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[Csnd-dev] undefined reference to "csound_functions"

Date2016-03-31 01:57
FromSUBSCRIBE CSOUND Anonymous
Subject[Csnd-dev] undefined reference to "csound_functions"
Hi,
i'm trying to build examples from csoundAPI_examples-master using Codeblocks on Windows.
I can't understand some things.
The #include csound.h instruction works only with "" instead of <>
I have to include also other headers (cfgvar.h, float-version.h, msg_attr.h, sysdep.h, text.h, version.h)
I don' t know how to link csound64.dll
I get "undefined reference to csound_functions" error message.

Date2016-03-31 05:04
FromRory Walsh
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
I don't use CodeBlocks, but I would recommend that you first try to get a simple example building from the command line. Take example1.c for instance. You should be able to build from the command line with something along the lines of:

gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64

Make sure you pass the correct paths in the above command. I can't recall if you need to add .dll to the csound64 on Windows. And I'm not on a Windows machine right now. If the above doesn't work one of these may:

gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64.dll

gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include" -L"C:/Path to Csound folder/bin" csound64.dll

Obviously you have to make sure you are in the directory that contains example1.c before calling that command. With regards to your other questions:
- You mostly don't need to include anything but csound.h
- See here fore details on whether you should use <>  or ". <> will work fine so long as you added the include path when building the application. (as is shown in the build command above)
- Linking is done with -l but you need to tell the compiler where the library is located using -L (see build command above)
- Undefined references are a sure sign that the compiler can't find a library, in this case csound64.dll.
  
If it still doesn't work, reply with both the command that you tried, and the output from the compiler and we'll see if we can figure it out. 

On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous <cristiano.piatti@gmail.com> wrote:
Hi,
i'm trying to build examples from csoundAPI_examples-master using Codeblocks on Windows.
I can't understand some things.
The #include csound.h instruction works only with "" instead of <>
I have to include also other headers (cfgvar.h, float-version.h, msg_attr.h, sysdep.h, text.h, version.h)
I don' t know how to link csound64.dll
I get "undefined reference to csound_functions" error message.

Many thanks.


Date2016-03-31 14:53
Fromcristiano piatti
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64

does work but when executing the .exe it does not find python27.dll
even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is installed
(Windows 8.1).

It does work on Windows 7 32bit.

Many thanks.

2016-03-31 6:04 GMT+02:00 Rory Walsh :
> I don't use CodeBlocks, but I would recommend that you first try to get a
> simple example building from the command line. Take example1.c for instance.
> You should be able to build from the command line with something along the
> lines of:
>
> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
> -L"C:/Path to Csound folder/bin" -lcsound64
>
> Make sure you pass the correct paths in the above command. I can't recall if
> you need to add .dll to the csound64 on Windows. And I'm not on a Windows
> machine right now. If the above doesn't work one of these may:
>
> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
> -L"C:/Path to Csound folder/bin" -lcsound64.dll
>
> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
> -L"C:/Path to Csound folder/bin" csound64.dll
>
> Obviously you have to make sure you are in the directory that contains
> example1.c before calling that command. With regards to your other
> questions:
> - You mostly don't need to include anything but csound.h
> - See here fore details on whether you should use <>  or ". <> will work
> fine so long as you added the include path when building the application.
> (as is shown in the build command above)
> - Linking is done with -l but you need to tell the compiler where the
> library is located using -L (see build command above)
> - Undefined references are a sure sign that the compiler can't find a
> library, in this case csound64.dll.
>
> If it still doesn't work, reply with both the command that you tried, and
> the output from the compiler and we'll see if we can figure it out.
>
> On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>  wrote:
>>
>> Hi,
>> i'm trying to build examples from csoundAPI_examples-master using
>> Codeblocks on Windows.
>> I can't understand some things.
>> The #include csound.h instruction works only with "" instead of <>
>> I have to include also other headers (cfgvar.h, float-version.h,
>> msg_attr.h, sysdep.h, text.h, version.h)
>> I don' t know how to link csound64.dll
>> I get "undefined reference to csound_functions" error message.
>>
>> Many thanks.
>

Date2016-03-31 16:26
FromRory Walsh
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
maybe you can remove py.dll from the Csound folder if you don't need it? I think that might be what is causing the python issue?


On 31 March 2016 at 14:53, cristiano piatti <cristiano.piatti@gmail.com> wrote:
gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64

does work but when executing the .exe it does not find python27.dll
even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is installed
(Windows 8.1).

It does work on Windows 7 32bit.

Many thanks.

2016-03-31 6:04 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
> I don't use CodeBlocks, but I would recommend that you first try to get a
> simple example building from the command line. Take example1.c for instance.
> You should be able to build from the command line with something along the
> lines of:
>
> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
> -L"C:/Path to Csound folder/bin" -lcsound64
>
> Make sure you pass the correct paths in the above command. I can't recall if
> you need to add .dll to the csound64 on Windows. And I'm not on a Windows
> machine right now. If the above doesn't work one of these may:
>
> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
> -L"C:/Path to Csound folder/bin" -lcsound64.dll
>
> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
> -L"C:/Path to Csound folder/bin" csound64.dll
>
> Obviously you have to make sure you are in the directory that contains
> example1.c before calling that command. With regards to your other
> questions:
> - You mostly don't need to include anything but csound.h
> - See here fore details on whether you should use <>  or ". <> will work
> fine so long as you added the include path when building the application.
> (as is shown in the build command above)
> - Linking is done with -l but you need to tell the compiler where the
> library is located using -L (see build command above)
> - Undefined references are a sure sign that the compiler can't find a
> library, in this case csound64.dll.
>
> If it still doesn't work, reply with both the command that you tried, and
> the output from the compiler and we'll see if we can figure it out.
>
> On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
> <cristiano.piatti@gmail.com> wrote:
>>
>> Hi,
>> i'm trying to build examples from csoundAPI_examples-master using
>> Codeblocks on Windows.
>> I can't understand some things.
>> The #include csound.h instruction works only with "" instead of <>
>> I have to include also other headers (cfgvar.h, float-version.h,
>> msg_attr.h, sysdep.h, text.h, version.h)
>> I don' t know how to link csound64.dll
>> I get "undefined reference to csound_functions" error message.
>>
>> Many thanks.
>
>


Date2016-03-31 21:39
Fromcristiano piatti
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
py.dll removed.
Now it works.
Thanks a lot.

2016-03-31 17:26 GMT+02:00 Rory Walsh :
> maybe you can remove py.dll from the Csound folder if you don't need it? I
> think that might be what is causing the python issue?
>
>
> On 31 March 2016 at 14:53, cristiano piatti 
> wrote:
>>
>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64
>>
>> does work but when executing the .exe it does not find python27.dll
>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is installed
>> (Windows 8.1).
>>
>> It does work on Windows 7 32bit.
>>
>> Many thanks.
>>
>> 2016-03-31 6:04 GMT+02:00 Rory Walsh :
>> > I don't use CodeBlocks, but I would recommend that you first try to get
>> > a
>> > simple example building from the command line. Take example1.c for
>> > instance.
>> > You should be able to build from the command line with something along
>> > the
>> > lines of:
>> >
>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
>> > -L"C:/Path to Csound folder/bin" -lcsound64
>> >
>> > Make sure you pass the correct paths in the above command. I can't
>> > recall if
>> > you need to add .dll to the csound64 on Windows. And I'm not on a
>> > Windows
>> > machine right now. If the above doesn't work one of these may:
>> >
>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>> >
>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
>> > -L"C:/Path to Csound folder/bin" csound64.dll
>> >
>> > Obviously you have to make sure you are in the directory that contains
>> > example1.c before calling that command. With regards to your other
>> > questions:
>> > - You mostly don't need to include anything but csound.h
>> > - See here fore details on whether you should use <>  or ". <> will work
>> > fine so long as you added the include path when building the
>> > application.
>> > (as is shown in the build command above)
>> > - Linking is done with -l but you need to tell the compiler where the
>> > library is located using -L (see build command above)
>> > - Undefined references are a sure sign that the compiler can't find a
>> > library, in this case csound64.dll.
>> >
>> > If it still doesn't work, reply with both the command that you tried,
>> > and
>> > the output from the compiler and we'll see if we can figure it out.
>> >
>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>> >  wrote:
>> >>
>> >> Hi,
>> >> i'm trying to build examples from csoundAPI_examples-master using
>> >> Codeblocks on Windows.
>> >> I can't understand some things.
>> >> The #include csound.h instruction works only with "" instead of <>
>> >> I have to include also other headers (cfgvar.h, float-version.h,
>> >> msg_attr.h, sysdep.h, text.h, version.h)
>> >> I don' t know how to link csound64.dll
>> >> I get "undefined reference to csound_functions" error message.
>> >>
>> >> Many thanks.
>> >
>> >
>

Date2016-04-01 18:42
Fromcristiano piatti
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
Hi,
about "Introduction to using the Csound Host API", have i to convert
csound64.dll to libcsound64.a also under windows ?
I added include and library paths but the IDE does not find the library.
Could you please suggest me an IDE ?
Are there somewhere some API examples about real time input/output,
socket receive or OSC, using Csound code inside a project ?
Many Thanks again.


2016-03-31 22:39 GMT+02:00 cristiano piatti :
> py.dll removed.
> Now it works.
> Thanks a lot.
>
> 2016-03-31 17:26 GMT+02:00 Rory Walsh :
>> maybe you can remove py.dll from the Csound folder if you don't need it? I
>> think that might be what is causing the python issue?
>>
>>
>> On 31 March 2016 at 14:53, cristiano piatti 
>> wrote:
>>>
>>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64
>>>
>>> does work but when executing the .exe it does not find python27.dll
>>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is installed
>>> (Windows 8.1).
>>>
>>> It does work on Windows 7 32bit.
>>>
>>> Many thanks.
>>>
>>> 2016-03-31 6:04 GMT+02:00 Rory Walsh :
>>> > I don't use CodeBlocks, but I would recommend that you first try to get
>>> > a
>>> > simple example building from the command line. Take example1.c for
>>> > instance.
>>> > You should be able to build from the command line with something along
>>> > the
>>> > lines of:
>>> >
>>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
>>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>> >
>>> > Make sure you pass the correct paths in the above command. I can't
>>> > recall if
>>> > you need to add .dll to the csound64 on Windows. And I'm not on a
>>> > Windows
>>> > machine right now. If the above doesn't work one of these may:
>>> >
>>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
>>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>> >
>>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
>>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>> >
>>> > Obviously you have to make sure you are in the directory that contains
>>> > example1.c before calling that command. With regards to your other
>>> > questions:
>>> > - You mostly don't need to include anything but csound.h
>>> > - See here fore details on whether you should use <>  or ". <> will work
>>> > fine so long as you added the include path when building the
>>> > application.
>>> > (as is shown in the build command above)
>>> > - Linking is done with -l but you need to tell the compiler where the
>>> > library is located using -L (see build command above)
>>> > - Undefined references are a sure sign that the compiler can't find a
>>> > library, in this case csound64.dll.
>>> >
>>> > If it still doesn't work, reply with both the command that you tried,
>>> > and
>>> > the output from the compiler and we'll see if we can figure it out.
>>> >
>>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>>> >  wrote:
>>> >>
>>> >> Hi,
>>> >> i'm trying to build examples from csoundAPI_examples-master using
>>> >> Codeblocks on Windows.
>>> >> I can't understand some things.
>>> >> The #include csound.h instruction works only with "" instead of <>
>>> >> I have to include also other headers (cfgvar.h, float-version.h,
>>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>> >> I don' t know how to link csound64.dll
>>> >> I get "undefined reference to csound_functions" error message.
>>> >>
>>> >> Many thanks.
>>> >
>>> >
>>

Date2016-04-01 23:21
FromRory Walsh
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"

You don't need to do that. If it's building from the command line then you are for to go. What's the error you are getting?

On 1 Apr 2016 6:42 pm, "cristiano piatti" <cristiano.piatti@gmail.com> wrote:
Hi,
about "Introduction to using the Csound Host API", have i to convert
csound64.dll to libcsound64.a also under windows ?
I added include and library paths but the IDE does not find the library.
Could you please suggest me an IDE ?
Are there somewhere some API examples about real time input/output,
socket receive or OSC, using Csound code inside a project ?
Many Thanks again.


2016-03-31 22:39 GMT+02:00 cristiano piatti <cristiano.piatti@gmail.com>:
> py.dll removed.
> Now it works.
> Thanks a lot.
>
> 2016-03-31 17:26 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>> maybe you can remove py.dll from the Csound folder if you don't need it? I
>> think that might be what is causing the python issue?
>>
>>
>> On 31 March 2016 at 14:53, cristiano piatti <cristiano.piatti@gmail.com>
>> wrote:
>>>
>>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64
>>>
>>> does work but when executing the .exe it does not find python27.dll
>>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is installed
>>> (Windows 8.1).
>>>
>>> It does work on Windows 7 32bit.
>>>
>>> Many thanks.
>>>
>>> 2016-03-31 6:04 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> > I don't use CodeBlocks, but I would recommend that you first try to get
>>> > a
>>> > simple example building from the command line. Take example1.c for
>>> > instance.
>>> > You should be able to build from the command line with something along
>>> > the
>>> > lines of:
>>> >
>>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
>>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>> >
>>> > Make sure you pass the correct paths in the above command. I can't
>>> > recall if
>>> > you need to add .dll to the csound64 on Windows. And I'm not on a
>>> > Windows
>>> > machine right now. If the above doesn't work one of these may:
>>> >
>>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
>>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>> >
>>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound folder/Include"
>>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>> >
>>> > Obviously you have to make sure you are in the directory that contains
>>> > example1.c before calling that command. With regards to your other
>>> > questions:
>>> > - You mostly don't need to include anything but csound.h
>>> > - See here fore details on whether you should use <>  or ". <> will work
>>> > fine so long as you added the include path when building the
>>> > application.
>>> > (as is shown in the build command above)
>>> > - Linking is done with -l but you need to tell the compiler where the
>>> > library is located using -L (see build command above)
>>> > - Undefined references are a sure sign that the compiler can't find a
>>> > library, in this case csound64.dll.
>>> >
>>> > If it still doesn't work, reply with both the command that you tried,
>>> > and
>>> > the output from the compiler and we'll see if we can figure it out.
>>> >
>>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>>> > <cristiano.piatti@gmail.com> wrote:
>>> >>
>>> >> Hi,
>>> >> i'm trying to build examples from csoundAPI_examples-master using
>>> >> Codeblocks on Windows.
>>> >> I can't understand some things.
>>> >> The #include csound.h instruction works only with "" instead of <>
>>> >> I have to include also other headers (cfgvar.h, float-version.h,
>>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>> >> I don' t know how to link csound64.dll
>>> >> I get "undefined reference to csound_functions" error message.
>>> >>
>>> >> Many thanks.
>>> >
>>> >
>>
>>

Date2016-04-02 11:51
Fromcristiano piatti
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
HI,
the error is "undefined reference to all the "csound_functions" in the
source.c (with Code Blocks under Windows).
Do i need a .lib also ?


2016-04-02 0:21 GMT+02:00 Rory Walsh :
> You don't need to do that. If it's building from the command line then you
> are for to go. What's the error you are getting?
>
> On 1 Apr 2016 6:42 pm, "cristiano piatti" 
> wrote:
>>
>> Hi,
>> about "Introduction to using the Csound Host API", have i to convert
>> csound64.dll to libcsound64.a also under windows ?
>> I added include and library paths but the IDE does not find the library.
>> Could you please suggest me an IDE ?
>> Are there somewhere some API examples about real time input/output,
>> socket receive or OSC, using Csound code inside a project ?
>> Many Thanks again.
>>
>>
>> 2016-03-31 22:39 GMT+02:00 cristiano piatti :
>> > py.dll removed.
>> > Now it works.
>> > Thanks a lot.
>> >
>> > 2016-03-31 17:26 GMT+02:00 Rory Walsh :
>> >> maybe you can remove py.dll from the Csound folder if you don't need
>> >> it? I
>> >> think that might be what is causing the python issue?
>> >>
>> >>
>> >> On 31 March 2016 at 14:53, cristiano piatti
>> >> 
>> >> wrote:
>> >>>
>> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >>> folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64
>> >>>
>> >>> does work but when executing the .exe it does not find python27.dll
>> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is installed
>> >>> (Windows 8.1).
>> >>>
>> >>> It does work on Windows 7 32bit.
>> >>>
>> >>> Many thanks.
>> >>>
>> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh :
>> >>> > I don't use CodeBlocks, but I would recommend that you first try to
>> >>> > get
>> >>> > a
>> >>> > simple example building from the command line. Take example1.c for
>> >>> > instance.
>> >>> > You should be able to build from the command line with something
>> >>> > along
>> >>> > the
>> >>> > lines of:
>> >>> >
>> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >>> > folder/Include"
>> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>> >>> >
>> >>> > Make sure you pass the correct paths in the above command. I can't
>> >>> > recall if
>> >>> > you need to add .dll to the csound64 on Windows. And I'm not on a
>> >>> > Windows
>> >>> > machine right now. If the above doesn't work one of these may:
>> >>> >
>> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >>> > folder/Include"
>> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>> >>> >
>> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >>> > folder/Include"
>> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>> >>> >
>> >>> > Obviously you have to make sure you are in the directory that
>> >>> > contains
>> >>> > example1.c before calling that command. With regards to your other
>> >>> > questions:
>> >>> > - You mostly don't need to include anything but csound.h
>> >>> > - See here fore details on whether you should use <>  or ". <> will
>> >>> > work
>> >>> > fine so long as you added the include path when building the
>> >>> > application.
>> >>> > (as is shown in the build command above)
>> >>> > - Linking is done with -l but you need to tell the compiler where
>> >>> > the
>> >>> > library is located using -L (see build command above)
>> >>> > - Undefined references are a sure sign that the compiler can't find
>> >>> > a
>> >>> > library, in this case csound64.dll.
>> >>> >
>> >>> > If it still doesn't work, reply with both the command that you
>> >>> > tried,
>> >>> > and
>> >>> > the output from the compiler and we'll see if we can figure it out.
>> >>> >
>> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>> >>> >  wrote:
>> >>> >>
>> >>> >> Hi,
>> >>> >> i'm trying to build examples from csoundAPI_examples-master using
>> >>> >> Codeblocks on Windows.
>> >>> >> I can't understand some things.
>> >>> >> The #include csound.h instruction works only with "" instead of <>
>> >>> >> I have to include also other headers (cfgvar.h, float-version.h,
>> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>> >>> >> I don' t know how to link csound64.dll
>> >>> >> I get "undefined reference to csound_functions" error message.
>> >>> >>
>> >>> >> Many thanks.
>> >>> >
>> >>> >
>> >>

Date2016-04-02 12:53
FromRory Walsh
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
No. My point is that if you were able to build from the command line then you already have everything you need. I don't use an IDE on Windows. So I can't comment on CodeBlocks or anything else. But I'm pretty sure that all you need to do is add the paths to the Csuond include files, and then select the csound64.dll as the library to link against. 


On 2 April 2016 at 11:51, cristiano piatti <cristiano.piatti@gmail.com> wrote:
HI,
the error is "undefined reference to all the "csound_functions" in the
source.c (with Code Blocks under Windows).
Do i need a .lib also ?


2016-04-02 0:21 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
> You don't need to do that. If it's building from the command line then you
> are for to go. What's the error you are getting?
>
> On 1 Apr 2016 6:42 pm, "cristiano piatti" <cristiano.piatti@gmail.com>
> wrote:
>>
>> Hi,
>> about "Introduction to using the Csound Host API", have i to convert
>> csound64.dll to libcsound64.a also under windows ?
>> I added include and library paths but the IDE does not find the library.
>> Could you please suggest me an IDE ?
>> Are there somewhere some API examples about real time input/output,
>> socket receive or OSC, using Csound code inside a project ?
>> Many Thanks again.
>>
>>
>> 2016-03-31 22:39 GMT+02:00 cristiano piatti <cristiano.piatti@gmail.com>:
>> > py.dll removed.
>> > Now it works.
>> > Thanks a lot.
>> >
>> > 2016-03-31 17:26 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>> >> maybe you can remove py.dll from the Csound folder if you don't need
>> >> it? I
>> >> think that might be what is causing the python issue?
>> >>
>> >>
>> >> On 31 March 2016 at 14:53, cristiano piatti
>> >> <cristiano.piatti@gmail.com>
>> >> wrote:
>> >>>
>> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >>> folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64
>> >>>
>> >>> does work but when executing the .exe it does not find python27.dll
>> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is installed
>> >>> (Windows 8.1).
>> >>>
>> >>> It does work on Windows 7 32bit.
>> >>>
>> >>> Many thanks.
>> >>>
>> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>> >>> > I don't use CodeBlocks, but I would recommend that you first try to
>> >>> > get
>> >>> > a
>> >>> > simple example building from the command line. Take example1.c for
>> >>> > instance.
>> >>> > You should be able to build from the command line with something
>> >>> > along
>> >>> > the
>> >>> > lines of:
>> >>> >
>> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >>> > folder/Include"
>> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>> >>> >
>> >>> > Make sure you pass the correct paths in the above command. I can't
>> >>> > recall if
>> >>> > you need to add .dll to the csound64 on Windows. And I'm not on a
>> >>> > Windows
>> >>> > machine right now. If the above doesn't work one of these may:
>> >>> >
>> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >>> > folder/Include"
>> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>> >>> >
>> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >>> > folder/Include"
>> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>> >>> >
>> >>> > Obviously you have to make sure you are in the directory that
>> >>> > contains
>> >>> > example1.c before calling that command. With regards to your other
>> >>> > questions:
>> >>> > - You mostly don't need to include anything but csound.h
>> >>> > - See here fore details on whether you should use <>  or ". <> will
>> >>> > work
>> >>> > fine so long as you added the include path when building the
>> >>> > application.
>> >>> > (as is shown in the build command above)
>> >>> > - Linking is done with -l but you need to tell the compiler where
>> >>> > the
>> >>> > library is located using -L (see build command above)
>> >>> > - Undefined references are a sure sign that the compiler can't find
>> >>> > a
>> >>> > library, in this case csound64.dll.
>> >>> >
>> >>> > If it still doesn't work, reply with both the command that you
>> >>> > tried,
>> >>> > and
>> >>> > the output from the compiler and we'll see if we can figure it out.
>> >>> >
>> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>> >>> > <cristiano.piatti@gmail.com> wrote:
>> >>> >>
>> >>> >> Hi,
>> >>> >> i'm trying to build examples from csoundAPI_examples-master using
>> >>> >> Codeblocks on Windows.
>> >>> >> I can't understand some things.
>> >>> >> The #include csound.h instruction works only with "" instead of <>
>> >>> >> I have to include also other headers (cfgvar.h, float-version.h,
>> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>> >>> >> I don' t know how to link csound64.dll
>> >>> >> I get "undefined reference to csound_functions" error message.
>> >>> >>
>> >>> >> Many thanks.
>> >>> >
>> >>> >
>> >>
>> >>


Date2016-04-03 13:50
Fromcristiano piatti
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
Hi,
now i' have understood.
I finally added the .dll (Project > build options >  Linker setting >
Link libraries...instead of  adding it trough the path because it does
not not work) and it does work on Windows 7_32bit.
There is only a problem building the examples on Windows 8.1, i get
"control reaches end of non void function" error message.

2016-04-02 13:53 GMT+02:00 Rory Walsh :
> No. My point is that if you were able to build from the command line then
> you already have everything you need. I don't use an IDE on Windows. So I
> can't comment on CodeBlocks or anything else. But I'm pretty sure that all
> you need to do is add the paths to the Csuond include files, and then select
> the csound64.dll as the library to link against.
>
> https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>
> On 2 April 2016 at 11:51, cristiano piatti 
> wrote:
>>
>> HI,
>> the error is "undefined reference to all the "csound_functions" in the
>> source.c (with Code Blocks under Windows).
>> Do i need a .lib also ?
>>
>>
>> 2016-04-02 0:21 GMT+02:00 Rory Walsh :
>> > You don't need to do that. If it's building from the command line then
>> > you
>> > are for to go. What's the error you are getting?
>> >
>> > On 1 Apr 2016 6:42 pm, "cristiano piatti" 
>> > wrote:
>> >>
>> >> Hi,
>> >> about "Introduction to using the Csound Host API", have i to convert
>> >> csound64.dll to libcsound64.a also under windows ?
>> >> I added include and library paths but the IDE does not find the
>> >> library.
>> >> Could you please suggest me an IDE ?
>> >> Are there somewhere some API examples about real time input/output,
>> >> socket receive or OSC, using Csound code inside a project ?
>> >> Many Thanks again.
>> >>
>> >>
>> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>> >> :
>> >> > py.dll removed.
>> >> > Now it works.
>> >> > Thanks a lot.
>> >> >
>> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh :
>> >> >> maybe you can remove py.dll from the Csound folder if you don't need
>> >> >> it? I
>> >> >> think that might be what is causing the python issue?
>> >> >>
>> >> >>
>> >> >> On 31 March 2016 at 14:53, cristiano piatti
>> >> >> 
>> >> >> wrote:
>> >> >>>
>> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >> >>> folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64
>> >> >>>
>> >> >>> does work but when executing the .exe it does not find python27.dll
>> >> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is installed
>> >> >>> (Windows 8.1).
>> >> >>>
>> >> >>> It does work on Windows 7 32bit.
>> >> >>>
>> >> >>> Many thanks.
>> >> >>>
>> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh :
>> >> >>> > I don't use CodeBlocks, but I would recommend that you first try
>> >> >>> > to
>> >> >>> > get
>> >> >>> > a
>> >> >>> > simple example building from the command line. Take example1.c
>> >> >>> > for
>> >> >>> > instance.
>> >> >>> > You should be able to build from the command line with something
>> >> >>> > along
>> >> >>> > the
>> >> >>> > lines of:
>> >> >>> >
>> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >> >>> > folder/Include"
>> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>> >> >>> >
>> >> >>> > Make sure you pass the correct paths in the above command. I
>> >> >>> > can't
>> >> >>> > recall if
>> >> >>> > you need to add .dll to the csound64 on Windows. And I'm not on a
>> >> >>> > Windows
>> >> >>> > machine right now. If the above doesn't work one of these may:
>> >> >>> >
>> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >> >>> > folder/Include"
>> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>> >> >>> >
>> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >> >>> > folder/Include"
>> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>> >> >>> >
>> >> >>> > Obviously you have to make sure you are in the directory that
>> >> >>> > contains
>> >> >>> > example1.c before calling that command. With regards to your
>> >> >>> > other
>> >> >>> > questions:
>> >> >>> > - You mostly don't need to include anything but csound.h
>> >> >>> > - See here fore details on whether you should use <>  or ". <>
>> >> >>> > will
>> >> >>> > work
>> >> >>> > fine so long as you added the include path when building the
>> >> >>> > application.
>> >> >>> > (as is shown in the build command above)
>> >> >>> > - Linking is done with -l but you need to tell the compiler where
>> >> >>> > the
>> >> >>> > library is located using -L (see build command above)
>> >> >>> > - Undefined references are a sure sign that the compiler can't
>> >> >>> > find
>> >> >>> > a
>> >> >>> > library, in this case csound64.dll.
>> >> >>> >
>> >> >>> > If it still doesn't work, reply with both the command that you
>> >> >>> > tried,
>> >> >>> > and
>> >> >>> > the output from the compiler and we'll see if we can figure it
>> >> >>> > out.
>> >> >>> >
>> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>> >> >>> >  wrote:
>> >> >>> >>
>> >> >>> >> Hi,
>> >> >>> >> i'm trying to build examples from csoundAPI_examples-master
>> >> >>> >> using
>> >> >>> >> Codeblocks on Windows.
>> >> >>> >> I can't understand some things.
>> >> >>> >> The #include csound.h instruction works only with "" instead of
>> >> >>> >> <>
>> >> >>> >> I have to include also other headers (cfgvar.h, float-version.h,
>> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>> >> >>> >> I don' t know how to link csound64.dll
>> >> >>> >> I get "undefined reference to csound_functions" error message.
>> >> >>> >>
>> >> >>> >> Many thanks.
>> >> >>> >
>> >> >>> >
>> >> >>
>> >> >>
>

Date2016-04-03 13:59
FromRory Walsh
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
What compiler are you using to build? Is it the same for Win7 as Win8.1? And can you remind me again if you are using the same Csound library on each OS? If so, which one is it? Apologies if you've already provided this info but I just don't have time today to go trawling through the archives ;) 

On 3 April 2016 at 13:50, cristiano piatti <cristiano.piatti@gmail.com> wrote:
Hi,
now i' have understood.
I finally added the .dll (Project > build options >  Linker setting >
Link libraries...instead of  adding it trough the path because it does
not not work) and it does work on Windows 7_32bit.
There is only a problem building the examples on Windows 8.1, i get
"control reaches end of non void function" error message.

2016-04-02 13:53 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
> No. My point is that if you were able to build from the command line then
> you already have everything you need. I don't use an IDE on Windows. So I
> can't comment on CodeBlocks or anything else. But I'm pretty sure that all
> you need to do is add the paths to the Csuond include files, and then select
> the csound64.dll as the library to link against.
>
> https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>
> On 2 April 2016 at 11:51, cristiano piatti <cristiano.piatti@gmail.com>
> wrote:
>>
>> HI,
>> the error is "undefined reference to all the "csound_functions" in the
>> source.c (with Code Blocks under Windows).
>> Do i need a .lib also ?
>>
>>
>> 2016-04-02 0:21 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>> > You don't need to do that. If it's building from the command line then
>> > you
>> > are for to go. What's the error you are getting?
>> >
>> > On 1 Apr 2016 6:42 pm, "cristiano piatti" <cristiano.piatti@gmail.com>
>> > wrote:
>> >>
>> >> Hi,
>> >> about "Introduction to using the Csound Host API", have i to convert
>> >> csound64.dll to libcsound64.a also under windows ?
>> >> I added include and library paths but the IDE does not find the
>> >> library.
>> >> Could you please suggest me an IDE ?
>> >> Are there somewhere some API examples about real time input/output,
>> >> socket receive or OSC, using Csound code inside a project ?
>> >> Many Thanks again.
>> >>
>> >>
>> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>> >> <cristiano.piatti@gmail.com>:
>> >> > py.dll removed.
>> >> > Now it works.
>> >> > Thanks a lot.
>> >> >
>> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>> >> >> maybe you can remove py.dll from the Csound folder if you don't need
>> >> >> it? I
>> >> >> think that might be what is causing the python issue?
>> >> >>
>> >> >>
>> >> >> On 31 March 2016 at 14:53, cristiano piatti
>> >> >> <cristiano.piatti@gmail.com>
>> >> >> wrote:
>> >> >>>
>> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >> >>> folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64
>> >> >>>
>> >> >>> does work but when executing the .exe it does not find python27.dll
>> >> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is installed
>> >> >>> (Windows 8.1).
>> >> >>>
>> >> >>> It does work on Windows 7 32bit.
>> >> >>>
>> >> >>> Many thanks.
>> >> >>>
>> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>> >> >>> > I don't use CodeBlocks, but I would recommend that you first try
>> >> >>> > to
>> >> >>> > get
>> >> >>> > a
>> >> >>> > simple example building from the command line. Take example1.c
>> >> >>> > for
>> >> >>> > instance.
>> >> >>> > You should be able to build from the command line with something
>> >> >>> > along
>> >> >>> > the
>> >> >>> > lines of:
>> >> >>> >
>> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >> >>> > folder/Include"
>> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>> >> >>> >
>> >> >>> > Make sure you pass the correct paths in the above command. I
>> >> >>> > can't
>> >> >>> > recall if
>> >> >>> > you need to add .dll to the csound64 on Windows. And I'm not on a
>> >> >>> > Windows
>> >> >>> > machine right now. If the above doesn't work one of these may:
>> >> >>> >
>> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >> >>> > folder/Include"
>> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>> >> >>> >
>> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >> >>> > folder/Include"
>> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>> >> >>> >
>> >> >>> > Obviously you have to make sure you are in the directory that
>> >> >>> > contains
>> >> >>> > example1.c before calling that command. With regards to your
>> >> >>> > other
>> >> >>> > questions:
>> >> >>> > - You mostly don't need to include anything but csound.h
>> >> >>> > - See here fore details on whether you should use <>  or ". <>
>> >> >>> > will
>> >> >>> > work
>> >> >>> > fine so long as you added the include path when building the
>> >> >>> > application.
>> >> >>> > (as is shown in the build command above)
>> >> >>> > - Linking is done with -l but you need to tell the compiler where
>> >> >>> > the
>> >> >>> > library is located using -L (see build command above)
>> >> >>> > - Undefined references are a sure sign that the compiler can't
>> >> >>> > find
>> >> >>> > a
>> >> >>> > library, in this case csound64.dll.
>> >> >>> >
>> >> >>> > If it still doesn't work, reply with both the command that you
>> >> >>> > tried,
>> >> >>> > and
>> >> >>> > the output from the compiler and we'll see if we can figure it
>> >> >>> > out.
>> >> >>> >
>> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>> >> >>> > <cristiano.piatti@gmail.com> wrote:
>> >> >>> >>
>> >> >>> >> Hi,
>> >> >>> >> i'm trying to build examples from csoundAPI_examples-master
>> >> >>> >> using
>> >> >>> >> Codeblocks on Windows.
>> >> >>> >> I can't understand some things.
>> >> >>> >> The #include csound.h instruction works only with "" instead of
>> >> >>> >> <>
>> >> >>> >> I have to include also other headers (cfgvar.h, float-version.h,
>> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>> >> >>> >> I don' t know how to link csound64.dll
>> >> >>> >> I get "undefined reference to csound_functions" error message.
>> >> >>> >>
>> >> >>> >> Many thanks.
>> >> >>> >
>> >> >>> >
>> >> >>
>> >> >>
>
>


Date2016-04-03 15:07
Fromcristiano piatti
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
What compiler are you using to build?
Code Blocks (codeblocks-16.01mingw-setup.exe)
Is it the same for Win7 as Win8.1?
Yes
using the same Csound library on each OS?
Yes
which one is it?
Csound6.06 (source code downloaded from
https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
Thank you very much for your time and courtesy.


2016-04-03 14:59 GMT+02:00 Rory Walsh :
> What compiler are you using to build? Is it the same for Win7 as Win8.1? And
> can you remind me again if you are using the same Csound library on each OS?
> If so, which one is it? Apologies if you've already provided this info but I
> just don't have time today to go trawling through the archives ;)
>
> On 3 April 2016 at 13:50, cristiano piatti 
> wrote:
>>
>> Hi,
>> now i' have understood.
>> I finally added the .dll (Project > build options >  Linker setting >
>> Link libraries...instead of  adding it trough the path because it does
>> not not work) and it does work on Windows 7_32bit.
>> There is only a problem building the examples on Windows 8.1, i get
>> "control reaches end of non void function" error message.
>>
>> 2016-04-02 13:53 GMT+02:00 Rory Walsh :
>> > No. My point is that if you were able to build from the command line
>> > then
>> > you already have everything you need. I don't use an IDE on Windows. So
>> > I
>> > can't comment on CodeBlocks or anything else. But I'm pretty sure that
>> > all
>> > you need to do is add the paths to the Csuond include files, and then
>> > select
>> > the csound64.dll as the library to link against.
>> >
>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>> >
>> > On 2 April 2016 at 11:51, cristiano piatti 
>> > wrote:
>> >>
>> >> HI,
>> >> the error is "undefined reference to all the "csound_functions" in the
>> >> source.c (with Code Blocks under Windows).
>> >> Do i need a .lib also ?
>> >>
>> >>
>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh :
>> >> > You don't need to do that. If it's building from the command line
>> >> > then
>> >> > you
>> >> > are for to go. What's the error you are getting?
>> >> >
>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>> >> > 
>> >> > wrote:
>> >> >>
>> >> >> Hi,
>> >> >> about "Introduction to using the Csound Host API", have i to convert
>> >> >> csound64.dll to libcsound64.a also under windows ?
>> >> >> I added include and library paths but the IDE does not find the
>> >> >> library.
>> >> >> Could you please suggest me an IDE ?
>> >> >> Are there somewhere some API examples about real time input/output,
>> >> >> socket receive or OSC, using Csound code inside a project ?
>> >> >> Many Thanks again.
>> >> >>
>> >> >>
>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>> >> >> :
>> >> >> > py.dll removed.
>> >> >> > Now it works.
>> >> >> > Thanks a lot.
>> >> >> >
>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh :
>> >> >> >> maybe you can remove py.dll from the Csound folder if you don't
>> >> >> >> need
>> >> >> >> it? I
>> >> >> >> think that might be what is causing the python issue?
>> >> >> >>
>> >> >> >>
>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>> >> >> >> 
>> >> >> >> wrote:
>> >> >> >>>
>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64
>> >> >> >>>
>> >> >> >>> does work but when executing the .exe it does not find
>> >> >> >>> python27.dll
>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is
>> >> >> >>> installed
>> >> >> >>> (Windows 8.1).
>> >> >> >>>
>> >> >> >>> It does work on Windows 7 32bit.
>> >> >> >>>
>> >> >> >>> Many thanks.
>> >> >> >>>
>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh :
>> >> >> >>> > I don't use CodeBlocks, but I would recommend that you first
>> >> >> >>> > try
>> >> >> >>> > to
>> >> >> >>> > get
>> >> >> >>> > a
>> >> >> >>> > simple example building from the command line. Take example1.c
>> >> >> >>> > for
>> >> >> >>> > instance.
>> >> >> >>> > You should be able to build from the command line with
>> >> >> >>> > something
>> >> >> >>> > along
>> >> >> >>> > the
>> >> >> >>> > lines of:
>> >> >> >>> >
>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >> >> >>> > folder/Include"
>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>> >> >> >>> >
>> >> >> >>> > Make sure you pass the correct paths in the above command. I
>> >> >> >>> > can't
>> >> >> >>> > recall if
>> >> >> >>> > you need to add .dll to the csound64 on Windows. And I'm not
>> >> >> >>> > on a
>> >> >> >>> > Windows
>> >> >> >>> > machine right now. If the above doesn't work one of these may:
>> >> >> >>> >
>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >> >> >>> > folder/Include"
>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>> >> >> >>> >
>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>> >> >> >>> > folder/Include"
>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>> >> >> >>> >
>> >> >> >>> > Obviously you have to make sure you are in the directory that
>> >> >> >>> > contains
>> >> >> >>> > example1.c before calling that command. With regards to your
>> >> >> >>> > other
>> >> >> >>> > questions:
>> >> >> >>> > - You mostly don't need to include anything but csound.h
>> >> >> >>> > - See here fore details on whether you should use <>  or ". <>
>> >> >> >>> > will
>> >> >> >>> > work
>> >> >> >>> > fine so long as you added the include path when building the
>> >> >> >>> > application.
>> >> >> >>> > (as is shown in the build command above)
>> >> >> >>> > - Linking is done with -l but you need to tell the compiler
>> >> >> >>> > where
>> >> >> >>> > the
>> >> >> >>> > library is located using -L (see build command above)
>> >> >> >>> > - Undefined references are a sure sign that the compiler can't
>> >> >> >>> > find
>> >> >> >>> > a
>> >> >> >>> > library, in this case csound64.dll.
>> >> >> >>> >
>> >> >> >>> > If it still doesn't work, reply with both the command that you
>> >> >> >>> > tried,
>> >> >> >>> > and
>> >> >> >>> > the output from the compiler and we'll see if we can figure it
>> >> >> >>> > out.
>> >> >> >>> >
>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>> >> >> >>> >  wrote:
>> >> >> >>> >>
>> >> >> >>> >> Hi,
>> >> >> >>> >> i'm trying to build examples from csoundAPI_examples-master
>> >> >> >>> >> using
>> >> >> >>> >> Codeblocks on Windows.
>> >> >> >>> >> I can't understand some things.
>> >> >> >>> >> The #include csound.h instruction works only with "" instead
>> >> >> >>> >> of
>> >> >> >>> >> <>
>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>> >> >> >>> >> float-version.h,
>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>> >> >> >>> >> I don' t know how to link csound64.dll
>> >> >> >>> >> I get "undefined reference to csound_functions" error
>> >> >> >>> >> message.
>> >> >> >>> >>
>> >> >> >>> >> Many thanks.
>> >> >> >>> >
>> >> >> >>> >
>> >> >> >>
>> >> >> >>
>> >
>> >
>

Date2016-04-03 15:15
FromMichael Gogins
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
Are you building for 64 bit CPU architecture (also known as x64) or
for 32 bit CPU architecture (also known as x86)?

Csound, the application using Csound, and the compiler all have be the
same CPU architecture.

Regards,
Mike

-----------------------------------------------------
Michael Gogins
Irreducible Productions
http://michaelgogins.tumblr.com
Michael dot Gogins at gmail dot com


On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
 wrote:
> What compiler are you using to build?
> Code Blocks (codeblocks-16.01mingw-setup.exe)
> Is it the same for Win7 as Win8.1?
> Yes
> using the same Csound library on each OS?
> Yes
> which one is it?
> Csound6.06 (source code downloaded from
> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
> Thank you very much for your time and courtesy.
>
>
> 2016-04-03 14:59 GMT+02:00 Rory Walsh :
>> What compiler are you using to build? Is it the same for Win7 as Win8.1? And
>> can you remind me again if you are using the same Csound library on each OS?
>> If so, which one is it? Apologies if you've already provided this info but I
>> just don't have time today to go trawling through the archives ;)
>>
>> On 3 April 2016 at 13:50, cristiano piatti 
>> wrote:
>>>
>>> Hi,
>>> now i' have understood.
>>> I finally added the .dll (Project > build options >  Linker setting >
>>> Link libraries...instead of  adding it trough the path because it does
>>> not not work) and it does work on Windows 7_32bit.
>>> There is only a problem building the examples on Windows 8.1, i get
>>> "control reaches end of non void function" error message.
>>>
>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh :
>>> > No. My point is that if you were able to build from the command line
>>> > then
>>> > you already have everything you need. I don't use an IDE on Windows. So
>>> > I
>>> > can't comment on CodeBlocks or anything else. But I'm pretty sure that
>>> > all
>>> > you need to do is add the paths to the Csuond include files, and then
>>> > select
>>> > the csound64.dll as the library to link against.
>>> >
>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>>> >
>>> > On 2 April 2016 at 11:51, cristiano piatti 
>>> > wrote:
>>> >>
>>> >> HI,
>>> >> the error is "undefined reference to all the "csound_functions" in the
>>> >> source.c (with Code Blocks under Windows).
>>> >> Do i need a .lib also ?
>>> >>
>>> >>
>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh :
>>> >> > You don't need to do that. If it's building from the command line
>>> >> > then
>>> >> > you
>>> >> > are for to go. What's the error you are getting?
>>> >> >
>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>>> >> > 
>>> >> > wrote:
>>> >> >>
>>> >> >> Hi,
>>> >> >> about "Introduction to using the Csound Host API", have i to convert
>>> >> >> csound64.dll to libcsound64.a also under windows ?
>>> >> >> I added include and library paths but the IDE does not find the
>>> >> >> library.
>>> >> >> Could you please suggest me an IDE ?
>>> >> >> Are there somewhere some API examples about real time input/output,
>>> >> >> socket receive or OSC, using Csound code inside a project ?
>>> >> >> Many Thanks again.
>>> >> >>
>>> >> >>
>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>>> >> >> :
>>> >> >> > py.dll removed.
>>> >> >> > Now it works.
>>> >> >> > Thanks a lot.
>>> >> >> >
>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh :
>>> >> >> >> maybe you can remove py.dll from the Csound folder if you don't
>>> >> >> >> need
>>> >> >> >> it? I
>>> >> >> >> think that might be what is causing the python issue?
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>>> >> >> >> 
>>> >> >> >> wrote:
>>> >> >> >>>
>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64
>>> >> >> >>>
>>> >> >> >>> does work but when executing the .exe it does not find
>>> >> >> >>> python27.dll
>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is
>>> >> >> >>> installed
>>> >> >> >>> (Windows 8.1).
>>> >> >> >>>
>>> >> >> >>> It does work on Windows 7 32bit.
>>> >> >> >>>
>>> >> >> >>> Many thanks.
>>> >> >> >>>
>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh :
>>> >> >> >>> > I don't use CodeBlocks, but I would recommend that you first
>>> >> >> >>> > try
>>> >> >> >>> > to
>>> >> >> >>> > get
>>> >> >> >>> > a
>>> >> >> >>> > simple example building from the command line. Take example1.c
>>> >> >> >>> > for
>>> >> >> >>> > instance.
>>> >> >> >>> > You should be able to build from the command line with
>>> >> >> >>> > something
>>> >> >> >>> > along
>>> >> >> >>> > the
>>> >> >> >>> > lines of:
>>> >> >> >>> >
>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >> >> >>> > folder/Include"
>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>> >> >> >>> >
>>> >> >> >>> > Make sure you pass the correct paths in the above command. I
>>> >> >> >>> > can't
>>> >> >> >>> > recall if
>>> >> >> >>> > you need to add .dll to the csound64 on Windows. And I'm not
>>> >> >> >>> > on a
>>> >> >> >>> > Windows
>>> >> >> >>> > machine right now. If the above doesn't work one of these may:
>>> >> >> >>> >
>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >> >> >>> > folder/Include"
>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>> >> >> >>> >
>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >> >> >>> > folder/Include"
>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>> >> >> >>> >
>>> >> >> >>> > Obviously you have to make sure you are in the directory that
>>> >> >> >>> > contains
>>> >> >> >>> > example1.c before calling that command. With regards to your
>>> >> >> >>> > other
>>> >> >> >>> > questions:
>>> >> >> >>> > - You mostly don't need to include anything but csound.h
>>> >> >> >>> > - See here fore details on whether you should use <>  or ". <>
>>> >> >> >>> > will
>>> >> >> >>> > work
>>> >> >> >>> > fine so long as you added the include path when building the
>>> >> >> >>> > application.
>>> >> >> >>> > (as is shown in the build command above)
>>> >> >> >>> > - Linking is done with -l but you need to tell the compiler
>>> >> >> >>> > where
>>> >> >> >>> > the
>>> >> >> >>> > library is located using -L (see build command above)
>>> >> >> >>> > - Undefined references are a sure sign that the compiler can't
>>> >> >> >>> > find
>>> >> >> >>> > a
>>> >> >> >>> > library, in this case csound64.dll.
>>> >> >> >>> >
>>> >> >> >>> > If it still doesn't work, reply with both the command that you
>>> >> >> >>> > tried,
>>> >> >> >>> > and
>>> >> >> >>> > the output from the compiler and we'll see if we can figure it
>>> >> >> >>> > out.
>>> >> >> >>> >
>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>>> >> >> >>> >  wrote:
>>> >> >> >>> >>
>>> >> >> >>> >> Hi,
>>> >> >> >>> >> i'm trying to build examples from csoundAPI_examples-master
>>> >> >> >>> >> using
>>> >> >> >>> >> Codeblocks on Windows.
>>> >> >> >>> >> I can't understand some things.
>>> >> >> >>> >> The #include csound.h instruction works only with "" instead
>>> >> >> >>> >> of
>>> >> >> >>> >> <>
>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>>> >> >> >>> >> float-version.h,
>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>> >> >> >>> >> I don' t know how to link csound64.dll
>>> >> >> >>> >> I get "undefined reference to csound_functions" error
>>> >> >> >>> >> message.
>>> >> >> >>> >>
>>> >> >> >>> >> Many thanks.
>>> >> >> >>> >
>>> >> >> >>> >
>>> >> >> >>
>>> >> >> >>
>>> >
>>> >
>>

Date2016-04-03 15:19
Fromcristiano piatti
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
Ok...this is the problem...
64 bit CPU architecture on Windows 8.1
32 bit CPU architecture in Windows 7


2016-04-03 16:15 GMT+02:00 Michael Gogins :
> Are you building for 64 bit CPU architecture (also known as x64) or
> for 32 bit CPU architecture (also known as x86)?
>
> Csound, the application using Csound, and the compiler all have be the
> same CPU architecture.
>
> Regards,
> Mike
>
> -----------------------------------------------------
> Michael Gogins
> Irreducible Productions
> http://michaelgogins.tumblr.com
> Michael dot Gogins at gmail dot com
>
>
> On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
>  wrote:
>> What compiler are you using to build?
>> Code Blocks (codeblocks-16.01mingw-setup.exe)
>> Is it the same for Win7 as Win8.1?
>> Yes
>> using the same Csound library on each OS?
>> Yes
>> which one is it?
>> Csound6.06 (source code downloaded from
>> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>> Thank you very much for your time and courtesy.
>>
>>
>> 2016-04-03 14:59 GMT+02:00 Rory Walsh :
>>> What compiler are you using to build? Is it the same for Win7 as Win8.1? And
>>> can you remind me again if you are using the same Csound library on each OS?
>>> If so, which one is it? Apologies if you've already provided this info but I
>>> just don't have time today to go trawling through the archives ;)
>>>
>>> On 3 April 2016 at 13:50, cristiano piatti 
>>> wrote:
>>>>
>>>> Hi,
>>>> now i' have understood.
>>>> I finally added the .dll (Project > build options >  Linker setting >
>>>> Link libraries...instead of  adding it trough the path because it does
>>>> not not work) and it does work on Windows 7_32bit.
>>>> There is only a problem building the examples on Windows 8.1, i get
>>>> "control reaches end of non void function" error message.
>>>>
>>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh :
>>>> > No. My point is that if you were able to build from the command line
>>>> > then
>>>> > you already have everything you need. I don't use an IDE on Windows. So
>>>> > I
>>>> > can't comment on CodeBlocks or anything else. But I'm pretty sure that
>>>> > all
>>>> > you need to do is add the paths to the Csuond include files, and then
>>>> > select
>>>> > the csound64.dll as the library to link against.
>>>> >
>>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>>>> >
>>>> > On 2 April 2016 at 11:51, cristiano piatti 
>>>> > wrote:
>>>> >>
>>>> >> HI,
>>>> >> the error is "undefined reference to all the "csound_functions" in the
>>>> >> source.c (with Code Blocks under Windows).
>>>> >> Do i need a .lib also ?
>>>> >>
>>>> >>
>>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh :
>>>> >> > You don't need to do that. If it's building from the command line
>>>> >> > then
>>>> >> > you
>>>> >> > are for to go. What's the error you are getting?
>>>> >> >
>>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>>>> >> > 
>>>> >> > wrote:
>>>> >> >>
>>>> >> >> Hi,
>>>> >> >> about "Introduction to using the Csound Host API", have i to convert
>>>> >> >> csound64.dll to libcsound64.a also under windows ?
>>>> >> >> I added include and library paths but the IDE does not find the
>>>> >> >> library.
>>>> >> >> Could you please suggest me an IDE ?
>>>> >> >> Are there somewhere some API examples about real time input/output,
>>>> >> >> socket receive or OSC, using Csound code inside a project ?
>>>> >> >> Many Thanks again.
>>>> >> >>
>>>> >> >>
>>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>>>> >> >> :
>>>> >> >> > py.dll removed.
>>>> >> >> > Now it works.
>>>> >> >> > Thanks a lot.
>>>> >> >> >
>>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh :
>>>> >> >> >> maybe you can remove py.dll from the Csound folder if you don't
>>>> >> >> >> need
>>>> >> >> >> it? I
>>>> >> >> >> think that might be what is causing the python issue?
>>>> >> >> >>
>>>> >> >> >>
>>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>>>> >> >> >> 
>>>> >> >> >> wrote:
>>>> >> >> >>>
>>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64
>>>> >> >> >>>
>>>> >> >> >>> does work but when executing the .exe it does not find
>>>> >> >> >>> python27.dll
>>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is
>>>> >> >> >>> installed
>>>> >> >> >>> (Windows 8.1).
>>>> >> >> >>>
>>>> >> >> >>> It does work on Windows 7 32bit.
>>>> >> >> >>>
>>>> >> >> >>> Many thanks.
>>>> >> >> >>>
>>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh :
>>>> >> >> >>> > I don't use CodeBlocks, but I would recommend that you first
>>>> >> >> >>> > try
>>>> >> >> >>> > to
>>>> >> >> >>> > get
>>>> >> >> >>> > a
>>>> >> >> >>> > simple example building from the command line. Take example1.c
>>>> >> >> >>> > for
>>>> >> >> >>> > instance.
>>>> >> >> >>> > You should be able to build from the command line with
>>>> >> >> >>> > something
>>>> >> >> >>> > along
>>>> >> >> >>> > the
>>>> >> >> >>> > lines of:
>>>> >> >> >>> >
>>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >> >> >>> > folder/Include"
>>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>>> >> >> >>> >
>>>> >> >> >>> > Make sure you pass the correct paths in the above command. I
>>>> >> >> >>> > can't
>>>> >> >> >>> > recall if
>>>> >> >> >>> > you need to add .dll to the csound64 on Windows. And I'm not
>>>> >> >> >>> > on a
>>>> >> >> >>> > Windows
>>>> >> >> >>> > machine right now. If the above doesn't work one of these may:
>>>> >> >> >>> >
>>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >> >> >>> > folder/Include"
>>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>>> >> >> >>> >
>>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >> >> >>> > folder/Include"
>>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>>> >> >> >>> >
>>>> >> >> >>> > Obviously you have to make sure you are in the directory that
>>>> >> >> >>> > contains
>>>> >> >> >>> > example1.c before calling that command. With regards to your
>>>> >> >> >>> > other
>>>> >> >> >>> > questions:
>>>> >> >> >>> > - You mostly don't need to include anything but csound.h
>>>> >> >> >>> > - See here fore details on whether you should use <>  or ". <>
>>>> >> >> >>> > will
>>>> >> >> >>> > work
>>>> >> >> >>> > fine so long as you added the include path when building the
>>>> >> >> >>> > application.
>>>> >> >> >>> > (as is shown in the build command above)
>>>> >> >> >>> > - Linking is done with -l but you need to tell the compiler
>>>> >> >> >>> > where
>>>> >> >> >>> > the
>>>> >> >> >>> > library is located using -L (see build command above)
>>>> >> >> >>> > - Undefined references are a sure sign that the compiler can't
>>>> >> >> >>> > find
>>>> >> >> >>> > a
>>>> >> >> >>> > library, in this case csound64.dll.
>>>> >> >> >>> >
>>>> >> >> >>> > If it still doesn't work, reply with both the command that you
>>>> >> >> >>> > tried,
>>>> >> >> >>> > and
>>>> >> >> >>> > the output from the compiler and we'll see if we can figure it
>>>> >> >> >>> > out.
>>>> >> >> >>> >
>>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>>>> >> >> >>> >  wrote:
>>>> >> >> >>> >>
>>>> >> >> >>> >> Hi,
>>>> >> >> >>> >> i'm trying to build examples from csoundAPI_examples-master
>>>> >> >> >>> >> using
>>>> >> >> >>> >> Codeblocks on Windows.
>>>> >> >> >>> >> I can't understand some things.
>>>> >> >> >>> >> The #include csound.h instruction works only with "" instead
>>>> >> >> >>> >> of
>>>> >> >> >>> >> <>
>>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>>>> >> >> >>> >> float-version.h,
>>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>>> >> >> >>> >> I don' t know how to link csound64.dll
>>>> >> >> >>> >> I get "undefined reference to csound_functions" error
>>>> >> >> >>> >> message.
>>>> >> >> >>> >>
>>>> >> >> >>> >> Many thanks.
>>>> >> >> >>> >
>>>> >> >> >>> >
>>>> >> >> >>
>>>> >> >> >>
>>>> >
>>>> >
>>>

Date2016-04-03 15:21
Fromcristiano piatti
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
many thanks.

2016-04-03 16:19 GMT+02:00 cristiano piatti :
> Ok...this is the problem...
> 64 bit CPU architecture on Windows 8.1
> 32 bit CPU architecture in Windows 7
>
>
> 2016-04-03 16:15 GMT+02:00 Michael Gogins :
>> Are you building for 64 bit CPU architecture (also known as x64) or
>> for 32 bit CPU architecture (also known as x86)?
>>
>> Csound, the application using Csound, and the compiler all have be the
>> same CPU architecture.
>>
>> Regards,
>> Mike
>>
>> -----------------------------------------------------
>> Michael Gogins
>> Irreducible Productions
>> http://michaelgogins.tumblr.com
>> Michael dot Gogins at gmail dot com
>>
>>
>> On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
>>  wrote:
>>> What compiler are you using to build?
>>> Code Blocks (codeblocks-16.01mingw-setup.exe)
>>> Is it the same for Win7 as Win8.1?
>>> Yes
>>> using the same Csound library on each OS?
>>> Yes
>>> which one is it?
>>> Csound6.06 (source code downloaded from
>>> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>>> Thank you very much for your time and courtesy.
>>>
>>>
>>> 2016-04-03 14:59 GMT+02:00 Rory Walsh :
>>>> What compiler are you using to build? Is it the same for Win7 as Win8.1? And
>>>> can you remind me again if you are using the same Csound library on each OS?
>>>> If so, which one is it? Apologies if you've already provided this info but I
>>>> just don't have time today to go trawling through the archives ;)
>>>>
>>>> On 3 April 2016 at 13:50, cristiano piatti 
>>>> wrote:
>>>>>
>>>>> Hi,
>>>>> now i' have understood.
>>>>> I finally added the .dll (Project > build options >  Linker setting >
>>>>> Link libraries...instead of  adding it trough the path because it does
>>>>> not not work) and it does work on Windows 7_32bit.
>>>>> There is only a problem building the examples on Windows 8.1, i get
>>>>> "control reaches end of non void function" error message.
>>>>>
>>>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh :
>>>>> > No. My point is that if you were able to build from the command line
>>>>> > then
>>>>> > you already have everything you need. I don't use an IDE on Windows. So
>>>>> > I
>>>>> > can't comment on CodeBlocks or anything else. But I'm pretty sure that
>>>>> > all
>>>>> > you need to do is add the paths to the Csuond include files, and then
>>>>> > select
>>>>> > the csound64.dll as the library to link against.
>>>>> >
>>>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>>>>> >
>>>>> > On 2 April 2016 at 11:51, cristiano piatti 
>>>>> > wrote:
>>>>> >>
>>>>> >> HI,
>>>>> >> the error is "undefined reference to all the "csound_functions" in the
>>>>> >> source.c (with Code Blocks under Windows).
>>>>> >> Do i need a .lib also ?
>>>>> >>
>>>>> >>
>>>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh :
>>>>> >> > You don't need to do that. If it's building from the command line
>>>>> >> > then
>>>>> >> > you
>>>>> >> > are for to go. What's the error you are getting?
>>>>> >> >
>>>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>>>>> >> > 
>>>>> >> > wrote:
>>>>> >> >>
>>>>> >> >> Hi,
>>>>> >> >> about "Introduction to using the Csound Host API", have i to convert
>>>>> >> >> csound64.dll to libcsound64.a also under windows ?
>>>>> >> >> I added include and library paths but the IDE does not find the
>>>>> >> >> library.
>>>>> >> >> Could you please suggest me an IDE ?
>>>>> >> >> Are there somewhere some API examples about real time input/output,
>>>>> >> >> socket receive or OSC, using Csound code inside a project ?
>>>>> >> >> Many Thanks again.
>>>>> >> >>
>>>>> >> >>
>>>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>>>>> >> >> :
>>>>> >> >> > py.dll removed.
>>>>> >> >> > Now it works.
>>>>> >> >> > Thanks a lot.
>>>>> >> >> >
>>>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh :
>>>>> >> >> >> maybe you can remove py.dll from the Csound folder if you don't
>>>>> >> >> >> need
>>>>> >> >> >> it? I
>>>>> >> >> >> think that might be what is causing the python issue?
>>>>> >> >> >>
>>>>> >> >> >>
>>>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>>>>> >> >> >> 
>>>>> >> >> >> wrote:
>>>>> >> >> >>>
>>>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64
>>>>> >> >> >>>
>>>>> >> >> >>> does work but when executing the .exe it does not find
>>>>> >> >> >>> python27.dll
>>>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is
>>>>> >> >> >>> installed
>>>>> >> >> >>> (Windows 8.1).
>>>>> >> >> >>>
>>>>> >> >> >>> It does work on Windows 7 32bit.
>>>>> >> >> >>>
>>>>> >> >> >>> Many thanks.
>>>>> >> >> >>>
>>>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh :
>>>>> >> >> >>> > I don't use CodeBlocks, but I would recommend that you first
>>>>> >> >> >>> > try
>>>>> >> >> >>> > to
>>>>> >> >> >>> > get
>>>>> >> >> >>> > a
>>>>> >> >> >>> > simple example building from the command line. Take example1.c
>>>>> >> >> >>> > for
>>>>> >> >> >>> > instance.
>>>>> >> >> >>> > You should be able to build from the command line with
>>>>> >> >> >>> > something
>>>>> >> >> >>> > along
>>>>> >> >> >>> > the
>>>>> >> >> >>> > lines of:
>>>>> >> >> >>> >
>>>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>>> >> >> >>> > folder/Include"
>>>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>>>> >> >> >>> >
>>>>> >> >> >>> > Make sure you pass the correct paths in the above command. I
>>>>> >> >> >>> > can't
>>>>> >> >> >>> > recall if
>>>>> >> >> >>> > you need to add .dll to the csound64 on Windows. And I'm not
>>>>> >> >> >>> > on a
>>>>> >> >> >>> > Windows
>>>>> >> >> >>> > machine right now. If the above doesn't work one of these may:
>>>>> >> >> >>> >
>>>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>>> >> >> >>> > folder/Include"
>>>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>>>> >> >> >>> >
>>>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>>> >> >> >>> > folder/Include"
>>>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>>>> >> >> >>> >
>>>>> >> >> >>> > Obviously you have to make sure you are in the directory that
>>>>> >> >> >>> > contains
>>>>> >> >> >>> > example1.c before calling that command. With regards to your
>>>>> >> >> >>> > other
>>>>> >> >> >>> > questions:
>>>>> >> >> >>> > - You mostly don't need to include anything but csound.h
>>>>> >> >> >>> > - See here fore details on whether you should use <>  or ". <>
>>>>> >> >> >>> > will
>>>>> >> >> >>> > work
>>>>> >> >> >>> > fine so long as you added the include path when building the
>>>>> >> >> >>> > application.
>>>>> >> >> >>> > (as is shown in the build command above)
>>>>> >> >> >>> > - Linking is done with -l but you need to tell the compiler
>>>>> >> >> >>> > where
>>>>> >> >> >>> > the
>>>>> >> >> >>> > library is located using -L (see build command above)
>>>>> >> >> >>> > - Undefined references are a sure sign that the compiler can't
>>>>> >> >> >>> > find
>>>>> >> >> >>> > a
>>>>> >> >> >>> > library, in this case csound64.dll.
>>>>> >> >> >>> >
>>>>> >> >> >>> > If it still doesn't work, reply with both the command that you
>>>>> >> >> >>> > tried,
>>>>> >> >> >>> > and
>>>>> >> >> >>> > the output from the compiler and we'll see if we can figure it
>>>>> >> >> >>> > out.
>>>>> >> >> >>> >
>>>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>>>>> >> >> >>> >  wrote:
>>>>> >> >> >>> >>
>>>>> >> >> >>> >> Hi,
>>>>> >> >> >>> >> i'm trying to build examples from csoundAPI_examples-master
>>>>> >> >> >>> >> using
>>>>> >> >> >>> >> Codeblocks on Windows.
>>>>> >> >> >>> >> I can't understand some things.
>>>>> >> >> >>> >> The #include csound.h instruction works only with "" instead
>>>>> >> >> >>> >> of
>>>>> >> >> >>> >> <>
>>>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>>>>> >> >> >>> >> float-version.h,
>>>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>>>> >> >> >>> >> I don' t know how to link csound64.dll
>>>>> >> >> >>> >> I get "undefined reference to csound_functions" error
>>>>> >> >> >>> >> message.
>>>>> >> >> >>> >>
>>>>> >> >> >>> >> Many thanks.
>>>>> >> >> >>> >
>>>>> >> >> >>> >
>>>>> >> >> >>
>>>>> >> >> >>
>>>>> >
>>>>> >
>>>>

Date2016-04-03 15:21
FromRory Walsh
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
No it's not. You can still work with 32bit libraries and compilers on a 64bit version of Windows.

On 3 April 2016 at 15:19, cristiano piatti <cristiano.piatti@gmail.com> wrote:
Ok...this is the problem...
64 bit CPU architecture on Windows 8.1
32 bit CPU architecture in Windows 7


2016-04-03 16:15 GMT+02:00 Michael Gogins <michael.gogins@gmail.com>:
> Are you building for 64 bit CPU architecture (also known as x64) or
> for 32 bit CPU architecture (also known as x86)?
>
> Csound, the application using Csound, and the compiler all have be the
> same CPU architecture.
>
> Regards,
> Mike
>
> -----------------------------------------------------
> Michael Gogins
> Irreducible Productions
> http://michaelgogins.tumblr.com
> Michael dot Gogins at gmail dot com
>
>
> On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
> <cristiano.piatti@gmail.com> wrote:
>> What compiler are you using to build?
>> Code Blocks (codeblocks-16.01mingw-setup.exe)
>> Is it the same for Win7 as Win8.1?
>> Yes
>> using the same Csound library on each OS?
>> Yes
>> which one is it?
>> Csound6.06 (source code downloaded from
>> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>> Thank you very much for your time and courtesy.
>>
>>
>> 2016-04-03 14:59 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> What compiler are you using to build? Is it the same for Win7 as Win8.1? And
>>> can you remind me again if you are using the same Csound library on each OS?
>>> If so, which one is it? Apologies if you've already provided this info but I
>>> just don't have time today to go trawling through the archives ;)
>>>
>>> On 3 April 2016 at 13:50, cristiano piatti <cristiano.piatti@gmail.com>
>>> wrote:
>>>>
>>>> Hi,
>>>> now i' have understood.
>>>> I finally added the .dll (Project > build options >  Linker setting >
>>>> Link libraries...instead of  adding it trough the path because it does
>>>> not not work) and it does work on Windows 7_32bit.
>>>> There is only a problem building the examples on Windows 8.1, i get
>>>> "control reaches end of non void function" error message.
>>>>
>>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>>> > No. My point is that if you were able to build from the command line
>>>> > then
>>>> > you already have everything you need. I don't use an IDE on Windows. So
>>>> > I
>>>> > can't comment on CodeBlocks or anything else. But I'm pretty sure that
>>>> > all
>>>> > you need to do is add the paths to the Csuond include files, and then
>>>> > select
>>>> > the csound64.dll as the library to link against.
>>>> >
>>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>>>> >
>>>> > On 2 April 2016 at 11:51, cristiano piatti <cristiano.piatti@gmail.com>
>>>> > wrote:
>>>> >>
>>>> >> HI,
>>>> >> the error is "undefined reference to all the "csound_functions" in the
>>>> >> source.c (with Code Blocks under Windows).
>>>> >> Do i need a .lib also ?
>>>> >>
>>>> >>
>>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>>> >> > You don't need to do that. If it's building from the command line
>>>> >> > then
>>>> >> > you
>>>> >> > are for to go. What's the error you are getting?
>>>> >> >
>>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>>>> >> > <cristiano.piatti@gmail.com>
>>>> >> > wrote:
>>>> >> >>
>>>> >> >> Hi,
>>>> >> >> about "Introduction to using the Csound Host API", have i to convert
>>>> >> >> csound64.dll to libcsound64.a also under windows ?
>>>> >> >> I added include and library paths but the IDE does not find the
>>>> >> >> library.
>>>> >> >> Could you please suggest me an IDE ?
>>>> >> >> Are there somewhere some API examples about real time input/output,
>>>> >> >> socket receive or OSC, using Csound code inside a project ?
>>>> >> >> Many Thanks again.
>>>> >> >>
>>>> >> >>
>>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>>>> >> >> <cristiano.piatti@gmail.com>:
>>>> >> >> > py.dll removed.
>>>> >> >> > Now it works.
>>>> >> >> > Thanks a lot.
>>>> >> >> >
>>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>>> >> >> >> maybe you can remove py.dll from the Csound folder if you don't
>>>> >> >> >> need
>>>> >> >> >> it? I
>>>> >> >> >> think that might be what is causing the python issue?
>>>> >> >> >>
>>>> >> >> >>
>>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>>>> >> >> >> <cristiano.piatti@gmail.com>
>>>> >> >> >> wrote:
>>>> >> >> >>>
>>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64
>>>> >> >> >>>
>>>> >> >> >>> does work but when executing the .exe it does not find
>>>> >> >> >>> python27.dll
>>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is
>>>> >> >> >>> installed
>>>> >> >> >>> (Windows 8.1).
>>>> >> >> >>>
>>>> >> >> >>> It does work on Windows 7 32bit.
>>>> >> >> >>>
>>>> >> >> >>> Many thanks.
>>>> >> >> >>>
>>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>>> >> >> >>> > I don't use CodeBlocks, but I would recommend that you first
>>>> >> >> >>> > try
>>>> >> >> >>> > to
>>>> >> >> >>> > get
>>>> >> >> >>> > a
>>>> >> >> >>> > simple example building from the command line. Take example1.c
>>>> >> >> >>> > for
>>>> >> >> >>> > instance.
>>>> >> >> >>> > You should be able to build from the command line with
>>>> >> >> >>> > something
>>>> >> >> >>> > along
>>>> >> >> >>> > the
>>>> >> >> >>> > lines of:
>>>> >> >> >>> >
>>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >> >> >>> > folder/Include"
>>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>>> >> >> >>> >
>>>> >> >> >>> > Make sure you pass the correct paths in the above command. I
>>>> >> >> >>> > can't
>>>> >> >> >>> > recall if
>>>> >> >> >>> > you need to add .dll to the csound64 on Windows. And I'm not
>>>> >> >> >>> > on a
>>>> >> >> >>> > Windows
>>>> >> >> >>> > machine right now. If the above doesn't work one of these may:
>>>> >> >> >>> >
>>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >> >> >>> > folder/Include"
>>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>>> >> >> >>> >
>>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >> >> >>> > folder/Include"
>>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>>> >> >> >>> >
>>>> >> >> >>> > Obviously you have to make sure you are in the directory that
>>>> >> >> >>> > contains
>>>> >> >> >>> > example1.c before calling that command. With regards to your
>>>> >> >> >>> > other
>>>> >> >> >>> > questions:
>>>> >> >> >>> > - You mostly don't need to include anything but csound.h
>>>> >> >> >>> > - See here fore details on whether you should use <>  or ". <>
>>>> >> >> >>> > will
>>>> >> >> >>> > work
>>>> >> >> >>> > fine so long as you added the include path when building the
>>>> >> >> >>> > application.
>>>> >> >> >>> > (as is shown in the build command above)
>>>> >> >> >>> > - Linking is done with -l but you need to tell the compiler
>>>> >> >> >>> > where
>>>> >> >> >>> > the
>>>> >> >> >>> > library is located using -L (see build command above)
>>>> >> >> >>> > - Undefined references are a sure sign that the compiler can't
>>>> >> >> >>> > find
>>>> >> >> >>> > a
>>>> >> >> >>> > library, in this case csound64.dll.
>>>> >> >> >>> >
>>>> >> >> >>> > If it still doesn't work, reply with both the command that you
>>>> >> >> >>> > tried,
>>>> >> >> >>> > and
>>>> >> >> >>> > the output from the compiler and we'll see if we can figure it
>>>> >> >> >>> > out.
>>>> >> >> >>> >
>>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>>>> >> >> >>> > <cristiano.piatti@gmail.com> wrote:
>>>> >> >> >>> >>
>>>> >> >> >>> >> Hi,
>>>> >> >> >>> >> i'm trying to build examples from csoundAPI_examples-master
>>>> >> >> >>> >> using
>>>> >> >> >>> >> Codeblocks on Windows.
>>>> >> >> >>> >> I can't understand some things.
>>>> >> >> >>> >> The #include csound.h instruction works only with "" instead
>>>> >> >> >>> >> of
>>>> >> >> >>> >> <>
>>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>>>> >> >> >>> >> float-version.h,
>>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>>> >> >> >>> >> I don' t know how to link csound64.dll
>>>> >> >> >>> >> I get "undefined reference to csound_functions" error
>>>> >> >> >>> >> message.
>>>> >> >> >>> >>
>>>> >> >> >>> >> Many thanks.
>>>> >> >> >>> >
>>>> >> >> >>> >
>>>> >> >> >>
>>>> >> >> >>
>>>> >
>>>> >
>>>
>>>


Date2016-04-03 15:23
FromRory Walsh
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
I'm not really sure what the problem is. Your build tools seem fine. You're using 32bit compilers and Csound binaries, which should work fine on 64bit versions of Windows. From the command line it works fine? Are you sure the gcc called from the command line is the same one that is called from CodeBlocks? Do you install mingw32 on its own on top of the one that ships with CodeBlocks? 

On 3 April 2016 at 15:21, Rory Walsh <rorywalsh@ear.ie> wrote:
No it's not. You can still work with 32bit libraries and compilers on a 64bit version of Windows.

On 3 April 2016 at 15:19, cristiano piatti <cristiano.piatti@gmail.com> wrote:
Ok...this is the problem...
64 bit CPU architecture on Windows 8.1
32 bit CPU architecture in Windows 7


2016-04-03 16:15 GMT+02:00 Michael Gogins <michael.gogins@gmail.com>:
> Are you building for 64 bit CPU architecture (also known as x64) or
> for 32 bit CPU architecture (also known as x86)?
>
> Csound, the application using Csound, and the compiler all have be the
> same CPU architecture.
>
> Regards,
> Mike
>
> -----------------------------------------------------
> Michael Gogins
> Irreducible Productions
> http://michaelgogins.tumblr.com
> Michael dot Gogins at gmail dot com
>
>
> On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
> <cristiano.piatti@gmail.com> wrote:
>> What compiler are you using to build?
>> Code Blocks (codeblocks-16.01mingw-setup.exe)
>> Is it the same for Win7 as Win8.1?
>> Yes
>> using the same Csound library on each OS?
>> Yes
>> which one is it?
>> Csound6.06 (source code downloaded from
>> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>> Thank you very much for your time and courtesy.
>>
>>
>> 2016-04-03 14:59 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> What compiler are you using to build? Is it the same for Win7 as Win8.1? And
>>> can you remind me again if you are using the same Csound library on each OS?
>>> If so, which one is it? Apologies if you've already provided this info but I
>>> just don't have time today to go trawling through the archives ;)
>>>
>>> On 3 April 2016 at 13:50, cristiano piatti <cristiano.piatti@gmail.com>
>>> wrote:
>>>>
>>>> Hi,
>>>> now i' have understood.
>>>> I finally added the .dll (Project > build options >  Linker setting >
>>>> Link libraries...instead of  adding it trough the path because it does
>>>> not not work) and it does work on Windows 7_32bit.
>>>> There is only a problem building the examples on Windows 8.1, i get
>>>> "control reaches end of non void function" error message.
>>>>
>>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>>> > No. My point is that if you were able to build from the command line
>>>> > then
>>>> > you already have everything you need. I don't use an IDE on Windows. So
>>>> > I
>>>> > can't comment on CodeBlocks or anything else. But I'm pretty sure that
>>>> > all
>>>> > you need to do is add the paths to the Csuond include files, and then
>>>> > select
>>>> > the csound64.dll as the library to link against.
>>>> >
>>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>>>> >
>>>> > On 2 April 2016 at 11:51, cristiano piatti <cristiano.piatti@gmail.com>
>>>> > wrote:
>>>> >>
>>>> >> HI,
>>>> >> the error is "undefined reference to all the "csound_functions" in the
>>>> >> source.c (with Code Blocks under Windows).
>>>> >> Do i need a .lib also ?
>>>> >>
>>>> >>
>>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>>> >> > You don't need to do that. If it's building from the command line
>>>> >> > then
>>>> >> > you
>>>> >> > are for to go. What's the error you are getting?
>>>> >> >
>>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>>>> >> > <cristiano.piatti@gmail.com>
>>>> >> > wrote:
>>>> >> >>
>>>> >> >> Hi,
>>>> >> >> about "Introduction to using the Csound Host API", have i to convert
>>>> >> >> csound64.dll to libcsound64.a also under windows ?
>>>> >> >> I added include and library paths but the IDE does not find the
>>>> >> >> library.
>>>> >> >> Could you please suggest me an IDE ?
>>>> >> >> Are there somewhere some API examples about real time input/output,
>>>> >> >> socket receive or OSC, using Csound code inside a project ?
>>>> >> >> Many Thanks again.
>>>> >> >>
>>>> >> >>
>>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>>>> >> >> <cristiano.piatti@gmail.com>:
>>>> >> >> > py.dll removed.
>>>> >> >> > Now it works.
>>>> >> >> > Thanks a lot.
>>>> >> >> >
>>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>>> >> >> >> maybe you can remove py.dll from the Csound folder if you don't
>>>> >> >> >> need
>>>> >> >> >> it? I
>>>> >> >> >> think that might be what is causing the python issue?
>>>> >> >> >>
>>>> >> >> >>
>>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>>>> >> >> >> <cristiano.piatti@gmail.com>
>>>> >> >> >> wrote:
>>>> >> >> >>>
>>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin" -lcsound64
>>>> >> >> >>>
>>>> >> >> >>> does work but when executing the .exe it does not find
>>>> >> >> >>> python27.dll
>>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is
>>>> >> >> >>> installed
>>>> >> >> >>> (Windows 8.1).
>>>> >> >> >>>
>>>> >> >> >>> It does work on Windows 7 32bit.
>>>> >> >> >>>
>>>> >> >> >>> Many thanks.
>>>> >> >> >>>
>>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>>> >> >> >>> > I don't use CodeBlocks, but I would recommend that you first
>>>> >> >> >>> > try
>>>> >> >> >>> > to
>>>> >> >> >>> > get
>>>> >> >> >>> > a
>>>> >> >> >>> > simple example building from the command line. Take example1.c
>>>> >> >> >>> > for
>>>> >> >> >>> > instance.
>>>> >> >> >>> > You should be able to build from the command line with
>>>> >> >> >>> > something
>>>> >> >> >>> > along
>>>> >> >> >>> > the
>>>> >> >> >>> > lines of:
>>>> >> >> >>> >
>>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >> >> >>> > folder/Include"
>>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>>> >> >> >>> >
>>>> >> >> >>> > Make sure you pass the correct paths in the above command. I
>>>> >> >> >>> > can't
>>>> >> >> >>> > recall if
>>>> >> >> >>> > you need to add .dll to the csound64 on Windows. And I'm not
>>>> >> >> >>> > on a
>>>> >> >> >>> > Windows
>>>> >> >> >>> > machine right now. If the above doesn't work one of these may:
>>>> >> >> >>> >
>>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >> >> >>> > folder/Include"
>>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>>> >> >> >>> >
>>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >> >> >>> > folder/Include"
>>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>>> >> >> >>> >
>>>> >> >> >>> > Obviously you have to make sure you are in the directory that
>>>> >> >> >>> > contains
>>>> >> >> >>> > example1.c before calling that command. With regards to your
>>>> >> >> >>> > other
>>>> >> >> >>> > questions:
>>>> >> >> >>> > - You mostly don't need to include anything but csound.h
>>>> >> >> >>> > - See here fore details on whether you should use <>  or ". <>
>>>> >> >> >>> > will
>>>> >> >> >>> > work
>>>> >> >> >>> > fine so long as you added the include path when building the
>>>> >> >> >>> > application.
>>>> >> >> >>> > (as is shown in the build command above)
>>>> >> >> >>> > - Linking is done with -l but you need to tell the compiler
>>>> >> >> >>> > where
>>>> >> >> >>> > the
>>>> >> >> >>> > library is located using -L (see build command above)
>>>> >> >> >>> > - Undefined references are a sure sign that the compiler can't
>>>> >> >> >>> > find
>>>> >> >> >>> > a
>>>> >> >> >>> > library, in this case csound64.dll.
>>>> >> >> >>> >
>>>> >> >> >>> > If it still doesn't work, reply with both the command that you
>>>> >> >> >>> > tried,
>>>> >> >> >>> > and
>>>> >> >> >>> > the output from the compiler and we'll see if we can figure it
>>>> >> >> >>> > out.
>>>> >> >> >>> >
>>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>>>> >> >> >>> > <cristiano.piatti@gmail.com> wrote:
>>>> >> >> >>> >>
>>>> >> >> >>> >> Hi,
>>>> >> >> >>> >> i'm trying to build examples from csoundAPI_examples-master
>>>> >> >> >>> >> using
>>>> >> >> >>> >> Codeblocks on Windows.
>>>> >> >> >>> >> I can't understand some things.
>>>> >> >> >>> >> The #include csound.h instruction works only with "" instead
>>>> >> >> >>> >> of
>>>> >> >> >>> >> <>
>>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>>>> >> >> >>> >> float-version.h,
>>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>>> >> >> >>> >> I don' t know how to link csound64.dll
>>>> >> >> >>> >> I get "undefined reference to csound_functions" error
>>>> >> >> >>> >> message.
>>>> >> >> >>> >>
>>>> >> >> >>> >> Many thanks.
>>>> >> >> >>> >
>>>> >> >> >>> >
>>>> >> >> >>
>>>> >> >> >>
>>>> >
>>>> >
>>>
>>>



Date2016-04-03 15:26
Fromcristiano piatti
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
>From the command line it works fine?
Yes
Are you sure the gcc called from the command line is the same one that
is called from CodeBlocks?
Yes
Do you install mingw32 on its own on top of the one that ships with CodeBlocks?
No but there's a MSYS2/MinGW64 installed before


2016-04-03 16:23 GMT+02:00 Rory Walsh :
> I'm not really sure what the problem is. Your build tools seem fine. You're
> using 32bit compilers and Csound binaries, which should work fine on 64bit
> versions of Windows. From the command line it works fine? Are you sure the
> gcc called from the command line is the same one that is called from
> CodeBlocks? Do you install mingw32 on its own on top of the one that ships
> with CodeBlocks?
>
> On 3 April 2016 at 15:21, Rory Walsh  wrote:
>>
>> No it's not. You can still work with 32bit libraries and compilers on a
>> 64bit version of Windows.
>>
>> On 3 April 2016 at 15:19, cristiano piatti 
>> wrote:
>>>
>>> Ok...this is the problem...
>>> 64 bit CPU architecture on Windows 8.1
>>> 32 bit CPU architecture in Windows 7
>>>
>>>
>>> 2016-04-03 16:15 GMT+02:00 Michael Gogins :
>>> > Are you building for 64 bit CPU architecture (also known as x64) or
>>> > for 32 bit CPU architecture (also known as x86)?
>>> >
>>> > Csound, the application using Csound, and the compiler all have be the
>>> > same CPU architecture.
>>> >
>>> > Regards,
>>> > Mike
>>> >
>>> > -----------------------------------------------------
>>> > Michael Gogins
>>> > Irreducible Productions
>>> > http://michaelgogins.tumblr.com
>>> > Michael dot Gogins at gmail dot com
>>> >
>>> >
>>> > On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
>>> >  wrote:
>>> >> What compiler are you using to build?
>>> >> Code Blocks (codeblocks-16.01mingw-setup.exe)
>>> >> Is it the same for Win7 as Win8.1?
>>> >> Yes
>>> >> using the same Csound library on each OS?
>>> >> Yes
>>> >> which one is it?
>>> >> Csound6.06 (source code downloaded from
>>> >>
>>> >> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>>> >> Thank you very much for your time and courtesy.
>>> >>
>>> >>
>>> >> 2016-04-03 14:59 GMT+02:00 Rory Walsh :
>>> >>> What compiler are you using to build? Is it the same for Win7 as
>>> >>> Win8.1? And
>>> >>> can you remind me again if you are using the same Csound library on
>>> >>> each OS?
>>> >>> If so, which one is it? Apologies if you've already provided this
>>> >>> info but I
>>> >>> just don't have time today to go trawling through the archives ;)
>>> >>>
>>> >>> On 3 April 2016 at 13:50, cristiano piatti
>>> >>> 
>>> >>> wrote:
>>> >>>>
>>> >>>> Hi,
>>> >>>> now i' have understood.
>>> >>>> I finally added the .dll (Project > build options >  Linker setting
>>> >>>> >
>>> >>>> Link libraries...instead of  adding it trough the path because it
>>> >>>> does
>>> >>>> not not work) and it does work on Windows 7_32bit.
>>> >>>> There is only a problem building the examples on Windows 8.1, i get
>>> >>>> "control reaches end of non void function" error message.
>>> >>>>
>>> >>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh :
>>> >>>> > No. My point is that if you were able to build from the command
>>> >>>> > line
>>> >>>> > then
>>> >>>> > you already have everything you need. I don't use an IDE on
>>> >>>> > Windows. So
>>> >>>> > I
>>> >>>> > can't comment on CodeBlocks or anything else. But I'm pretty sure
>>> >>>> > that
>>> >>>> > all
>>> >>>> > you need to do is add the paths to the Csuond include files, and
>>> >>>> > then
>>> >>>> > select
>>> >>>> > the csound64.dll as the library to link against.
>>> >>>> >
>>> >>>> >
>>> >>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>>> >>>> >
>>> >>>> > On 2 April 2016 at 11:51, cristiano piatti
>>> >>>> > 
>>> >>>> > wrote:
>>> >>>> >>
>>> >>>> >> HI,
>>> >>>> >> the error is "undefined reference to all the "csound_functions"
>>> >>>> >> in the
>>> >>>> >> source.c (with Code Blocks under Windows).
>>> >>>> >> Do i need a .lib also ?
>>> >>>> >>
>>> >>>> >>
>>> >>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh :
>>> >>>> >> > You don't need to do that. If it's building from the command
>>> >>>> >> > line
>>> >>>> >> > then
>>> >>>> >> > you
>>> >>>> >> > are for to go. What's the error you are getting?
>>> >>>> >> >
>>> >>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>>> >>>> >> > 
>>> >>>> >> > wrote:
>>> >>>> >> >>
>>> >>>> >> >> Hi,
>>> >>>> >> >> about "Introduction to using the Csound Host API", have i to
>>> >>>> >> >> convert
>>> >>>> >> >> csound64.dll to libcsound64.a also under windows ?
>>> >>>> >> >> I added include and library paths but the IDE does not find
>>> >>>> >> >> the
>>> >>>> >> >> library.
>>> >>>> >> >> Could you please suggest me an IDE ?
>>> >>>> >> >> Are there somewhere some API examples about real time
>>> >>>> >> >> input/output,
>>> >>>> >> >> socket receive or OSC, using Csound code inside a project ?
>>> >>>> >> >> Many Thanks again.
>>> >>>> >> >>
>>> >>>> >> >>
>>> >>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>>> >>>> >> >> :
>>> >>>> >> >> > py.dll removed.
>>> >>>> >> >> > Now it works.
>>> >>>> >> >> > Thanks a lot.
>>> >>>> >> >> >
>>> >>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh :
>>> >>>> >> >> >> maybe you can remove py.dll from the Csound folder if you
>>> >>>> >> >> >> don't
>>> >>>> >> >> >> need
>>> >>>> >> >> >> it? I
>>> >>>> >> >> >> think that might be what is causing the python issue?
>>> >>>> >> >> >>
>>> >>>> >> >> >>
>>> >>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>>> >>>> >> >> >> 
>>> >>>> >> >> >> wrote:
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin"
>>> >>>> >> >> >>> -lcsound64
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> does work but when executing the .exe it does not find
>>> >>>> >> >> >>> python27.dll
>>> >>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is
>>> >>>> >> >> >>> installed
>>> >>>> >> >> >>> (Windows 8.1).
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> It does work on Windows 7 32bit.
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> Many thanks.
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh :
>>> >>>> >> >> >>> > I don't use CodeBlocks, but I would recommend that you
>>> >>>> >> >> >>> > first
>>> >>>> >> >> >>> > try
>>> >>>> >> >> >>> > to
>>> >>>> >> >> >>> > get
>>> >>>> >> >> >>> > a
>>> >>>> >> >> >>> > simple example building from the command line. Take
>>> >>>> >> >> >>> > example1.c
>>> >>>> >> >> >>> > for
>>> >>>> >> >> >>> > instance.
>>> >>>> >> >> >>> > You should be able to build from the command line with
>>> >>>> >> >> >>> > something
>>> >>>> >> >> >>> > along
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > lines of:
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > Make sure you pass the correct paths in the above
>>> >>>> >> >> >>> > command. I
>>> >>>> >> >> >>> > can't
>>> >>>> >> >> >>> > recall if
>>> >>>> >> >> >>> > you need to add .dll to the csound64 on Windows. And I'm
>>> >>>> >> >> >>> > not
>>> >>>> >> >> >>> > on a
>>> >>>> >> >> >>> > Windows
>>> >>>> >> >> >>> > machine right now. If the above doesn't work one of
>>> >>>> >> >> >>> > these may:
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > Obviously you have to make sure you are in the directory
>>> >>>> >> >> >>> > that
>>> >>>> >> >> >>> > contains
>>> >>>> >> >> >>> > example1.c before calling that command. With regards to
>>> >>>> >> >> >>> > your
>>> >>>> >> >> >>> > other
>>> >>>> >> >> >>> > questions:
>>> >>>> >> >> >>> > - You mostly don't need to include anything but csound.h
>>> >>>> >> >> >>> > - See here fore details on whether you should use <>  or
>>> >>>> >> >> >>> > ". <>
>>> >>>> >> >> >>> > will
>>> >>>> >> >> >>> > work
>>> >>>> >> >> >>> > fine so long as you added the include path when building
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > application.
>>> >>>> >> >> >>> > (as is shown in the build command above)
>>> >>>> >> >> >>> > - Linking is done with -l but you need to tell the
>>> >>>> >> >> >>> > compiler
>>> >>>> >> >> >>> > where
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > library is located using -L (see build command above)
>>> >>>> >> >> >>> > - Undefined references are a sure sign that the compiler
>>> >>>> >> >> >>> > can't
>>> >>>> >> >> >>> > find
>>> >>>> >> >> >>> > a
>>> >>>> >> >> >>> > library, in this case csound64.dll.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > If it still doesn't work, reply with both the command
>>> >>>> >> >> >>> > that you
>>> >>>> >> >> >>> > tried,
>>> >>>> >> >> >>> > and
>>> >>>> >> >> >>> > the output from the compiler and we'll see if we can
>>> >>>> >> >> >>> > figure it
>>> >>>> >> >> >>> > out.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>>> >>>> >> >> >>> >  wrote:
>>> >>>> >> >> >>> >>
>>> >>>> >> >> >>> >> Hi,
>>> >>>> >> >> >>> >> i'm trying to build examples from
>>> >>>> >> >> >>> >> csoundAPI_examples-master
>>> >>>> >> >> >>> >> using
>>> >>>> >> >> >>> >> Codeblocks on Windows.
>>> >>>> >> >> >>> >> I can't understand some things.
>>> >>>> >> >> >>> >> The #include csound.h instruction works only with ""
>>> >>>> >> >> >>> >> instead
>>> >>>> >> >> >>> >> of
>>> >>>> >> >> >>> >> <>
>>> >>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>>> >>>> >> >> >>> >> float-version.h,
>>> >>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>> >>>> >> >> >>> >> I don' t know how to link csound64.dll
>>> >>>> >> >> >>> >> I get "undefined reference to csound_functions" error
>>> >>>> >> >> >>> >> message.
>>> >>>> >> >> >>> >>
>>> >>>> >> >> >>> >> Many thanks.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>
>>> >>>> >> >> >>
>>> >>>> >
>>> >>>> >
>>> >>>
>>> >>>
>>
>>

Date2016-04-03 15:27
Fromcristiano piatti
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
Are you sure the gcc called from the command line is the same one that
is called from CodeBlocks?
No

