[Csnd-dev] Removing boost from CsoundFile.cpp
Date | 2017-04-25 22:09 |
From | Steven Yi |
Subject | [Csnd-dev] Removing boost from CsoundFile.cpp |
Hi All, I've been working with Stephen Kyne on getting the Visual Studio build to run on Appveyor (a continuous integration system like Travis). We're getting stuck because downloading and building Boost takes a long time and thus the build times out. As far as I can see, we seem to have a dependency on Boost in just a few places: 1. interfaces/CsoundFile.cpp 2. CsoundAC 3. CsoundVST I think for now our best bet to get a continuous Windows build with Appveyor going is to remove the dependency on Boost from interfaces/CsoundFile.cpp and just not build CsoundAC/CsoundVST. For CsoundFile.cpp, there's just one use of boost: // TODO: Replace boost throughout interfaces. #if !defined(__ANDROID__) boost::split(args, buffer, boost::is_any_of(" \t\n\r"), boost::token_compress_on); #endif Could someone (Michael perhaps? I'm guessing this might be code of yours?) take a look and perhaps find a way to get rid of using Boost here? Thanks! |
Date | 2017-04-25 23:35 |
From | Michael Gogins |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
I will take care of this. I would also like to remove the boost dependency from CsoundAC etc, not sure how hard that is. The dependencies regarding matrix arithmetic would be replaced by Eigen (eigen3), can Appveyor deal with that? Best, Mike ----------------------------------------------------- Michael Gogins Irreducible Productions http://michaelgogins.tumblr.com Michael dot Gogins at gmail dot com On Tue, Apr 25, 2017 at 5:09 PM, Steven Yi |
Date | 2017-04-26 00:52 |
From | Steven Yi |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
Thanks Michael! I do think eigen3 is fine as a dependency. It works at least with vcpkg as far as I can tell. We'll have to test again once boost is off the list of dependencies as it sort of just killed the whole build and I'm not sure we have any data yet on how long it takes to build without boost. (Stephen may have a better idea of it all though.) On Tue, Apr 25, 2017 at 6:35 PM, Michael Gogins |
Date | 2017-04-26 17:08 |
From | Michael Gogins |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
I've created issues in GitHub for removing the Boost dependency from the Csound interfaces, from CsoundVST, and from CsoundAC. I have pushed the fixes for the Csound interfaces and for CsoundVST, but not tested them, which I will do later today. It turns out I had already replaced boost::numeric::ublas with eigen3 in CsoundAC. It remains to replace Boost formatting and random distributions. I am working on that now and expect it to be straightforward, but the C++ requirement will move to -std=c++11. It looks like the Boost random distributions more or less went into C++11. Best, Mike ----------------------------------------------------- Michael Gogins Irreducible Productions http://michaelgogins.tumblr.com Michael dot Gogins at gmail dot com On Tue, Apr 25, 2017 at 7:52 PM, Steven Yi |
Date | 2017-04-26 17:12 |
From | Victor Lazzarini |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
I think it makes sense to move to c++11 for the whole codebase, after all it’s 2017. The only issue might be VST, which appears to have problems with it (I noticed when trying to compile the VST host opcodes). ======================== Prof. Victor Lazzarini Dean of Arts, Celtic Studies, and Philosophy, Maynooth University, Maynooth, Co Kildare, Ireland Tel: 00 353 7086936 Fax: 00 353 1 7086952 > On 26 Apr 2017, at 17:08, Michael Gogins |
