| It is called csound6~ now, btw.
The question is why port it, if there is a
version in the form of csound~? The
problem is finding a maintainer who
works with max.
I am happy to keep maintaining csound6~,
it is not at all a problem to work with Pd,
but max is another kettle of fish altogether.
Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland
> On 10 Dec 2016, at 06:37, Oeyvind Brandtsegg wrote:
>
> I think it is a good idea. Max patches are in themselves not always
> backwards compatible when new versions of Max come out.
>
> 2016-12-09 22:26 GMT-08:00 Oeyvind Brandtsegg :
>> I think it is a good idea. Max patches are in themselves not always
>> backwards compatible when new versions of Max come out.
>>
>> 2016-12-08 15:33 GMT-08:00 Rory Walsh :
>>> I thought about this some time ago and may even have proposed it on the
>>> list. The problem is that csound~ offers far more functionality than the
>>> csoundapi~ object. I'm not too familiar with the ins and outs, but I think
>>> csound~ offers some kind sequencer magic and other goodies that csoundapi~
>>> doesn't. Therefore I'm not sure any kind of backwards compatibility could be
>>> maintained. But surely a community csoundapi~ for Max would place Max/MSP
>>> users in a better place than they currently are?
>>>
>>>> On 8 December 2016 at 23:15, Eugene Cherny wrote:
>>>>
>>>> Hi guys!
>>>>
>>>> I was thinking, would it be possible to port the `csoundapi~ `object
>>>> from Pd to Max? Maybe it'd be better to maintain one codebase instead of
>>>> two? For backwards compatibility we can create a Max-abstraction wrapper
>>>> which would translate `csound~`messages and attributes into the
>>>> `csoundapi~` ones.
>>>>
>>>> Eugene
>>>>
>>>>> On Wed, Dec 7, 2016, at 18:33, Steven Yi wrote:
>>>>> I don't think there is a maintainer at the moment for csound~. It'd
>>>>> be good to get someone to help out there.
>>>>>
>>>>> On Tue, Dec 6, 2016 at 4:16 PM, Oeyvind Brandtsegg
>>>>> wrote:
>>>>>> Hi
>>>>>> I tried loading the csound~ found on
>>>>>> http://csound.github.io/download.html in Max on windows.
>>>>>> I copied the csound~.mxe64 to Max7/resources/externals/msp, then it
>>>>>> will attempt to load it in a max object. It does not produce an error,
>>>>>> but does not create the csound~ object either. The object remains
>>>>>> brown-ish, like it would for a non-existent object.
>>>>>>
>>>>>> Just wanted to check if anyone knows anything about this, Is it
>>>>>> expected to work?
>>>>>>
>>>>>>
>>>>>> --
>>>>>>
>>>>>> Oeyvind Brandtsegg
>>>>>> Professor of Music Technology
>>>>>> NTNU
>>>>>> 7491 Trondheim
>>>>>> Norway
>>>>>> Cell: +47 92 203 205
>>>>>>
>>>>>> http://www.partikkelaudio.com/
>>>>>> http://crossadaptive.hf.ntnu.no
>>>>>> http://gdsp.hf.ntnu.no/
>>>>>> http://soundcloud.com/brandtsegg
>>>>>> http://flyndresang.no/
>>>>>> http://soundcloud.com/t-emp
>>>
>>>
>>
>>
>>
>> --
>>
>> Oeyvind Brandtsegg
>> Professor of Music Technology
>> NTNU
>> 7491 Trondheim
>> Norway
>> Cell: +47 92 203 205
>>
>> http://www.partikkelaudio.com/
>> http://crossadaptive.hf.ntnu.no
>> http://gdsp.hf.ntnu.no/
>> http://soundcloud.com/brandtsegg
>> http://flyndresang.no/
>> http://soundcloud.com/t-emp
>
>
>
> --
>
> Oeyvind Brandtsegg
> Professor of Music Technology
> NTNU
> 7491 Trondheim
> Norway
> Cell: +47 92 203 205
>
> http://www.partikkelaudio.com/
> http://crossadaptive.hf.ntnu.no
> http://gdsp.hf.ntnu.no/
> http://soundcloud.com/brandtsegg
> http://flyndresang.no/ |