| ok -- this may have been a false alarm -
once i closed another running application, it seems better.
sorry about that. however
i would say it still seems not as solid as the old csound4
soundin...
matt
On Nov 11, 2006, at 2:54 PM, Matt Ingalls wrote:
> back in csound4 i used to be able to run soundin/diskin in real-time
> with no problems
> -- could make a diskin instr and play it as a sampler with low cpu
> and no glitches.
>
> now i can't even do a single soundin without cpu spikes.
>
> if i had to take a guess would guess it is a buffering problem in
> sndlib, probably
> OSX [ i seem to remember buffering in ANSI file i/o routines is
> platform-defined? ]
>
> =
>
> and to see if this might have been recently fixed, i just
> tried downloading 5.04 for OSX 10.4 and the file is corrupted!
>
> Matt;
> ________________________
> matt ingalls
> http://sonomatics.com
>
>
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Matt;
________________________
matt ingalls
http://sonomatics.com
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