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[Cs-dev] Fixed Csound 6 Windows installer

Date2013-05-01 01:12
FromMichael Gogins
Subject[Cs-dev] Fixed Csound 6 Windows installer
AttachmentsNone  None  
Added intl.dll and some other GNU dlls, import libraries for csound64 and CsoundAC DLLs.

http://sourceforge.net/projects/csound/files/csound6/csound6.0rc1/Setup_Csound6_1.exe/download 

Please let me know...

Regards,
Mike

--
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

Date2013-05-01 05:28
FromTim Neumann
SubjectRe: [Cs-dev] Fixed Csound 6 Windows installer
AttachmentsNone  None  
Thank you for your work.
Now it is still missing iconv.dll (i previously had that from GNUPG and Graphviz in my path but cleaned that).
Even though, I still get that awkward

PortAudio V19-devel (built Apr 13 2013 16:36:14)
   0: dac0 (SPDIF-Schnittstelle (SoundMAX Integrated Digital HD Audio))
   1: dac1 (Digitaler Ausgang (SoundMAX Integrated Digital HD Audio))
   2: dac2 (Lautsprecher (SoundMAX Integrated Digital HD Audio))
PortAudio: selected output device 'Lautsprecher (SoundMAX Integrated Digital HD
Audio)'
 *** PortAudio: error: -9996: Invalid device
closing device
Failed to initialise real time audio output

I will continue my search...


2013/5/1 Michael Gogins <michael.gogins@gmail.com>
Added intl.dll and some other GNU dlls, import libraries for csound64 and CsoundAC DLLs.

http://sourceforge.net/projects/csound/files/csound6/csound6.0rc1/Setup_Csound6_1.exe/download 

Please let me know...

Regards,
Mike

--
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

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Date2013-05-01 09:05
FromTim Neumann
SubjectRe: [Cs-dev] Fixed Csound 6 Windows installer
AttachmentsNone  None  
Okay, I just compiled my own version of portaudio and copied my libportaudio-2.dll to the Csound6 Folder. It works!
MinGW GCC 4.7.2, latest stable portaudio, configured just with
--with-winapi=wasapi,wmme

Now I'll try to build it with ASIO support, as well.



2013/5/1 Tim Neumann <finklemacgraw@gmail.com>
Thank you for your work.
Now it is still missing iconv.dll (i previously had that from GNUPG and Graphviz in my path but cleaned that).
Even though, I still get that awkward

PortAudio V19-devel (built Apr 13 2013 16:36:14)
   0: dac0 (SPDIF-Schnittstelle (SoundMAX Integrated Digital HD Audio))
   1: dac1 (Digitaler Ausgang (SoundMAX Integrated Digital HD Audio))
   2: dac2 (Lautsprecher (SoundMAX Integrated Digital HD Audio))
PortAudio: selected output device 'Lautsprecher (SoundMAX Integrated Digital HD
Audio)'
 *** PortAudio: error: -9996: Invalid device
closing device
Failed to initialise real time audio output

I will continue my search...


2013/5/1 Michael Gogins <michael.gogins@gmail.com>
Added intl.dll and some other GNU dlls, import libraries for csound64 and CsoundAC DLLs.

http://sourceforge.net/projects/csound/files/csound6/csound6.0rc1/Setup_Csound6_1.exe/download 

Please let me know...

Regards,
Mike

--
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

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Date2013-05-01 19:39
FromTim Neumann
SubjectRe: [Cs-dev] Fixed Csound 6 Windows installer
AttachmentsNone  None  
That turned out nicely, too (even though libtool was complaining about missing uuid.dll and i handed it some 3yo lib :-P )
So I have your Csound6 build running with my own libportaudio-2.dll supporting wasapi, wmme and asio.
Question: is your lib missing something (what version of portaudio did you build?) or was it my setup (i cleand all my environment variables etc.)?

-Greetings
Tim


2013/5/1 Tim Neumann <finklemacgraw@gmail.com>
Okay, I just compiled my own version of portaudio and copied my libportaudio-2.dll to the Csound6 Folder. It works!
MinGW GCC 4.7.2, latest stable portaudio, configured just with
--with-winapi=wasapi,wmme

Now I'll try to build it with ASIO support, as well.