Date | 2017-04-26 17:23 |
From | Rory Walsh |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
I agree. On 26 April 2017 at 17:12, Victor Lazzarini <Victor.Lazzarini@nuim.ie> wrote: I think it makes sense to move to c++11 for the whole codebase, after all it’s 2017. The only issue might be VST, |
Date | 2017-04-26 18:11 |
From | Steven Yi |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
Thanks Michael for the update! I think C++11 makes sense. We'll just have to be sure to test on all of the compilers we use. I think we'll be fine for Visual Studio (I found this link for VS2015, but not one yet for VS2017, but C++11 looks well covered even in VS2015: https://msdn.microsoft.com/en-us/library/hh567368.aspx). I think the only other compilers that are used are GCC and Clang and they should both be fine on all of the platforms. (Assuming Emscripten/Clang is fine.) We'll just have to be sure to explicitly set C++11 for all of our platforms. On Wed, Apr 26, 2017 at 12:23 PM, Rory Walsh |
Date | 2017-04-26 18:25 |
From | Victor Lazzarini |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
Some older GCCs (e.g. the one that comes in Debian Jessie) do not have full c++11 support, but I think most linuxes now come with the newer gccs (> 6.0 I guess). In raspbian jessie, I had to do get a newer compiler package (can’t remember which exactly). It can be a pain sometimes, but I think we should roll out the code for c++11. ======================== Prof. Victor Lazzarini Dean of Arts, Celtic Studies, and Philosophy, Maynooth University, Maynooth, Co Kildare, Ireland Tel: 00 353 7086936 Fax: 00 353 1 7086952 > On 26 Apr 2017, at 18:11, Steven Yi |
Date | 2017-04-26 18:34 |
From | Michael Gogins |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
I agree that we should move to uniformly requiring at least C++11. If the VST host opcodes are a problem, I will fix them. Best, Mike ----------------------------------------------------- Michael Gogins Irreducible Productions http://michaelgogins.tumblr.com Michael dot Gogins at gmail dot com On Wed, Apr 26, 2017 at 1:25 PM, Victor Lazzarini |
Date | 2017-04-26 18:40 |
From | Victor Lazzarini |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
The problem is not with our code, but with the SDK. ======================== Prof. Victor Lazzarini Dean of Arts, Celtic Studies, and Philosophy, Maynooth University, Maynooth, Co Kildare, Ireland Tel: 00 353 7086936 Fax: 00 353 1 7086952 > On 26 Apr 2017, at 18:34, Michael Gogins |
Date | 2017-04-26 18:52 |
From | Rory Walsh |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
That's odd, I've been building Cabbage with c++11 for quite some time without any problems, and it use the VST 2.4 SDK? On 26 April 2017 at 18:40, Victor Lazzarini <Victor.Lazzarini@nuim.ie> wrote: The problem is not with our code, but with the SDK. |
Date | 2017-04-26 19:02 |
From | Victor Lazzarini |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
Well, I might be wrong, but I remember adding -std=c++11 to cmake and making VST4cs fail to build with a complaint about an SDK header. ======================== Prof. Victor Lazzarini Dean of Arts, Celtic Studies, and Philosophy, Maynooth University, Maynooth, Co Kildare, Ireland Tel: 00 353 7086936 Fax: 00 353 1 7086952 > On 26 Apr 2017, at 18:52, Rory Walsh |
Date | 2017-04-26 19:14 |