2016-04-03 16:26 GMT+02:00 cristiano piatti :
> From the command line it works fine?
> Yes
> Are you sure the gcc called from the command line is the same one that
> is called from CodeBlocks?
> Yes
> Do you install mingw32 on its own on top of the one that ships with CodeBlocks?
> No but there's a MSYS2/MinGW64 installed before
>
>
> 2016-04-03 16:23 GMT+02:00 Rory Walsh :
>> I'm not really sure what the problem is. Your build tools seem fine. You're
>> using 32bit compilers and Csound binaries, which should work fine on 64bit
>> versions of Windows. From the command line it works fine? Are you sure the
>> gcc called from the command line is the same one that is called from
>> CodeBlocks? Do you install mingw32 on its own on top of the one that ships
>> with CodeBlocks?
>>
>> On 3 April 2016 at 15:21, Rory Walsh  wrote:
>>>
>>> No it's not. You can still work with 32bit libraries and compilers on a
>>> 64bit version of Windows.
>>>
>>> On 3 April 2016 at 15:19, cristiano piatti 
>>> wrote:
>>>>
>>>> Ok...this is the problem...
>>>> 64 bit CPU architecture on Windows 8.1
>>>> 32 bit CPU architecture in Windows 7
>>>>
>>>>
>>>> 2016-04-03 16:15 GMT+02:00 Michael Gogins :
>>>> > Are you building for 64 bit CPU architecture (also known as x64) or
>>>> > for 32 bit CPU architecture (also known as x86)?
>>>> >
>>>> > Csound, the application using Csound, and the compiler all have be the
>>>> > same CPU architecture.
>>>> >
>>>> > Regards,
>>>> > Mike
>>>> >
>>>> > -----------------------------------------------------
>>>> > Michael Gogins
>>>> > Irreducible Productions
>>>> > http://michaelgogins.tumblr.com
>>>> > Michael dot Gogins at gmail dot com
>>>> >
>>>> >
>>>> > On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
>>>> >  wrote:
>>>> >> What compiler are you using to build?
>>>> >> Code Blocks (codeblocks-16.01mingw-setup.exe)
>>>> >> Is it the same for Win7 as Win8.1?
>>>> >> Yes
>>>> >> using the same Csound library on each OS?
>>>> >> Yes
>>>> >> which one is it?
>>>> >> Csound6.06 (source code downloaded from
>>>> >>
>>>> >> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>>>> >> Thank you very much for your time and courtesy.
>>>> >>
>>>> >>
>>>> >> 2016-04-03 14:59 GMT+02:00 Rory Walsh :
>>>> >>> What compiler are you using to build? Is it the same for Win7 as
>>>> >>> Win8.1? And
>>>> >>> can you remind me again if you are using the same Csound library on
>>>> >>> each OS?
>>>> >>> If so, which one is it? Apologies if you've already provided this
>>>> >>> info but I
>>>> >>> just don't have time today to go trawling through the archives ;)
>>>> >>>
>>>> >>> On 3 April 2016 at 13:50, cristiano piatti
>>>> >>> 
>>>> >>> wrote:
>>>> >>>>
>>>> >>>> Hi,
>>>> >>>> now i' have understood.
>>>> >>>> I finally added the .dll (Project > build options >  Linker setting
>>>> >>>> >
>>>> >>>> Link libraries...instead of  adding it trough the path because it
>>>> >>>> does
>>>> >>>> not not work) and it does work on Windows 7_32bit.
>>>> >>>> There is only a problem building the examples on Windows 8.1, i get
>>>> >>>> "control reaches end of non void function" error message.
>>>> >>>>
>>>> >>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh :
>>>> >>>> > No. My point is that if you were able to build from the command
>>>> >>>> > line
>>>> >>>> > then
>>>> >>>> > you already have everything you need. I don't use an IDE on
>>>> >>>> > Windows. So
>>>> >>>> > I
>>>> >>>> > can't comment on CodeBlocks or anything else. But I'm pretty sure
>>>> >>>> > that
>>>> >>>> > all
>>>> >>>> > you need to do is add the paths to the Csuond include files, and
>>>> >>>> > then
>>>> >>>> > select
>>>> >>>> > the csound64.dll as the library to link against.
>>>> >>>> >
>>>> >>>> >
>>>> >>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>>>> >>>> >
>>>> >>>> > On 2 April 2016 at 11:51, cristiano piatti
>>>> >>>> > 
>>>> >>>> > wrote:
>>>> >>>> >>
>>>> >>>> >> HI,
>>>> >>>> >> the error is "undefined reference to all the "csound_functions"
>>>> >>>> >> in the
>>>> >>>> >> source.c (with Code Blocks under Windows).
>>>> >>>> >> Do i need a .lib also ?
>>>> >>>> >>
>>>> >>>> >>
>>>> >>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh :
>>>> >>>> >> > You don't need to do that. If it's building from the command
>>>> >>>> >> > line
>>>> >>>> >> > then
>>>> >>>> >> > you
>>>> >>>> >> > are for to go. What's the error you are getting?
>>>> >>>> >> >
>>>> >>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>>>> >>>> >> > 
>>>> >>>> >> > wrote:
>>>> >>>> >> >>
>>>> >>>> >> >> Hi,
>>>> >>>> >> >> about "Introduction to using the Csound Host API", have i to
>>>> >>>> >> >> convert
>>>> >>>> >> >> csound64.dll to libcsound64.a also under windows ?
>>>> >>>> >> >> I added include and library paths but the IDE does not find
>>>> >>>> >> >> the
>>>> >>>> >> >> library.
>>>> >>>> >> >> Could you please suggest me an IDE ?
>>>> >>>> >> >> Are there somewhere some API examples about real time
>>>> >>>> >> >> input/output,
>>>> >>>> >> >> socket receive or OSC, using Csound code inside a project ?
>>>> >>>> >> >> Many Thanks again.
>>>> >>>> >> >>
>>>> >>>> >> >>
>>>> >>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>>>> >>>> >> >> :
>>>> >>>> >> >> > py.dll removed.
>>>> >>>> >> >> > Now it works.
>>>> >>>> >> >> > Thanks a lot.
>>>> >>>> >> >> >
>>>> >>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh :
>>>> >>>> >> >> >> maybe you can remove py.dll from the Csound folder if you
>>>> >>>> >> >> >> don't
>>>> >>>> >> >> >> need
>>>> >>>> >> >> >> it? I
>>>> >>>> >> >> >> think that might be what is causing the python issue?
>>>> >>>> >> >> >>
>>>> >>>> >> >> >>
>>>> >>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>>>> >>>> >> >> >> 
>>>> >>>> >> >> >> wrote:
>>>> >>>> >> >> >>>
>>>> >>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin"
>>>> >>>> >> >> >>> -lcsound64
>>>> >>>> >> >> >>>
>>>> >>>> >> >> >>> does work but when executing the .exe it does not find
>>>> >>>> >> >> >>> python27.dll
>>>> >>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is
>>>> >>>> >> >> >>> installed
>>>> >>>> >> >> >>> (Windows 8.1).
>>>> >>>> >> >> >>>
>>>> >>>> >> >> >>> It does work on Windows 7 32bit.
>>>> >>>> >> >> >>>
>>>> >>>> >> >> >>> Many thanks.
>>>> >>>> >> >> >>>
>>>> >>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh :
>>>> >>>> >> >> >>> > I don't use CodeBlocks, but I would recommend that you
>>>> >>>> >> >> >>> > first
>>>> >>>> >> >> >>> > try
>>>> >>>> >> >> >>> > to
>>>> >>>> >> >> >>> > get
>>>> >>>> >> >> >>> > a
>>>> >>>> >> >> >>> > simple example building from the command line. Take
>>>> >>>> >> >> >>> > example1.c
>>>> >>>> >> >> >>> > for
>>>> >>>> >> >> >>> > instance.
>>>> >>>> >> >> >>> > You should be able to build from the command line with
>>>> >>>> >> >> >>> > something
>>>> >>>> >> >> >>> > along
>>>> >>>> >> >> >>> > the
>>>> >>>> >> >> >>> > lines of:
>>>> >>>> >> >> >>> >
>>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >>>> >> >> >>> > folder/Include"
>>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>>> >>>> >> >> >>> >
>>>> >>>> >> >> >>> > Make sure you pass the correct paths in the above
>>>> >>>> >> >> >>> > command. I
>>>> >>>> >> >> >>> > can't
>>>> >>>> >> >> >>> > recall if
>>>> >>>> >> >> >>> > you need to add .dll to the csound64 on Windows. And I'm
>>>> >>>> >> >> >>> > not
>>>> >>>> >> >> >>> > on a
>>>> >>>> >> >> >>> > Windows
>>>> >>>> >> >> >>> > machine right now. If the above doesn't work one of
>>>> >>>> >> >> >>> > these may:
>>>> >>>> >> >> >>> >
>>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >>>> >> >> >>> > folder/Include"
>>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>>> >>>> >> >> >>> >
>>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>>> >>>> >> >> >>> > folder/Include"
>>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>>> >>>> >> >> >>> >
>>>> >>>> >> >> >>> > Obviously you have to make sure you are in the directory
>>>> >>>> >> >> >>> > that
>>>> >>>> >> >> >>> > contains
>>>> >>>> >> >> >>> > example1.c before calling that command. With regards to
>>>> >>>> >> >> >>> > your
>>>> >>>> >> >> >>> > other
>>>> >>>> >> >> >>> > questions:
>>>> >>>> >> >> >>> > - You mostly don't need to include anything but csound.h
>>>> >>>> >> >> >>> > - See here fore details on whether you should use <>  or
>>>> >>>> >> >> >>> > ". <>
>>>> >>>> >> >> >>> > will
>>>> >>>> >> >> >>> > work
>>>> >>>> >> >> >>> > fine so long as you added the include path when building
>>>> >>>> >> >> >>> > the
>>>> >>>> >> >> >>> > application.
>>>> >>>> >> >> >>> > (as is shown in the build command above)
>>>> >>>> >> >> >>> > - Linking is done with -l but you need to tell the
>>>> >>>> >> >> >>> > compiler
>>>> >>>> >> >> >>> > where
>>>> >>>> >> >> >>> > the
>>>> >>>> >> >> >>> > library is located using -L (see build command above)
>>>> >>>> >> >> >>> > - Undefined references are a sure sign that the compiler
>>>> >>>> >> >> >>> > can't
>>>> >>>> >> >> >>> > find
>>>> >>>> >> >> >>> > a
>>>> >>>> >> >> >>> > library, in this case csound64.dll.
>>>> >>>> >> >> >>> >
>>>> >>>> >> >> >>> > If it still doesn't work, reply with both the command
>>>> >>>> >> >> >>> > that you
>>>> >>>> >> >> >>> > tried,
>>>> >>>> >> >> >>> > and
>>>> >>>> >> >> >>> > the output from the compiler and we'll see if we can
>>>> >>>> >> >> >>> > figure it
>>>> >>>> >> >> >>> > out.
>>>> >>>> >> >> >>> >
>>>> >>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>>>> >>>> >> >> >>> >  wrote:
>>>> >>>> >> >> >>> >>
>>>> >>>> >> >> >>> >> Hi,
>>>> >>>> >> >> >>> >> i'm trying to build examples from
>>>> >>>> >> >> >>> >> csoundAPI_examples-master
>>>> >>>> >> >> >>> >> using
>>>> >>>> >> >> >>> >> Codeblocks on Windows.
>>>> >>>> >> >> >>> >> I can't understand some things.
>>>> >>>> >> >> >>> >> The #include csound.h instruction works only with ""
>>>> >>>> >> >> >>> >> instead
>>>> >>>> >> >> >>> >> of
>>>> >>>> >> >> >>> >> <>
>>>> >>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>>>> >>>> >> >> >>> >> float-version.h,
>>>> >>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>>> >>>> >> >> >>> >> I don' t know how to link csound64.dll
>>>> >>>> >> >> >>> >> I get "undefined reference to csound_functions" error
>>>> >>>> >> >> >>> >> message.
>>>> >>>> >> >> >>> >>
>>>> >>>> >> >> >>> >> Many thanks.
>>>> >>>> >> >> >>> >
>>>> >>>> >> >> >>> >
>>>> >>>> >> >> >>
>>>> >>>> >> >> >>
>>>> >>>> >
>>>> >>>> >
>>>> >>>
>>>> >>>
>>>
>>>

Date2016-04-03 15:29
FromMichael Gogins
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
Just to be clear, Windows 8 and most versions of WIndows 7 are both 32
bit and 64 bit operating systems. They can run programs that are
compiled either for 32 bit CPU architecture or for 64 bit CPU
architecture. And you can get compilers for both 32 bit and 64 CPU
architecture on WIndows 8 and most versions of WIndows 7. MSVC 2013
and later comes with both compilers. I don't know about CodeBlocks.
You might have to download a specific version or install a specific
version of the compiler.

My remarks are NOT about the operating system. They are about the
compiler, the Csound library, and the application that uses the Csound
library.

Hope this helps,
Mike

-----------------------------------------------------
Michael Gogins
Irreducible Productions
http://michaelgogins.tumblr.com
Michael dot Gogins at gmail dot com


On Sun, Apr 3, 2016 at 5:23 PM, Rory Walsh  wrote:
> I'm not really sure what the problem is. Your build tools seem fine. You're
> using 32bit compilers and Csound binaries, which should work fine on 64bit
> versions of Windows. From the command line it works fine? Are you sure the
> gcc called from the command line is the same one that is called from
> CodeBlocks? Do you install mingw32 on its own on top of the one that ships
> with CodeBlocks?
>
> On 3 April 2016 at 15:21, Rory Walsh  wrote:
>>
>> No it's not. You can still work with 32bit libraries and compilers on a
>> 64bit version of Windows.
>>
>> On 3 April 2016 at 15:19, cristiano piatti 
>> wrote:
>>>
>>> Ok...this is the problem...
>>> 64 bit CPU architecture on Windows 8.1
>>> 32 bit CPU architecture in Windows 7
>>>
>>>
>>> 2016-04-03 16:15 GMT+02:00 Michael Gogins :
>>> > Are you building for 64 bit CPU architecture (also known as x64) or
>>> > for 32 bit CPU architecture (also known as x86)?
>>> >
>>> > Csound, the application using Csound, and the compiler all have be the
>>> > same CPU architecture.
>>> >
>>> > Regards,
>>> > Mike
>>> >
>>> > -----------------------------------------------------
>>> > Michael Gogins
>>> > Irreducible Productions
>>> > http://michaelgogins.tumblr.com
>>> > Michael dot Gogins at gmail dot com
>>> >
>>> >
>>> > On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
>>> >  wrote:
>>> >> What compiler are you using to build?
>>> >> Code Blocks (codeblocks-16.01mingw-setup.exe)
>>> >> Is it the same for Win7 as Win8.1?
>>> >> Yes
>>> >> using the same Csound library on each OS?
>>> >> Yes
>>> >> which one is it?
>>> >> Csound6.06 (source code downloaded from
>>> >>
>>> >> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>>> >> Thank you very much for your time and courtesy.
>>> >>
>>> >>
>>> >> 2016-04-03 14:59 GMT+02:00 Rory Walsh :
>>> >>> What compiler are you using to build? Is it the same for Win7 as
>>> >>> Win8.1? And
>>> >>> can you remind me again if you are using the same Csound library on
>>> >>> each OS?
>>> >>> If so, which one is it? Apologies if you've already provided this
>>> >>> info but I
>>> >>> just don't have time today to go trawling through the archives ;)
>>> >>>
>>> >>> On 3 April 2016 at 13:50, cristiano piatti
>>> >>> 
>>> >>> wrote:
>>> >>>>
>>> >>>> Hi,
>>> >>>> now i' have understood.
>>> >>>> I finally added the .dll (Project > build options >  Linker setting
>>> >>>> >
>>> >>>> Link libraries...instead of  adding it trough the path because it
>>> >>>> does
>>> >>>> not not work) and it does work on Windows 7_32bit.
>>> >>>> There is only a problem building the examples on Windows 8.1, i get
>>> >>>> "control reaches end of non void function" error message.
>>> >>>>
>>> >>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh :
>>> >>>> > No. My point is that if you were able to build from the command
>>> >>>> > line
>>> >>>> > then
>>> >>>> > you already have everything you need. I don't use an IDE on
>>> >>>> > Windows. So
>>> >>>> > I
>>> >>>> > can't comment on CodeBlocks or anything else. But I'm pretty sure
>>> >>>> > that
>>> >>>> > all
>>> >>>> > you need to do is add the paths to the Csuond include files, and
>>> >>>> > then
>>> >>>> > select
>>> >>>> > the csound64.dll as the library to link against.
>>> >>>> >
>>> >>>> >
>>> >>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>>> >>>> >
>>> >>>> > On 2 April 2016 at 11:51, cristiano piatti
>>> >>>> > 
>>> >>>> > wrote:
>>> >>>> >>
>>> >>>> >> HI,
>>> >>>> >> the error is "undefined reference to all the "csound_functions"
>>> >>>> >> in the
>>> >>>> >> source.c (with Code Blocks under Windows).
>>> >>>> >> Do i need a .lib also ?
>>> >>>> >>
>>> >>>> >>
>>> >>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh :
>>> >>>> >> > You don't need to do that. If it's building from the command
>>> >>>> >> > line
>>> >>>> >> > then
>>> >>>> >> > you
>>> >>>> >> > are for to go. What's the error you are getting?
>>> >>>> >> >
>>> >>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>>> >>>> >> > 
>>> >>>> >> > wrote:
>>> >>>> >> >>
>>> >>>> >> >> Hi,
>>> >>>> >> >> about "Introduction to using the Csound Host API", have i to
>>> >>>> >> >> convert
>>> >>>> >> >> csound64.dll to libcsound64.a also under windows ?
>>> >>>> >> >> I added include and library paths but the IDE does not find
>>> >>>> >> >> the
>>> >>>> >> >> library.
>>> >>>> >> >> Could you please suggest me an IDE ?
>>> >>>> >> >> Are there somewhere some API examples about real time
>>> >>>> >> >> input/output,
>>> >>>> >> >> socket receive or OSC, using Csound code inside a project ?
>>> >>>> >> >> Many Thanks again.
>>> >>>> >> >>
>>> >>>> >> >>
>>> >>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>>> >>>> >> >> :
>>> >>>> >> >> > py.dll removed.
>>> >>>> >> >> > Now it works.
>>> >>>> >> >> > Thanks a lot.
>>> >>>> >> >> >
>>> >>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh :
>>> >>>> >> >> >> maybe you can remove py.dll from the Csound folder if you
>>> >>>> >> >> >> don't
>>> >>>> >> >> >> need
>>> >>>> >> >> >> it? I
>>> >>>> >> >> >> think that might be what is causing the python issue?
>>> >>>> >> >> >>
>>> >>>> >> >> >>
>>> >>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>>> >>>> >> >> >> 
>>> >>>> >> >> >> wrote:
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin"
>>> >>>> >> >> >>> -lcsound64
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> does work but when executing the .exe it does not find
>>> >>>> >> >> >>> python27.dll
>>> >>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is
>>> >>>> >> >> >>> installed
>>> >>>> >> >> >>> (Windows 8.1).
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> It does work on Windows 7 32bit.
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> Many thanks.
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh :
>>> >>>> >> >> >>> > I don't use CodeBlocks, but I would recommend that you
>>> >>>> >> >> >>> > first
>>> >>>> >> >> >>> > try
>>> >>>> >> >> >>> > to
>>> >>>> >> >> >>> > get
>>> >>>> >> >> >>> > a
>>> >>>> >> >> >>> > simple example building from the command line. Take
>>> >>>> >> >> >>> > example1.c
>>> >>>> >> >> >>> > for
>>> >>>> >> >> >>> > instance.
>>> >>>> >> >> >>> > You should be able to build from the command line with
>>> >>>> >> >> >>> > something
>>> >>>> >> >> >>> > along
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > lines of:
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > Make sure you pass the correct paths in the above
>>> >>>> >> >> >>> > command. I
>>> >>>> >> >> >>> > can't
>>> >>>> >> >> >>> > recall if
>>> >>>> >> >> >>> > you need to add .dll to the csound64 on Windows. And I'm
>>> >>>> >> >> >>> > not
>>> >>>> >> >> >>> > on a
>>> >>>> >> >> >>> > Windows
>>> >>>> >> >> >>> > machine right now. If the above doesn't work one of
>>> >>>> >> >> >>> > these may:
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > Obviously you have to make sure you are in the directory
>>> >>>> >> >> >>> > that
>>> >>>> >> >> >>> > contains
>>> >>>> >> >> >>> > example1.c before calling that command. With regards to
>>> >>>> >> >> >>> > your
>>> >>>> >> >> >>> > other
>>> >>>> >> >> >>> > questions:
>>> >>>> >> >> >>> > - You mostly don't need to include anything but csound.h
>>> >>>> >> >> >>> > - See here fore details on whether you should use <>  or
>>> >>>> >> >> >>> > ". <>
>>> >>>> >> >> >>> > will
>>> >>>> >> >> >>> > work
>>> >>>> >> >> >>> > fine so long as you added the include path when building
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > application.
>>> >>>> >> >> >>> > (as is shown in the build command above)
>>> >>>> >> >> >>> > - Linking is done with -l but you need to tell the
>>> >>>> >> >> >>> > compiler
>>> >>>> >> >> >>> > where
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > library is located using -L (see build command above)
>>> >>>> >> >> >>> > - Undefined references are a sure sign that the compiler
>>> >>>> >> >> >>> > can't
>>> >>>> >> >> >>> > find
>>> >>>> >> >> >>> > a
>>> >>>> >> >> >>> > library, in this case csound64.dll.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > If it still doesn't work, reply with both the command
>>> >>>> >> >> >>> > that you
>>> >>>> >> >> >>> > tried,
>>> >>>> >> >> >>> > and
>>> >>>> >> >> >>> > the output from the compiler and we'll see if we can
>>> >>>> >> >> >>> > figure it
>>> >>>> >> >> >>> > out.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>>> >>>> >> >> >>> >  wrote:
>>> >>>> >> >> >>> >>
>>> >>>> >> >> >>> >> Hi,
>>> >>>> >> >> >>> >> i'm trying to build examples from
>>> >>>> >> >> >>> >> csoundAPI_examples-master
>>> >>>> >> >> >>> >> using
>>> >>>> >> >> >>> >> Codeblocks on Windows.
>>> >>>> >> >> >>> >> I can't understand some things.
>>> >>>> >> >> >>> >> The #include csound.h instruction works only with ""
>>> >>>> >> >> >>> >> instead
>>> >>>> >> >> >>> >> of
>>> >>>> >> >> >>> >> <>
>>> >>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>>> >>>> >> >> >>> >> float-version.h,
>>> >>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>> >>>> >> >> >>> >> I don' t know how to link csound64.dll
>>> >>>> >> >> >>> >> I get "undefined reference to csound_functions" error
>>> >>>> >> >> >>> >> message.
>>> >>>> >> >> >>> >>
>>> >>>> >> >> >>> >> Many thanks.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>
>>> >>>> >> >> >>
>>> >>>> >
>>> >>>> >
>>> >>>
>>> >>>
>>
>>

Date2016-04-03 15:33
FromRory Walsh
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
If it builds from the command line and runs without any problem then I suspect that CodeBlocks is not using the same compiler? Otherwise they would behave the exact same. How did you confirm the command line gcc is the same as the codeblocks one? 

On 3 April 2016 at 15:29, Michael Gogins <michael.gogins@gmail.com> wrote:
Just to be clear, Windows 8 and most versions of WIndows 7 are both 32
bit and 64 bit operating systems. They can run programs that are
compiled either for 32 bit CPU architecture or for 64 bit CPU
architecture. And you can get compilers for both 32 bit and 64 CPU
architecture on WIndows 8 and most versions of WIndows 7. MSVC 2013
and later comes with both compilers. I don't know about CodeBlocks.
You might have to download a specific version or install a specific
version of the compiler.

My remarks are NOT about the operating system. They are about the
compiler, the Csound library, and the application that uses the Csound
library.

Hope this helps,
Mike

-----------------------------------------------------
Michael Gogins
Irreducible Productions
http://michaelgogins.tumblr.com
Michael dot Gogins at gmail dot com


On Sun, Apr 3, 2016 at 5:23 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
> I'm not really sure what the problem is. Your build tools seem fine. You're
> using 32bit compilers and Csound binaries, which should work fine on 64bit
> versions of Windows. From the command line it works fine? Are you sure the
> gcc called from the command line is the same one that is called from
> CodeBlocks? Do you install mingw32 on its own on top of the one that ships
> with CodeBlocks?
>
> On 3 April 2016 at 15:21, Rory Walsh <rorywalsh@ear.ie> wrote:
>>
>> No it's not. You can still work with 32bit libraries and compilers on a
>> 64bit version of Windows.
>>
>> On 3 April 2016 at 15:19, cristiano piatti <cristiano.piatti@gmail.com>
>> wrote:
>>>
>>> Ok...this is the problem...
>>> 64 bit CPU architecture on Windows 8.1
>>> 32 bit CPU architecture in Windows 7
>>>
>>>
>>> 2016-04-03 16:15 GMT+02:00 Michael Gogins <michael.gogins@gmail.com>:
>>> > Are you building for 64 bit CPU architecture (also known as x64) or
>>> > for 32 bit CPU architecture (also known as x86)?
>>> >
>>> > Csound, the application using Csound, and the compiler all have be the
>>> > same CPU architecture.
>>> >
>>> > Regards,
>>> > Mike
>>> >
>>> > -----------------------------------------------------
>>> > Michael Gogins
>>> > Irreducible Productions
>>> > http://michaelgogins.tumblr.com
>>> > Michael dot Gogins at gmail dot com
>>> >
>>> >
>>> > On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
>>> > <cristiano.piatti@gmail.com> wrote:
>>> >> What compiler are you using to build?
>>> >> Code Blocks (codeblocks-16.01mingw-setup.exe)
>>> >> Is it the same for Win7 as Win8.1?
>>> >> Yes
>>> >> using the same Csound library on each OS?
>>> >> Yes
>>> >> which one is it?
>>> >> Csound6.06 (source code downloaded from
>>> >>
>>> >> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>>> >> Thank you very much for your time and courtesy.
>>> >>
>>> >>
>>> >> 2016-04-03 14:59 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>> What compiler are you using to build? Is it the same for Win7 as
>>> >>> Win8.1? And
>>> >>> can you remind me again if you are using the same Csound library on
>>> >>> each OS?
>>> >>> If so, which one is it? Apologies if you've already provided this
>>> >>> info but I
>>> >>> just don't have time today to go trawling through the archives ;)
>>> >>>
>>> >>> On 3 April 2016 at 13:50, cristiano piatti
>>> >>> <cristiano.piatti@gmail.com>
>>> >>> wrote:
>>> >>>>
>>> >>>> Hi,
>>> >>>> now i' have understood.
>>> >>>> I finally added the .dll (Project > build options >  Linker setting
>>> >>>> >
>>> >>>> Link libraries...instead of  adding it trough the path because it
>>> >>>> does
>>> >>>> not not work) and it does work on Windows 7_32bit.
>>> >>>> There is only a problem building the examples on Windows 8.1, i get
>>> >>>> "control reaches end of non void function" error message.
>>> >>>>
>>> >>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>>> > No. My point is that if you were able to build from the command
>>> >>>> > line
>>> >>>> > then
>>> >>>> > you already have everything you need. I don't use an IDE on
>>> >>>> > Windows. So
>>> >>>> > I
>>> >>>> > can't comment on CodeBlocks or anything else. But I'm pretty sure
>>> >>>> > that
>>> >>>> > all
>>> >>>> > you need to do is add the paths to the Csuond include files, and
>>> >>>> > then
>>> >>>> > select
>>> >>>> > the csound64.dll as the library to link against.
>>> >>>> >
>>> >>>> >
>>> >>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>>> >>>> >
>>> >>>> > On 2 April 2016 at 11:51, cristiano piatti
>>> >>>> > <cristiano.piatti@gmail.com>
>>> >>>> > wrote:
>>> >>>> >>
>>> >>>> >> HI,
>>> >>>> >> the error is "undefined reference to all the "csound_functions"
>>> >>>> >> in the
>>> >>>> >> source.c (with Code Blocks under Windows).
>>> >>>> >> Do i need a .lib also ?
>>> >>>> >>
>>> >>>> >>
>>> >>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>>> >> > You don't need to do that. If it's building from the command
>>> >>>> >> > line
>>> >>>> >> > then
>>> >>>> >> > you
>>> >>>> >> > are for to go. What's the error you are getting?
>>> >>>> >> >
>>> >>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>>> >>>> >> > <cristiano.piatti@gmail.com>
>>> >>>> >> > wrote:
>>> >>>> >> >>
>>> >>>> >> >> Hi,
>>> >>>> >> >> about "Introduction to using the Csound Host API", have i to
>>> >>>> >> >> convert
>>> >>>> >> >> csound64.dll to libcsound64.a also under windows ?
>>> >>>> >> >> I added include and library paths but the IDE does not find
>>> >>>> >> >> the
>>> >>>> >> >> library.
>>> >>>> >> >> Could you please suggest me an IDE ?
>>> >>>> >> >> Are there somewhere some API examples about real time
>>> >>>> >> >> input/output,
>>> >>>> >> >> socket receive or OSC, using Csound code inside a project ?
>>> >>>> >> >> Many Thanks again.
>>> >>>> >> >>
>>> >>>> >> >>
>>> >>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>>> >>>> >> >> <cristiano.piatti@gmail.com>:
>>> >>>> >> >> > py.dll removed.
>>> >>>> >> >> > Now it works.
>>> >>>> >> >> > Thanks a lot.
>>> >>>> >> >> >
>>> >>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>>> >> >> >> maybe you can remove py.dll from the Csound folder if you
>>> >>>> >> >> >> don't
>>> >>>> >> >> >> need
>>> >>>> >> >> >> it? I
>>> >>>> >> >> >> think that might be what is causing the python issue?
>>> >>>> >> >> >>
>>> >>>> >> >> >>
>>> >>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>>> >>>> >> >> >> <cristiano.piatti@gmail.com>
>>> >>>> >> >> >> wrote:
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin"
>>> >>>> >> >> >>> -lcsound64
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> does work but when executing the .exe it does not find
>>> >>>> >> >> >>> python27.dll
>>> >>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is
>>> >>>> >> >> >>> installed
>>> >>>> >> >> >>> (Windows 8.1).
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> It does work on Windows 7 32bit.
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> Many thanks.
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>>> >> >> >>> > I don't use CodeBlocks, but I would recommend that you
>>> >>>> >> >> >>> > first
>>> >>>> >> >> >>> > try
>>> >>>> >> >> >>> > to
>>> >>>> >> >> >>> > get
>>> >>>> >> >> >>> > a
>>> >>>> >> >> >>> > simple example building from the command line. Take
>>> >>>> >> >> >>> > example1.c
>>> >>>> >> >> >>> > for
>>> >>>> >> >> >>> > instance.
>>> >>>> >> >> >>> > You should be able to build from the command line with
>>> >>>> >> >> >>> > something
>>> >>>> >> >> >>> > along
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > lines of:
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > Make sure you pass the correct paths in the above
>>> >>>> >> >> >>> > command. I
>>> >>>> >> >> >>> > can't
>>> >>>> >> >> >>> > recall if
>>> >>>> >> >> >>> > you need to add .dll to the csound64 on Windows. And I'm
>>> >>>> >> >> >>> > not
>>> >>>> >> >> >>> > on a
>>> >>>> >> >> >>> > Windows
>>> >>>> >> >> >>> > machine right now. If the above doesn't work one of
>>> >>>> >> >> >>> > these may:
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > Obviously you have to make sure you are in the directory
>>> >>>> >> >> >>> > that
>>> >>>> >> >> >>> > contains
>>> >>>> >> >> >>> > example1.c before calling that command. With regards to
>>> >>>> >> >> >>> > your
>>> >>>> >> >> >>> > other
>>> >>>> >> >> >>> > questions:
>>> >>>> >> >> >>> > - You mostly don't need to include anything but csound.h
>>> >>>> >> >> >>> > - See here fore details on whether you should use <>  or
>>> >>>> >> >> >>> > ". <>
>>> >>>> >> >> >>> > will
>>> >>>> >> >> >>> > work
>>> >>>> >> >> >>> > fine so long as you added the include path when building
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > application.
>>> >>>> >> >> >>> > (as is shown in the build command above)
>>> >>>> >> >> >>> > - Linking is done with -l but you need to tell the
>>> >>>> >> >> >>> > compiler
>>> >>>> >> >> >>> > where
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > library is located using -L (see build command above)
>>> >>>> >> >> >>> > - Undefined references are a sure sign that the compiler
>>> >>>> >> >> >>> > can't
>>> >>>> >> >> >>> > find
>>> >>>> >> >> >>> > a
>>> >>>> >> >> >>> > library, in this case csound64.dll.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > If it still doesn't work, reply with both the command
>>> >>>> >> >> >>> > that you
>>> >>>> >> >> >>> > tried,
>>> >>>> >> >> >>> > and
>>> >>>> >> >> >>> > the output from the compiler and we'll see if we can
>>> >>>> >> >> >>> > figure it
>>> >>>> >> >> >>> > out.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>>> >>>> >> >> >>> > <cristiano.piatti@gmail.com> wrote:
>>> >>>> >> >> >>> >>
>>> >>>> >> >> >>> >> Hi,
>>> >>>> >> >> >>> >> i'm trying to build examples from
>>> >>>> >> >> >>> >> csoundAPI_examples-master
>>> >>>> >> >> >>> >> using
>>> >>>> >> >> >>> >> Codeblocks on Windows.
>>> >>>> >> >> >>> >> I can't understand some things.
>>> >>>> >> >> >>> >> The #include csound.h instruction works only with ""
>>> >>>> >> >> >>> >> instead
>>> >>>> >> >> >>> >> of
>>> >>>> >> >> >>> >> <>
>>> >>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>>> >>>> >> >> >>> >> float-version.h,
>>> >>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>> >>>> >> >> >>> >> I don' t know how to link csound64.dll
>>> >>>> >> >> >>> >> I get "undefined reference to csound_functions" error
>>> >>>> >> >> >>> >> message.
>>> >>>> >> >> >>> >>
>>> >>>> >> >> >>> >> Many thanks.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>
>>> >>>> >> >> >>
>>> >>>> >
>>> >>>> >
>>> >>>
>>> >>>
>>
>>
>


Date2016-04-03 15:43
FromMichael Gogins
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"

It has a configuration dialog that displays the compiler paths.

Regards,
Mike

On Apr 3, 2016 5:34 PM, "Rory Walsh" <rorywalsh@ear.ie> wrote:
If it builds from the command line and runs without any problem then I suspect that CodeBlocks is not using the same compiler? Otherwise they would behave the exact same. How did you confirm the command line gcc is the same as the codeblocks one? 

On 3 April 2016 at 15:29, Michael Gogins <michael.gogins@gmail.com> wrote:
Just to be clear, Windows 8 and most versions of WIndows 7 are both 32
bit and 64 bit operating systems. They can run programs that are
compiled either for 32 bit CPU architecture or for 64 bit CPU
architecture. And you can get compilers for both 32 bit and 64 CPU
architecture on WIndows 8 and most versions of WIndows 7. MSVC 2013
and later comes with both compilers. I don't know about CodeBlocks.
You might have to download a specific version or install a specific
version of the compiler.

My remarks are NOT about the operating system. They are about the
compiler, the Csound library, and the application that uses the Csound
library.

