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Re: [Cs-dev] pvsdemix in MacCsound (and other plugins)

Date2005-03-28 00:22
FromMichael Gogins
SubjectRe: [Cs-dev] pvsdemix in MacCsound (and other plugins)
I emphatically agree with Steven, and I think furthermore that the API on all platforms ought to be identical, or at least, that the APIs on other platforms not have functions of the same name but different signatures.

-----Original Message-----
From: Steven Yi 
Sent: Mar 27, 2005 3:48 PM
To: csound-devel@lists.sourceforge.net
Subject: Re: [Cs-dev] pvsdemix in MacCsound (and other plugins)

Csound5's API has much more in it than Csound4's.  As Matt pointed
out, no opcode lib should use anything but the API.  CS5 has functions
for allocating memory and most anything that an opcode would need, and
if it doesn't, adding new API functions should be discussed and
considered for addition.

steven


On Sun, 27 Mar 2005 21:21:42 +0100, Victor Lazzarini
 wrote:
> I think we probably need to define then an opcode
> development API, granting access to memory management
> stuff, as well as function table access and possibly
> a few things more.
> 
> Victor
> 
> 
> > none.  thats what the API is for!
> >
> > On Mar 27, 2005, at 10:25 AM, Anthony Kozar wrote:
> >
> > > Which symbols does/should Csound 4 export?  It is
> > > clearly necessary to export more than just the API
> > > calls.  (On MacOS 9, to make life easy, I export almost
> > > every non-static global in Csound -- bad, I know, but it
> > >  was expedient and I never have linking issues).
> >
> >
> >
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