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Re: [Cs-dev] (no subject)

Date2005-12-15 14:55
FromMichael Gogins
SubjectRe: [Cs-dev] (no subject)
This is what I did in Orbifold.py. It worked, but performance was not optimal and GUI response time could be slow. But again, this was with Visual Python running its own CPU-hogging thread at the same time.

Regards,
Mike

-----Original Message-----
From: Victor Lazzarini 
Sent: Dec 15, 2005 9:03 AM
To: csound-devel@lists.sourceforge.net
Subject: Re: [Cs-dev] (no subject)

what about calling csound::PerformKsmps() in a loop in the
csound thread? Would that allow the other threads to work in tandem?
In a single thread, could csoundYield() be used to give the GUI some
life?

Victor

At 13:40 15/12/2005, you wrote:
>Using threads in Python is somewhat limited, as there is a global
>interpreter lock that basically prevents other Python statements from
>being called while for example a Csound API function is used through
>the wrapper interface. This means that if you start Csound::Perform(),
>  the other threads will probably freeze until the entire score is
>performed (at least that is what I found while experimenting with the
>interface).

Victor Lazzarini
Music Technology Laboratory
Music Department
National University of Ireland, Maynooth 



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