------------------------------------------------------
> > -- -
> > >>>
> > > -
> > >
> > >> -----------
> > >>
> > >>
> > >>>             Take Surveys. Earn Cash. Influence the
> > Future of IT >>>             Join SourceForge.net's
> > Techsay panel and you'll get the >>>             chance to
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> 
>forge&CID=DEVDEV> >
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> > _______________________________________________ >>>
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> > ----------------------------------------------------------
> > -------------- >>>
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> > --------------- >> Take Surveys. Earn Cash. Influence the
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> > >
> > ----------------------------------------------------------
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> >
> >
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> > https://lists.sourceforge.net/lists/listinfo/csound-devel
>
>
>-------------------------------------------------------------------------
>Take Surveys. Earn Cash. Influence the Future of IT
>Join SourceForge.net's Techsay panel and you'll get the chance to share your
>opinions on IT & business topics through brief surveys - and earn cash
>http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
>_______________________________________________
>Csound-devel mailing list
>Csound-devel@lists.sourceforge.net
>https://lists.sourceforge.net/lists/listinfo/csound-devel

Victor Lazzarini
Music Technology Laboratory
Music Department
National University of Ireland, Maynooth 


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