From | Victor Lazzarini |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
yep, I tried it again: /usr/local/lib/vstsdk2.4/public.sdk/source/vst2.x/audioeffect.cpp:512:20: error: non-constant-expression cannot be narrowed from type 'int' to 'char' in initializer list [-Wc++11-narrowing] char temp[2] = {'0' + (char)digit, '\0'}; ^~~~~~~~~~~~~~~~~ /usr/local/lib/vstsdk2.4/public.sdk/source/vst2.x/audioeffect.cpp:512:20: note: insert an explicit cast to silence this issue char temp[2] = {'0' + (char)digit, '\0'}; ^~~~~~~~~~~~~~~~~ static_cast |
Date | 2017-04-26 19:33 |
From | Rory Walsh |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
I'm not sure how JUCE does it but I am sure It doesn't modify the VST SDK. On 26 April 2017 at 19:14, Victor Lazzarini <Victor.Lazzarini@nuim.ie> wrote: yep, I tried it again: |
Date | 2017-04-26 20:05 |
From | Michael Gogins |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
There may be a pragma to turn off -Wc++11-narrowing. Best, Mike ----------------------------------------------------- Michael Gogins Irreducible Productions http://michaelgogins.tumblr.com Michael dot Gogins at gmail dot com On Wed, Apr 26, 2017 at 2:33 PM, Rory Walsh |
Date | 2017-04-26 20:08 |
From | Victor Lazzarini |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
yes, I assume there is something like that. Or -Wno-c++11-narrowing. ======================== Prof. Victor Lazzarini Dean of Arts, Celtic Studies, and Philosophy, Maynooth University, Maynooth, Co Kildare, Ireland Tel: 00 353 7086936 Fax: 00 353 1 7086952 > On 26 Apr 2017, at 20:05, Michael Gogins |
Date | 2017-04-26 20:21 |
From | Victor Lazzarini |
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp |
-Wno-c++11-narrowing does it. ======================== Prof. Victor Lazzarini Dean of Arts, Celtic Studies, and Philosophy, Maynooth University, Maynooth, Co Kildare, Ireland Tel: 00 353 7086936 Fax: 00 353 1 7086952 > On 26 Apr 2017, at 20:08, Victor Lazzarini |
Date | 2017-04-27 10:17 | ||||||||||
From | Stephen Kyne | ||||||||||
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp | ||||||||||
Hi all,
Thanks to the boost removal, the build time was greatly reduced. It's now building on appveyor in about 30 minutes. Once I get the caching working it should be quicker from then on. The appveyor.yml config file should be almost complete at this stage, it's even packaging all binaries to a zip file which is available as an artifact to download.
I'd like to get the csound installer for windows working next and have that produced as the artifact. Not sure the work involved there but we would have an end to end automation then. From there we can just add new features/opcodes to the build and maintain some stability.
Also for the VST SDK, the latest version seems backwards compatible with VST2. It might be worth moving to support both if it was deemed beneficial. I'd assume it at least supports C++ 11/14.
Thanks, From: Csound-developers <CSOUND-DEV@LISTSERV.HEANET.IE> on behalf of Victor Lazzarini <Victor.Lazzarini@NUIM.IE>
Sent: 26 April 2017 20:21 To: CSOUND-DEV@LISTSERV.HEANET.IE Subject: Re: [Csnd-dev] Removing boost from CsoundFile.cpp -Wno-c++11-narrowing does it.
