[Cs-dev] Files in util1 and util2
Date | 2005-06-13 11:49 |
From | Istvan Varga |
Subject | [Cs-dev] Files in util1 and util2 |
Should the unused copy of old utility files that were moved to util/ but are still left in util1 or util2 be deleted ? ------------------------------------------------------- This SF.Net email is sponsored by: NEC IT Guy Games. How far can you shotput a projector? How fast can you ride your desk chair down the office luge track? If you want to score the big prize, get to know the little guy. Play to win an NEC 61" plasma display: http://www.necitguy.com/?r=20 _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2005-06-13 12:58 |
From | jpff@cs.bath.ac.uk |
Subject | Re: [Cs-dev] Files in util1 and util2 |
They should be deleted from util2 as they get utilised. I was just waiting for a decent delay to be sure the new stuff worked. What changes did you make in xtrct? How to they change things? The old code seemed Ok to me. ==John ffitch ------------------------------------------------------- This SF.Net email is sponsored by: NEC IT Guy Games. How far can you shotput a projector? How fast can you ride your desk chair down the office luge track? If you want to score the big prize, get to know the little guy. Play to win an NEC 61" plasma display: http://www.necitguy.com/?r=20 _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2005-06-13 13:20 |
From | Istvan Varga |
Subject | Re: [Cs-dev] Files in util1 and util2 |
jpff@cs.bath.ac.uk wrote: > They should be deleted from util2 as they get utilised. I was just > waiting for a decent delay to be sure the new stuff worked. > > What changes did you make in xtrct? How to they change things? The > old code seemed Ok to me. In additon to a few minor fixes to bugs that were introduced while changing the code to use libsndfile, I added this code for opening the output file: fd = NULL; if (strcmp(csound->oparms->outfilename, "stdout") == 0 || strcmp(csound->oparms->outfilename, "-") == 0) { outfd = sf_open_fd(1, SFM_WRITE, &sfinfo, 0); if (outfd != NULL) { fd = csound->CreateFileHandle(csound, &outfd, CSFILE_SND_W, "stdout"); if (fd == NULL) { sf_close(outfd); csound->Die(csound, Str("Memory allocation failure")); } } } else fd = csound->FileOpen(csound, &outfd, CSFILE_SND_W, csound->oparms->outfilename, &sfinfo, "SFDIR"); if (fd == NULL) csound->Die(csound, Str("Failed to open output file %s"), csound->oparms->outfilename); Also removed any other calls to sf_close(). ------------------------------------------------------- This SF.Net email is sponsored by: NEC IT Guy Games. How far can you shotput a projector? How fast can you ride your desk chair down the office luge track? If you want to score the big prize, get to know the little guy. Play to win an NEC 61" plasma display: http://www.necitguy.com/?r=20 _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |