| Ok, at ksmp=64, sr=44100, on my AMD64 3000 running in 32 bit mode, my
gig ensemble stays steady at 69% cpu with 32 bit, and 82% cpu at 64bit.
For me that is significant, especially as, at that krate, I could not
hear an audible difference on my studio monitors. I will definitely
stick to 32 bit for shows so I would ask that it not be discontinued.
I am also using no FFT code in there.
Can test rendering time later if you'd like, or provide more details on
the code.
Iain
Michael Gogins wrote:
> Not at all. We are talking about 64 bit samples (double) instead of 32 bit samples (float) internally, not 64 bit code for 64 bit processors.
>
> I imagine Csound would sound exactly, or almost exactly, the same on a 64 bit processor as on a 32 bit processor.
>
> I believe the scons option is:
>
> useDouble=1
>
> In other words, in both tests, Csound should be compiled for 32 bit code. In one test useDouble=0, in the other test useDouble=1.
>
> Best,
> Mike
>
> -----Original Message-----
> From: Iain Duncan
> Sent: Nov 7, 2005 4:33 PM
> To: csound-devel@lists.sourceforge.net
> Subject: Re: [Cs-dev] CVS Reorganization Request
>
> Oops, which options do I need to change in SConstruct, just the "build
> for 64 bit machine"?
>
> Thanks
> iain
>
> Michael Gogins wrote:
>
>>It's not a question whether it's a lot of work, or a little work. The question is simply important, just as the question of sound quality is important.
>>
>>I think tests would be very interesting. I would be particularly interested if you had live pieces that stress Csound, and that could be "tuned" to be more or less demanding.
>>
>>Best,
>>Mike
>>
>>-----Original Message-----
>>From: Iain Duncan
>>Sent: Nov 7, 2005 3:37 PM
>>To: csound-devel@lists.sourceforge.net
>>Subject: Re: [Cs-dev] CVS Reorganization Request
>>
>>If we're talking about a *lot* of extra work, I could run heavy load
>>tests of both if you'd like.
>>
>>Iain
>>
>>Michael Gogins wrote:
>>
>>
>>>How much speed are you talking about here?
>>>
>>>Have you tried using 64 bits and found it too slow? Or are you guessing?
>>>
>>>Best,
>>>Mike
>>>
>>>-----Original Message-----
>>>From: Iain Duncan
>>>Sent: Nov 7, 2005 1:55 PM
>>>To: csound-devel@lists.sourceforge.net
>>>Subject: Re: [Cs-dev] CVS Reorganization Request
>>>
>>>
>>>
>>>
>>>
>>>>Well, as you know, I think having 32 bits and 64 bits is a bad idea. It should just be 64 bits. So I am utterly indifferent to this question. I never build or use 32 bits.
>>>>
>>>>It continues to escape me why everyone else doesn't do the same. If it sometimes sounds better and is inarguably more precise and only runs a little slower, and oh yes it's much simpler to only build for 64 bits, what's the big deal? Are we musicians here or software engineering speed demons?
>>>>
>>>>At the end of the day, Csound is a musical instrument and its only purpose is to make music.
>>>
>>>
>>>Ah, but some of us are live performers, and the speed *does* matter,
>>>very very much. I am and will be for many years yet picking which
>>>corners to cut in order to get close to what I want running in real
>>>time. So I think it is good to still be able to run 32 bits.
>>>
>>>Iain
>>>
>>>
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