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Re: [Cs-dev] 5.11 release notes

Date2009-08-18 18:14
From"Art Hunkins"
SubjectRe: [Cs-dev] 5.11 release notes
"System Changes:
     Revided Windows installer"

Is that "revised"?

Art Hunkins

----- Original Message ----- 
From: "jpff" 
To: 
Sent: Tuesday, August 18, 2009 12:20 PM
Subject: [Cs-dev] 5.11 release notes


> This is a first draft of what we have at present.  Corrections,
> additions fixes etc welcome
>
> ==John ffitch
>
> Notes for 5.11
> ==============
>
> New Opcodes:
>    tabsum to sum sections of ftables
>    p5glove -- not working very well yet
>    MixerSetLevel_i -- an init-time only version of MixerSetLevel
>    wiimote opcodes to allow games controlled to be read directly in
>        Csound.
>    mp3in -- like diskin but reads MP3 files
>
> New Gen
>
> Modified Opcodes and Gens:
>     Added rounding bin code to pvsscale
>     Added NP2 support for ftload and ftsave
>
> Bugs fixed:
>     Use of automatic numbering of ftables reuses table numbers
>     seed with positive argument was wrong
>     sprints with an empty string printed wrong data
>     mute now works with both numeric and named instruments
>     Comments in new parser fixed
>     Byteorder in loading files fixed
>     Small fix in diskin, and in tablexkt
>
> System Changes:
>     Revided Windows installer
>     SConstruct now builds completely independent shared libraries
> for Python, Lua, and Java wrappers.
>     New Parser almost usable
>     Redrawing of graphs fixed so that only selected ones get redrawn.
>     RT-0alsa more forgiving on near sample rates
>     It is possible to have the score generated bu an external program
>          rather than using standard score format using 
>     lpc_export fixed
>     Removed limit on macro names length
>
>
> API:
>     Increased API version to 2.1.
>     New API function pointer ldmemfile2withCB() which is
> a version of ldmemfile() allowing a callback to be set and called exactly
> once to process the MEMFIL buffer after it is loaded.
>     csound->floatsize set; zero in earlier versions
>     GetChannelLock added
>
> Internal:
>     usual collection of gratuitous minor changes, layout and comments
>
> ------------------------------------------------------------------------------
> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 
> 30-Day
> trial. Simplify your report design, integration and deployment - and focus 
> on
> what you do best, core application coding. Discover what's new with
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> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel 


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Date2009-08-19 07:03
FromGareth Edwards
SubjectRe: [Cs-dev] 5.11 release notes
" wiimote opcodes to allow games controlled to be read directly in
       Csound."

"controlled" should be "controller" I think.


> ----- Original Message -----
> From: "jpff" 
> To: 
> Sent: Tuesday, August 18, 2009 12:20 PM
> Subject: [Cs-dev] 5.11 release notes
>
>
>> This is a first draft of what we have at present.  Corrections,
>> additions fixes etc welcome
>>
>> ==John ffitch
>>
>> Notes for 5.11
>> ==============
>>
>> New Opcodes:
>>    tabsum to sum sections of ftables
>>    p5glove -- not working very well yet
>>    MixerSetLevel_i -- an init-time only version of MixerSetLevel
>>    wiimote opcodes to allow games controlled to be read directly in
>>        Csound.
>>    mp3in -- like diskin but reads MP3 files
>>
>> New Gen
>>
>> Modified Opcodes and Gens:
>>     Added rounding bin code to pvsscale
>>     Added NP2 support for ftload and ftsave
>>
>> Bugs fixed:
>>     Use of automatic numbering of ftables reuses table numbers
>>     seed with positive argument was wrong
>>     sprints with an empty string printed wrong data
>>     mute now works with both numeric and named instruments
>>     Comments in new parser fixed
>>     Byteorder in loading files fixed
>>     Small fix in diskin, and in tablexkt
>>
>> System Changes:
>>     Revided Windows installer
>>     SConstruct now builds completely independent shared libraries
>> for Python, Lua, and Java wrappers.
>>     New Parser almost usable
>>     Redrawing of graphs fixed so that only selected ones get redrawn.
>>     RT-0alsa more forgiving on near sample rates
>>     It is possible to have the score generated bu an external program
>>          rather than using standard score format using 
>>     lpc_export fixed
>>     Removed limit on macro names length
>>
>>
>> API:
>>     Increased API version to 2.1.
>>     New API function pointer ldmemfile2withCB() which is
>> a version of ldmemfile() allowing a callback to be set and called exactly
>> once to process the MEMFIL buffer after it is loaded.
>>     csound->floatsize set; zero in earlier versions
>>     GetChannelLock added
>>
>> Internal:
>>     usual collection of gratuitous minor changes, layout and comments
>>
>> ------------------------------------------------------------------------------
>> Let Crystal Reports handle the reporting - Free Crystal Reports 2008
>> 30-Day
>> trial. Simplify your report design, integration and deployment - and focus
>> on
>> what you do best, core application coding. Discover what's new with
>> Crystal Reports now.  http://p.sf.net/sfu/bobj-july
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>
>
> ------------------------------------------------------------------------------
> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
> trial. Simplify your report design, integration and deployment - and focus on
> what you do best, core application coding. Discover what's new with
> Crystal Reports now.  http://p.sf.net/sfu/bobj-july
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel
>

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Date2009-08-19 10:08
Fromjpff@cs.bath.ac.uk
SubjectRe: [Cs-dev] 5.11 release notes
> " wiimote opcodes to allow games controlled to be read directly in
>        Csound."
>
> "controlled" should be "controller" I think.
>
>

Thanks; noted (and the two other comments).
==John ff


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