[Csnd-dev] WASM: Modified to 256mb
Date | 2017-10-27 16:14 |
From | Steven Yi |
Subject | [Csnd-dev] WASM: Modified to 256mb |
Hi All, Just FYI, I modified the WASM build to 256mb TOTAL_MEMORY. I haven't done a long live code session with it but it passed my initial hold down ctrl-e and re-eval many times test. I modified this from 512 to 256 as I noticed this morning that live.csound.com would not load on my Android cell phone. (Sidenote: I found that there are "Hacker" keyboards in the Play Store that have ctrl,alt, and other keys available, which makes it possible to run live.csound.com without external keyboard.) Thanks! |
Date | 2017-10-27 17:23 |
From | Victor Lazzarini |
Subject | Re: [Csnd-dev] WASM: Modified to 256mb |
Is it possible to make this a function of the platform? Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland
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Date | 2017-10-27 21:10 |
From | Steven Yi |
Subject | Re: [Csnd-dev] WASM: Modified to 256mb |
I think with the generated wasm loader (libcsound.js), one can override the value by assigning a value for Module['TOTAL_MEMORY]. The code has: var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 268435456; I do the overriding thing in: https://github.com/kunstmusik/csound-live-code/blob/master/web/cslivecode.js#L93-L97 for some callbacks before loading libcsound.js. On Fri, Oct 27, 2017 at 12:23 PM, Victor Lazzarini |