2013/5/1 Tim Neumann <finklemacgraw@gmail.com>
Thank you for your work.
Now it is still missing iconv.dll (i previously had that from GNUPG and Graphviz in my path but cleaned that).
Even though, I still get that awkward

PortAudio V19-devel (built Apr 13 2013 16:36:14)
   0: dac0 (SPDIF-Schnittstelle (SoundMAX Integrated Digital HD Audio))
   1: dac1 (Digitaler Ausgang (SoundMAX Integrated Digital HD Audio))
   2: dac2 (Lautsprecher (SoundMAX Integrated Digital HD Audio))
PortAudio: selected output device 'Lautsprecher (SoundMAX Integrated Digital HD
Audio)'
 *** PortAudio: error: -9996: Invalid device
closing device
Failed to initialise real time audio output

I will continue my search...


2013/5/1 Michael Gogins <michael.gogins@gmail.com>
Added intl.dll and some other GNU dlls, import libraries for csound64 and CsoundAC DLLs.

http://sourceforge.net/projects/csound/files/csound6/csound6.0rc1/Setup_Csound6_1.exe/download 

Please let me know...

Regards,
Mike

--
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

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Date2013-05-01 19:42
FromMichael Gogins
SubjectRe: [Cs-dev] Fixed Csound 6 Windows installer
AttachmentsNone  None  
I had trouble building PortAudio, so I used PortAudio's default configure script which seemed to work for only one driver at a time. How did you build it - what compiler, what version of that compiler, what build system?

Regards,
Mike


On Wed, May 1, 2013 at 2:39 PM, Tim Neumann <finklemacgraw@gmail.com> wrote:
That turned out nicely, too (even though libtool was complaining about missing uuid.dll and i handed it some 3yo lib :-P )
So I have your Csound6 build running with my own libportaudio-2.dll supporting wasapi, wmme and asio.
Question: is your lib missing something (what version of portaudio did you build?) or was it my setup (i cleand all my environment variables etc.)?

-Greetings
Tim


2013/5/1 Tim Neumann <finklemacgraw@gmail.com>
Okay, I just compiled my own version of portaudio and copied my libportaudio-2.dll to the Csound6 Folder. It works!
MinGW GCC 4.7.2, latest stable portaudio, configured just with
--with-winapi=wasapi,wmme

Now I'll try to build it with ASIO support, as well.



2013/5/1 Tim Neumann <finklemacgraw@gmail.com>
Thank you for your work.
Now it is still missing iconv.dll (i previously had that from GNUPG and Graphviz in my path but cleaned that).
Even though, I still get that awkward

PortAudio V19-devel (built Apr 13 2013 16:36:14)
   0: dac0 (SPDIF-Schnittstelle (SoundMAX Integrated Digital HD Audio))
   1: dac1 (Digitaler Ausgang (SoundMAX Integrated Digital HD Audio))
   2: dac2 (Lautsprecher (SoundMAX Integrated Digital HD Audio))
PortAudio: selected output device 'Lautsprecher (SoundMAX Integrated Digital HD
Audio)'
 *** PortAudio: error: -9996: Invalid device
closing device
Failed to initialise real time audio output

I will continue my search...


2013/5/1 Michael Gogins <michael.gogins@gmail.com>
Added intl.dll and some other GNU dlls, import libraries for csound64 and CsoundAC DLLs.

http://sourceforge.net/projects/csound/files/csound6/csound6.0rc1/Setup_Csound6_1.exe/download 

Please let me know...

Regards,
Mike

--
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

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Michael dot Gogins at gmail dot com

Date2013-05-01 20:08
FromTim Neumann
SubjectRe: [Cs-dev] Fixed Csound 6 Windows installer
AttachmentsNone  None  
Latest MinGW/Msys binary installer with GCC 4.7.2.
I used the configure script and make.
Steinbergs ASIO SDK unpacked to /usr/local/src/portaudio/src/hostapi/asio

./configure --with-winapi=asio,wasapi,wmme --with-asiodir=/usr/local/src/portaudio/src/hostapi/asio

As I mentioned, libtool wont build a .dll because it can't find uuid.dll (MinGW comes with a static version, only). So instead of building my own, I used this old file from luapack's SVN: http://luapack.googlecode.com/svn-history/r11/trunk/Win32/clibs/uuid.dll (direct download link)
Placed it in my MinGW lib folder (or any path where libs are searched, i tried a few + renaming the file to libuuid.dll, something finally worked, sorry for this unpreciseness)
and ran
make all

Found that .dll under portaudio/lib/.libs


2013/5/1 Michael Gogins <michael.gogins@gmail.com>
I had trouble building PortAudio, so I used PortAudio's default configure script which seemed to work for only one driver at a time. How did you build it - what compiler, what version of that compiler, what build system?

