| In frontends/CsoundVST/VoiceleadingNode.cpp I see the code:
VoiceleadingOperation::VoiceleadingOperation() :
time(0.0),
rescaledTime(0.0),
P(double(0.0) / double(0.0)),
T(double(0.0) / double(0.0)),
C(double(0.0) / double(0.0)),
V(double(0.0) / double(0.0)),
L(false),
begin(0),
end(0),
avoidParallels(false)
{
}
Just curious (and trying to see why csound does not compile) as to
what the interpretation of P(indeterminate) can possibly be. Somehow
reinforces by view of C++
==John ffitch
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