======================== Prof. Victor Lazzarini Dean of Arts, Celtic Studies, and Philosophy, Maynooth University, Maynooth, Co Kildare, Ireland Tel: 00 353 7086936 Fax: 00 353 1 7086952 > On 26 Apr 2017, at 20:08, Victor Lazzarini <Victor.Lazzarini@nuim.ie> wrote: > > yes, I assume there is something like that. Or -Wno-c++11-narrowing. > ======================== > Prof. Victor Lazzarini > Dean of Arts, Celtic Studies, and Philosophy, > Maynooth University, > Maynooth, Co Kildare, Ireland > Tel: 00 353 7086936 > Fax: 00 353 1 7086952 > >> On 26 Apr 2017, at 20:05, Michael Gogins <michael.gogins@GMAIL.COM> wrote: >> >> There may be a pragma to turn off -Wc++11-narrowing. >> >> Best, >> Mike >> >> ----------------------------------------------------- >> Michael Gogins >> Irreducible Productions >> http://michaelgogins.tumblr.com
>> Michael dot Gogins at gmail dot com >> >> >> On Wed, Apr 26, 2017 at 2:33 PM, Rory Walsh <rorywalsh@ear.ie> wrote: >>> I'm not sure how JUCE does it but I am sure It doesn't modify the VST SDK. >>> >>> On 26 April 2017 at 19:14, Victor Lazzarini <Victor.Lazzarini@nuim.ie> >>> wrote: >>>> >>>> yep, I tried it again: >>>> >>>> /usr/local/lib/vstsdk2.4/public.sdk/source/vst2.x/audioeffect.cpp:512:20: >>>> error: non-constant-expression cannot >>>> be narrowed from type 'int' to 'char' in initializer list >>>> [-Wc++11-narrowing] >>>> char temp[2] = {'0' + (char)digit, '\0'}; >>>> ^~~~~~~~~~~~~~~~~ >>>> /usr/local/lib/vstsdk2.4/public.sdk/source/vst2.x/audioeffect.cpp:512:20: >>>> note: insert an explicit cast to >>>> silence this issue >>>> char temp[2] = {'0' + (char)digit, '\0'}; >>>> ^~~~~~~~~~~~~~~~~ >>>> static_cast<char>( ) >>>> 1 error generated. >>>> >>>> >>>> it needs some SDK surgery. Or maybe a compiler switch. >>>> ======================== >>>> Prof. Victor Lazzarini >>>> Dean of Arts, Celtic Studies, and Philosophy, >>>> Maynooth University, >>>> Maynooth, Co Kildare, Ireland >>>> Tel: 00 353 7086936 >>>> Fax: 00 353 1 7086952 >>>> >>>>> On 26 Apr 2017, at 19:02, Victor Lazzarini <Victor.Lazzarini@NUIM.IE> >>>>> wrote: >>>>> >>>>> Well, I might be wrong, but I remember adding -std=c++11 to cmake and >>>>> making VST4cs fail to build with >>>>> a complaint about an SDK header. >>>>> >>>>> ======================== >>>>> Prof. Victor Lazzarini >>>>> Dean of Arts, Celtic Studies, and Philosophy, >>>>> Maynooth University, >>>>> Maynooth, Co Kildare, Ireland >>>>> Tel: 00 353 7086936 >>>>> Fax: 00 353 1 7086952 >>>>> >>>>>> On 26 Apr 2017, at 18:52, Rory Walsh <rorywalsh@ear.ie> wrote: >>>>>> >>>>>> That's odd, I've been building Cabbage with c++11 for quite some time >>>>>> without any problems, and it use the VST 2.4 SDK? >>>>>> >>>>>> On 26 April 2017 at 18:40, Victor Lazzarini <Victor.Lazzarini@nuim.ie> >>>>>> wrote: >>>>>> The problem is not with our code, but with the SDK. >>>>>> ======================== >>>>>> Prof. Victor Lazzarini >>>>>> Dean of Arts, Celtic Studies, and Philosophy, >>>>>> Maynooth University, >>>>>> Maynooth, Co Kildare, Ireland >>>>>> Tel: 00 353 7086936 >>>>>> Fax: 00 353 1 7086952 >>>>>> >>>>>>> On 26 Apr 2017, at 18:34, Michael Gogins <michael.gogins@GMAIL.COM> >>>>>>> wrote: >>>>>>> >>>>>>> I agree that we should move to uniformly requiring at least C++11. If >>>>>>> the VST host opcodes are a problem, I will fix them. >>>>>>> >>>>>>> Best, >>>>>>> Mike >>>>>>> >>>>>>> ----------------------------------------------------- >>>>>>> Michael Gogins >>>>>>> Irreducible Productions >>>>>>> http://michaelgogins.tumblr.com
>>>>>>> Michael dot Gogins at gmail dot com >>>>>>> >>>>>>> >>>>>>> On Wed, Apr 26, 2017 at 1:25 PM, Victor Lazzarini >>>>>>> <Victor.Lazzarini@nuim.ie> wrote: >>>>>>>> Some older GCCs (e.g. the one that comes in Debian Jessie) do not >>>>>>>> have full c++11 support, but I think most >>>>>>>> linuxes now come with the newer gccs (> 6.0 I guess). In raspbian >>>>>>>> jessie, I had to do get a newer compiler >>>>>>>> package (can’t remember which exactly). It can be a pain sometimes, >>>>>>>> but I think we should roll out the code for >>>>>>>> c++11. >>>>>>>> >>>>>>>> ======================== >>>>>>>> Prof. Victor Lazzarini >>>>>>>> Dean of Arts, Celtic Studies, and Philosophy, >>>>>>>> Maynooth University, >>>>>>>> Maynooth, Co Kildare, Ireland >>>>>>>> Tel: 00 353 7086936 >>>>>>>> Fax: 00 353 1 7086952 >>>>>>>> >>>>>>>>> On 26 Apr 2017, at 18:11, Steven Yi <stevenyi@gmail.com> wrote: >>>>>>>>> >>>>>>>>> Thanks Michael for the update! I think C++11 makes sense. We'll >>>>>>>>> just >>>>>>>>> have to be sure to test on all of the compilers we use. I think >>>>>>>>> we'll >>>>>>>>> be fine for Visual Studio (I found this link for VS2015, but not one >>>>>>>>> yet for VS2017, but C++11 looks well covered even in VS2015: >>>>>>>>> https://msdn.microsoft.com/en-us/library/hh567368.aspx). I think
>>>>>>>>> the >>>>>>>>> only other compilers that are used are GCC and Clang and they should >>>>>>>>> both be fine on all of the platforms. (Assuming Emscripten/Clang is >>>>>>>>> fine.) We'll just have to be sure to explicitly set C++11 for all >>>>>>>>> of >>>>>>>>> our platforms. >>>>>>>>> >>>>>>>>> On Wed, Apr 26, 2017 at 12:23 PM, Rory Walsh <rorywalsh@ear.ie> >>>>>>>>> wrote: >>>>>>>>>> I agree. >>>>>>>>>> >>>>>>>>>> On 26 April 2017 at 17:12, Victor Lazzarini >>>>>>>>>> <Victor.Lazzarini@nuim.ie> >>>>>>>>>> wrote: >>>>>>>>>>> >>>>>>>>>>> I think it makes sense to move to c++11 for the whole codebase, >>>>>>>>>>> after all >>>>>>>>>>> it’s 2017. The only issue might be VST, >>>>>>>>>>> which appears to have problems with it (I noticed when trying to >>>>>>>>>>> compile >>>>>>>>>>> the VST host opcodes). >>>>>>>>>>> ======================== >>>>>>>>>>> Prof. Victor Lazzarini >>>>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy, >>>>>>>>>>> Maynooth University, >>>>>>>>>>> Maynooth, Co Kildare, Ireland >>>>>>>>>>> Tel: 00 353 7086936 >>>>>>>>>>> Fax: 00 353 1 7086952 >>>>>>>>>>> >>>>>>>>>>>> On 26 Apr 2017, at 17:08, Michael Gogins >>>>>>>>>>>> <michael.gogins@gmail.com> >>>>>>>>>>>> wrote: >>>>>>>>>>>> >>>>>>>>>>>> I've created issues in GitHub for removing the Boost dependency >>>>>>>>>>>> from >>>>>>>>>>>> the Csound interfaces, from CsoundVST, and from CsoundAC. >>>>>>>>>>>> >>>>>>>>>>>> I have pushed the fixes for the Csound interfaces and for >>>>>>>>>>>> CsoundVST, >>>>>>>>>>>> but not tested them, which I will do later today. >>>>>>>>>>>> >>>>>>>>>>>> It turns out I had already replaced boost::numeric::ublas with >>>>>>>>>>>> eigen3 >>>>>>>>>>>> in CsoundAC. It remains to replace Boost formatting and random >>>>>>>>>>>> distributions. I am working on that now and expect it to be >>>>>>>>>>>> straightforward, but the C++ requirement will move to -std=c++11. >>>>>>>>>>>> It >>>>>>>>>>>> looks like the Boost random distributions more or less went into >>>>>>>>>>>> C++11. >>>>>>>>>>>> >>>>>>>>>>>> Best, >>>>>>>>>>>> Mike >>>>>>>>>>>> >>>>>>>>>>>> ----------------------------------------------------- >>>>>>>>>>>> Michael Gogins >>>>>>>>>>>> Irreducible Productions >>>>>>>>>>>> http://michaelgogins.tumblr.com
