| Hi Michael:
[dlphilp@localhost Audio_Analysis-Resynthesis]$ fluidsynth --version
fluidsynth 1.0.5
Best,
dp
gogins@pipeline.com wrote:
>Perhaps SConstruct didn't build the lowercased opcodes (mine) because you
>don't have fluidsynth installed on your computer.
>
>Original Message:
>-----------------
>From: Dave Phillips dlphilp@bright.net
>Date: Thu, 24 Feb 2005 13:29:00 -0500
>To: csound-devel@lists.sourceforge.net
>Subject: Re: [Cs-dev] fluidload vs. fluidLoad ?
>
>
>Greetings:
>
> The documentation describes these opcodes:
>
> fluidcontrol
> fluidload
> fluidout
>
> Michael G gets credit for them. 'csound -z' informs me that these
>Fluid opcodes are supported:
>
> fluidCCi
> fluidCCk
> fluidEngine
> fluidLoad
> fluidNote
> fluidOut
> fluidProgramSelect
>
> These are not documented at all, and the ones that are documented are
>not supported.
>
>Best,
>
>dp
>
>
>
>
>
>gogins@pipeline.com wrote:
>
>
>
>>Yes. There are two sets of Fluidsynth-based opcodes, mine and Steven Yi's.
>>I originally created them, but mine dependend on a hack to collect audio
>>and did not use fluidout. Steven created a version with an audio collector
>>(fluidout) which works better. I then reworked mine with its own fluidout
>>because mine have an advantage (for me, anyway) that Steven's do not: you
>>can load any number of SoundFonts in mine and they all go into a shared
>>cache with sequentially numbered "program IDs" making it easier to use
>>oodles of SoundFonts.
>>
>>Steven and I have talked about merging the two sets of opcodes but have not
>>done it.
>>
>>The documentation could be clearer on this -- which opcodes belong to which
>>set.
>>
>>Steven and I should reopen our discussion and get rid of one set of
>>opcodes, if possible.
>>
>>Original Message:
>>-----------------
>>From: Dave Phillips dlphilp@bright.net
>>Date: Thu, 24 Feb 2005 12:54:40 -0500
>>To: csound-devel@lists.sourceforge.net
>>Subject: [Cs-dev] fluidload vs. fluidLoad ?
>>
>>
>>Greetings:
>>
>> The subject is my dilemma. I'm trying to run an edited version of
>>Michael G's Koch.py in CsoundVST. I receive errors like these:
>>
>> error: too many input args, line 10:
>> fluidLoad "/home/dlphilp/soundfonts/8mbgmsfx.sf2",1,1,1
>> error: illegal number of output args, line 10:
>> fluidLoad "/home/dlphilp/soundfonts/8mbgmsfx.sf2",1,1,1
>>
>> error: insufficient required arguments, line 36:
>> aleft,aright fluidOut
>>
>> Please remind me: are fluidload and fluidLoad two completely different
>>opcodes ?
>>
>>Best,
>>
>>dp
>>
>>
>>
>>
>>
>>
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>
>
>
>
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