Hope this helps,
Mike

-----------------------------------------------------
Michael Gogins
Irreducible Productions
http://michaelgogins.tumblr.com
Michael dot Gogins at gmail dot com


On Sun, Apr 3, 2016 at 5:23 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
> I'm not really sure what the problem is. Your build tools seem fine. You're
> using 32bit compilers and Csound binaries, which should work fine on 64bit
> versions of Windows. From the command line it works fine? Are you sure the
> gcc called from the command line is the same one that is called from
> CodeBlocks? Do you install mingw32 on its own on top of the one that ships
> with CodeBlocks?
>
> On 3 April 2016 at 15:21, Rory Walsh <rorywalsh@ear.ie> wrote:
>>
>> No it's not. You can still work with 32bit libraries and compilers on a
>> 64bit version of Windows.
>>
>> On 3 April 2016 at 15:19, cristiano piatti <cristiano.piatti@gmail.com>
>> wrote:
>>>
>>> Ok...this is the problem...
>>> 64 bit CPU architecture on Windows 8.1
>>> 32 bit CPU architecture in Windows 7
>>>
>>>
>>> 2016-04-03 16:15 GMT+02:00 Michael Gogins <michael.gogins@gmail.com>:
>>> > Are you building for 64 bit CPU architecture (also known as x64) or
>>> > for 32 bit CPU architecture (also known as x86)?
>>> >
>>> > Csound, the application using Csound, and the compiler all have be the
>>> > same CPU architecture.
>>> >
>>> > Regards,
>>> > Mike
>>> >
>>> > -----------------------------------------------------
>>> > Michael Gogins
>>> > Irreducible Productions
>>> > http://michaelgogins.tumblr.com
>>> > Michael dot Gogins at gmail dot com
>>> >
>>> >
>>> > On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
>>> > <cristiano.piatti@gmail.com> wrote:
>>> >> What compiler are you using to build?
>>> >> Code Blocks (codeblocks-16.01mingw-setup.exe)
>>> >> Is it the same for Win7 as Win8.1?
>>> >> Yes
>>> >> using the same Csound library on each OS?
>>> >> Yes
>>> >> which one is it?
>>> >> Csound6.06 (source code downloaded from
>>> >>
>>> >> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>>> >> Thank you very much for your time and courtesy.
>>> >>
>>> >>
>>> >> 2016-04-03 14:59 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>> What compiler are you using to build? Is it the same for Win7 as
>>> >>> Win8.1? And
>>> >>> can you remind me again if you are using the same Csound library on
>>> >>> each OS?
>>> >>> If so, which one is it? Apologies if you've already provided this
>>> >>> info but I
>>> >>> just don't have time today to go trawling through the archives ;)
>>> >>>
>>> >>> On 3 April 2016 at 13:50, cristiano piatti
>>> >>> <cristiano.piatti@gmail.com>
>>> >>> wrote:
>>> >>>>
>>> >>>> Hi,
>>> >>>> now i' have understood.
>>> >>>> I finally added the .dll (Project > build options >  Linker setting
>>> >>>> >
>>> >>>> Link libraries...instead of  adding it trough the path because it
>>> >>>> does
>>> >>>> not not work) and it does work on Windows 7_32bit.
>>> >>>> There is only a problem building the examples on Windows 8.1, i get
>>> >>>> "control reaches end of non void function" error message.
>>> >>>>
>>> >>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>>> > No. My point is that if you were able to build from the command
>>> >>>> > line
>>> >>>> > then
>>> >>>> > you already have everything you need. I don't use an IDE on
>>> >>>> > Windows. So
>>> >>>> > I
>>> >>>> > can't comment on CodeBlocks or anything else. But I'm pretty sure
>>> >>>> > that
>>> >>>> > all
>>> >>>> > you need to do is add the paths to the Csuond include files, and
>>> >>>> > then
>>> >>>> > select
>>> >>>> > the csound64.dll as the library to link against.
>>> >>>> >
>>> >>>> >
>>> >>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>>> >>>> >
>>> >>>> > On 2 April 2016 at 11:51, cristiano piatti
>>> >>>> > <cristiano.piatti@gmail.com>
>>> >>>> > wrote:
>>> >>>> >>
>>> >>>> >> HI,
>>> >>>> >> the error is "undefined reference to all the "csound_functions"
>>> >>>> >> in the
>>> >>>> >> source.c (with Code Blocks under Windows).
>>> >>>> >> Do i need a .lib also ?
>>> >>>> >>
>>> >>>> >>
>>> >>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>>> >> > You don't need to do that. If it's building from the command
>>> >>>> >> > line
>>> >>>> >> > then
>>> >>>> >> > you
>>> >>>> >> > are for to go. What's the error you are getting?
>>> >>>> >> >
>>> >>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>>> >>>> >> > <cristiano.piatti@gmail.com>
>>> >>>> >> > wrote:
>>> >>>> >> >>
>>> >>>> >> >> Hi,
>>> >>>> >> >> about "Introduction to using the Csound Host API", have i to
>>> >>>> >> >> convert
>>> >>>> >> >> csound64.dll to libcsound64.a also under windows ?
>>> >>>> >> >> I added include and library paths but the IDE does not find
>>> >>>> >> >> the
>>> >>>> >> >> library.
>>> >>>> >> >> Could you please suggest me an IDE ?
>>> >>>> >> >> Are there somewhere some API examples about real time
>>> >>>> >> >> input/output,
>>> >>>> >> >> socket receive or OSC, using Csound code inside a project ?
>>> >>>> >> >> Many Thanks again.
>>> >>>> >> >>
>>> >>>> >> >>
>>> >>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>>> >>>> >> >> <cristiano.piatti@gmail.com>:
>>> >>>> >> >> > py.dll removed.
>>> >>>> >> >> > Now it works.
>>> >>>> >> >> > Thanks a lot.
>>> >>>> >> >> >
>>> >>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>>> >> >> >> maybe you can remove py.dll from the Csound folder if you
>>> >>>> >> >> >> don't
>>> >>>> >> >> >> need
>>> >>>> >> >> >> it? I
>>> >>>> >> >> >> think that might be what is causing the python issue?
>>> >>>> >> >> >>
>>> >>>> >> >> >>
>>> >>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>>> >>>> >> >> >> <cristiano.piatti@gmail.com>
>>> >>>> >> >> >> wrote:
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin"
>>> >>>> >> >> >>> -lcsound64
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> does work but when executing the .exe it does not find
>>> >>>> >> >> >>> python27.dll
>>> >>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is
>>> >>>> >> >> >>> installed
>>> >>>> >> >> >>> (Windows 8.1).
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> It does work on Windows 7 32bit.
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> Many thanks.
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>>> >> >> >>> > I don't use CodeBlocks, but I would recommend that you
>>> >>>> >> >> >>> > first
>>> >>>> >> >> >>> > try
>>> >>>> >> >> >>> > to
>>> >>>> >> >> >>> > get
>>> >>>> >> >> >>> > a
>>> >>>> >> >> >>> > simple example building from the command line. Take
>>> >>>> >> >> >>> > example1.c
>>> >>>> >> >> >>> > for
>>> >>>> >> >> >>> > instance.
>>> >>>> >> >> >>> > You should be able to build from the command line with
>>> >>>> >> >> >>> > something
>>> >>>> >> >> >>> > along
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > lines of:
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > Make sure you pass the correct paths in the above
>>> >>>> >> >> >>> > command. I
>>> >>>> >> >> >>> > can't
>>> >>>> >> >> >>> > recall if
>>> >>>> >> >> >>> > you need to add .dll to the csound64 on Windows. And I'm
>>> >>>> >> >> >>> > not
>>> >>>> >> >> >>> > on a
>>> >>>> >> >> >>> > Windows
>>> >>>> >> >> >>> > machine right now. If the above doesn't work one of
>>> >>>> >> >> >>> > these may:
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > Obviously you have to make sure you are in the directory
>>> >>>> >> >> >>> > that
>>> >>>> >> >> >>> > contains
>>> >>>> >> >> >>> > example1.c before calling that command. With regards to
>>> >>>> >> >> >>> > your
>>> >>>> >> >> >>> > other
>>> >>>> >> >> >>> > questions:
>>> >>>> >> >> >>> > - You mostly don't need to include anything but csound.h
>>> >>>> >> >> >>> > - See here fore details on whether you should use <>  or
>>> >>>> >> >> >>> > ". <>
>>> >>>> >> >> >>> > will
>>> >>>> >> >> >>> > work
>>> >>>> >> >> >>> > fine so long as you added the include path when building
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > application.
>>> >>>> >> >> >>> > (as is shown in the build command above)
>>> >>>> >> >> >>> > - Linking is done with -l but you need to tell the
>>> >>>> >> >> >>> > compiler
>>> >>>> >> >> >>> > where
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > library is located using -L (see build command above)
>>> >>>> >> >> >>> > - Undefined references are a sure sign that the compiler
>>> >>>> >> >> >>> > can't
>>> >>>> >> >> >>> > find
>>> >>>> >> >> >>> > a
>>> >>>> >> >> >>> > library, in this case csound64.dll.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > If it still doesn't work, reply with both the command
>>> >>>> >> >> >>> > that you
>>> >>>> >> >> >>> > tried,
>>> >>>> >> >> >>> > and
>>> >>>> >> >> >>> > the output from the compiler and we'll see if we can
>>> >>>> >> >> >>> > figure it
>>> >>>> >> >> >>> > out.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>>> >>>> >> >> >>> > <cristiano.piatti@gmail.com> wrote:
>>> >>>> >> >> >>> >>
>>> >>>> >> >> >>> >> Hi,
>>> >>>> >> >> >>> >> i'm trying to build examples from
>>> >>>> >> >> >>> >> csoundAPI_examples-master
>>> >>>> >> >> >>> >> using
>>> >>>> >> >> >>> >> Codeblocks on Windows.
>>> >>>> >> >> >>> >> I can't understand some things.
>>> >>>> >> >> >>> >> The #include csound.h instruction works only with ""
>>> >>>> >> >> >>> >> instead
>>> >>>> >> >> >>> >> of
>>> >>>> >> >> >>> >> <>
>>> >>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>>> >>>> >> >> >>> >> float-version.h,
>>> >>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>> >>>> >> >> >>> >> I don' t know how to link csound64.dll
>>> >>>> >> >> >>> >> I get "undefined reference to csound_functions" error
>>> >>>> >> >> >>> >> message.
>>> >>>> >> >> >>> >>
>>> >>>> >> >> >>> >> Many thanks.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>
>>> >>>> >> >> >>
>>> >>>> >
>>> >>>> >
>>> >>>
>>> >>>
>>
>>
>


Date2016-04-03 15:45
FromRory Walsh
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
In that case I'm stumped. Is CodeBlocks trying to automatically tun it through the debugger perhaps? Can you try running the CodeBlocks built binary from the command line? Does it also give the same error? 

On 3 April 2016 at 15:43, Michael Gogins <michael.gogins@gmail.com> wrote:

It has a configuration dialog that displays the compiler paths.

Regards,
Mike

On Apr 3, 2016 5:34 PM, "Rory Walsh" <rorywalsh@ear.ie> wrote:
If it builds from the command line and runs without any problem then I suspect that CodeBlocks is not using the same compiler? Otherwise they would behave the exact same. How did you confirm the command line gcc is the same as the codeblocks one? 

On 3 April 2016 at 15:29, Michael Gogins <michael.gogins@gmail.com> wrote:
Just to be clear, Windows 8 and most versions of WIndows 7 are both 32
bit and 64 bit operating systems. They can run programs that are
compiled either for 32 bit CPU architecture or for 64 bit CPU
architecture. And you can get compilers for both 32 bit and 64 CPU
architecture on WIndows 8 and most versions of WIndows 7. MSVC 2013
and later comes with both compilers. I don't know about CodeBlocks.
You might have to download a specific version or install a specific
version of the compiler.

My remarks are NOT about the operating system. They are about the
compiler, the Csound library, and the application that uses the Csound
library.

Hope this helps,
Mike

-----------------------------------------------------
Michael Gogins
Irreducible Productions
http://michaelgogins.tumblr.com
Michael dot Gogins at gmail dot com


On Sun, Apr 3, 2016 at 5:23 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
> I'm not really sure what the problem is. Your build tools seem fine. You're
> using 32bit compilers and Csound binaries, which should work fine on 64bit
> versions of Windows. From the command line it works fine? Are you sure the
> gcc called from the command line is the same one that is called from
> CodeBlocks? Do you install mingw32 on its own on top of the one that ships
> with CodeBlocks?
>
> On 3 April 2016 at 15:21, Rory Walsh <rorywalsh@ear.ie> wrote:
>>
>> No it's not. You can still work with 32bit libraries and compilers on a
>> 64bit version of Windows.
>>
>> On 3 April 2016 at 15:19, cristiano piatti <cristiano.piatti@gmail.com>
>> wrote:
>>>
>>> Ok...this is the problem...
>>> 64 bit CPU architecture on Windows 8.1
>>> 32 bit CPU architecture in Windows 7
>>>
>>>
>>> 2016-04-03 16:15 GMT+02:00 Michael Gogins <michael.gogins@gmail.com>:
>>> > Are you building for 64 bit CPU architecture (also known as x64) or
>>> > for 32 bit CPU architecture (also known as x86)?
>>> >
>>> > Csound, the application using Csound, and the compiler all have be the
>>> > same CPU architecture.
>>> >
>>> > Regards,
>>> > Mike
>>> >
>>> > -----------------------------------------------------
>>> > Michael Gogins
>>> > Irreducible Productions
>>> > http://michaelgogins.tumblr.com
>>> > Michael dot Gogins at gmail dot com
>>> >
>>> >
>>> > On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
>>> > <cristiano.piatti@gmail.com> wrote:
>>> >> What compiler are you using to build?
>>> >> Code Blocks (codeblocks-16.01mingw-setup.exe)
>>> >> Is it the same for Win7 as Win8.1?
>>> >> Yes
>>> >> using the same Csound library on each OS?
>>> >> Yes
>>> >> which one is it?
>>> >> Csound6.06 (source code downloaded from
>>> >>
>>> >> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>>> >> Thank you very much for your time and courtesy.
>>> >>
>>> >>
>>> >> 2016-04-03 14:59 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>> What compiler are you using to build? Is it the same for Win7 as
>>> >>> Win8.1? And
>>> >>> can you remind me again if you are using the same Csound library on
>>> >>> each OS?
>>> >>> If so, which one is it? Apologies if you've already provided this
>>> >>> info but I
>>> >>> just don't have time today to go trawling through the archives ;)
>>> >>>
>>> >>> On 3 April 2016 at 13:50, cristiano piatti
>>> >>> <cristiano.piatti@gmail.com>
>>> >>> wrote:
>>> >>>>
>>> >>>> Hi,
>>> >>>> now i' have understood.
>>> >>>> I finally added the .dll (Project > build options >  Linker setting
>>> >>>> >
>>> >>>> Link libraries...instead of  adding it trough the path because it
>>> >>>> does
>>> >>>> not not work) and it does work on Windows 7_32bit.
>>> >>>> There is only a problem building the examples on Windows 8.1, i get
>>> >>>> "control reaches end of non void function" error message.
>>> >>>>
>>> >>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>>> > No. My point is that if you were able to build from the command
>>> >>>> > line
>>> >>>> > then
>>> >>>> > you already have everything you need. I don't use an IDE on
>>> >>>> > Windows. So
>>> >>>> > I
>>> >>>> > can't comment on CodeBlocks or anything else. But I'm pretty sure
>>> >>>> > that
>>> >>>> > all
>>> >>>> > you need to do is add the paths to the Csuond include files, and
>>> >>>> > then
>>> >>>> > select
>>> >>>> > the csound64.dll as the library to link against.
>>> >>>> >
>>> >>>> >
>>> >>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>>> >>>> >
>>> >>>> > On 2 April 2016 at 11:51, cristiano piatti
>>> >>>> > <cristiano.piatti@gmail.com>
>>> >>>> > wrote:
>>> >>>> >>
>>> >>>> >> HI,
>>> >>>> >> the error is "undefined reference to all the "csound_functions"
>>> >>>> >> in the
>>> >>>> >> source.c (with Code Blocks under Windows).
>>> >>>> >> Do i need a .lib also ?
>>> >>>> >>
>>> >>>> >>
>>> >>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>>> >> > You don't need to do that. If it's building from the command
>>> >>>> >> > line
>>> >>>> >> > then
>>> >>>> >> > you
>>> >>>> >> > are for to go. What's the error you are getting?
>>> >>>> >> >
>>> >>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>>> >>>> >> > <cristiano.piatti@gmail.com>
>>> >>>> >> > wrote:
>>> >>>> >> >>
>>> >>>> >> >> Hi,
>>> >>>> >> >> about "Introduction to using the Csound Host API", have i to
>>> >>>> >> >> convert
>>> >>>> >> >> csound64.dll to libcsound64.a also under windows ?
>>> >>>> >> >> I added include and library paths but the IDE does not find
>>> >>>> >> >> the
>>> >>>> >> >> library.
>>> >>>> >> >> Could you please suggest me an IDE ?
>>> >>>> >> >> Are there somewhere some API examples about real time
>>> >>>> >> >> input/output,
>>> >>>> >> >> socket receive or OSC, using Csound code inside a project ?
>>> >>>> >> >> Many Thanks again.
>>> >>>> >> >>
>>> >>>> >> >>
>>> >>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>>> >>>> >> >> <cristiano.piatti@gmail.com>:
>>> >>>> >> >> > py.dll removed.
>>> >>>> >> >> > Now it works.
>>> >>>> >> >> > Thanks a lot.
>>> >>>> >> >> >
>>> >>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>>> >> >> >> maybe you can remove py.dll from the Csound folder if you
>>> >>>> >> >> >> don't
>>> >>>> >> >> >> need
>>> >>>> >> >> >> it? I
>>> >>>> >> >> >> think that might be what is causing the python issue?
>>> >>>> >> >> >>
>>> >>>> >> >> >>
>>> >>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>>> >>>> >> >> >> <cristiano.piatti@gmail.com>
>>> >>>> >> >> >> wrote:
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin"
>>> >>>> >> >> >>> -lcsound64
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> does work but when executing the .exe it does not find
>>> >>>> >> >> >>> python27.dll
>>> >>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python 2.7.11 is
>>> >>>> >> >> >>> installed
>>> >>>> >> >> >>> (Windows 8.1).
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> It does work on Windows 7 32bit.
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> Many thanks.
>>> >>>> >> >> >>>
>>> >>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>> >>>> >> >> >>> > I don't use CodeBlocks, but I would recommend that you
>>> >>>> >> >> >>> > first
>>> >>>> >> >> >>> > try
>>> >>>> >> >> >>> > to
>>> >>>> >> >> >>> > get
>>> >>>> >> >> >>> > a
>>> >>>> >> >> >>> > simple example building from the command line. Take
>>> >>>> >> >> >>> > example1.c
>>> >>>> >> >> >>> > for
>>> >>>> >> >> >>> > instance.
>>> >>>> >> >> >>> > You should be able to build from the command line with
>>> >>>> >> >> >>> > something
>>> >>>> >> >> >>> > along
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > lines of:
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > Make sure you pass the correct paths in the above
>>> >>>> >> >> >>> > command. I
>>> >>>> >> >> >>> > can't
>>> >>>> >> >> >>> > recall if
>>> >>>> >> >> >>> > you need to add .dll to the csound64 on Windows. And I'm
>>> >>>> >> >> >>> > not
>>> >>>> >> >> >>> > on a
>>> >>>> >> >> >>> > Windows
>>> >>>> >> >> >>> > machine right now. If the above doesn't work one of
>>> >>>> >> >> >>> > these may:
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to Csound
>>> >>>> >> >> >>> > folder/Include"
>>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > Obviously you have to make sure you are in the directory
>>> >>>> >> >> >>> > that
>>> >>>> >> >> >>> > contains
>>> >>>> >> >> >>> > example1.c before calling that command. With regards to
>>> >>>> >> >> >>> > your
>>> >>>> >> >> >>> > other
>>> >>>> >> >> >>> > questions:
>>> >>>> >> >> >>> > - You mostly don't need to include anything but csound.h
>>> >>>> >> >> >>> > - See here fore details on whether you should use <>  or
>>> >>>> >> >> >>> > ". <>
>>> >>>> >> >> >>> > will
>>> >>>> >> >> >>> > work
>>> >>>> >> >> >>> > fine so long as you added the include path when building
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > application.
>>> >>>> >> >> >>> > (as is shown in the build command above)
>>> >>>> >> >> >>> > - Linking is done with -l but you need to tell the
>>> >>>> >> >> >>> > compiler
>>> >>>> >> >> >>> > where
>>> >>>> >> >> >>> > the
>>> >>>> >> >> >>> > library is located using -L (see build command above)
>>> >>>> >> >> >>> > - Undefined references are a sure sign that the compiler
>>> >>>> >> >> >>> > can't
>>> >>>> >> >> >>> > find
>>> >>>> >> >> >>> > a
>>> >>>> >> >> >>> > library, in this case csound64.dll.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > If it still doesn't work, reply with both the command
>>> >>>> >> >> >>> > that you
>>> >>>> >> >> >>> > tried,
>>> >>>> >> >> >>> > and
>>> >>>> >> >> >>> > the output from the compiler and we'll see if we can
>>> >>>> >> >> >>> > figure it
>>> >>>> >> >> >>> > out.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND Anonymous
>>> >>>> >> >> >>> > <cristiano.piatti@gmail.com> wrote:
>>> >>>> >> >> >>> >>
>>> >>>> >> >> >>> >> Hi,
>>> >>>> >> >> >>> >> i'm trying to build examples from
>>> >>>> >> >> >>> >> csoundAPI_examples-master
>>> >>>> >> >> >>> >> using
>>> >>>> >> >> >>> >> Codeblocks on Windows.
>>> >>>> >> >> >>> >> I can't understand some things.
>>> >>>> >> >> >>> >> The #include csound.h instruction works only with ""
>>> >>>> >> >> >>> >> instead
>>> >>>> >> >> >>> >> of
>>> >>>> >> >> >>> >> <>
>>> >>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>>> >>>> >> >> >>> >> float-version.h,
>>> >>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>> >>>> >> >> >>> >> I don' t know how to link csound64.dll
>>> >>>> >> >> >>> >> I get "undefined reference to csound_functions" error
>>> >>>> >> >> >>> >> message.
>>> >>>> >> >> >>> >>
>>> >>>> >> >> >>> >> Many thanks.
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>> >
>>> >>>> >> >> >>
>>> >>>> >> >> >>
>>> >>>> >
>>> >>>> >
>>> >>>
>>> >>>
>>
>>
>



Date2016-04-03 15:50
Fromcristiano piatti
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
How did you confirm the command line gcc is the same as the codeblocks one?
I have uninstalled MSYS2/MinGW64 and tried again...but it's the same

2016-04-03 16:45 GMT+02:00 Rory Walsh :
> In that case I'm stumped. Is CodeBlocks trying to automatically tun it
> through the debugger perhaps? Can you try running the CodeBlocks built
> binary from the command line? Does it also give the same error?
>
> On 3 April 2016 at 15:43, Michael Gogins  wrote:
>>
>> It has a configuration dialog that displays the compiler paths.
>>
>> Regards,
>> Mike
>>
>> On Apr 3, 2016 5:34 PM, "Rory Walsh"  wrote:
>>>
>>> If it builds from the command line and runs without any problem then I
>>> suspect that CodeBlocks is not using the same compiler? Otherwise they would
>>> behave the exact same. How did you confirm the command line gcc is the same
>>> as the codeblocks one?
>>>
>>> On 3 April 2016 at 15:29, Michael Gogins 
>>> wrote:
>>>>
>>>> Just to be clear, Windows 8 and most versions of WIndows 7 are both 32
>>>> bit and 64 bit operating systems. They can run programs that are
>>>> compiled either for 32 bit CPU architecture or for 64 bit CPU
>>>> architecture. And you can get compilers for both 32 bit and 64 CPU
>>>> architecture on WIndows 8 and most versions of WIndows 7. MSVC 2013
>>>> and later comes with both compilers. I don't know about CodeBlocks.
>>>> You might have to download a specific version or install a specific
>>>> version of the compiler.
>>>>
>>>> My remarks are NOT about the operating system. They are about the
>>>> compiler, the Csound library, and the application that uses the Csound
>>>> library.
>>>>
>>>> Hope this helps,
>>>> Mike
>>>>
>>>> -----------------------------------------------------
>>>> Michael Gogins
>>>> Irreducible Productions
>>>> http://michaelgogins.tumblr.com
>>>> Michael dot Gogins at gmail dot com
>>>>
>>>>
>>>> On Sun, Apr 3, 2016 at 5:23 PM, Rory Walsh  wrote:
>>>> > I'm not really sure what the problem is. Your build tools seem fine.
>>>> > You're
>>>> > using 32bit compilers and Csound binaries, which should work fine on
>>>> > 64bit
>>>> > versions of Windows. From the command line it works fine? Are you sure
>>>> > the
>>>> > gcc called from the command line is the same one that is called from
>>>> > CodeBlocks? Do you install mingw32 on its own on top of the one that
>>>> > ships
>>>> > with CodeBlocks?
>>>> >
>>>> > On 3 April 2016 at 15:21, Rory Walsh  wrote:
>>>> >>
>>>> >> No it's not. You can still work with 32bit libraries and compilers on
>>>> >> a
>>>> >> 64bit version of Windows.
>>>> >>
>>>> >> On 3 April 2016 at 15:19, cristiano piatti
>>>> >> 
>>>> >> wrote:
>>>> >>>
>>>> >>> Ok...this is the problem...
>>>> >>> 64 bit CPU architecture on Windows 8.1
>>>> >>> 32 bit CPU architecture in Windows 7
>>>> >>>
>>>> >>>
>>>> >>> 2016-04-03 16:15 GMT+02:00 Michael Gogins
>>>> >>> :
>>>> >>> > Are you building for 64 bit CPU architecture (also known as x64)
>>>> >>> > or
>>>> >>> > for 32 bit CPU architecture (also known as x86)?
>>>> >>> >
>>>> >>> > Csound, the application using Csound, and the compiler all have be
>>>> >>> > the
>>>> >>> > same CPU architecture.
>>>> >>> >
>>>> >>> > Regards,
>>>> >>> > Mike
>>>> >>> >
>>>> >>> > -----------------------------------------------------
>>>> >>> > Michael Gogins
>>>> >>> > Irreducible Productions
>>>> >>> > http://michaelgogins.tumblr.com
>>>> >>> > Michael dot Gogins at gmail dot com
>>>> >>> >
>>>> >>> >
>>>> >>> > On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
>>>> >>> >  wrote:
>>>> >>> >> What compiler are you using to build?
>>>> >>> >> Code Blocks (codeblocks-16.01mingw-setup.exe)
>>>> >>> >> Is it the same for Win7 as Win8.1?
>>>> >>> >> Yes
>>>> >>> >> using the same Csound library on each OS?
>>>> >>> >> Yes
>>>> >>> >> which one is it?
>>>> >>> >> Csound6.06 (source code downloaded from
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>>>> >>> >> Thank you very much for your time and courtesy.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> 2016-04-03 14:59 GMT+02:00 Rory Walsh :
>>>> >>> >>> What compiler are you using to build? Is it the same for Win7 as
>>>> >>> >>> Win8.1? And
>>>> >>> >>> can you remind me again if you are using the same Csound library
>>>> >>> >>> on
>>>> >>> >>> each OS?
>>>> >>> >>> If so, which one is it? Apologies if you've already provided
>>>> >>> >>> this
>>>> >>> >>> info but I
>>>> >>> >>> just don't have time today to go trawling through the archives
>>>> >>> >>> ;)
>>>> >>> >>>
>>>> >>> >>> On 3 April 2016 at 13:50, cristiano piatti
>>>> >>> >>> 
>>>> >>> >>> wrote:
>>>> >>> >>>>
>>>> >>> >>>> Hi,
>>>> >>> >>>> now i' have understood.
>>>> >>> >>>> I finally added the .dll (Project > build options >  Linker
>>>> >>> >>>> setting
>>>> >>> >>>> >
>>>> >>> >>>> Link libraries...instead of  adding it trough the path because
>>>> >>> >>>> it
>>>> >>> >>>> does
>>>> >>> >>>> not not work) and it does work on Windows 7_32bit.
>>>> >>> >>>> There is only a problem building the examples on Windows 8.1, i
>>>> >>> >>>> get
>>>> >>> >>>> "control reaches end of non void function" error message.
>>>> >>> >>>>
>>>> >>> >>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh :
>>>> >>> >>>> > No. My point is that if you were able to build from the
>>>> >>> >>>> > command
>>>> >>> >>>> > line
>>>> >>> >>>> > then
>>>> >>> >>>> > you already have everything you need. I don't use an IDE on
>>>> >>> >>>> > Windows. So
>>>> >>> >>>> > I
>>>> >>> >>>> > can't comment on CodeBlocks or anything else. But I'm pretty
>>>> >>> >>>> > sure
>>>> >>> >>>> > that
>>>> >>> >>>> > all
>>>> >>> >>>> > you need to do is add the paths to the Csuond include files,
>>>> >>> >>>> > and
>>>> >>> >>>> > then
>>>> >>> >>>> > select
>>>> >>> >>>> > the csound64.dll as the library to link against.
>>>> >>> >>>> >
>>>> >>> >>>> >
>>>> >>> >>>> >
>>>> >>> >>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>>>> >>> >>>> >
>>>> >>> >>>> > On 2 April 2016 at 11:51, cristiano piatti
>>>> >>> >>>> > 
>>>> >>> >>>> > wrote:
>>>> >>> >>>> >>
>>>> >>> >>>> >> HI,
>>>> >>> >>>> >> the error is "undefined reference to all the
>>>> >>> >>>> >> "csound_functions"
>>>> >>> >>>> >> in the
>>>> >>> >>>> >> source.c (with Code Blocks under Windows).
>>>> >>> >>>> >> Do i need a .lib also ?
>>>> >>> >>>> >>
>>>> >>> >>>> >>
>>>> >>> >>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh :
>>>> >>> >>>> >> > You don't need to do that. If it's building from the
>>>> >>> >>>> >> > command
>>>> >>> >>>> >> > line
>>>> >>> >>>> >> > then
>>>> >>> >>>> >> > you
>>>> >>> >>>> >> > are for to go. What's the error you are getting?
>>>> >>> >>>> >> >
>>>> >>> >>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>>>> >>> >>>> >> > 
>>>> >>> >>>> >> > wrote:
>>>> >>> >>>> >> >>
>>>> >>> >>>> >> >> Hi,
>>>> >>> >>>> >> >> about "Introduction to using the Csound Host API", have i
>>>> >>> >>>> >> >> to
>>>> >>> >>>> >> >> convert
>>>> >>> >>>> >> >> csound64.dll to libcsound64.a also under windows ?
>>>> >>> >>>> >> >> I added include and library paths but the IDE does not
>>>> >>> >>>> >> >> find
>>>> >>> >>>> >> >> the
>>>> >>> >>>> >> >> library.
>>>> >>> >>>> >> >> Could you please suggest me an IDE ?
>>>> >>> >>>> >> >> Are there somewhere some API examples about real time
>>>> >>> >>>> >> >> input/output,
>>>> >>> >>>> >> >> socket receive or OSC, using Csound code inside a project
>>>> >>> >>>> >> >> ?
>>>> >>> >>>> >> >> Many Thanks again.
>>>> >>> >>>> >> >>
>>>> >>> >>>> >> >>
>>>> >>> >>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>>>> >>> >>>> >> >> :
>>>> >>> >>>> >> >> > py.dll removed.
>>>> >>> >>>> >> >> > Now it works.
>>>> >>> >>>> >> >> > Thanks a lot.
>>>> >>> >>>> >> >> >
>>>> >>> >>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh
>>>> >>> >>>> >> >> > :
>>>> >>> >>>> >> >> >> maybe you can remove py.dll from the Csound folder if
>>>> >>> >>>> >> >> >> you
>>>> >>> >>>> >> >> >> don't
>>>> >>> >>>> >> >> >> need
>>>> >>> >>>> >> >> >> it? I
>>>> >>> >>>> >> >> >> think that might be what is causing the python issue?
>>>> >>> >>>> >> >> >>
>>>> >>> >>>> >> >> >>
>>>> >>> >>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>>>> >>> >>>> >> >> >> 
>>>> >>> >>>> >> >> >> wrote:
>>>> >>> >>>> >> >> >>>
>>>> >>> >>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to
>>>> >>> >>>> >> >> >>> Csound
>>>> >>> >>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin"
>>>> >>> >>>> >> >> >>> -lcsound64
>>>> >>> >>>> >> >> >>>
>>>> >>> >>>> >> >> >>> does work but when executing the .exe it does not
>>>> >>> >>>> >> >> >>> find
>>>> >>> >>>> >> >> >>> python27.dll
>>>> >>> >>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python
>>>> >>> >>>> >> >> >>> 2.7.11 is
>>>> >>> >>>> >> >> >>> installed
>>>> >>> >>>> >> >> >>> (Windows 8.1).
>>>> >>> >>>> >> >> >>>
>>>> >>> >>>> >> >> >>> It does work on Windows 7 32bit.
>>>> >>> >>>> >> >> >>>
>>>> >>> >>>> >> >> >>> Many thanks.
>>>> >>> >>>> >> >> >>>
>>>> >>> >>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh
>>>> >>> >>>> >> >> >>> :
>>>> >>> >>>> >> >> >>> > I don't use CodeBlocks, but I would recommend that
>>>> >>> >>>> >> >> >>> > you
>>>> >>> >>>> >> >> >>> > first
>>>> >>> >>>> >> >> >>> > try
>>>> >>> >>>> >> >> >>> > to
>>>> >>> >>>> >> >> >>> > get
>>>> >>> >>>> >> >> >>> > a
>>>> >>> >>>> >> >> >>> > simple example building from the command line. Take
>>>> >>> >>>> >> >> >>> > example1.c
>>>> >>> >>>> >> >> >>> > for
>>>> >>> >>>> >> >> >>> > instance.
>>>> >>> >>>> >> >> >>> > You should be able to build from the command line
>>>> >>> >>>> >> >> >>> > with
>>>> >>> >>>> >> >> >>> > something
>>>> >>> >>>> >> >> >>> > along
>>>> >>> >>>> >> >> >>> > the
>>>> >>> >>>> >> >> >>> > lines of:
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to
>>>> >>> >>>> >> >> >>> > Csound
>>>> >>> >>>> >> >> >>> > folder/Include"
>>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> > Make sure you pass the correct paths in the above
>>>> >>> >>>> >> >> >>> > command. I
>>>> >>> >>>> >> >> >>> > can't
>>>> >>> >>>> >> >> >>> > recall if
>>>> >>> >>>> >> >> >>> > you need to add .dll to the csound64 on Windows.
>>>> >>> >>>> >> >> >>> > And I'm
>>>> >>> >>>> >> >> >>> > not
>>>> >>> >>>> >> >> >>> > on a
>>>> >>> >>>> >> >> >>> > Windows
>>>> >>> >>>> >> >> >>> > machine right now. If the above doesn't work one of
>>>> >>> >>>> >> >> >>> > these may:
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to
>>>> >>> >>>> >> >> >>> > Csound
>>>> >>> >>>> >> >> >>> > folder/Include"
>>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to
>>>> >>> >>>> >> >> >>> > Csound
>>>> >>> >>>> >> >> >>> > folder/Include"
>>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> > Obviously you have to make sure you are in the
>>>> >>> >>>> >> >> >>> > directory
>>>> >>> >>>> >> >> >>> > that
>>>> >>> >>>> >> >> >>> > contains
>>>> >>> >>>> >> >> >>> > example1.c before calling that command. With
>>>> >>> >>>> >> >> >>> > regards to
>>>> >>> >>>> >> >> >>> > your
>>>> >>> >>>> >> >> >>> > other
>>>> >>> >>>> >> >> >>> > questions:
>>>> >>> >>>> >> >> >>> > - You mostly don't need to include anything but
>>>> >>> >>>> >> >> >>> > csound.h
>>>> >>> >>>> >> >> >>> > - See here fore details on whether you should use
>>>> >>> >>>> >> >> >>> > <>  or
>>>> >>> >>>> >> >> >>> > ". <>
>>>> >>> >>>> >> >> >>> > will
>>>> >>> >>>> >> >> >>> > work
>>>> >>> >>>> >> >> >>> > fine so long as you added the include path when
>>>> >>> >>>> >> >> >>> > building
>>>> >>> >>>> >> >> >>> > the
>>>> >>> >>>> >> >> >>> > application.
>>>> >>> >>>> >> >> >>> > (as is shown in the build command above)
>>>> >>> >>>> >> >> >>> > - Linking is done with -l but you need to tell the
>>>> >>> >>>> >> >> >>> > compiler
>>>> >>> >>>> >> >> >>> > where
>>>> >>> >>>> >> >> >>> > the
>>>> >>> >>>> >> >> >>> > library is located using -L (see build command
>>>> >>> >>>> >> >> >>> > above)
>>>> >>> >>>> >> >> >>> > - Undefined references are a sure sign that the
>>>> >>> >>>> >> >> >>> > compiler
>>>> >>> >>>> >> >> >>> > can't
>>>> >>> >>>> >> >> >>> > find
>>>> >>> >>>> >> >> >>> > a
>>>> >>> >>>> >> >> >>> > library, in this case csound64.dll.
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> > If it still doesn't work, reply with both the
>>>> >>> >>>> >> >> >>> > command
>>>> >>> >>>> >> >> >>> > that you
>>>> >>> >>>> >> >> >>> > tried,
>>>> >>> >>>> >> >> >>> > and
>>>> >>> >>>> >> >> >>> > the output from the compiler and we'll see if we
>>>> >>> >>>> >> >> >>> > can
>>>> >>> >>>> >> >> >>> > figure it
>>>> >>> >>>> >> >> >>> > out.
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND
>>>> >>> >>>> >> >> >>> > Anonymous
>>>> >>> >>>> >> >> >>> >  wrote:
>>>> >>> >>>> >> >> >>> >>
>>>> >>> >>>> >> >> >>> >> Hi,
>>>> >>> >>>> >> >> >>> >> i'm trying to build examples from
>>>> >>> >>>> >> >> >>> >> csoundAPI_examples-master
>>>> >>> >>>> >> >> >>> >> using
>>>> >>> >>>> >> >> >>> >> Codeblocks on Windows.
>>>> >>> >>>> >> >> >>> >> I can't understand some things.
>>>> >>> >>>> >> >> >>> >> The #include csound.h instruction works only with
>>>> >>> >>>> >> >> >>> >> ""
>>>> >>> >>>> >> >> >>> >> instead
>>>> >>> >>>> >> >> >>> >> of
>>>> >>> >>>> >> >> >>> >> <>
>>>> >>> >>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>>>> >>> >>>> >> >> >>> >> float-version.h,
>>>> >>> >>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>>> >>> >>>> >> >> >>> >> I don' t know how to link csound64.dll
>>>> >>> >>>> >> >> >>> >> I get "undefined reference to csound_functions"
>>>> >>> >>>> >> >> >>> >> error
>>>> >>> >>>> >> >> >>> >> message.
>>>> >>> >>>> >> >> >>> >>
>>>> >>> >>>> >> >> >>> >> Many thanks.
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>
>>>> >>> >>>> >> >> >>
>>>> >>> >>>> >
>>>> >>> >>>> >
>>>> >>> >>>
>>>> >>> >>>
>>>> >>
>>>> >>
>>>> >
>>>
>>>

Date2016-04-03 16:00
FromRory Walsh
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
I'm afraid I can't offer much more help on this. If you really need to use CodeBlocks then you'll have to keep digging away at it until you find the problem. At least you can always fall back on the working version from the command line. 