>>>>>>>>>>>> Michael dot Gogins at gmail dot com >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> On Tue, Apr 25, 2017 at 7:52 PM, Steven Yi <stevenyi@gmail.com> >>>>>>>>>>>> wrote: >>>>>>>>>>>>> Thanks Michael! >>>>>>>>>>>>> >>>>>>>>>>>>> I do think eigen3 is fine as a dependency. It works at least >>>>>>>>>>>>> with >>>>>>>>>>>>> vcpkg as far as I can tell. We'll have to test again once boost >>>>>>>>>>>>> is >>>>>>>>>>>>> off the list of dependencies as it sort of just killed the whole >>>>>>>>>>>>> build >>>>>>>>>>>>> and I'm not sure we have any data yet on how long it takes to >>>>>>>>>>>>> build >>>>>>>>>>>>> without boost. (Stephen may have a better idea of it all >>>>>>>>>>>>> though.) >>>>>>>>>>>>> >>>>>>>>>>>>> On Tue, Apr 25, 2017 at 6:35 PM, Michael Gogins >>>>>>>>>>>>> <michael.gogins@gmail.com> wrote: >>>>>>>>>>>>>> I will take care of this. I would also like to remove the boost >>>>>>>>>>>>>> dependency from CsoundAC etc, not sure how hard that is. The >>>>>>>>>>>>>> dependencies regarding matrix arithmetic would be replaced by >>>>>>>>>>>>>> Eigen >>>>>>>>>>>>>> (eigen3), can Appveyor deal with that? >>>>>>>>>>>>>> >>>>>>>>>>>>>> Best, >>>>>>>>>>>>>> Mike >>>>>>>>>>>>>> >>>>>>>>>>>>>> ----------------------------------------------------- >>>>>>>>>>>>>> Michael Gogins >>>>>>>>>>>>>> Irreducible Productions >>>>>>>>>>>>>> http://michaelgogins.tumblr.com
>>>>>>>>>>>>>> Michael dot Gogins at gmail dot com >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> On Tue, Apr 25, 2017 at 5:09 PM, Steven Yi <stevenyi@gmail.com> >>>>>>>>>>>>>> wrote: >>>>>>>>>>>>>>> Hi All, >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> I've been working with Stephen Kyne on getting the Visual >>>>>>>>>>>>>>> Studio >>>>>>>>>>>>>>> build >>>>>>>>>>>>>>> to run on Appveyor (a continuous integration system like >>>>>>>>>>>>>>> Travis). >>>>>>>>>>>>>>> We're getting stuck because downloading and building Boost >>>>>>>>>>>>>>> takes a >>>>>>>>>>>>>>> long time and thus the build times out. As far as I can see, >>>>>>>>>>>>>>> we seem >>>>>>>>>>>>>>> to have a dependency on Boost in just a few places: >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> 1. interfaces/CsoundFile.cpp >>>>>>>>>>>>>>> 2. CsoundAC >>>>>>>>>>>>>>> 3. CsoundVST >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> I think for now our best bet to get a continuous Windows build >>>>>>>>>>>>>>> with >>>>>>>>>>>>>>> Appveyor going is to remove the dependency on Boost from >>>>>>>>>>>>>>> interfaces/CsoundFile.cpp and just not build >>>>>>>>>>>>>>> CsoundAC/CsoundVST. >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> For CsoundFile.cpp, there's just one use of boost: >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> // TODO: Replace boost throughout interfaces. >>>>>>>>>>>>>>> #if !defined(__ANDROID__) >>>>>>>>>>>>>>> boost::split(args, buffer, boost::is_any_of(" \t\n\r"), >>>>>>>>>>>>>>> boost::token_compress_on); >>>>>>>>>>>>>>> #endif >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> Could someone (Michael perhaps? I'm guessing this might be >>>>>>>>>>>>>>> code of >>>>>>>>>>>>>>> yours?) take a look and perhaps find a way to get rid of using >>>>>>>>>>>>>>> Boost >>>>>>>>>>>>>>> here? >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> Thanks! >>>>>>>>>>>>>>> steven >>>>>>>>>>> >>>>>>>>>> >>>>>>>> >>>>>> >>>>>> >>>>> >>>> >>> > |
Date | 2017-04-27 11:39 | ||||||||||
From | Rory Walsh | ||||||||||
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp | ||||||||||
This is great. An automated installer too! Wow. This is really great. On 27 April 2017 at 10:17, Stephen Kyne <stevek@outlook.ie> wrote:
