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[Cs-dev] Draft Release Notes 5.07

Date2007-09-29 15:18
Fromjpff
Subject[Cs-dev] Draft Release Notes 5.07
First cut.  Improvements, omissions etc to me please
==John ffitch


Bug fixes and improvements:
     partikkel -- particle synthesis had an inadvertent bug, now fixed
     Closing of MIDI input on Windows(MM) failed; now fixed
     fluidEngine opcode now takes optional number of channels (range
          16-256, default to 256) and polyphony (range 16-4096, default to
          4096) to use. 
     atsa utility safer when given silence
     atsaddnzset -- improved checkin
     Ambisonics  has more options for controlled opposites
     Bug in turnoff2 fixed
     koscl3 now takes account of amplitude parameter


new opcodes etc:
     pan2 -- a stereo panning opcode
     cpsmidinn, pchmidinn, and octmidinn -- converters for MIDI note numbers
     fluidSetInterpMethod -- interpolation is fluid sound fonts


New functionality
     SDFT - the Sliding Discrete Fourier Transform -- added seamlessly
     to pvsanal etc opcodes if the overlap is less than the ksmps or
     less than 10.  Some pvsXXX opcodes extended to take a-rate
     parameters when sliding 


A number of internal changes
     Improved Windows installer
     CsoundVST replaced by CsoundAC
     Less messages in Windows(MM) startup
     P argument type added (k-rate defaults to 1)




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Date2007-09-29 16:05
From"Dr. Richard Boulanger"
SubjectRe: [Cs-dev] Draft Release Notes 5.07
victor added and sflooper2 opcode
victor added a feature/flag that would actually turn off ALL messages  
and printing to the console/screen

On Sep 29, 2007, at 10:18 AM, jpff wrote:

> First cut.  Improvements, omissions etc to me please
> ==John ffitch
>
>
> Bug fixes and improvements:
>      partikkel -- particle synthesis had an inadvertent bug, now fixed
>      Closing of MIDI input on Windows(MM) failed; now fixed
>      fluidEngine opcode now takes optional number of channels (range
>           16-256, default to 256) and polyphony (range 16-4096,  
> default to
>           4096) to use.
>      atsa utility safer when given silence
>      atsaddnzset -- improved checkin
>      Ambisonics  has more options for controlled opposites
>      Bug in turnoff2 fixed
>      koscl3 now takes account of amplitude parameter
>
>
> new opcodes etc:
>      pan2 -- a stereo panning opcode
>      cpsmidinn, pchmidinn, and octmidinn -- converters for MIDI  
> note numbers
>      fluidSetInterpMethod -- interpolation is fluid sound fonts
>
>
> New functionality
>      SDFT - the Sliding Discrete Fourier Transform -- added seamlessly
>      to pvsanal etc opcodes if the overlap is less than the ksmps or
>      less than 10.  Some pvsXXX opcodes extended to take a-rate
>      parameters when sliding
>
>
> A number of internal changes
>      Improved Windows installer
>      CsoundVST replaced by CsoundAC
>      Less messages in Windows(MM) startup
>      P argument type added (k-rate defaults to 1)
>
>
>
>
> ---------------------------------------------------------------------- 
> ---
> This SF.net email is sponsored by: Microsoft
> Defy all challenges. Microsoft(R) Visual Studio 2005.
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> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel


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Date2007-10-07 21:37
FromAndres Cabrera
SubjectRe: [Cs-dev] Draft Release Notes 5.07
Hi,

jpff escribió:
> Bug fixes and improvements:
>      partikkel -- particle synthesis had an inadvertent bug, now fixed
>      Closing of MIDI input on Windows(MM) failed; now fixed
>      fluidEngine opcode now takes optional number of channels (range
>           16-256, default to 256) and polyphony (range 16-4096, default to
>           4096) to use. 
>      atsa utility safer when given silence
>      atsaddnzset -- improved checkin
>      Ambisonics  has more options for controlled opposites
>      Bug in turnoff2 fixed
>      koscl3 now takes account of amplitude parameter
>
>   
What's koscl3? loscil3?

Cheers,
Andrés


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Date2007-10-08 11:06
Fromjpff
SubjectRe: [Cs-dev] Draft Release Notes 5.07
koscil3 is the function that implements oscil3 when both amplitude and
frequency are at k-rate.  There was a long-standing bug that the
result was not multiplied by the amplitude.
==John ffitch

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Date2007-10-08 15:04
FromAndres Cabrera
SubjectRe: [Cs-dev] Draft Release Notes 5.07
Thanks. So it's actually oscil3 when working at k-rate, right?

Cheers,
Andrés

jpff escribió:
> koscil3 is the function that implements oscil3 when both amplitude and
> frequency are at k-rate.  There was a long-standing bug that the
> result was not multiplied by the amplitude.
> ==John ffitch
>
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>   

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Date2007-10-09 15:42
Fromjpff
SubjectRe: [Cs-dev] Draft Release Notes 5.07
>>>>> "Andres" == Andres Cabrera  writes:

 Andres> Thanks. So it's actually oscil3 when working at k-rate, right?

Both amplitude and frequency must be k-rate; probably why the bug was
not detected for so long

==John ffitch

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