On 3 April 2016 at 15:50, cristiano piatti <cristiano.piatti@gmail.com> wrote:
How did you confirm the command line gcc is the same as the codeblocks one?
I have uninstalled MSYS2/MinGW64 and tried again...but it's the same

2016-04-03 16:45 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
> In that case I'm stumped. Is CodeBlocks trying to automatically tun it
> through the debugger perhaps? Can you try running the CodeBlocks built
> binary from the command line? Does it also give the same error?
>
> On 3 April 2016 at 15:43, Michael Gogins <michael.gogins@gmail.com> wrote:
>>
>> It has a configuration dialog that displays the compiler paths.
>>
>> Regards,
>> Mike
>>
>> On Apr 3, 2016 5:34 PM, "Rory Walsh" <rorywalsh@ear.ie> wrote:
>>>
>>> If it builds from the command line and runs without any problem then I
>>> suspect that CodeBlocks is not using the same compiler? Otherwise they would
>>> behave the exact same. How did you confirm the command line gcc is the same
>>> as the codeblocks one?
>>>
>>> On 3 April 2016 at 15:29, Michael Gogins <michael.gogins@gmail.com>
>>> wrote:
>>>>
>>>> Just to be clear, Windows 8 and most versions of WIndows 7 are both 32
>>>> bit and 64 bit operating systems. They can run programs that are
>>>> compiled either for 32 bit CPU architecture or for 64 bit CPU
>>>> architecture. And you can get compilers for both 32 bit and 64 CPU
>>>> architecture on WIndows 8 and most versions of WIndows 7. MSVC 2013
>>>> and later comes with both compilers. I don't know about CodeBlocks.
>>>> You might have to download a specific version or install a specific
>>>> version of the compiler.
>>>>
>>>> My remarks are NOT about the operating system. They are about the
>>>> compiler, the Csound library, and the application that uses the Csound
>>>> library.
>>>>
>>>> Hope this helps,
>>>> Mike
>>>>
>>>> -----------------------------------------------------
>>>> Michael Gogins
>>>> Irreducible Productions
>>>> http://michaelgogins.tumblr.com
>>>> Michael dot Gogins at gmail dot com
>>>>
>>>>
>>>> On Sun, Apr 3, 2016 at 5:23 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
>>>> > I'm not really sure what the problem is. Your build tools seem fine.
>>>> > You're
>>>> > using 32bit compilers and Csound binaries, which should work fine on
>>>> > 64bit
>>>> > versions of Windows. From the command line it works fine? Are you sure
>>>> > the
>>>> > gcc called from the command line is the same one that is called from
>>>> > CodeBlocks? Do you install mingw32 on its own on top of the one that
>>>> > ships
>>>> > with CodeBlocks?
>>>> >
>>>> > On 3 April 2016 at 15:21, Rory Walsh <rorywalsh@ear.ie> wrote:
>>>> >>
>>>> >> No it's not. You can still work with 32bit libraries and compilers on
>>>> >> a
>>>> >> 64bit version of Windows.
>>>> >>
>>>> >> On 3 April 2016 at 15:19, cristiano piatti
>>>> >> <cristiano.piatti@gmail.com>
>>>> >> wrote:
>>>> >>>
>>>> >>> Ok...this is the problem...
>>>> >>> 64 bit CPU architecture on Windows 8.1
>>>> >>> 32 bit CPU architecture in Windows 7
>>>> >>>
>>>> >>>
>>>> >>> 2016-04-03 16:15 GMT+02:00 Michael Gogins
>>>> >>> <michael.gogins@gmail.com>:
>>>> >>> > Are you building for 64 bit CPU architecture (also known as x64)
>>>> >>> > or
>>>> >>> > for 32 bit CPU architecture (also known as x86)?
>>>> >>> >
>>>> >>> > Csound, the application using Csound, and the compiler all have be
>>>> >>> > the
>>>> >>> > same CPU architecture.
>>>> >>> >
>>>> >>> > Regards,
>>>> >>> > Mike
>>>> >>> >
>>>> >>> > -----------------------------------------------------
>>>> >>> > Michael Gogins
>>>> >>> > Irreducible Productions
>>>> >>> > http://michaelgogins.tumblr.com
>>>> >>> > Michael dot Gogins at gmail dot com
>>>> >>> >
>>>> >>> >
>>>> >>> > On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
>>>> >>> > <cristiano.piatti@gmail.com> wrote:
>>>> >>> >> What compiler are you using to build?
>>>> >>> >> Code Blocks (codeblocks-16.01mingw-setup.exe)
>>>> >>> >> Is it the same for Win7 as Win8.1?
>>>> >>> >> Yes
>>>> >>> >> using the same Csound library on each OS?
>>>> >>> >> Yes
>>>> >>> >> which one is it?
>>>> >>> >> Csound6.06 (source code downloaded from
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>>>> >>> >> Thank you very much for your time and courtesy.
>>>> >>> >>
>>>> >>> >>
>>>> >>> >> 2016-04-03 14:59 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>>> >>> >>> What compiler are you using to build? Is it the same for Win7 as
>>>> >>> >>> Win8.1? And
>>>> >>> >>> can you remind me again if you are using the same Csound library
>>>> >>> >>> on
>>>> >>> >>> each OS?
>>>> >>> >>> If so, which one is it? Apologies if you've already provided
>>>> >>> >>> this
>>>> >>> >>> info but I
>>>> >>> >>> just don't have time today to go trawling through the archives
>>>> >>> >>> ;)
>>>> >>> >>>
>>>> >>> >>> On 3 April 2016 at 13:50, cristiano piatti
>>>> >>> >>> <cristiano.piatti@gmail.com>
>>>> >>> >>> wrote:
>>>> >>> >>>>
>>>> >>> >>>> Hi,
>>>> >>> >>>> now i' have understood.
>>>> >>> >>>> I finally added the .dll (Project > build options >  Linker
>>>> >>> >>>> setting
>>>> >>> >>>> >
>>>> >>> >>>> Link libraries...instead of  adding it trough the path because
>>>> >>> >>>> it
>>>> >>> >>>> does
>>>> >>> >>>> not not work) and it does work on Windows 7_32bit.
>>>> >>> >>>> There is only a problem building the examples on Windows 8.1, i
>>>> >>> >>>> get
>>>> >>> >>>> "control reaches end of non void function" error message.
>>>> >>> >>>>
>>>> >>> >>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>>> >>> >>>> > No. My point is that if you were able to build from the
>>>> >>> >>>> > command
>>>> >>> >>>> > line
>>>> >>> >>>> > then
>>>> >>> >>>> > you already have everything you need. I don't use an IDE on
>>>> >>> >>>> > Windows. So
>>>> >>> >>>> > I
>>>> >>> >>>> > can't comment on CodeBlocks or anything else. But I'm pretty
>>>> >>> >>>> > sure
>>>> >>> >>>> > that
>>>> >>> >>>> > all
>>>> >>> >>>> > you need to do is add the paths to the Csuond include files,
>>>> >>> >>>> > and
>>>> >>> >>>> > then
>>>> >>> >>>> > select
>>>> >>> >>>> > the csound64.dll as the library to link against.
>>>> >>> >>>> >
>>>> >>> >>>> >
>>>> >>> >>>> >
>>>> >>> >>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>>>> >>> >>>> >
>>>> >>> >>>> > On 2 April 2016 at 11:51, cristiano piatti
>>>> >>> >>>> > <cristiano.piatti@gmail.com>
>>>> >>> >>>> > wrote:
>>>> >>> >>>> >>
>>>> >>> >>>> >> HI,
>>>> >>> >>>> >> the error is "undefined reference to all the
>>>> >>> >>>> >> "csound_functions"
>>>> >>> >>>> >> in the
>>>> >>> >>>> >> source.c (with Code Blocks under Windows).
>>>> >>> >>>> >> Do i need a .lib also ?
>>>> >>> >>>> >>
>>>> >>> >>>> >>
>>>> >>> >>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>>>> >>> >>>> >> > You don't need to do that. If it's building from the
>>>> >>> >>>> >> > command
>>>> >>> >>>> >> > line
>>>> >>> >>>> >> > then
>>>> >>> >>>> >> > you
>>>> >>> >>>> >> > are for to go. What's the error you are getting?
>>>> >>> >>>> >> >
>>>> >>> >>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>>>> >>> >>>> >> > <cristiano.piatti@gmail.com>
>>>> >>> >>>> >> > wrote:
>>>> >>> >>>> >> >>
>>>> >>> >>>> >> >> Hi,
>>>> >>> >>>> >> >> about "Introduction to using the Csound Host API", have i
>>>> >>> >>>> >> >> to
>>>> >>> >>>> >> >> convert
>>>> >>> >>>> >> >> csound64.dll to libcsound64.a also under windows ?
>>>> >>> >>>> >> >> I added include and library paths but the IDE does not
>>>> >>> >>>> >> >> find
>>>> >>> >>>> >> >> the
>>>> >>> >>>> >> >> library.
>>>> >>> >>>> >> >> Could you please suggest me an IDE ?
>>>> >>> >>>> >> >> Are there somewhere some API examples about real time
>>>> >>> >>>> >> >> input/output,
>>>> >>> >>>> >> >> socket receive or OSC, using Csound code inside a project
>>>> >>> >>>> >> >> ?
>>>> >>> >>>> >> >> Many Thanks again.
>>>> >>> >>>> >> >>
>>>> >>> >>>> >> >>
>>>> >>> >>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>>>> >>> >>>> >> >> <cristiano.piatti@gmail.com>:
>>>> >>> >>>> >> >> > py.dll removed.
>>>> >>> >>>> >> >> > Now it works.
>>>> >>> >>>> >> >> > Thanks a lot.
>>>> >>> >>>> >> >> >
>>>> >>> >>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh
>>>> >>> >>>> >> >> > <rorywalsh@ear.ie>:
>>>> >>> >>>> >> >> >> maybe you can remove py.dll from the Csound folder if
>>>> >>> >>>> >> >> >> you
>>>> >>> >>>> >> >> >> don't
>>>> >>> >>>> >> >> >> need
>>>> >>> >>>> >> >> >> it? I
>>>> >>> >>>> >> >> >> think that might be what is causing the python issue?
>>>> >>> >>>> >> >> >>
>>>> >>> >>>> >> >> >>
>>>> >>> >>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>>>> >>> >>>> >> >> >> <cristiano.piatti@gmail.com>
>>>> >>> >>>> >> >> >> wrote:
>>>> >>> >>>> >> >> >>>
>>>> >>> >>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to
>>>> >>> >>>> >> >> >>> Csound
>>>> >>> >>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin"
>>>> >>> >>>> >> >> >>> -lcsound64
>>>> >>> >>>> >> >> >>>
>>>> >>> >>>> >> >> >>> does work but when executing the .exe it does not
>>>> >>> >>>> >> >> >>> find
>>>> >>> >>>> >> >> >>> python27.dll
>>>> >>> >>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python
>>>> >>> >>>> >> >> >>> 2.7.11 is
>>>> >>> >>>> >> >> >>> installed
>>>> >>> >>>> >> >> >>> (Windows 8.1).
>>>> >>> >>>> >> >> >>>
>>>> >>> >>>> >> >> >>> It does work on Windows 7 32bit.
>>>> >>> >>>> >> >> >>>
>>>> >>> >>>> >> >> >>> Many thanks.
>>>> >>> >>>> >> >> >>>
>>>> >>> >>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh
>>>> >>> >>>> >> >> >>> <rorywalsh@ear.ie>:
>>>> >>> >>>> >> >> >>> > I don't use CodeBlocks, but I would recommend that
>>>> >>> >>>> >> >> >>> > you
>>>> >>> >>>> >> >> >>> > first
>>>> >>> >>>> >> >> >>> > try
>>>> >>> >>>> >> >> >>> > to
>>>> >>> >>>> >> >> >>> > get
>>>> >>> >>>> >> >> >>> > a
>>>> >>> >>>> >> >> >>> > simple example building from the command line. Take
>>>> >>> >>>> >> >> >>> > example1.c
>>>> >>> >>>> >> >> >>> > for
>>>> >>> >>>> >> >> >>> > instance.
>>>> >>> >>>> >> >> >>> > You should be able to build from the command line
>>>> >>> >>>> >> >> >>> > with
>>>> >>> >>>> >> >> >>> > something
>>>> >>> >>>> >> >> >>> > along
>>>> >>> >>>> >> >> >>> > the
>>>> >>> >>>> >> >> >>> > lines of:
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to
>>>> >>> >>>> >> >> >>> > Csound
>>>> >>> >>>> >> >> >>> > folder/Include"
>>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> > Make sure you pass the correct paths in the above
>>>> >>> >>>> >> >> >>> > command. I
>>>> >>> >>>> >> >> >>> > can't
>>>> >>> >>>> >> >> >>> > recall if
>>>> >>> >>>> >> >> >>> > you need to add .dll to the csound64 on Windows.
>>>> >>> >>>> >> >> >>> > And I'm
>>>> >>> >>>> >> >> >>> > not
>>>> >>> >>>> >> >> >>> > on a
>>>> >>> >>>> >> >> >>> > Windows
>>>> >>> >>>> >> >> >>> > machine right now. If the above doesn't work one of
>>>> >>> >>>> >> >> >>> > these may:
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to
>>>> >>> >>>> >> >> >>> > Csound
>>>> >>> >>>> >> >> >>> > folder/Include"
>>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path to
>>>> >>> >>>> >> >> >>> > Csound
>>>> >>> >>>> >> >> >>> > folder/Include"
>>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> > Obviously you have to make sure you are in the
>>>> >>> >>>> >> >> >>> > directory
>>>> >>> >>>> >> >> >>> > that
>>>> >>> >>>> >> >> >>> > contains
>>>> >>> >>>> >> >> >>> > example1.c before calling that command. With
>>>> >>> >>>> >> >> >>> > regards to
>>>> >>> >>>> >> >> >>> > your
>>>> >>> >>>> >> >> >>> > other
>>>> >>> >>>> >> >> >>> > questions:
>>>> >>> >>>> >> >> >>> > - You mostly don't need to include anything but
>>>> >>> >>>> >> >> >>> > csound.h
>>>> >>> >>>> >> >> >>> > - See here fore details on whether you should use
>>>> >>> >>>> >> >> >>> > <>  or
>>>> >>> >>>> >> >> >>> > ". <>
>>>> >>> >>>> >> >> >>> > will
>>>> >>> >>>> >> >> >>> > work
>>>> >>> >>>> >> >> >>> > fine so long as you added the include path when
>>>> >>> >>>> >> >> >>> > building
>>>> >>> >>>> >> >> >>> > the
>>>> >>> >>>> >> >> >>> > application.
>>>> >>> >>>> >> >> >>> > (as is shown in the build command above)
>>>> >>> >>>> >> >> >>> > - Linking is done with -l but you need to tell the
>>>> >>> >>>> >> >> >>> > compiler
>>>> >>> >>>> >> >> >>> > where
>>>> >>> >>>> >> >> >>> > the
>>>> >>> >>>> >> >> >>> > library is located using -L (see build command
>>>> >>> >>>> >> >> >>> > above)
>>>> >>> >>>> >> >> >>> > - Undefined references are a sure sign that the
>>>> >>> >>>> >> >> >>> > compiler
>>>> >>> >>>> >> >> >>> > can't
>>>> >>> >>>> >> >> >>> > find
>>>> >>> >>>> >> >> >>> > a
>>>> >>> >>>> >> >> >>> > library, in this case csound64.dll.
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> > If it still doesn't work, reply with both the
>>>> >>> >>>> >> >> >>> > command
>>>> >>> >>>> >> >> >>> > that you
>>>> >>> >>>> >> >> >>> > tried,
>>>> >>> >>>> >> >> >>> > and
>>>> >>> >>>> >> >> >>> > the output from the compiler and we'll see if we
>>>> >>> >>>> >> >> >>> > can
>>>> >>> >>>> >> >> >>> > figure it
>>>> >>> >>>> >> >> >>> > out.
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND
>>>> >>> >>>> >> >> >>> > Anonymous
>>>> >>> >>>> >> >> >>> > <cristiano.piatti@gmail.com> wrote:
>>>> >>> >>>> >> >> >>> >>
>>>> >>> >>>> >> >> >>> >> Hi,
>>>> >>> >>>> >> >> >>> >> i'm trying to build examples from
>>>> >>> >>>> >> >> >>> >> csoundAPI_examples-master
>>>> >>> >>>> >> >> >>> >> using
>>>> >>> >>>> >> >> >>> >> Codeblocks on Windows.
>>>> >>> >>>> >> >> >>> >> I can't understand some things.
>>>> >>> >>>> >> >> >>> >> The #include csound.h instruction works only with
>>>> >>> >>>> >> >> >>> >> ""
>>>> >>> >>>> >> >> >>> >> instead
>>>> >>> >>>> >> >> >>> >> of
>>>> >>> >>>> >> >> >>> >> <>
>>>> >>> >>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>>>> >>> >>>> >> >> >>> >> float-version.h,
>>>> >>> >>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>>>> >>> >>>> >> >> >>> >> I don' t know how to link csound64.dll
>>>> >>> >>>> >> >> >>> >> I get "undefined reference to csound_functions"
>>>> >>> >>>> >> >> >>> >> error
>>>> >>> >>>> >> >> >>> >> message.
>>>> >>> >>>> >> >> >>> >>
>>>> >>> >>>> >> >> >>> >> Many thanks.
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>> >
>>>> >>> >>>> >> >> >>
>>>> >>> >>>> >> >> >>
>>>> >>> >>>> >
>>>> >>> >>>> >
>>>> >>> >>>
>>>> >>> >>>
>>>> >>
>>>> >>
>>>> >
>>>
>>>
>


Date2016-04-03 16:07
Fromcristiano piatti
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
It' s okay, thanks a lot again for all your advises...now i have a
more clear idea.
The last think, some API examples about socket receive or OSC and real
time audio I/O...
All the best.

2016-04-03 17:00 GMT+02:00 Rory Walsh :
> I'm afraid I can't offer much more help on this. If you really need to use
> CodeBlocks then you'll have to keep digging away at it until you find the
> problem. At least you can always fall back on the working version from the
> command line.
>
> On 3 April 2016 at 15:50, cristiano piatti 
> wrote:
>>
>> How did you confirm the command line gcc is the same as the codeblocks
>> one?
>> I have uninstalled MSYS2/MinGW64 and tried again...but it's the same
>>
>> 2016-04-03 16:45 GMT+02:00 Rory Walsh :
>> > In that case I'm stumped. Is CodeBlocks trying to automatically tun it
>> > through the debugger perhaps? Can you try running the CodeBlocks built
>> > binary from the command line? Does it also give the same error?
>> >
>> > On 3 April 2016 at 15:43, Michael Gogins 
>> > wrote:
>> >>
>> >> It has a configuration dialog that displays the compiler paths.
>> >>
>> >> Regards,
>> >> Mike
>> >>
>> >> On Apr 3, 2016 5:34 PM, "Rory Walsh"  wrote:
>> >>>
>> >>> If it builds from the command line and runs without any problem then I
>> >>> suspect that CodeBlocks is not using the same compiler? Otherwise they
>> >>> would
>> >>> behave the exact same. How did you confirm the command line gcc is the
>> >>> same
>> >>> as the codeblocks one?
>> >>>
>> >>> On 3 April 2016 at 15:29, Michael Gogins 
>> >>> wrote:
>> >>>>
>> >>>> Just to be clear, Windows 8 and most versions of WIndows 7 are both
>> >>>> 32
>> >>>> bit and 64 bit operating systems. They can run programs that are
>> >>>> compiled either for 32 bit CPU architecture or for 64 bit CPU
>> >>>> architecture. And you can get compilers for both 32 bit and 64 CPU
>> >>>> architecture on WIndows 8 and most versions of WIndows 7. MSVC 2013
>> >>>> and later comes with both compilers. I don't know about CodeBlocks.
>> >>>> You might have to download a specific version or install a specific
>> >>>> version of the compiler.
>> >>>>
>> >>>> My remarks are NOT about the operating system. They are about the
>> >>>> compiler, the Csound library, and the application that uses the
>> >>>> Csound
>> >>>> library.
>> >>>>
>> >>>> Hope this helps,
>> >>>> Mike
>> >>>>
>> >>>> -----------------------------------------------------
>> >>>> Michael Gogins
>> >>>> Irreducible Productions
>> >>>> http://michaelgogins.tumblr.com
>> >>>> Michael dot Gogins at gmail dot com
>> >>>>
>> >>>>
>> >>>> On Sun, Apr 3, 2016 at 5:23 PM, Rory Walsh  wrote:
>> >>>> > I'm not really sure what the problem is. Your build tools seem
>> >>>> > fine.
>> >>>> > You're
>> >>>> > using 32bit compilers and Csound binaries, which should work fine
>> >>>> > on
>> >>>> > 64bit
>> >>>> > versions of Windows. From the command line it works fine? Are you
>> >>>> > sure
>> >>>> > the
>> >>>> > gcc called from the command line is the same one that is called
>> >>>> > from
>> >>>> > CodeBlocks? Do you install mingw32 on its own on top of the one
>> >>>> > that
>> >>>> > ships
>> >>>> > with CodeBlocks?
>> >>>> >
>> >>>> > On 3 April 2016 at 15:21, Rory Walsh  wrote:
>> >>>> >>
>> >>>> >> No it's not. You can still work with 32bit libraries and compilers
>> >>>> >> on
>> >>>> >> a
>> >>>> >> 64bit version of Windows.
>> >>>> >>
>> >>>> >> On 3 April 2016 at 15:19, cristiano piatti
>> >>>> >> 
>> >>>> >> wrote:
>> >>>> >>>
>> >>>> >>> Ok...this is the problem...
>> >>>> >>> 64 bit CPU architecture on Windows 8.1
>> >>>> >>> 32 bit CPU architecture in Windows 7
>> >>>> >>>
>> >>>> >>>
>> >>>> >>> 2016-04-03 16:15 GMT+02:00 Michael Gogins
>> >>>> >>> :
>> >>>> >>> > Are you building for 64 bit CPU architecture (also known as
>> >>>> >>> > x64)
>> >>>> >>> > or
>> >>>> >>> > for 32 bit CPU architecture (also known as x86)?
>> >>>> >>> >
>> >>>> >>> > Csound, the application using Csound, and the compiler all have
>> >>>> >>> > be
>> >>>> >>> > the
>> >>>> >>> > same CPU architecture.
>> >>>> >>> >
>> >>>> >>> > Regards,
>> >>>> >>> > Mike
>> >>>> >>> >
>> >>>> >>> > -----------------------------------------------------
>> >>>> >>> > Michael Gogins
>> >>>> >>> > Irreducible Productions
>> >>>> >>> > http://michaelgogins.tumblr.com
>> >>>> >>> > Michael dot Gogins at gmail dot com
>> >>>> >>> >
>> >>>> >>> >
>> >>>> >>> > On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
>> >>>> >>> >  wrote:
>> >>>> >>> >> What compiler are you using to build?
>> >>>> >>> >> Code Blocks (codeblocks-16.01mingw-setup.exe)
>> >>>> >>> >> Is it the same for Win7 as Win8.1?
>> >>>> >>> >> Yes
>> >>>> >>> >> using the same Csound library on each OS?
>> >>>> >>> >> Yes
>> >>>> >>> >> which one is it?
>> >>>> >>> >> Csound6.06 (source code downloaded from
>> >>>> >>> >>
>> >>>> >>> >>
>> >>>> >>> >>
>> >>>> >>> >> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>> >>>> >>> >> Thank you very much for your time and courtesy.
>> >>>> >>> >>
>> >>>> >>> >>
>> >>>> >>> >> 2016-04-03 14:59 GMT+02:00 Rory Walsh :
>> >>>> >>> >>> What compiler are you using to build? Is it the same for Win7
>> >>>> >>> >>> as
>> >>>> >>> >>> Win8.1? And
>> >>>> >>> >>> can you remind me again if you are using the same Csound
>> >>>> >>> >>> library
>> >>>> >>> >>> on
>> >>>> >>> >>> each OS?
>> >>>> >>> >>> If so, which one is it? Apologies if you've already provided
>> >>>> >>> >>> this
>> >>>> >>> >>> info but I
>> >>>> >>> >>> just don't have time today to go trawling through the
>> >>>> >>> >>> archives
>> >>>> >>> >>> ;)
>> >>>> >>> >>>
>> >>>> >>> >>> On 3 April 2016 at 13:50, cristiano piatti
>> >>>> >>> >>> 
>> >>>> >>> >>> wrote:
>> >>>> >>> >>>>
>> >>>> >>> >>>> Hi,
>> >>>> >>> >>>> now i' have understood.
>> >>>> >>> >>>> I finally added the .dll (Project > build options >  Linker
>> >>>> >>> >>>> setting
>> >>>> >>> >>>> >
>> >>>> >>> >>>> Link libraries...instead of  adding it trough the path
>> >>>> >>> >>>> because
>> >>>> >>> >>>> it
>> >>>> >>> >>>> does
>> >>>> >>> >>>> not not work) and it does work on Windows 7_32bit.
>> >>>> >>> >>>> There is only a problem building the examples on Windows
>> >>>> >>> >>>> 8.1, i
>> >>>> >>> >>>> get
>> >>>> >>> >>>> "control reaches end of non void function" error message.
>> >>>> >>> >>>>
>> >>>> >>> >>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh :
>> >>>> >>> >>>> > No. My point is that if you were able to build from the
>> >>>> >>> >>>> > command
>> >>>> >>> >>>> > line
>> >>>> >>> >>>> > then
>> >>>> >>> >>>> > you already have everything you need. I don't use an IDE
>> >>>> >>> >>>> > on
>> >>>> >>> >>>> > Windows. So
>> >>>> >>> >>>> > I
>> >>>> >>> >>>> > can't comment on CodeBlocks or anything else. But I'm
>> >>>> >>> >>>> > pretty
>> >>>> >>> >>>> > sure
>> >>>> >>> >>>> > that
>> >>>> >>> >>>> > all
>> >>>> >>> >>>> > you need to do is add the paths to the Csuond include
>> >>>> >>> >>>> > files,
>> >>>> >>> >>>> > and
>> >>>> >>> >>>> > then
>> >>>> >>> >>>> > select
>> >>>> >>> >>>> > the csound64.dll as the library to link against.
>> >>>> >>> >>>> >
>> >>>> >>> >>>> >
>> >>>> >>> >>>> >
>> >>>> >>> >>>> >
>> >>>> >>> >>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>> >>>> >>> >>>> >
>> >>>> >>> >>>> > On 2 April 2016 at 11:51, cristiano piatti
>> >>>> >>> >>>> > 
>> >>>> >>> >>>> > wrote:
>> >>>> >>> >>>> >>
>> >>>> >>> >>>> >> HI,
>> >>>> >>> >>>> >> the error is "undefined reference to all the
>> >>>> >>> >>>> >> "csound_functions"
>> >>>> >>> >>>> >> in the
>> >>>> >>> >>>> >> source.c (with Code Blocks under Windows).
>> >>>> >>> >>>> >> Do i need a .lib also ?
>> >>>> >>> >>>> >>
>> >>>> >>> >>>> >>
>> >>>> >>> >>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh :
>> >>>> >>> >>>> >> > You don't need to do that. If it's building from the
>> >>>> >>> >>>> >> > command
>> >>>> >>> >>>> >> > line
>> >>>> >>> >>>> >> > then
>> >>>> >>> >>>> >> > you
>> >>>> >>> >>>> >> > are for to go. What's the error you are getting?
>> >>>> >>> >>>> >> >
>> >>>> >>> >>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>> >>>> >>> >>>> >> > 
>> >>>> >>> >>>> >> > wrote:
>> >>>> >>> >>>> >> >>
>> >>>> >>> >>>> >> >> Hi,
>> >>>> >>> >>>> >> >> about "Introduction to using the Csound Host API",
>> >>>> >>> >>>> >> >> have i
>> >>>> >>> >>>> >> >> to
>> >>>> >>> >>>> >> >> convert
>> >>>> >>> >>>> >> >> csound64.dll to libcsound64.a also under windows ?
>> >>>> >>> >>>> >> >> I added include and library paths but the IDE does not
>> >>>> >>> >>>> >> >> find
>> >>>> >>> >>>> >> >> the
>> >>>> >>> >>>> >> >> library.
>> >>>> >>> >>>> >> >> Could you please suggest me an IDE ?
>> >>>> >>> >>>> >> >> Are there somewhere some API examples about real time
>> >>>> >>> >>>> >> >> input/output,
>> >>>> >>> >>>> >> >> socket receive or OSC, using Csound code inside a
>> >>>> >>> >>>> >> >> project
>> >>>> >>> >>>> >> >> ?
>> >>>> >>> >>>> >> >> Many Thanks again.
>> >>>> >>> >>>> >> >>
>> >>>> >>> >>>> >> >>
>> >>>> >>> >>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>> >>>> >>> >>>> >> >> :
>> >>>> >>> >>>> >> >> > py.dll removed.
>> >>>> >>> >>>> >> >> > Now it works.
>> >>>> >>> >>>> >> >> > Thanks a lot.
>> >>>> >>> >>>> >> >> >
>> >>>> >>> >>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh
>> >>>> >>> >>>> >> >> > :
>> >>>> >>> >>>> >> >> >> maybe you can remove py.dll from the Csound folder
>> >>>> >>> >>>> >> >> >> if
>> >>>> >>> >>>> >> >> >> you
>> >>>> >>> >>>> >> >> >> don't
>> >>>> >>> >>>> >> >> >> need
>> >>>> >>> >>>> >> >> >> it? I
>> >>>> >>> >>>> >> >> >> think that might be what is causing the python
>> >>>> >>> >>>> >> >> >> issue?
>> >>>> >>> >>>> >> >> >>
>> >>>> >>> >>>> >> >> >>
>> >>>> >>> >>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>> >>>> >>> >>>> >> >> >> 
>> >>>> >>> >>>> >> >> >> wrote:
>> >>>> >>> >>>> >> >> >>>
>> >>>> >>> >>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to
>> >>>> >>> >>>> >> >> >>> Csound
>> >>>> >>> >>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin"
>> >>>> >>> >>>> >> >> >>> -lcsound64
>> >>>> >>> >>>> >> >> >>>
>> >>>> >>> >>>> >> >> >>> does work but when executing the .exe it does not
>> >>>> >>> >>>> >> >> >>> find
>> >>>> >>> >>>> >> >> >>> python27.dll
>> >>>> >>> >>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python
>> >>>> >>> >>>> >> >> >>> 2.7.11 is
>> >>>> >>> >>>> >> >> >>> installed
>> >>>> >>> >>>> >> >> >>> (Windows 8.1).
>> >>>> >>> >>>> >> >> >>>
>> >>>> >>> >>>> >> >> >>> It does work on Windows 7 32bit.
>> >>>> >>> >>>> >> >> >>>
>> >>>> >>> >>>> >> >> >>> Many thanks.
>> >>>> >>> >>>> >> >> >>>
>> >>>> >>> >>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh
>> >>>> >>> >>>> >> >> >>> :
>> >>>> >>> >>>> >> >> >>> > I don't use CodeBlocks, but I would recommend
>> >>>> >>> >>>> >> >> >>> > that
>> >>>> >>> >>>> >> >> >>> > you
>> >>>> >>> >>>> >> >> >>> > first
>> >>>> >>> >>>> >> >> >>> > try
>> >>>> >>> >>>> >> >> >>> > to
>> >>>> >>> >>>> >> >> >>> > get
>> >>>> >>> >>>> >> >> >>> > a
>> >>>> >>> >>>> >> >> >>> > simple example building from the command line.
>> >>>> >>> >>>> >> >> >>> > Take
>> >>>> >>> >>>> >> >> >>> > example1.c
>> >>>> >>> >>>> >> >> >>> > for
>> >>>> >>> >>>> >> >> >>> > instance.
>> >>>> >>> >>>> >> >> >>> > You should be able to build from the command
>> >>>> >>> >>>> >> >> >>> > line
>> >>>> >>> >>>> >> >> >>> > with
>> >>>> >>> >>>> >> >> >>> > something
>> >>>> >>> >>>> >> >> >>> > along
>> >>>> >>> >>>> >> >> >>> > the
>> >>>> >>> >>>> >> >> >>> > lines of:
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path
>> >>>> >>> >>>> >> >> >>> > to
>> >>>> >>> >>>> >> >> >>> > Csound
>> >>>> >>> >>>> >> >> >>> > folder/Include"
>> >>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> > Make sure you pass the correct paths in the
>> >>>> >>> >>>> >> >> >>> > above
>> >>>> >>> >>>> >> >> >>> > command. I
>> >>>> >>> >>>> >> >> >>> > can't
>> >>>> >>> >>>> >> >> >>> > recall if
>> >>>> >>> >>>> >> >> >>> > you need to add .dll to the csound64 on Windows.
>> >>>> >>> >>>> >> >> >>> > And I'm
>> >>>> >>> >>>> >> >> >>> > not
>> >>>> >>> >>>> >> >> >>> > on a
>> >>>> >>> >>>> >> >> >>> > Windows
>> >>>> >>> >>>> >> >> >>> > machine right now. If the above doesn't work one
>> >>>> >>> >>>> >> >> >>> > of
>> >>>> >>> >>>> >> >> >>> > these may:
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path
>> >>>> >>> >>>> >> >> >>> > to
>> >>>> >>> >>>> >> >> >>> > Csound
>> >>>> >>> >>>> >> >> >>> > folder/Include"
>> >>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path
>> >>>> >>> >>>> >> >> >>> > to
>> >>>> >>> >>>> >> >> >>> > Csound
>> >>>> >>> >>>> >> >> >>> > folder/Include"
>> >>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> > Obviously you have to make sure you are in the
>> >>>> >>> >>>> >> >> >>> > directory
>> >>>> >>> >>>> >> >> >>> > that
>> >>>> >>> >>>> >> >> >>> > contains
>> >>>> >>> >>>> >> >> >>> > example1.c before calling that command. With
>> >>>> >>> >>>> >> >> >>> > regards to
>> >>>> >>> >>>> >> >> >>> > your
>> >>>> >>> >>>> >> >> >>> > other
>> >>>> >>> >>>> >> >> >>> > questions:
>> >>>> >>> >>>> >> >> >>> > - You mostly don't need to include anything but
>> >>>> >>> >>>> >> >> >>> > csound.h
>> >>>> >>> >>>> >> >> >>> > - See here fore details on whether you should
>> >>>> >>> >>>> >> >> >>> > use
>> >>>> >>> >>>> >> >> >>> > <>  or
>> >>>> >>> >>>> >> >> >>> > ". <>
>> >>>> >>> >>>> >> >> >>> > will
>> >>>> >>> >>>> >> >> >>> > work
>> >>>> >>> >>>> >> >> >>> > fine so long as you added the include path when
>> >>>> >>> >>>> >> >> >>> > building
>> >>>> >>> >>>> >> >> >>> > the
>> >>>> >>> >>>> >> >> >>> > application.
>> >>>> >>> >>>> >> >> >>> > (as is shown in the build command above)
>> >>>> >>> >>>> >> >> >>> > - Linking is done with -l but you need to tell
>> >>>> >>> >>>> >> >> >>> > the
>> >>>> >>> >>>> >> >> >>> > compiler
>> >>>> >>> >>>> >> >> >>> > where
>> >>>> >>> >>>> >> >> >>> > the
>> >>>> >>> >>>> >> >> >>> > library is located using -L (see build command
>> >>>> >>> >>>> >> >> >>> > above)
>> >>>> >>> >>>> >> >> >>> > - Undefined references are a sure sign that the
>> >>>> >>> >>>> >> >> >>> > compiler
>> >>>> >>> >>>> >> >> >>> > can't
>> >>>> >>> >>>> >> >> >>> > find
>> >>>> >>> >>>> >> >> >>> > a
>> >>>> >>> >>>> >> >> >>> > library, in this case csound64.dll.
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> > If it still doesn't work, reply with both the
>> >>>> >>> >>>> >> >> >>> > command
>> >>>> >>> >>>> >> >> >>> > that you
>> >>>> >>> >>>> >> >> >>> > tried,
>> >>>> >>> >>>> >> >> >>> > and
>> >>>> >>> >>>> >> >> >>> > the output from the compiler and we'll see if we
>> >>>> >>> >>>> >> >> >>> > can
>> >>>> >>> >>>> >> >> >>> > figure it
>> >>>> >>> >>>> >> >> >>> > out.
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND
>> >>>> >>> >>>> >> >> >>> > Anonymous
>> >>>> >>> >>>> >> >> >>> >  wrote:
>> >>>> >>> >>>> >> >> >>> >>
>> >>>> >>> >>>> >> >> >>> >> Hi,
>> >>>> >>> >>>> >> >> >>> >> i'm trying to build examples from
>> >>>> >>> >>>> >> >> >>> >> csoundAPI_examples-master
>> >>>> >>> >>>> >> >> >>> >> using
>> >>>> >>> >>>> >> >> >>> >> Codeblocks on Windows.
>> >>>> >>> >>>> >> >> >>> >> I can't understand some things.
>> >>>> >>> >>>> >> >> >>> >> The #include csound.h instruction works only
>> >>>> >>> >>>> >> >> >>> >> with
>> >>>> >>> >>>> >> >> >>> >> ""
>> >>>> >>> >>>> >> >> >>> >> instead
>> >>>> >>> >>>> >> >> >>> >> of
>> >>>> >>> >>>> >> >> >>> >> <>
>> >>>> >>> >>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>> >>>> >>> >>>> >> >> >>> >> float-version.h,
>> >>>> >>> >>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>> >>>> >>> >>>> >> >> >>> >> I don' t know how to link csound64.dll
>> >>>> >>> >>>> >> >> >>> >> I get "undefined reference to csound_functions"
>> >>>> >>> >>>> >> >> >>> >> error
>> >>>> >>> >>>> >> >> >>> >> message.
>> >>>> >>> >>>> >> >> >>> >>
>> >>>> >>> >>>> >> >> >>> >> Many thanks.
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>
>> >>>> >>> >>>> >> >> >>
>> >>>> >>> >>>> >
>> >>>> >>> >>>> >
>> >>>> >>> >>>
>> >>>> >>> >>>
>> >>>> >>
>> >>>> >>
>> >>>> >
>> >>>
>> >>>
>> >
>

