| What yet another software sound synthesis system is up to these days (below)....
It's obvious that all serious SWSS, within a year or so, will have fairly robust multi-core scalability.
Those I know about so far:
Max/MSP multi-threading in poly~ in stable production
Csound multi-threading of instrument instances experimental
CLM multi-threading of unit generator calls? experimental
Does anyone know the status of others? SuperCollider? Nyquist? Pure Data?
I do not know as much about commercial digital audio workstations, but I know that they use threads internally, so it makes sense that they either already are, or soon will be, multi-threading plugin instances and track processing.
Cubase has been multi-threaded and multi-core for a long time, but some plugins have problems running multi-core.
Regards,
Mike
-----Original Message-----
>From: Bill Schottstaedt
>Sent: Jul 4, 2008 10:20 AM
>To: cmdist@ccrma.Stanford.EDU
>Subject: [CM] thread progress report
>
>Some first impressions of Snd/CLM and threads: on a machine with
>2 quad-core 3.0 Ghz 86-64 processors (8 "cores"), I can currently
>get with-threaded-sound to run about 4 to 6 times faster than
>with-sound, and multichannel edits (filter-channel) run 6 to 8
>times faster. I'm still chasing race conditions and so on, but this
>looks promising. Also, if you have 8 GBytes or more RAM, you
>can now use that 2^32 element table-lookup you've always
>wanted -- I think all vct, sound-data, and clm table sizes can
>be off_t's. Use mus-fft for an fft in that size range (and take
>a vacation while it computes).
>
>
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>Cmdist@ccrma.stanford.edu
>http://ccrma-mail.stanford.edu/mailman/listinfo/cmdist
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