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[Cs-dev] documentation for loscilx, loop opcodes and udp opcodes

Date2006-07-05 03:23
FromAndres Cabrera
Subject[Cs-dev] documentation for loscilx, loop opcodes and udp opcodes
Hi,
Does anyone have information on these opcodes, which are missing
documentation?

Cheers,
Andres




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Date2006-07-05 08:18
Fromjpff@codemist.co.uk
SubjectRe: [Cs-dev] documentation for loscilx, loop opcodes and udp opcodes
The UDP opcodes originally came from me but I was not expecting them
to be incorporated into the CVS as to me they were experimental.  I
could document if necessary --but others have improved them since
started.

The loop opcodes were the work of Istvan, and I thought he sent some
preliminary documentation to one list of another.  I will see if I can
find

I thought that loscilx had been abandoned?  Surely Istvan code.

==John ffitch

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Date2006-07-05 11:51
From"Dr. Richard Boulanger"
SubjectRe: [Cs-dev] documentation for loscilx, loop opcodes and udp opcodes
John,

I have been using the UDP opcodes and would love to see them documented.

Rick

On Jul 5, 2006, at 3:18 AM, jpff@codemist.co.uk wrote:

> The UDP opcodes originally came from me but I was not expecting them
> to be incorporated into the CVS as to me they were experimental.  I
> could document if necessary --but others have improved them since
> started.
>
> The loop opcodes were the work of Istvan, and I thought he sent some
> preliminary documentation to one list of another.  I will see if I can
> find
>
> I thought that loscilx had been abandoned?  Surely Istvan code.
>
> ==John ffitch
>
> Using Tomcat but need to do more? Need to support web services,  
> security?
> Get stuff done quickly with pre-integrated technology to make your  
> job easier
> Download IBM WebSphere Application Server v.1.0.1 based on Apache  
> Geronimo
> http://sel.as-us.falkag.net/sel? 
> cmd=lnk&kid=120709&bid=263057&dat=121642
> _______________________________________________
> Csound-devel mailing list
> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel


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Date2006-07-06 07:05
Fromjpff@codemist.co.uk
SubjectRe: [Cs-dev] documentation for loscilx, loop opcodes and udp opcodes
UDP opcodes now documented -- not necessarily well!
==John ffitch

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Date2006-07-07 11:12
FromRory Walsh
Subject[Cs-dev] HELP!! API threading problem...
Hi everyone. I really have a problem when using the API with GUI 
applications. Basically it seems that if I start and stop the 
performance thread too quickly I get a crash. I've even tried putting in 
a sleep call but that doesn't seem to be helping either. It's beginning 
to get really annoying, the sleep will help if it's set to over 1 second 
which is way too long to have to hold the process. Here is the complete 
.cpp code for a minimal application that will cause the problem...if 
anyone needs to see the header file let me know...


__fastcall TcsoundGUItest::TcsoundGUItest(TComponent* Owner)
    : TForm(Owner)
{
cmdl = (char **) malloc(sizeof(char*)*(2));
pd = (csdata *) malloc(sizeof(csdata));
pd->instance = csoundCreate(0);
pd->status = 0;
FIRSTRUN = 1;
}
//---------------------------------------------------------------------------

void __fastcall TcsoundGUItest::Button1Click(TObject *Sender)
{
Sleep(600);//at 1000 it seems to be ok??
if(!FIRSTRUN)csoundJoinThread(threadID);
if(pd->status==0){
   cmdl[0] = "csound";
   cmdl[1] = "D:/MyDocuments/SourceCode/MinCsound/basic.csd";
   csoundSetMessageCallback(pd->instance, csoundMessageCall);
   pd->result = csoundCompile(pd->instance, 2, cmdl);
   pd->status = 1;
   threadID = csoundCreateThread((uintptr_t(*)(void *))csThread, (void 
*)pd);
   }
else pd->status=!pd->status;
}
//---------------------------------------------------------------------------
void csoundMessageCall(CSOUND* csound, int attr, const char* format, 
va_list valist)
{
AnsiString csoundMess;
csoundMess.vprintf(format, valist);
csoundMess.Trim();
csoundGUItest->Memo1->Text = csoundGUItest->Memo1->Text + csoundMess;
}
//---------------------------------------------------------------------------
uintptr_t csThread(void *clientData)
{
csdata *p = (csdata *) clientData;
      if(!p->result)
        {
        while((csoundPerformKsmps(p->instance)==0)&&(p->status));
        csoundReset(p->instance);
        }
      return 1;
}

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