Date2016-04-03 16:34
FromRory Walsh
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
Does the same thing happen to all examples you try to build? 

On 3 April 2016 at 16:07, cristiano piatti <cristiano.piatti@gmail.com> wrote:
It' s okay, thanks a lot again for all your advises...now i have a
more clear idea.
The last think, some API examples about socket receive or OSC and real
time audio I/O...
All the best.

2016-04-03 17:00 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
> I'm afraid I can't offer much more help on this. If you really need to use
> CodeBlocks then you'll have to keep digging away at it until you find the
> problem. At least you can always fall back on the working version from the
> command line.
>
> On 3 April 2016 at 15:50, cristiano piatti <cristiano.piatti@gmail.com>
> wrote:
>>
>> How did you confirm the command line gcc is the same as the codeblocks
>> one?
>> I have uninstalled MSYS2/MinGW64 and tried again...but it's the same
>>
>> 2016-04-03 16:45 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>> > In that case I'm stumped. Is CodeBlocks trying to automatically tun it
>> > through the debugger perhaps? Can you try running the CodeBlocks built
>> > binary from the command line? Does it also give the same error?
>> >
>> > On 3 April 2016 at 15:43, Michael Gogins <michael.gogins@gmail.com>
>> > wrote:
>> >>
>> >> It has a configuration dialog that displays the compiler paths.
>> >>
>> >> Regards,
>> >> Mike
>> >>
>> >> On Apr 3, 2016 5:34 PM, "Rory Walsh" <rorywalsh@ear.ie> wrote:
>> >>>
>> >>> If it builds from the command line and runs without any problem then I
>> >>> suspect that CodeBlocks is not using the same compiler? Otherwise they
>> >>> would
>> >>> behave the exact same. How did you confirm the command line gcc is the
>> >>> same
>> >>> as the codeblocks one?
>> >>>
>> >>> On 3 April 2016 at 15:29, Michael Gogins <michael.gogins@gmail.com>
>> >>> wrote:
>> >>>>
>> >>>> Just to be clear, Windows 8 and most versions of WIndows 7 are both
>> >>>> 32
>> >>>> bit and 64 bit operating systems. They can run programs that are
>> >>>> compiled either for 32 bit CPU architecture or for 64 bit CPU
>> >>>> architecture. And you can get compilers for both 32 bit and 64 CPU
>> >>>> architecture on WIndows 8 and most versions of WIndows 7. MSVC 2013
>> >>>> and later comes with both compilers. I don't know about CodeBlocks.
>> >>>> You might have to download a specific version or install a specific
>> >>>> version of the compiler.
>> >>>>
>> >>>> My remarks are NOT about the operating system. They are about the
>> >>>> compiler, the Csound library, and the application that uses the
>> >>>> Csound
>> >>>> library.
>> >>>>
>> >>>> Hope this helps,
>> >>>> Mike
>> >>>>
>> >>>> -----------------------------------------------------
>> >>>> Michael Gogins
>> >>>> Irreducible Productions
>> >>>> http://michaelgogins.tumblr.com
>> >>>> Michael dot Gogins at gmail dot com
>> >>>>
>> >>>>
>> >>>> On Sun, Apr 3, 2016 at 5:23 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
>> >>>> > I'm not really sure what the problem is. Your build tools seem
>> >>>> > fine.
>> >>>> > You're
>> >>>> > using 32bit compilers and Csound binaries, which should work fine
>> >>>> > on
>> >>>> > 64bit
>> >>>> > versions of Windows. From the command line it works fine? Are you
>> >>>> > sure
>> >>>> > the
>> >>>> > gcc called from the command line is the same one that is called
>> >>>> > from
>> >>>> > CodeBlocks? Do you install mingw32 on its own on top of the one
>> >>>> > that
>> >>>> > ships
>> >>>> > with CodeBlocks?
>> >>>> >
>> >>>> > On 3 April 2016 at 15:21, Rory Walsh <rorywalsh@ear.ie> wrote:
>> >>>> >>
>> >>>> >> No it's not. You can still work with 32bit libraries and compilers
>> >>>> >> on
>> >>>> >> a
>> >>>> >> 64bit version of Windows.
>> >>>> >>
>> >>>> >> On 3 April 2016 at 15:19, cristiano piatti
>> >>>> >> <cristiano.piatti@gmail.com>
>> >>>> >> wrote:
>> >>>> >>>
>> >>>> >>> Ok...this is the problem...
>> >>>> >>> 64 bit CPU architecture on Windows 8.1
>> >>>> >>> 32 bit CPU architecture in Windows 7
>> >>>> >>>
>> >>>> >>>
>> >>>> >>> 2016-04-03 16:15 GMT+02:00 Michael Gogins
>> >>>> >>> <michael.gogins@gmail.com>:
>> >>>> >>> > Are you building for 64 bit CPU architecture (also known as
>> >>>> >>> > x64)
>> >>>> >>> > or
>> >>>> >>> > for 32 bit CPU architecture (also known as x86)?
>> >>>> >>> >
>> >>>> >>> > Csound, the application using Csound, and the compiler all have
>> >>>> >>> > be
>> >>>> >>> > the
>> >>>> >>> > same CPU architecture.
>> >>>> >>> >
>> >>>> >>> > Regards,
>> >>>> >>> > Mike
>> >>>> >>> >
>> >>>> >>> > -----------------------------------------------------
>> >>>> >>> > Michael Gogins
>> >>>> >>> > Irreducible Productions
>> >>>> >>> > http://michaelgogins.tumblr.com
>> >>>> >>> > Michael dot Gogins at gmail dot com
>> >>>> >>> >
>> >>>> >>> >
>> >>>> >>> > On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
>> >>>> >>> > <cristiano.piatti@gmail.com> wrote:
>> >>>> >>> >> What compiler are you using to build?
>> >>>> >>> >> Code Blocks (codeblocks-16.01mingw-setup.exe)
>> >>>> >>> >> Is it the same for Win7 as Win8.1?
>> >>>> >>> >> Yes
>> >>>> >>> >> using the same Csound library on each OS?
>> >>>> >>> >> Yes
>> >>>> >>> >> which one is it?
>> >>>> >>> >> Csound6.06 (source code downloaded from
>> >>>> >>> >>
>> >>>> >>> >>
>> >>>> >>> >>
>> >>>> >>> >> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>> >>>> >>> >> Thank you very much for your time and courtesy.
>> >>>> >>> >>
>> >>>> >>> >>
>> >>>> >>> >> 2016-04-03 14:59 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>> >>>> >>> >>> What compiler are you using to build? Is it the same for Win7
>> >>>> >>> >>> as
>> >>>> >>> >>> Win8.1? And
>> >>>> >>> >>> can you remind me again if you are using the same Csound
>> >>>> >>> >>> library
>> >>>> >>> >>> on
>> >>>> >>> >>> each OS?
>> >>>> >>> >>> If so, which one is it? Apologies if you've already provided
>> >>>> >>> >>> this
>> >>>> >>> >>> info but I
>> >>>> >>> >>> just don't have time today to go trawling through the
>> >>>> >>> >>> archives
>> >>>> >>> >>> ;)
>> >>>> >>> >>>
>> >>>> >>> >>> On 3 April 2016 at 13:50, cristiano piatti
>> >>>> >>> >>> <cristiano.piatti@gmail.com>
>> >>>> >>> >>> wrote:
>> >>>> >>> >>>>
>> >>>> >>> >>>> Hi,
>> >>>> >>> >>>> now i' have understood.
>> >>>> >>> >>>> I finally added the .dll (Project > build options >  Linker
>> >>>> >>> >>>> setting
>> >>>> >>> >>>> >
>> >>>> >>> >>>> Link libraries...instead of  adding it trough the path
>> >>>> >>> >>>> because
>> >>>> >>> >>>> it
>> >>>> >>> >>>> does
>> >>>> >>> >>>> not not work) and it does work on Windows 7_32bit.
>> >>>> >>> >>>> There is only a problem building the examples on Windows
>> >>>> >>> >>>> 8.1, i
>> >>>> >>> >>>> get
>> >>>> >>> >>>> "control reaches end of non void function" error message.
>> >>>> >>> >>>>
>> >>>> >>> >>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>> >>>> >>> >>>> > No. My point is that if you were able to build from the
>> >>>> >>> >>>> > command
>> >>>> >>> >>>> > line
>> >>>> >>> >>>> > then
>> >>>> >>> >>>> > you already have everything you need. I don't use an IDE
>> >>>> >>> >>>> > on
>> >>>> >>> >>>> > Windows. So
>> >>>> >>> >>>> > I
>> >>>> >>> >>>> > can't comment on CodeBlocks or anything else. But I'm
>> >>>> >>> >>>> > pretty
>> >>>> >>> >>>> > sure
>> >>>> >>> >>>> > that
>> >>>> >>> >>>> > all
>> >>>> >>> >>>> > you need to do is add the paths to the Csuond include
>> >>>> >>> >>>> > files,
>> >>>> >>> >>>> > and
>> >>>> >>> >>>> > then
>> >>>> >>> >>>> > select
>> >>>> >>> >>>> > the csound64.dll as the library to link against.
>> >>>> >>> >>>> >
>> >>>> >>> >>>> >
>> >>>> >>> >>>> >
>> >>>> >>> >>>> >
>> >>>> >>> >>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>> >>>> >>> >>>> >
>> >>>> >>> >>>> > On 2 April 2016 at 11:51, cristiano piatti
>> >>>> >>> >>>> > <cristiano.piatti@gmail.com>
>> >>>> >>> >>>> > wrote:
>> >>>> >>> >>>> >>
>> >>>> >>> >>>> >> HI,
>> >>>> >>> >>>> >> the error is "undefined reference to all the
>> >>>> >>> >>>> >> "csound_functions"
>> >>>> >>> >>>> >> in the
>> >>>> >>> >>>> >> source.c (with Code Blocks under Windows).
>> >>>> >>> >>>> >> Do i need a .lib also ?
>> >>>> >>> >>>> >>
>> >>>> >>> >>>> >>
>> >>>> >>> >>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh <rorywalsh@ear.ie>:
>> >>>> >>> >>>> >> > You don't need to do that. If it's building from the
>> >>>> >>> >>>> >> > command
>> >>>> >>> >>>> >> > line
>> >>>> >>> >>>> >> > then
>> >>>> >>> >>>> >> > you
>> >>>> >>> >>>> >> > are for to go. What's the error you are getting?
>> >>>> >>> >>>> >> >
>> >>>> >>> >>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>> >>>> >>> >>>> >> > <cristiano.piatti@gmail.com>
>> >>>> >>> >>>> >> > wrote:
>> >>>> >>> >>>> >> >>
>> >>>> >>> >>>> >> >> Hi,
>> >>>> >>> >>>> >> >> about "Introduction to using the Csound Host API",
>> >>>> >>> >>>> >> >> have i
>> >>>> >>> >>>> >> >> to
>> >>>> >>> >>>> >> >> convert
>> >>>> >>> >>>> >> >> csound64.dll to libcsound64.a also under windows ?
>> >>>> >>> >>>> >> >> I added include and library paths but the IDE does not
>> >>>> >>> >>>> >> >> find
>> >>>> >>> >>>> >> >> the
>> >>>> >>> >>>> >> >> library.
>> >>>> >>> >>>> >> >> Could you please suggest me an IDE ?
>> >>>> >>> >>>> >> >> Are there somewhere some API examples about real time
>> >>>> >>> >>>> >> >> input/output,
>> >>>> >>> >>>> >> >> socket receive or OSC, using Csound code inside a
>> >>>> >>> >>>> >> >> project
>> >>>> >>> >>>> >> >> ?
>> >>>> >>> >>>> >> >> Many Thanks again.
>> >>>> >>> >>>> >> >>
>> >>>> >>> >>>> >> >>
>> >>>> >>> >>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>> >>>> >>> >>>> >> >> <cristiano.piatti@gmail.com>:
>> >>>> >>> >>>> >> >> > py.dll removed.
>> >>>> >>> >>>> >> >> > Now it works.
>> >>>> >>> >>>> >> >> > Thanks a lot.
>> >>>> >>> >>>> >> >> >
>> >>>> >>> >>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh
>> >>>> >>> >>>> >> >> > <rorywalsh@ear.ie>:
>> >>>> >>> >>>> >> >> >> maybe you can remove py.dll from the Csound folder
>> >>>> >>> >>>> >> >> >> if
>> >>>> >>> >>>> >> >> >> you
>> >>>> >>> >>>> >> >> >> don't
>> >>>> >>> >>>> >> >> >> need
>> >>>> >>> >>>> >> >> >> it? I
>> >>>> >>> >>>> >> >> >> think that might be what is causing the python
>> >>>> >>> >>>> >> >> >> issue?
>> >>>> >>> >>>> >> >> >>
>> >>>> >>> >>>> >> >> >>
>> >>>> >>> >>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>> >>>> >>> >>>> >> >> >> <cristiano.piatti@gmail.com>
>> >>>> >>> >>>> >> >> >> wrote:
>> >>>> >>> >>>> >> >> >>>
>> >>>> >>> >>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path to
>> >>>> >>> >>>> >> >> >>> Csound
>> >>>> >>> >>>> >> >> >>> folder/Include" -L"C:/Path to Csound folder/bin"
>> >>>> >>> >>>> >> >> >>> -lcsound64
>> >>>> >>> >>>> >> >> >>>
>> >>>> >>> >>>> >> >> >>> does work but when executing the .exe it does not
>> >>>> >>> >>>> >> >> >>> find
>> >>>> >>> >>>> >> >> >>> python27.dll
>> >>>> >>> >>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python
>> >>>> >>> >>>> >> >> >>> 2.7.11 is
>> >>>> >>> >>>> >> >> >>> installed
>> >>>> >>> >>>> >> >> >>> (Windows 8.1).
>> >>>> >>> >>>> >> >> >>>
>> >>>> >>> >>>> >> >> >>> It does work on Windows 7 32bit.
>> >>>> >>> >>>> >> >> >>>
>> >>>> >>> >>>> >> >> >>> Many thanks.
>> >>>> >>> >>>> >> >> >>>
>> >>>> >>> >>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh
>> >>>> >>> >>>> >> >> >>> <rorywalsh@ear.ie>:
>> >>>> >>> >>>> >> >> >>> > I don't use CodeBlocks, but I would recommend
>> >>>> >>> >>>> >> >> >>> > that
>> >>>> >>> >>>> >> >> >>> > you
>> >>>> >>> >>>> >> >> >>> > first
>> >>>> >>> >>>> >> >> >>> > try
>> >>>> >>> >>>> >> >> >>> > to
>> >>>> >>> >>>> >> >> >>> > get
>> >>>> >>> >>>> >> >> >>> > a
>> >>>> >>> >>>> >> >> >>> > simple example building from the command line.
>> >>>> >>> >>>> >> >> >>> > Take
>> >>>> >>> >>>> >> >> >>> > example1.c
>> >>>> >>> >>>> >> >> >>> > for
>> >>>> >>> >>>> >> >> >>> > instance.
>> >>>> >>> >>>> >> >> >>> > You should be able to build from the command
>> >>>> >>> >>>> >> >> >>> > line
>> >>>> >>> >>>> >> >> >>> > with
>> >>>> >>> >>>> >> >> >>> > something
>> >>>> >>> >>>> >> >> >>> > along
>> >>>> >>> >>>> >> >> >>> > the
>> >>>> >>> >>>> >> >> >>> > lines of:
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path
>> >>>> >>> >>>> >> >> >>> > to
>> >>>> >>> >>>> >> >> >>> > Csound
>> >>>> >>> >>>> >> >> >>> > folder/Include"
>> >>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> > Make sure you pass the correct paths in the
>> >>>> >>> >>>> >> >> >>> > above
>> >>>> >>> >>>> >> >> >>> > command. I
>> >>>> >>> >>>> >> >> >>> > can't
>> >>>> >>> >>>> >> >> >>> > recall if
>> >>>> >>> >>>> >> >> >>> > you need to add .dll to the csound64 on Windows.
>> >>>> >>> >>>> >> >> >>> > And I'm
>> >>>> >>> >>>> >> >> >>> > not
>> >>>> >>> >>>> >> >> >>> > on a
>> >>>> >>> >>>> >> >> >>> > Windows
>> >>>> >>> >>>> >> >> >>> > machine right now. If the above doesn't work one
>> >>>> >>> >>>> >> >> >>> > of
>> >>>> >>> >>>> >> >> >>> > these may:
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path
>> >>>> >>> >>>> >> >> >>> > to
>> >>>> >>> >>>> >> >> >>> > Csound
>> >>>> >>> >>>> >> >> >>> > folder/Include"
>> >>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64.dll
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe -I"C:/Path
>> >>>> >>> >>>> >> >> >>> > to
>> >>>> >>> >>>> >> >> >>> > Csound
>> >>>> >>> >>>> >> >> >>> > folder/Include"
>> >>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> > Obviously you have to make sure you are in the
>> >>>> >>> >>>> >> >> >>> > directory
>> >>>> >>> >>>> >> >> >>> > that
>> >>>> >>> >>>> >> >> >>> > contains
>> >>>> >>> >>>> >> >> >>> > example1.c before calling that command. With
>> >>>> >>> >>>> >> >> >>> > regards to
>> >>>> >>> >>>> >> >> >>> > your
>> >>>> >>> >>>> >> >> >>> > other
>> >>>> >>> >>>> >> >> >>> > questions:
>> >>>> >>> >>>> >> >> >>> > - You mostly don't need to include anything but
>> >>>> >>> >>>> >> >> >>> > csound.h
>> >>>> >>> >>>> >> >> >>> > - See here fore details on whether you should
>> >>>> >>> >>>> >> >> >>> > use
>> >>>> >>> >>>> >> >> >>> > <>  or
>> >>>> >>> >>>> >> >> >>> > ". <>
>> >>>> >>> >>>> >> >> >>> > will
>> >>>> >>> >>>> >> >> >>> > work
>> >>>> >>> >>>> >> >> >>> > fine so long as you added the include path when
>> >>>> >>> >>>> >> >> >>> > building
>> >>>> >>> >>>> >> >> >>> > the
>> >>>> >>> >>>> >> >> >>> > application.
>> >>>> >>> >>>> >> >> >>> > (as is shown in the build command above)
>> >>>> >>> >>>> >> >> >>> > - Linking is done with -l but you need to tell
>> >>>> >>> >>>> >> >> >>> > the
>> >>>> >>> >>>> >> >> >>> > compiler
>> >>>> >>> >>>> >> >> >>> > where
>> >>>> >>> >>>> >> >> >>> > the
>> >>>> >>> >>>> >> >> >>> > library is located using -L (see build command
>> >>>> >>> >>>> >> >> >>> > above)
>> >>>> >>> >>>> >> >> >>> > - Undefined references are a sure sign that the
>> >>>> >>> >>>> >> >> >>> > compiler
>> >>>> >>> >>>> >> >> >>> > can't
>> >>>> >>> >>>> >> >> >>> > find
>> >>>> >>> >>>> >> >> >>> > a
>> >>>> >>> >>>> >> >> >>> > library, in this case csound64.dll.
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> > If it still doesn't work, reply with both the
>> >>>> >>> >>>> >> >> >>> > command
>> >>>> >>> >>>> >> >> >>> > that you
>> >>>> >>> >>>> >> >> >>> > tried,
>> >>>> >>> >>>> >> >> >>> > and
>> >>>> >>> >>>> >> >> >>> > the output from the compiler and we'll see if we
>> >>>> >>> >>>> >> >> >>> > can
>> >>>> >>> >>>> >> >> >>> > figure it
>> >>>> >>> >>>> >> >> >>> > out.
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND
>> >>>> >>> >>>> >> >> >>> > Anonymous
>> >>>> >>> >>>> >> >> >>> > <cristiano.piatti@gmail.com> wrote:
>> >>>> >>> >>>> >> >> >>> >>
>> >>>> >>> >>>> >> >> >>> >> Hi,
>> >>>> >>> >>>> >> >> >>> >> i'm trying to build examples from
>> >>>> >>> >>>> >> >> >>> >> csoundAPI_examples-master
>> >>>> >>> >>>> >> >> >>> >> using
>> >>>> >>> >>>> >> >> >>> >> Codeblocks on Windows.
>> >>>> >>> >>>> >> >> >>> >> I can't understand some things.
>> >>>> >>> >>>> >> >> >>> >> The #include csound.h instruction works only
>> >>>> >>> >>>> >> >> >>> >> with
>> >>>> >>> >>>> >> >> >>> >> ""
>> >>>> >>> >>>> >> >> >>> >> instead
>> >>>> >>> >>>> >> >> >>> >> of
>> >>>> >>> >>>> >> >> >>> >> <>
>> >>>> >>> >>>> >> >> >>> >> I have to include also other headers (cfgvar.h,
>> >>>> >>> >>>> >> >> >>> >> float-version.h,
>> >>>> >>> >>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>> >>>> >>> >>>> >> >> >>> >> I don' t know how to link csound64.dll
>> >>>> >>> >>>> >> >> >>> >> I get "undefined reference to csound_functions"
>> >>>> >>> >>>> >> >> >>> >> error
>> >>>> >>> >>>> >> >> >>> >> message.
>> >>>> >>> >>>> >> >> >>> >>
>> >>>> >>> >>>> >> >> >>> >> Many thanks.
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>> >
>> >>>> >>> >>>> >> >> >>
>> >>>> >>> >>>> >> >> >>
>> >>>> >>> >>>> >
>> >>>> >>> >>>> >
>> >>>> >>> >>>
>> >>>> >>> >>>
>> >>>> >>
>> >>>> >>
>> >>>> >
>> >>>
>> >>>
>> >
>
>


Date2016-04-03 19:01
Fromcristiano piatti
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
Does the same thing happen to all examples you try to build?
Yes