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Date | 2017-04-27 11:45 | ||||||||||
From | Rory Walsh | ||||||||||
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp | ||||||||||
I realise I used the word great twice in the previous mail. But I am very chuffed about being able to work exclusively with Visual Studio on Windows. MYSY2 was a great leap forwards from mingw, but this is the icing on the cake. On 27 April 2017 at 11:39, Rory Walsh <rorywalsh@ear.ie> wrote:
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Date | 2017-04-27 13:20 | ||||||||||
From | Victor Lazzarini | ||||||||||
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp | ||||||||||
Great job.
30 mins seems a long time considering that the travis builds in about 4, including pulling and installing all dependencies in the process. I wonder why.
Victor Lazzarini Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland
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Date | 2017-04-27 14:34 | ||||||||||
From | Stephen Kyne | ||||||||||
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp | ||||||||||
Yeah agreed. It's all because of VCPKG. It downloads the source zip first, that can be 10-100 megs depending. Then it has to run cmake on each package and then build in release and debug mode. There is some file copying/packaging as well. It's mainly the builds though that are slow. The folder though itself grows massively due to all the build binaries and source files that are kept. I won't say it's the most efficient package manager...
Anyway, Appveyor have a ticket raised to install the packages on their side so that projects can just use a system VCPKG rather than installing it locally for each build. Hopefully that will get introduced soon.
The csound VS build itself takes I'd say around the 4 minutes you mentioned.
Stephen From: Csound-developers <CSOUND-DEV@LISTSERV.HEANET.IE> on behalf of Victor Lazzarini <Victor.Lazzarini@NUIM.IE>
Sent: 27 April 2017 13:20 To: CSOUND-DEV@LISTSERV.HEANET.IE Subject: Re: [Csnd-dev] Removing boost from CsoundFile.cpp Great job.
30 mins seems a long time considering that the travis builds in about 4, including pulling and installing all dependencies in the process. I wonder why.
Victor Lazzarini Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland
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Date | 2017-04-30 16:09 | ||||||||||
From | Tarmo Johannes | ||||||||||
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp | ||||||||||
Hi, Is it already possible to download the beta-installer from the system for testing? Thanks! Tarmo 27.04.2017 16:34 kirjutas kuupäeval "Stephen Kyne" <stevek@outlook.ie>:
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Date | 2017-04-30 17:38 | ||||||||||
From | Stephen Kyne | ||||||||||
Subject | Re: [Csnd-dev] Removing boost from CsoundFile.cpp | ||||||||||
Hi Tarmo,
Not exactly to be honest. There is a couple of issues with the package manager that need to be ironed out before we a have a working build. Hopefully it will be resolved soon.
Thanks, Stephen From: Csound-developers <CSOUND-DEV@LISTSERV.HEANET.IE> on behalf of Tarmo Johannes <trmjhnns@GMAIL.COM>
Sent: 30 April 2017 16:09 To: CSOUND-DEV@LISTSERV.HEANET.IE Subject: Re: [Csnd-dev] Removing boost from CsoundFile.cpp Hi,
Is it already possible to download the beta-installer from the system for testing?
Thanks!
Tarmo
27.04.2017 16:34 kirjutas kuupäeval "Stephen Kyne" <stevek@outlook.ie>:
|