| I am trying to run a .csd file that calls osc.dll in an application
using the Csound API. I create an instance of cound, compile it using
csoundCompile(), start a thread and perform the csd. No problem.
csoundReset() is called at the end of the performance. I then use
csoundJoinThread() to make sure the last one is done and then I call
csoundCompile() again. This time I get a popup error, 'access violation
in module liblo.dll....', looks like my call to csoundReset is not
reseting everything....any ideas? Here the order of execution of my code:
csoundCreate
csoundCompile
start csThread
csoundReset
kill csThread
csoundJoinThread
csoundCompile........crash!
Cheers,
Rory.
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