| What happens when you try it with -B not equal to ksmps, or with various values of -b?
-----Original Message-----
From: Art Hunkins
Sent: Mar 27, 2005 3:14 PM
To: csound-devel@lists.sourceforge.net
Subject: Re: [Cs-dev] -b in Windows Csound5
Michael,
Does this mean that -B no longer has to = ksmps?
If not, does it have to be a power of two or anything?
I gather too that you don't recommend using -b on Windows.
Art Hunkins
----- Original Message -----
From: "Michael Gogins"
To:
Sent: Sunday, March 27, 2005 11:27 AM
Subject: Re: [Cs-dev] -b in Windows Csound5
> I just ran trappedrt.csd with -B512 and ksmps=10, and it sounded fine.
However, this was without ASIO4ALL.
>
> -----Original Message-----
> From: Art Hunkins
> Sent: Mar 26, 2005 9:23 PM
> To: csound-devel@lists.sourceforge.net
> Subject: [Cs-dev] -b in Windows Csound5
>
> -B works, and makes a difference, when - as currently required - it equals
> ksmps in Windows Csound5.
>
> -b doesn't seem (when added to -B) to make any difference; specifically,
it
> doesn't help "stutter" even when equal to -B. So it's not helpful in
> reducing "stutter" at all.
>
> So is the only way on slower machines to reduce "stutter" to both
> increase -B and ksmps (thereby, unfortunately, reducing kr)?
>
> (Or, of course, get a faster computer - I know. You *should* be able to
> reduce the SR below 44100, but I'm having trouble with this too.)
>
> Art Hunkins
>
>
>
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