| Regarding building the next version of Csound for Windows, I have decided to
attempt to continue to use the existing SConstruct, but get it to work with
the free edition of the Microsoft Visual C++ compiler.
This may introduce a delay or other complications, but I feel it is the best
way forward. The best thing about this, if it works, will be that I can
easily debug Csound with the excellent Microsoft debugger (the GNU debugger
on Windows is very hard to use and frequently just crashes).
I am now involved in satisfying all of the various dependencies (libsndfile,
PortAudio, portmidi done so far; then FLTK, etc., etc...).
I will keep the list posted with progress and any questions or problems I
run into.
Regards,
Mike
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