| The point of PortAudio is that is was truly cross platform and so we did
not have to have #ifdef stuff for each system as we had previously. As I
was outvoted about C macros I would be somewhat annoyed to have to change
back. Alsa is still hard to use for a beginner -- all those hw and plug
things.
==John
PS What mailer do you use that makes your mail so hard to read?
> I think we could change this to default to ALSA on linuxas it will
> probably always be there. Can we have a vote?Victor----- Original Message
> -----From: Felipe Sateler Date: Wednesday, August 19,
> 2009 2:55 pmSubject: Re: [Cs-dev] Csound rtaudio choiceTo: Developer
> discussions > The "fault" seems to me
> is in Top/csound.c, around line 932 (of 5.10):> > s =
> csoundQueryGlobalVariable(p, "_RTAUDIO");> #ifdef OLPC> strcpy(s,
> "alsa");> #else> strcpy(s, "PortAudio");> #endif>
> csoundCreateConfigurationVariable(p, > "rtaudio", s, CSOUNDCFG_STRING,>
> 0, NULL, &max_len,>
> "Real time audio module name",
> NULL);> > Am I right in interpreting this as setting the default rtaudio >
> module to alsa > on OLPC (which IIUC from the recent discussions, will
> never be > different > again), and PortAudio elsewhere? As a quick hack,
> setting s to > the > distribution's preferred sound system should work?> >
> El miércoles 19 de agosto, Victor.Lazzarini@nuim.ie escribió:> > In my
> experience, if you don't have portaudio, then youneed to add> >
> -+rtaudio=alsa. I always thought that this was wrong and if > portaudio
> was> > not there, then thertaudio should default to alsa.----- > Original
> Message> > -----From: Michael Gogins Date: >
> Wednesday, August> > 19, 2009 2:20 pmSubject: Re: [Cs-dev] Csound rtaudio
> choiceTo: > Developer> discussions > >
> Thanks for your attention> > to this issue. I think this is just a bug>
> that should be > fixed, and your> > suggestion sounds good.> > Regards,>
> Mike> > On 8/19/09, > Felipe Sateler> > wrote:> >
> I've been in talking with > Peter Robinson to> > help him with the >
> csound issues> > in> > Fedora/Sugar on a > Stick, and we> > have made some
> progress. > However, in the> > resulting tests, > we found out> > that
> csound will try to use > PortAudio even> > when> > it is > built with> >
> usePortAudio=0. It all ends up in a > segmentation fault,> > > since> >
> the> > module does not exist. Is this expected behaviour? I seem > to >
> recall that>> > > there was some discussion about this previously, but I >
> cannot > find it> > now,> > and> > I don't remember if it came to a
> conclusion. > What is csound> > > doing when> > loading> > rtaudio
> plugins? I think each > plugin should have> > a priority, > and csound> >
> would> > load them in order of > decreasing> priority, falling back on the
> > next one when> > the > current plugin is> > unavailable/not working.> >>
> >> > Saludos,> > Felipe Sateler> > >> > > -- >> > Michael Gogins>
> Irreducible Productions> http://www.michael-> gogins.com>> Michael dot
> Gogins at gmail dot com> >> >
> ---------------------------------------------------------------> -->> >
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> _______________________________________________> Csound-devel > mailing
> list>> > Csound-devel@lists.sourceforge.net>> >
> https://lists.sourceforge.net/lists/listinfo/csound-develDr Victor> >
> Lazzarini, Senior Lecturer, Dept. of Music,National University > of
> Ireland,> > Maynooth> > > > Saludos,> Felipe Sateler>
> ----------------------------------------------------------------->
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> _______________________________________________> Csound-devel mailing
> list> Csound-devel@lists.sourceforge.net>
> https://lists.sourceforge.net/lists/listinfo/csound-develDr Victor
> Lazzarini, Senior Lecturer, Dept. of Music,National University of Ireland,
> Maynooth
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