| Yes, as I said before, I tried building with SConstruct and it failed in the
same way. I am going to try it again right now, as thoroughly as I can. It
doesn't make sense.
Regards,
Mike
----- Original Message -----
From: "victor"
To: "Developer discussions"
Sent: Tuesday, April 15, 2008 6:01 PM
Subject: Re: [Cs-dev] Sconstruct2 does not build csnd or CsoundAC on Windows
> Did you try building with SConstruct? I can build CsoundAC here without
> any
> problems
> (on Windows).
>
> Victor
>
> ----- Original Message -----
> From: "Michael Gogins"
> To: "Developer discussions"
> Sent: Tuesday, April 15, 2008 3:26 AM
> Subject: [Cs-dev] Sconstruct2 does not build csnd or CsoundAC on Windows
>
>
>> _csnd.pyd fails to link:
>>
>> g++ -shared -mwindows -mno-cygwin -Wl,--enable-auto-import -Wl,--enable-runtime-pseudo-reloc
>> -module -Wl,--add-stdcall-alias -o _csn
>> d.pyd
>> interfaces\python_interface_wrap.o -L. -L. -LD:\usr\local\lib -L. -L. -LU:\libsndfile-1_0_17
>> -LU:\portaudio\build\msvc\Win32\R
>> elease -LU:\portmidi\pm_win -LU:\portmidi\porttime\Release -LU:\portmidi\pm_win\Release
>> -LU:\fltk-mingw\lib -LU:\zlib -LU:\libpng-1.
>> 2.24\.libs -LU:\Python25\libs -LU:\LuaJIT-1.1.4 -LU:\Tcl\lib -LU:\fluidsynth\winbuild
>> -LU:\dxsdk\Lib\x86 -LU:\liblo -LU:\pthreads\Pr
>> e-built.2\lib -LU:\pd\bin -lpython25 -lstdc++ -lcsound64 -lsndfile -lportaudio
>> -lportmidi -lfltk -llo -lsndfile -ladvapi32 -lcomctl3
>> 2 -lcomdlg32 -lglu32 -lkernel32 -lmsvcrt -lodbc32 -lodbccp32 -lole32 -loleaut32
>> -lshell32 -luser32 -luuid -lwinmm -lwinspool -lws2_3
>> 2 -lwsock32 -ladvapi32 -lcomctl32 -lcomdlg32 -lglu32 -lkernel32 -lodbc32
>> -lodbccp32
>> -lole32 -loleaut32 -lshell32 -luser32 -luuid -lw
>> inmm -lwinspool -lws2_32 -lwsock32 -lbufferoverflowu -lwinmm csnd.dll
>> libcsnd.a csnd.def -Wl,--out-implib,lib_csnd.a -Wl,--output-de
>> f,_csnd.def
>> Creating library file: lib_csnd.a
>> d000000.o:(.idata$2+0x0): multiple definition of `_head_csnd_dll'
>> libcsnd.a(d000000.o):(.idata$2+0x0): first defined here
>> d000160.o:(.idata$7+0x0): multiple definition of `csnd_dll_iname'
>> libcsnd.a(d000406.o):(.idata$7+0x0): first defined here
>> Cannot export _ZTV10CsoundFile: symbol not found
>> Cannot export _ZTV8CppSound: symbol not found
>> collect2: ld returned 1 exit status
>> scons: *** [_csnd.pyd] Error 1
>> scons: building terminated because of errors.
>>
>> If I try to fix that by making csnd a static library, then the Python
>> message callback in csnd, which brings in Python, is linked with
>> CsoundVST.
>> However, CsoundVST must never link with Python.
>>
>> If I try to fix that, then there are multiple Python import symbols in
>> the
>> CsoundAC link.
>>
>> There may be more problems, but that is where I quit.
>>
>> Regards,
>> Mike
>>
>>
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