Regards,
Mike


On Wed, May 1, 2013 at 2:39 PM, Tim Neumann <finklemacgraw@gmail.com> wrote:
That turned out nicely, too (even though libtool was complaining about missing uuid.dll and i handed it some 3yo lib :-P )
So I have your Csound6 build running with my own libportaudio-2.dll supporting wasapi, wmme and asio.
Question: is your lib missing something (what version of portaudio did you build?) or was it my setup (i cleand all my environment variables etc.)?

-Greetings
Tim


2013/5/1 Tim Neumann <finklemacgraw@gmail.com>
Okay, I just compiled my own version of portaudio and copied my libportaudio-2.dll to the Csound6 Folder. It works!
MinGW GCC 4.7.2, latest stable portaudio, configured just with
--with-winapi=wasapi,wmme

Now I'll try to build it with ASIO support, as well.



2013/5/1 Tim Neumann <finklemacgraw@gmail.com>
Thank you for your work.
Now it is still missing iconv.dll (i previously had that from GNUPG and Graphviz in my path but cleaned that).
Even though, I still get that awkward

PortAudio V19-devel (built Apr 13 2013 16:36:14)
   0: dac0 (SPDIF-Schnittstelle (SoundMAX Integrated Digital HD Audio))
   1: dac1 (Digitaler Ausgang (SoundMAX Integrated Digital HD Audio))
   2: dac2 (Lautsprecher (SoundMAX Integrated Digital HD Audio))
PortAudio: selected output device 'Lautsprecher (SoundMAX Integrated Digital HD
Audio)'
 *** PortAudio: error: -9996: Invalid device
closing device
Failed to initialise real time audio output

I will continue my search...


2013/5/1 Michael Gogins <michael.gogins@gmail.com>
Added intl.dll and some other GNU dlls, import libraries for csound64 and CsoundAC DLLs.

http://sourceforge.net/projects/csound/files/csound6/csound6.0rc1/Setup_Csound6_1.exe/download 

Please let me know...

Regards,
Mike

--
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

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Date2013-05-01 20:39
FromMichael Gogins
SubjectRe: [Cs-dev] Fixed Csound 6 Windows installer
AttachmentsNone  None  

Thanks very much, I have the same tools and will try the same configuration.

On May 1, 2013 3:09 PM, "Tim Neumann" <finklemacgraw@gmail.com> wrote:
Latest MinGW/Msys binary installer with GCC 4.7.2.
I used the configure script and make.
Steinbergs ASIO SDK unpacked to /usr/local/src/portaudio/src/hostapi/asio

./configure --with-winapi=asio,wasapi,wmme --with-asiodir=/usr/local/src/portaudio/src/hostapi/asio

As I mentioned, libtool wont build a .dll because it can't find uuid.dll (MinGW comes with a static version, only). So instead of building my own, I used this old file from luapack's SVN: http://luapack.googlecode.com/svn-history/r11/trunk/Win32/clibs/uuid.dll (direct download link)
Placed it in my MinGW lib folder (or any path where libs are searched, i tried a few + renaming the file to libuuid.dll, something finally worked, sorry for this unpreciseness)
and ran
make all

Found that .dll under portaudio/lib/.libs


2013/5/1 Michael Gogins <michael.gogins@gmail.com>
I had trouble building PortAudio, so I used PortAudio's default configure script which seemed to work for only one driver at a time. How did you build it - what compiler, what version of that compiler, what build system?

Regards,
Mike


On Wed, May 1, 2013 at 2:39 PM, Tim Neumann <finklemacgraw@gmail.com> wrote:
That turned out nicely, too (even though libtool was complaining about missing uuid.dll and i handed it some 3yo lib :-P )
So I have your Csound6 build running with my own libportaudio-2.dll supporting wasapi, wmme and asio.
Question: is your lib missing something (what version of portaudio did you build?) or was it my setup (i cleand all my environment variables etc.)?

-Greetings
Tim


2013/5/1 Tim Neumann <finklemacgraw@gmail.com>
Okay, I just compiled my own version of portaudio and copied my libportaudio-2.dll to the Csound6 Folder. It works!
MinGW GCC 4.7.2, latest stable portaudio, configured just with
--with-winapi=wasapi,wmme

Now I'll try to build it with ASIO support, as well.