2016-04-03 17:34 GMT+02:00 Rory Walsh :
> Does the same thing happen to all examples you try to build?
>
> On 3 April 2016 at 16:07, cristiano piatti 
> wrote:
>>
>> It' s okay, thanks a lot again for all your advises...now i have a
>> more clear idea.
>> The last think, some API examples about socket receive or OSC and real
>> time audio I/O...
>> All the best.
>>
>> 2016-04-03 17:00 GMT+02:00 Rory Walsh :
>> > I'm afraid I can't offer much more help on this. If you really need to
>> > use
>> > CodeBlocks then you'll have to keep digging away at it until you find
>> > the
>> > problem. At least you can always fall back on the working version from
>> > the
>> > command line.
>> >
>> > On 3 April 2016 at 15:50, cristiano piatti 
>> > wrote:
>> >>
>> >> How did you confirm the command line gcc is the same as the codeblocks
>> >> one?
>> >> I have uninstalled MSYS2/MinGW64 and tried again...but it's the same
>> >>
>> >> 2016-04-03 16:45 GMT+02:00 Rory Walsh :
>> >> > In that case I'm stumped. Is CodeBlocks trying to automatically tun
>> >> > it
>> >> > through the debugger perhaps? Can you try running the CodeBlocks
>> >> > built
>> >> > binary from the command line? Does it also give the same error?
>> >> >
>> >> > On 3 April 2016 at 15:43, Michael Gogins 
>> >> > wrote:
>> >> >>
>> >> >> It has a configuration dialog that displays the compiler paths.
>> >> >>
>> >> >> Regards,
>> >> >> Mike
>> >> >>
>> >> >> On Apr 3, 2016 5:34 PM, "Rory Walsh"  wrote:
>> >> >>>
>> >> >>> If it builds from the command line and runs without any problem
>> >> >>> then I
>> >> >>> suspect that CodeBlocks is not using the same compiler? Otherwise
>> >> >>> they
>> >> >>> would
>> >> >>> behave the exact same. How did you confirm the command line gcc is
>> >> >>> the
>> >> >>> same
>> >> >>> as the codeblocks one?
>> >> >>>
>> >> >>> On 3 April 2016 at 15:29, Michael Gogins 
>> >> >>> wrote:
>> >> >>>>
>> >> >>>> Just to be clear, Windows 8 and most versions of WIndows 7 are
>> >> >>>> both
>> >> >>>> 32
>> >> >>>> bit and 64 bit operating systems. They can run programs that are
>> >> >>>> compiled either for 32 bit CPU architecture or for 64 bit CPU
>> >> >>>> architecture. And you can get compilers for both 32 bit and 64 CPU
>> >> >>>> architecture on WIndows 8 and most versions of WIndows 7. MSVC
>> >> >>>> 2013
>> >> >>>> and later comes with both compilers. I don't know about
>> >> >>>> CodeBlocks.
>> >> >>>> You might have to download a specific version or install a
>> >> >>>> specific
>> >> >>>> version of the compiler.
>> >> >>>>
>> >> >>>> My remarks are NOT about the operating system. They are about the
>> >> >>>> compiler, the Csound library, and the application that uses the
>> >> >>>> Csound
>> >> >>>> library.
>> >> >>>>
>> >> >>>> Hope this helps,
>> >> >>>> Mike
>> >> >>>>
>> >> >>>> -----------------------------------------------------
>> >> >>>> Michael Gogins
>> >> >>>> Irreducible Productions
>> >> >>>> http://michaelgogins.tumblr.com
>> >> >>>> Michael dot Gogins at gmail dot com
>> >> >>>>
>> >> >>>>
>> >> >>>> On Sun, Apr 3, 2016 at 5:23 PM, Rory Walsh 
>> >> >>>> wrote:
>> >> >>>> > I'm not really sure what the problem is. Your build tools seem
>> >> >>>> > fine.
>> >> >>>> > You're
>> >> >>>> > using 32bit compilers and Csound binaries, which should work
>> >> >>>> > fine
>> >> >>>> > on
>> >> >>>> > 64bit
>> >> >>>> > versions of Windows. From the command line it works fine? Are
>> >> >>>> > you
>> >> >>>> > sure
>> >> >>>> > the
>> >> >>>> > gcc called from the command line is the same one that is called
>> >> >>>> > from
>> >> >>>> > CodeBlocks? Do you install mingw32 on its own on top of the one
>> >> >>>> > that
>> >> >>>> > ships
>> >> >>>> > with CodeBlocks?
>> >> >>>> >
>> >> >>>> > On 3 April 2016 at 15:21, Rory Walsh  wrote:
>> >> >>>> >>
>> >> >>>> >> No it's not. You can still work with 32bit libraries and
>> >> >>>> >> compilers
>> >> >>>> >> on
>> >> >>>> >> a
>> >> >>>> >> 64bit version of Windows.
>> >> >>>> >>
>> >> >>>> >> On 3 April 2016 at 15:19, cristiano piatti
>> >> >>>> >> 
>> >> >>>> >> wrote:
>> >> >>>> >>>
>> >> >>>> >>> Ok...this is the problem...
>> >> >>>> >>> 64 bit CPU architecture on Windows 8.1
>> >> >>>> >>> 32 bit CPU architecture in Windows 7
>> >> >>>> >>>
>> >> >>>> >>>
>> >> >>>> >>> 2016-04-03 16:15 GMT+02:00 Michael Gogins
>> >> >>>> >>> :
>> >> >>>> >>> > Are you building for 64 bit CPU architecture (also known as
>> >> >>>> >>> > x64)
>> >> >>>> >>> > or
>> >> >>>> >>> > for 32 bit CPU architecture (also known as x86)?
>> >> >>>> >>> >
>> >> >>>> >>> > Csound, the application using Csound, and the compiler all
>> >> >>>> >>> > have
>> >> >>>> >>> > be
>> >> >>>> >>> > the
>> >> >>>> >>> > same CPU architecture.
>> >> >>>> >>> >
>> >> >>>> >>> > Regards,
>> >> >>>> >>> > Mike
>> >> >>>> >>> >
>> >> >>>> >>> > -----------------------------------------------------
>> >> >>>> >>> > Michael Gogins
>> >> >>>> >>> > Irreducible Productions
>> >> >>>> >>> > http://michaelgogins.tumblr.com
>> >> >>>> >>> > Michael dot Gogins at gmail dot com
>> >> >>>> >>> >
>> >> >>>> >>> >
>> >> >>>> >>> > On Sun, Apr 3, 2016 at 5:07 PM, cristiano piatti
>> >> >>>> >>> >  wrote:
>> >> >>>> >>> >> What compiler are you using to build?
>> >> >>>> >>> >> Code Blocks (codeblocks-16.01mingw-setup.exe)
>> >> >>>> >>> >> Is it the same for Win7 as Win8.1?
>> >> >>>> >>> >> Yes
>> >> >>>> >>> >> using the same Csound library on each OS?
>> >> >>>> >>> >> Yes
>> >> >>>> >>> >> which one is it?
>> >> >>>> >>> >> Csound6.06 (source code downloaded from
>> >> >>>> >>> >>
>> >> >>>> >>> >>
>> >> >>>> >>> >>
>> >> >>>> >>> >>
>> >> >>>> >>> >> https://sourceforge.net/projects/csound/files/csound6/Csound6.06/Csound6.06.zip/download)
>> >> >>>> >>> >> Thank you very much for your time and courtesy.
>> >> >>>> >>> >>
>> >> >>>> >>> >>
>> >> >>>> >>> >> 2016-04-03 14:59 GMT+02:00 Rory Walsh :
>> >> >>>> >>> >>> What compiler are you using to build? Is it the same for
>> >> >>>> >>> >>> Win7
>> >> >>>> >>> >>> as
>> >> >>>> >>> >>> Win8.1? And
>> >> >>>> >>> >>> can you remind me again if you are using the same Csound
>> >> >>>> >>> >>> library
>> >> >>>> >>> >>> on
>> >> >>>> >>> >>> each OS?
>> >> >>>> >>> >>> If so, which one is it? Apologies if you've already
>> >> >>>> >>> >>> provided
>> >> >>>> >>> >>> this
>> >> >>>> >>> >>> info but I
>> >> >>>> >>> >>> just don't have time today to go trawling through the
>> >> >>>> >>> >>> archives
>> >> >>>> >>> >>> ;)
>> >> >>>> >>> >>>
>> >> >>>> >>> >>> On 3 April 2016 at 13:50, cristiano piatti
>> >> >>>> >>> >>> 
>> >> >>>> >>> >>> wrote:
>> >> >>>> >>> >>>>
>> >> >>>> >>> >>>> Hi,
>> >> >>>> >>> >>>> now i' have understood.
>> >> >>>> >>> >>>> I finally added the .dll (Project > build options >
>> >> >>>> >>> >>>> Linker
>> >> >>>> >>> >>>> setting
>> >> >>>> >>> >>>> >
>> >> >>>> >>> >>>> Link libraries...instead of  adding it trough the path
>> >> >>>> >>> >>>> because
>> >> >>>> >>> >>>> it
>> >> >>>> >>> >>>> does
>> >> >>>> >>> >>>> not not work) and it does work on Windows 7_32bit.
>> >> >>>> >>> >>>> There is only a problem building the examples on Windows
>> >> >>>> >>> >>>> 8.1, i
>> >> >>>> >>> >>>> get
>> >> >>>> >>> >>>> "control reaches end of non void function" error message.
>> >> >>>> >>> >>>>
>> >> >>>> >>> >>>> 2016-04-02 13:53 GMT+02:00 Rory Walsh :
>> >> >>>> >>> >>>> > No. My point is that if you were able to build from the
>> >> >>>> >>> >>>> > command
>> >> >>>> >>> >>>> > line
>> >> >>>> >>> >>>> > then
>> >> >>>> >>> >>>> > you already have everything you need. I don't use an
>> >> >>>> >>> >>>> > IDE
>> >> >>>> >>> >>>> > on
>> >> >>>> >>> >>>> > Windows. So
>> >> >>>> >>> >>>> > I
>> >> >>>> >>> >>>> > can't comment on CodeBlocks or anything else. But I'm
>> >> >>>> >>> >>>> > pretty
>> >> >>>> >>> >>>> > sure
>> >> >>>> >>> >>>> > that
>> >> >>>> >>> >>>> > all
>> >> >>>> >>> >>>> > you need to do is add the paths to the Csuond include
>> >> >>>> >>> >>>> > files,
>> >> >>>> >>> >>>> > and
>> >> >>>> >>> >>>> > then
>> >> >>>> >>> >>>> > select
>> >> >>>> >>> >>>> > the csound64.dll as the library to link against.
>> >> >>>> >>> >>>> >
>> >> >>>> >>> >>>> >
>> >> >>>> >>> >>>> >
>> >> >>>> >>> >>>> >
>> >> >>>> >>> >>>> >
>> >> >>>> >>> >>>> > https://www.google.ie/webhp?q=add%20a%20library%20link%20codeblocks
>> >> >>>> >>> >>>> >
>> >> >>>> >>> >>>> > On 2 April 2016 at 11:51, cristiano piatti
>> >> >>>> >>> >>>> > 
>> >> >>>> >>> >>>> > wrote:
>> >> >>>> >>> >>>> >>
>> >> >>>> >>> >>>> >> HI,
>> >> >>>> >>> >>>> >> the error is "undefined reference to all the
>> >> >>>> >>> >>>> >> "csound_functions"
>> >> >>>> >>> >>>> >> in the
>> >> >>>> >>> >>>> >> source.c (with Code Blocks under Windows).
>> >> >>>> >>> >>>> >> Do i need a .lib also ?
>> >> >>>> >>> >>>> >>
>> >> >>>> >>> >>>> >>
>> >> >>>> >>> >>>> >> 2016-04-02 0:21 GMT+02:00 Rory Walsh
>> >> >>>> >>> >>>> >> :
>> >> >>>> >>> >>>> >> > You don't need to do that. If it's building from the
>> >> >>>> >>> >>>> >> > command
>> >> >>>> >>> >>>> >> > line
>> >> >>>> >>> >>>> >> > then
>> >> >>>> >>> >>>> >> > you
>> >> >>>> >>> >>>> >> > are for to go. What's the error you are getting?
>> >> >>>> >>> >>>> >> >
>> >> >>>> >>> >>>> >> > On 1 Apr 2016 6:42 pm, "cristiano piatti"
>> >> >>>> >>> >>>> >> > 
>> >> >>>> >>> >>>> >> > wrote:
>> >> >>>> >>> >>>> >> >>
>> >> >>>> >>> >>>> >> >> Hi,
>> >> >>>> >>> >>>> >> >> about "Introduction to using the Csound Host API",
>> >> >>>> >>> >>>> >> >> have i
>> >> >>>> >>> >>>> >> >> to
>> >> >>>> >>> >>>> >> >> convert
>> >> >>>> >>> >>>> >> >> csound64.dll to libcsound64.a also under windows ?
>> >> >>>> >>> >>>> >> >> I added include and library paths but the IDE does
>> >> >>>> >>> >>>> >> >> not
>> >> >>>> >>> >>>> >> >> find
>> >> >>>> >>> >>>> >> >> the
>> >> >>>> >>> >>>> >> >> library.
>> >> >>>> >>> >>>> >> >> Could you please suggest me an IDE ?
>> >> >>>> >>> >>>> >> >> Are there somewhere some API examples about real
>> >> >>>> >>> >>>> >> >> time
>> >> >>>> >>> >>>> >> >> input/output,
>> >> >>>> >>> >>>> >> >> socket receive or OSC, using Csound code inside a
>> >> >>>> >>> >>>> >> >> project
>> >> >>>> >>> >>>> >> >> ?
>> >> >>>> >>> >>>> >> >> Many Thanks again.
>> >> >>>> >>> >>>> >> >>
>> >> >>>> >>> >>>> >> >>
>> >> >>>> >>> >>>> >> >> 2016-03-31 22:39 GMT+02:00 cristiano piatti
>> >> >>>> >>> >>>> >> >> :
>> >> >>>> >>> >>>> >> >> > py.dll removed.
>> >> >>>> >>> >>>> >> >> > Now it works.
>> >> >>>> >>> >>>> >> >> > Thanks a lot.
>> >> >>>> >>> >>>> >> >> >
>> >> >>>> >>> >>>> >> >> > 2016-03-31 17:26 GMT+02:00 Rory Walsh
>> >> >>>> >>> >>>> >> >> > :
>> >> >>>> >>> >>>> >> >> >> maybe you can remove py.dll from the Csound
>> >> >>>> >>> >>>> >> >> >> folder
>> >> >>>> >>> >>>> >> >> >> if
>> >> >>>> >>> >>>> >> >> >> you
>> >> >>>> >>> >>>> >> >> >> don't
>> >> >>>> >>> >>>> >> >> >> need
>> >> >>>> >>> >>>> >> >> >> it? I
>> >> >>>> >>> >>>> >> >> >> think that might be what is causing the python
>> >> >>>> >>> >>>> >> >> >> issue?
>> >> >>>> >>> >>>> >> >> >>
>> >> >>>> >>> >>>> >> >> >>
>> >> >>>> >>> >>>> >> >> >> On 31 March 2016 at 14:53, cristiano piatti
>> >> >>>> >>> >>>> >> >> >> 
>> >> >>>> >>> >>>> >> >> >> wrote:
>> >> >>>> >>> >>>> >> >> >>>
>> >> >>>> >>> >>>> >> >> >>> gcc example1.c -o csoundAPItest.exe -I"C:/Path
>> >> >>>> >>> >>>> >> >> >>> to
>> >> >>>> >>> >>>> >> >> >>> Csound
>> >> >>>> >>> >>>> >> >> >>> folder/Include" -L"C:/Path to Csound
>> >> >>>> >>> >>>> >> >> >>> folder/bin"
>> >> >>>> >>> >>>> >> >> >>> -lcsound64
>> >> >>>> >>> >>>> >> >> >>>
>> >> >>>> >>> >>>> >> >> >>> does work but when executing the .exe it does
>> >> >>>> >>> >>>> >> >> >>> not
>> >> >>>> >>> >>>> >> >> >>> find
>> >> >>>> >>> >>>> >> >> >>> python27.dll
>> >> >>>> >>> >>>> >> >> >>> even if it is in C:\Windows\SysWOW64 and Python
>> >> >>>> >>> >>>> >> >> >>> 2.7.11 is
>> >> >>>> >>> >>>> >> >> >>> installed
>> >> >>>> >>> >>>> >> >> >>> (Windows 8.1).
>> >> >>>> >>> >>>> >> >> >>>
>> >> >>>> >>> >>>> >> >> >>> It does work on Windows 7 32bit.
>> >> >>>> >>> >>>> >> >> >>>
>> >> >>>> >>> >>>> >> >> >>> Many thanks.
>> >> >>>> >>> >>>> >> >> >>>
>> >> >>>> >>> >>>> >> >> >>> 2016-03-31 6:04 GMT+02:00 Rory Walsh
>> >> >>>> >>> >>>> >> >> >>> :
>> >> >>>> >>> >>>> >> >> >>> > I don't use CodeBlocks, but I would recommend
>> >> >>>> >>> >>>> >> >> >>> > that
>> >> >>>> >>> >>>> >> >> >>> > you
>> >> >>>> >>> >>>> >> >> >>> > first
>> >> >>>> >>> >>>> >> >> >>> > try
>> >> >>>> >>> >>>> >> >> >>> > to
>> >> >>>> >>> >>>> >> >> >>> > get
>> >> >>>> >>> >>>> >> >> >>> > a
>> >> >>>> >>> >>>> >> >> >>> > simple example building from the command
>> >> >>>> >>> >>>> >> >> >>> > line.
>> >> >>>> >>> >>>> >> >> >>> > Take
>> >> >>>> >>> >>>> >> >> >>> > example1.c
>> >> >>>> >>> >>>> >> >> >>> > for
>> >> >>>> >>> >>>> >> >> >>> > instance.
>> >> >>>> >>> >>>> >> >> >>> > You should be able to build from the command
>> >> >>>> >>> >>>> >> >> >>> > line
>> >> >>>> >>> >>>> >> >> >>> > with
>> >> >>>> >>> >>>> >> >> >>> > something
>> >> >>>> >>> >>>> >> >> >>> > along
>> >> >>>> >>> >>>> >> >> >>> > the
>> >> >>>> >>> >>>> >> >> >>> > lines of:
>> >> >>>> >>> >>>> >> >> >>> >
>> >> >>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe
>> >> >>>> >>> >>>> >> >> >>> > -I"C:/Path
>> >> >>>> >>> >>>> >> >> >>> > to
>> >> >>>> >>> >>>> >> >> >>> > Csound
>> >> >>>> >>> >>>> >> >> >>> > folder/Include"
>> >> >>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" -lcsound64
>> >> >>>> >>> >>>> >> >> >>> >
>> >> >>>> >>> >>>> >> >> >>> > Make sure you pass the correct paths in the
>> >> >>>> >>> >>>> >> >> >>> > above
>> >> >>>> >>> >>>> >> >> >>> > command. I
>> >> >>>> >>> >>>> >> >> >>> > can't
>> >> >>>> >>> >>>> >> >> >>> > recall if
>> >> >>>> >>> >>>> >> >> >>> > you need to add .dll to the csound64 on
>> >> >>>> >>> >>>> >> >> >>> > Windows.
>> >> >>>> >>> >>>> >> >> >>> > And I'm
>> >> >>>> >>> >>>> >> >> >>> > not
>> >> >>>> >>> >>>> >> >> >>> > on a
>> >> >>>> >>> >>>> >> >> >>> > Windows
>> >> >>>> >>> >>>> >> >> >>> > machine right now. If the above doesn't work
>> >> >>>> >>> >>>> >> >> >>> > one
>> >> >>>> >>> >>>> >> >> >>> > of
>> >> >>>> >>> >>>> >> >> >>> > these may:
>> >> >>>> >>> >>>> >> >> >>> >
>> >> >>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe
>> >> >>>> >>> >>>> >> >> >>> > -I"C:/Path
>> >> >>>> >>> >>>> >> >> >>> > to
>> >> >>>> >>> >>>> >> >> >>> > Csound
>> >> >>>> >>> >>>> >> >> >>> > folder/Include"
>> >> >>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin"
>> >> >>>> >>> >>>> >> >> >>> > -lcsound64.dll
>> >> >>>> >>> >>>> >> >> >>> >
>> >> >>>> >>> >>>> >> >> >>> > gcc example1.c -o csoundAPItest.exe
>> >> >>>> >>> >>>> >> >> >>> > -I"C:/Path
>> >> >>>> >>> >>>> >> >> >>> > to
>> >> >>>> >>> >>>> >> >> >>> > Csound
>> >> >>>> >>> >>>> >> >> >>> > folder/Include"
>> >> >>>> >>> >>>> >> >> >>> > -L"C:/Path to Csound folder/bin" csound64.dll
>> >> >>>> >>> >>>> >> >> >>> >
>> >> >>>> >>> >>>> >> >> >>> > Obviously you have to make sure you are in
>> >> >>>> >>> >>>> >> >> >>> > the
>> >> >>>> >>> >>>> >> >> >>> > directory
>> >> >>>> >>> >>>> >> >> >>> > that
>> >> >>>> >>> >>>> >> >> >>> > contains
>> >> >>>> >>> >>>> >> >> >>> > example1.c before calling that command. With
>> >> >>>> >>> >>>> >> >> >>> > regards to
>> >> >>>> >>> >>>> >> >> >>> > your
>> >> >>>> >>> >>>> >> >> >>> > other
>> >> >>>> >>> >>>> >> >> >>> > questions:
>> >> >>>> >>> >>>> >> >> >>> > - You mostly don't need to include anything
>> >> >>>> >>> >>>> >> >> >>> > but
>> >> >>>> >>> >>>> >> >> >>> > csound.h
>> >> >>>> >>> >>>> >> >> >>> > - See here fore details on whether you should
>> >> >>>> >>> >>>> >> >> >>> > use
>> >> >>>> >>> >>>> >> >> >>> > <>  or
>> >> >>>> >>> >>>> >> >> >>> > ". <>
>> >> >>>> >>> >>>> >> >> >>> > will
>> >> >>>> >>> >>>> >> >> >>> > work
>> >> >>>> >>> >>>> >> >> >>> > fine so long as you added the include path
>> >> >>>> >>> >>>> >> >> >>> > when
>> >> >>>> >>> >>>> >> >> >>> > building
>> >> >>>> >>> >>>> >> >> >>> > the
>> >> >>>> >>> >>>> >> >> >>> > application.
>> >> >>>> >>> >>>> >> >> >>> > (as is shown in the build command above)
>> >> >>>> >>> >>>> >> >> >>> > - Linking is done with -l but you need to
>> >> >>>> >>> >>>> >> >> >>> > tell
>> >> >>>> >>> >>>> >> >> >>> > the
>> >> >>>> >>> >>>> >> >> >>> > compiler
>> >> >>>> >>> >>>> >> >> >>> > where
>> >> >>>> >>> >>>> >> >> >>> > the
>> >> >>>> >>> >>>> >> >> >>> > library is located using -L (see build
>> >> >>>> >>> >>>> >> >> >>> > command
>> >> >>>> >>> >>>> >> >> >>> > above)
>> >> >>>> >>> >>>> >> >> >>> > - Undefined references are a sure sign that
>> >> >>>> >>> >>>> >> >> >>> > the
>> >> >>>> >>> >>>> >> >> >>> > compiler
>> >> >>>> >>> >>>> >> >> >>> > can't
>> >> >>>> >>> >>>> >> >> >>> > find
>> >> >>>> >>> >>>> >> >> >>> > a
>> >> >>>> >>> >>>> >> >> >>> > library, in this case csound64.dll.
>> >> >>>> >>> >>>> >> >> >>> >
>> >> >>>> >>> >>>> >> >> >>> > If it still doesn't work, reply with both the
>> >> >>>> >>> >>>> >> >> >>> > command
>> >> >>>> >>> >>>> >> >> >>> > that you
>> >> >>>> >>> >>>> >> >> >>> > tried,
>> >> >>>> >>> >>>> >> >> >>> > and
>> >> >>>> >>> >>>> >> >> >>> > the output from the compiler and we'll see if
>> >> >>>> >>> >>>> >> >> >>> > we
>> >> >>>> >>> >>>> >> >> >>> > can
>> >> >>>> >>> >>>> >> >> >>> > figure it
>> >> >>>> >>> >>>> >> >> >>> > out.
>> >> >>>> >>> >>>> >> >> >>> >
>> >> >>>> >>> >>>> >> >> >>> > On 31 March 2016 at 01:57, SUBSCRIBE CSOUND
>> >> >>>> >>> >>>> >> >> >>> > Anonymous
>> >> >>>> >>> >>>> >> >> >>> >  wrote:
>> >> >>>> >>> >>>> >> >> >>> >>
>> >> >>>> >>> >>>> >> >> >>> >> Hi,
>> >> >>>> >>> >>>> >> >> >>> >> i'm trying to build examples from
>> >> >>>> >>> >>>> >> >> >>> >> csoundAPI_examples-master
>> >> >>>> >>> >>>> >> >> >>> >> using
>> >> >>>> >>> >>>> >> >> >>> >> Codeblocks on Windows.
>> >> >>>> >>> >>>> >> >> >>> >> I can't understand some things.
>> >> >>>> >>> >>>> >> >> >>> >> The #include csound.h instruction works only
>> >> >>>> >>> >>>> >> >> >>> >> with
>> >> >>>> >>> >>>> >> >> >>> >> ""
>> >> >>>> >>> >>>> >> >> >>> >> instead
>> >> >>>> >>> >>>> >> >> >>> >> of
>> >> >>>> >>> >>>> >> >> >>> >> <>
>> >> >>>> >>> >>>> >> >> >>> >> I have to include also other headers
>> >> >>>> >>> >>>> >> >> >>> >> (cfgvar.h,
>> >> >>>> >>> >>>> >> >> >>> >> float-version.h,
>> >> >>>> >>> >>>> >> >> >>> >> msg_attr.h, sysdep.h, text.h, version.h)
>> >> >>>> >>> >>>> >> >> >>> >> I don' t know how to link csound64.dll
>> >> >>>> >>> >>>> >> >> >>> >> I get "undefined reference to
>> >> >>>> >>> >>>> >> >> >>> >> csound_functions"
>> >> >>>> >>> >>>> >> >> >>> >> error
>> >> >>>> >>> >>>> >> >> >>> >> message.
>> >> >>>> >>> >>>> >> >> >>> >>
>> >> >>>> >>> >>>> >> >> >>> >> Many thanks.
>> >> >>>> >>> >>>> >> >> >>> >
>> >> >>>> >>> >>>> >> >> >>> >
>> >> >>>> >>> >>>> >> >> >>
>> >> >>>> >>> >>>> >> >> >>
>> >> >>>> >>> >>>> >
>> >> >>>> >>> >>>> >
>> >> >>>> >>> >>>
>> >> >>>> >>> >>>
>> >> >>>> >>
>> >> >>>> >>
>> >> >>>> >
>> >> >>>
>> >> >>>
>> >> >
>> >
>> >
>

Date2016-04-03 19:18
Fromjpff
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
Which non-void function?

On Sun, 3 Apr 2016, cristiano piatti wrote:

> Hi,
> now i' have understood.
> I finally added the .dll (Project > build options >  Linker setting >
> Link libraries...instead of  adding it trough the path because it does
> not not work) and it does work on Windows 7_32bit.
> There is only a problem building the examples on Windows 8.1, i get
> "control reaches end of non void function" error message.

Date2016-04-03 19:31
Fromcristiano piatti
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
Which non-void function?
it is not specified...for all the examples i tried to build, the
compiler points to the main end curly bracket.

2016-04-03 20:18 GMT+02:00 jpff :
> Which non-void function?
>
>
> On Sun, 3 Apr 2016, cristiano piatti wrote:
>
>> Hi,
>> now i' have understood.
>> I finally added the .dll (Project > build options >  Linker setting >
>> Link libraries...instead of  adding it trough the path because it does
>> not not work) and it does work on Windows 7_32bit.
>> There is only a problem building the examples on Windows 8.1, i get
>> "control reaches end of non void function" error message.
>>

Date2016-04-04 11:22
Fromjpff
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
then the main  function needs a
 	return 0;
at the end.  i thought in ANSI C one was allowed to oit tat, but cleary 
not for your compiler

On Sun, 3 Apr 2016, cristiano piatti wrote:

> Which non-void function?
> it is not specified...for all the examples i tried to build, the
> compiler points to the main end curly bracket.
>
> 2016-04-03 20:18 GMT+02:00 jpff :
>> Which non-void function?
>>
>>
>> On Sun, 3 Apr 2016, cristiano piatti wrote:
>>
>>> Hi,
>>> now i' have understood.
>>> I finally added the .dll (Project > build options >  Linker setting >
>>> Link libraries...instead of  adding it trough the path because it does
>>> not not work) and it does work on Windows 7_32bit.
>>> There is only a problem building the examples on Windows 8.1, i get
>>> "control reaches end of non void function" error message.
>>>
>>

Date2016-04-04 11:47
FromVictor Lazzarini
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
I’ve added “return 0” to the C API examples.
========================
Dr Victor Lazzarini
Dean of Arts, Celtic Studies and Philosophy,
Maynooth University,
Maynooth, Co Kildare, Ireland
Tel: 00 353 7086936
Fax: 00 353 1 7086952 

> On 4 Apr 2016, at 11:22, jpff  wrote:
> 
> then the main  function needs a
> 	return 0;
> at the end.  i thought in ANSI C one was allowed to oit tat, but cleary not for your compiler
> 
> On Sun, 3 Apr 2016, cristiano piatti wrote:
> 
>> Which non-void function?
>> it is not specified...for all the examples i tried to build, the
>> compiler points to the main end curly bracket.
>> 
>> 2016-04-03 20:18 GMT+02:00 jpff :
>>> Which non-void function?
>>> 
>>> 
>>> On Sun, 3 Apr 2016, cristiano piatti wrote:
>>> 
>>>> Hi,
>>>> now i' have understood.
>>>> I finally added the .dll (Project > build options >  Linker setting >
>>>> Link libraries...instead of  adding it trough the path because it does
>>>> not not work) and it does work on Windows 7_32bit.
>>>> There is only a problem building the examples on Windows 8.1, i get
>>>> "control reaches end of non void function" error message.
>>>> 
>>> 

Date2016-04-04 11:52
FromRory Walsh
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
After all that! The problem was a missing return. I didn't even think to look at the actual examples. I better check my examples and see if they are Ok!  

On 4 April 2016 at 11:47, Victor Lazzarini <Victor.Lazzarini@nuim.ie> wrote:
I’ve added “return 0” to the C API examples.
========================
Dr Victor Lazzarini
Dean of Arts, Celtic Studies and Philosophy,
Maynooth University,
Maynooth, Co Kildare, Ireland
Tel: 00 353 7086936
Fax: 00 353 1 7086952

> On 4 Apr 2016, at 11:22, jpff <jpff@codemist.co.uk> wrote:
>
> then the main  function needs a
>       return 0;
> at the end.  i thought in ANSI C one was allowed to oit tat, but cleary not for your compiler
>
> On Sun, 3 Apr 2016, cristiano piatti wrote:
>
>> Which non-void function?
>> it is not specified...for all the examples i tried to build, the
>> compiler points to the main end curly bracket.
>>
>> 2016-04-03 20:18 GMT+02:00 jpff <jpff@codemist.co.uk>:
>>> Which non-void function?
>>>
>>>
>>> On Sun, 3 Apr 2016, cristiano piatti wrote:
>>>
>>>> Hi,
>>>> now i' have understood.
>>>> I finally added the .dll (Project > build options >  Linker setting >
>>>> Link libraries...instead of  adding it trough the path because it does
>>>> not not work) and it does work on Windows 7_32bit.
>>>> There is only a problem building the examples on Windows 8.1, i get
>>>> "control reaches end of non void function" error message.
>>>>
>>>
>>


Date2016-04-04 11:52
FromRory Walsh
SubjectRe: [Csnd-dev] undefined reference to "csound_functions"
I'm Ok. Turns out I must have been listening to whoever it was that first showed me C ;) 

On 4 April 2016 at 11:52, Rory Walsh <rorywalsh@ear.ie> wrote:
After all that! The problem was a missing return. I didn't even think to look at the actual examples. I better check my examples and see if they are Ok!  

On 4 April 2016 at 11:47, Victor Lazzarini <Victor.Lazzarini@nuim.ie> wrote:
I’ve added “return 0” to the C API examples.
========================
Dr Victor Lazzarini
Dean of Arts, Celtic Studies and Philosophy,
Maynooth University,
Maynooth, Co Kildare, Ireland
Tel: 00 353 7086936
Fax: 00 353 1 7086952

> On 4 Apr 2016, at 11:22, jpff <jpff@codemist.co.uk> wrote:
>
> then the main  function needs a
>       return 0;
> at the end.  i thought in ANSI C one was allowed to oit tat, but cleary not for your compiler
>
> On Sun, 3 Apr 2016, cristiano piatti wrote:
>
>> Which non-void function?
>> it is not specified...for all the examples i tried to build, the
>> compiler points to the main end curly bracket.
>>
>> 2016-04-03 20:18 GMT+02:00 jpff <jpff@codemist.co.uk>:
>>> Which non-void function?
>>>
>>>
>>> On Sun, 3 Apr 2016, cristiano piatti wrote:
>>>
>>>> Hi,
>>>> now i' have understood.
>>>> I finally added the .dll (Project > build options >  Linker setting >
>>>> Link libraries...instead of  adding it trough the path because it does
>>>> not not work) and it does work on Windows 7_32bit.
>>>> There is only a problem building the examples on Windows 8.1, i get
>>>> "control reaches end of non void function" error message.
>>>>
>>>
>>