| i know this is not strictly on topic, but it's for a csound front end,
so hopefully someone can lend insight.
I have a message queue will hold all input messages headed for the
csound controller, be they midi, keystrokes, fl_events, network
messages, etc. It's implemented in a class so that ideally the
programmer using it can just go
my_msg_qu.push(&new_message)
without having to worry about the threading. The class method will lock
the mutex and unlock, and the queue class can provide blocking and
non-blocking ( failing ) methods as well. i think I need only one mutex
to protect the whole queue 'cause I can't see input coming fast enough
that it will matter too much if other input threads block for a tiny
bit. I don't think any should starve under normal use. My questions:
- Should the mutex be a global variable, or is possible to have it be a
class private data element? If so, how is this properly done?
- of the mutex is a global variable, where should it be declared? In the
header file for the queue class or in the main file?
- If fltk runs in only one thread, that should be present no problems
correct?
Once I have the basic architecture hashed out doing a very very simple
example of all intended directions of i/o, it would be great if someone
who knows this stuff wouldn't mind looking at it. I'd like to not waste
time writing tons of code with a crappy architecture! =)
Thanks
Iain
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