| Thanks for pursuing this.
----- Original Message -----
From: "John D. Ramsdell"
To:
Sent: Saturday, February 12, 2005 4:01 PM
Subject: [Cs-dev] FLTK and Csound 5
> Here is what I learned about FLTK for Csound 4 that may be relevant to
> future Csound 5 development.
>
> 1. Mac OS X requires attention to the multithreading rules of FLTK.
>
> 2. Linux, and probably NetBSD run code that respects the rules, but
> also allows implementors to cheat.
>
> 3. MinGW/MSYS on Windows does not correctly run code that respects
> the rules, but allows implementors to cheat.
>
> I submitted a bug report to the FLTK developers. I included a
> description of the way in which FLTK is used in Csound--as both a GUI
> driving the Csound engine in another thread, and as opcodes executed
> by the engine. I also submitted a tiny multithreaded program that
> displays the problem on Windows. The next entry in the bug reports
> says they plan to delay addressing the bug until version 2.0 FLTK! We
> must have found something not easily fixed. The good news, is I have
> a hack that gets around the problem on Windows. Lines near 1725 in
> csound/widgets.cpp show the trick.
>
> John
>
>
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