| FL_run is a Csound function, not to be confused with Fl::run. FL_run takes a
pointer to an ENVIRON struct (i.e. a Csound object) as its argument, like
all other opcodes now.
----- Original Message -----
From: "Dave Phillips"
To:
Sent: Tuesday, January 25, 2005 3:16 PM
Subject: Re: [Cs-dev] re: More of FLTK
> jpff@codemist.co.uk wrote:
>
>>That problem was that the argument to FL_run was not being passed.
>>With that changed it seems to work; latency is much worse than it used
>>to be though.
>>
> John, I'm not sure what you're referring to, but the manual states that
> FLrun takes no arguments. Has that changed ?
>
> I think I mentioned this before, but when I run the examples/fl.csd test
> with -odac:plughw:2 the latency is unnoticeable when I move the knob.
> With -odac2 the latency is quite apparent.
>
> Best,
>
> dp
>
>
>
>
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