2013/5/1 Tim Neumann <finklemacgraw@gmail.com>
Thank you for your work.
Now it is still missing iconv.dll (i previously had that from GNUPG and Graphviz in my path but cleaned that).
Even though, I still get that awkward

PortAudio V19-devel (built Apr 13 2013 16:36:14)
   0: dac0 (SPDIF-Schnittstelle (SoundMAX Integrated Digital HD Audio))
   1: dac1 (Digitaler Ausgang (SoundMAX Integrated Digital HD Audio))
   2: dac2 (Lautsprecher (SoundMAX Integrated Digital HD Audio))
PortAudio: selected output device 'Lautsprecher (SoundMAX Integrated Digital HD
Audio)'
 *** PortAudio: error: -9996: Invalid device
closing device
Failed to initialise real time audio output

I will continue my search...


2013/5/1 Michael Gogins <michael.gogins@gmail.com>
Added intl.dll and some other GNU dlls, import libraries for csound64 and CsoundAC DLLs.

http://sourceforge.net/projects/csound/files/csound6/csound6.0rc1/Setup_Csound6_1.exe/download 

Please let me know...

Regards,
Mike

--
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

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Date2013-05-03 00:38
FromMichael Gogins
SubjectRe: [Cs-dev] Fixed Csound 6 Windows installer
AttachmentsNone  None  
Thanks for your help, I followed your suggestions and they worked. I have updated the Windows installer and my "How to Build Csound 6 on Windows" document accordingly. I was also able to add the directx (actually DirectSound) driver.

The Windows installer now supports DirectSound, MME, WASAPI, and ASIO.

Regards,
Mike


On Wed, May 1, 2013 at 12:28 AM, Tim Neumann <finklemacgraw@gmail.com> wrote:
Thank you for your work.
Now it is still missing iconv.dll (i previously had that from GNUPG and Graphviz in my path but cleaned that).
Even though, I still get that awkward

PortAudio V19-devel (built Apr 13 2013 16:36:14)
   0: dac0 (SPDIF-Schnittstelle (SoundMAX Integrated Digital HD Audio))
   1: dac1 (Digitaler Ausgang (SoundMAX Integrated Digital HD Audio))
   2: dac2 (Lautsprecher (SoundMAX Integrated Digital HD Audio))
PortAudio: selected output device 'Lautsprecher (SoundMAX Integrated Digital HD
Audio)'
 *** PortAudio: error: -9996: Invalid device
closing device
Failed to initialise real time audio output

I will continue my search...


2013/5/1 Michael Gogins <michael.gogins@gmail.com>
Added intl.dll and some other GNU dlls, import libraries for csound64 and CsoundAC DLLs.

http://sourceforge.net/projects/csound/files/csound6/csound6.0rc1/Setup_Csound6_1.exe/download 

Please let me know...

Regards,
Mike

--
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

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Date2013-05-05 16:35
FromGleb
SubjectRe: [Cs-dev] Fixed Csound 6 Windows installer
Hi Mike!

Just a short remark on Windows installer. I've noticed that License
Agreement page still says CSOUND Version 5.17. Not an issue of course, but..

Best wishes,
Gleb



-----
Dr Gleb Rogozinsky
Associated Professor
Acoustics and Sound Technics Department
Saint-Petersburg University of Film and Television
--
View this message in context: http://csound.1045644.n5.nabble.com/Fixed-Csound-6-Windows-installer-tp5722751p5722941.html
Sent from the Csound - Dev mailing list archive at Nabble.com.

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Date2013-05-05 19:47
FromMichael Gogins
SubjectRe: [Cs-dev] Fixed Csound 6 Windows installer
AttachmentsNone  None  
Thanks for the reminder, I have fixed this.

Regards,
Mike


On Sun, May 5, 2013 at 11:35 AM, Gleb <gleb.rogozinsky@gmail.com> wrote:
Hi Mike!

Just a short remark on Windows installer. I've noticed that License
Agreement page still says CSOUND Version 5.17. Not an issue of course, but..

Best wishes,
Gleb



-----
Dr Gleb Rogozinsky
Associated Professor
Acoustics and Sound Technics Department
Saint-Petersburg University of Film and Television
--
View this message in context: http://csound.1045644.n5.nabble.com/Fixed-Csound-6-Windows-installer-tp5722751p5722941.html
Sent from the Csound - Dev mailing list archive at Nabble.com.

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