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[Cs-dev] ParCS segfaults on Windows

Date2010-08-21 11:49
FromMichael Gogins
Subject[Cs-dev] ParCS segfaults on Windows
Windows 7, MinGW gcc 4.5, fresh build from updated ParCS branch last night:

Csound version 5.12 (double samples) Aug 20 2010
displays suppressed
0dBFS level = 32768.0
orch now loaded
audio buffered in 128 sample-frame blocks
writing 512-byte blks of shorts to Xanadu.wav (WAV)
SECTION 1:
ftable 1:
ftable 2:
ftable 3:
new alloc for instr 1:
new alloc for instr 3:
new alloc for instr 3:
new alloc for instr 3:
new alloc for instr 3:
new alloc for instr 3:
new alloc for instr 3:

Program received signal SIGSEGV, Segmentation fault.
0x624830cc in pthread_mutex_unlock () from C:\Windows\SysWOW64\pthreadGC2.dll
(gdb) bt
#0  0x624830cc in pthread_mutex_unlock () from
C:\Windows\SysWOW64\pthreadGC2.dll
#1  0x6f250e26 in csp_dag_consume (csound=0x5e0048, dag=0x6c6f50,
node=0x28fe04, update_hdl=0x28fe00)
    at Engine\cs_par_dispatch.c:1487
#2  0x6f2515b9 in csp_dag_calculate_max_roots (csound=0x5e0048,
dag=0x28fe6c, chain=0x69e348) at Engine\cs_par_dispatch.c:1374
#3  csp_dag_build (csound=0x5e0048, dag=0x28fe6c, chain=0x69e348) at
Engine\cs_par_dispatch.c:1397
#4  0x6f252915 in csp_dag_cache_entry_alloc (csound=0x5e0048,
dag=0x28febc, chain=0x69e348) at Engine\cs_par_dispatch.c:2413
#5  csp_dag_cache_fetch (csound=0x5e0048, dag=0x28febc,
chain=0x69e348) at Engine\cs_par_dispatch.c:2561
#6  0x6f23a42a in kperf (csound=0x5e0048) at Top\csound.c:1402
#7  csoundPerform (csound=0x5e0048) at Top\csound.c:1555
#8  0x00401628 in main (argc=3, argv=0x741d40) at
frontends\csound\csound_main.c:136
(gdb)


-- 
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

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Date2010-08-23 09:56
Fromjohn ffitch
SubjectRe: [Cs-dev] ParCS segfaults on Windows
I see you were running xanadu.  How many processors/threads?  I have
not got a segfault at all recently.
==John ffitch

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Date2010-08-23 12:08
FromMichael Gogins
SubjectRe: [Cs-dev] ParCS segfaults on Windows
AttachmentsNone  None  

Faults only on trapped. All recent tests 4 threads on 4 cores.

MKG from cell phone

On Aug 23, 2010 4:57 AM, "john ffitch" <jpff@codemist.co.uk> wrote:

I see you were running xanadu.  How many processors/threads?  I have
not got a segfault at all recently.
==John ffitch

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Date2010-08-23 14:04
FromMichael Gogins
SubjectRe: [Cs-dev] ParCS segfaults on Windows
I should add, my original segfault email was before changes you made
that fixed the problem for xanadu.csd (and also apparently did other
good stuff). But it remains for Trapped. I will investigate.

Regards,
Mike

On Mon, Aug 23, 2010 at 7:08 AM, Michael Gogins
 wrote:
> Faults only on trapped. All recent tests 4 threads on 4 cores.
>
> MKG from cell phone
>
> On Aug 23, 2010 4:57 AM, "john ffitch"  wrote:
>
> I see you were running xanadu.  How many processors/threads?  I have
> not got a segfault at all recently.
> ==John ffitch
>
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-- 
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http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

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Date2010-08-23 14:58
FromVictor Lazzarini
SubjectRe: [Cs-dev] ParCS segfaults on Windows
I can confirm xanadu runs here with ParCS on OSX too. With ksmps=100  
and -j 2 on a dual core machine, I have
it running in 1.738 secs, versus 2.210 secs 'ordinary' (HEAD branch)  
csound.

It is definitely faster.

Victor
On 23 Aug 2010, at 14:04, Michael Gogins wrote:

> I should add, my original segfault email was before changes you made
> that fixed the problem for xanadu.csd (and also apparently did other
> good stuff). But it remains for Trapped. I will investigate.
>
> Regards,
> Mike
>
> On Mon, Aug 23, 2010 at 7:08 AM, Michael Gogins
>  wrote:
>> Faults only on trapped. All recent tests 4 threads on 4 cores.
>>
>> MKG from cell phone
>>
>> On Aug 23, 2010 4:57 AM, "john ffitch"  wrote:
>>
>> I see you were running xanadu.  How many processors/threads?  I have
>> not got a segfault at all recently.
>> ==John ffitch
>>
>> ------------------------------------------------------------------------------
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>
>
>
> -- 
> Michael Gogins
> Irreducible Productions
> http://www.michael-gogins.com
> Michael dot Gogins at gmail dot com
>
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Date2010-08-23 16:06
Fromjpff@cs.bath.ac.uk
SubjectRe: [Cs-dev] ParCS segfaults on Windows
> I can confirm xanadu runs here with ParCS on OSX too. With ksmps=100
> and -j 2 on a dual core machine, I have
> it running in 1.738 secs, versus 2.210 secs 'ordinary' (HEAD branch)
> csound.
>


Nice to hear.  I am seeing significant slowdown as I add threads.
Trapped runs but slows down almost linealy

Only speed-ups I get are with syntheti cexamples

Getting increadsingly confused and depondant

==John ff



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Date2010-08-23 16:47
Fromjpff@cs.bath.ac.uk
SubjectRe: [Cs-dev] ParCS segfaults on Windows
>> I can confirm xanadu runs here with ParCS on OSX too. With ksmps=100
>> and -j 2 on a dual core machine, I have
>> it running in 1.738 secs, versus 2.210 secs 'ordinary' (HEAD branch)
>> csound.
>>
>

I have constructed the matrix of threds x ksmps -> time for Xanadu and
Trapped on a 4core Linux system
  I also give the relative times.  It is clear that small ksmps do not
give enough work for threads to win.   Maybe we need to activate the
weights nad multi-instr per thread which is in the code, but without
data

I have a number of opcodes costed as init + (A x krate) + (B x srate)
that needds automation (valgraind, plus hand reading of output + small C
program)

Still not happy with these numbers


XANADU	ksmps	1	10	100	300	900
Threads	Time
1		29.0	19.9	17.4	17.4	17.3
2		38.3	20.1	16.9	16.8	16.1
3		41.7	20.6	16.6	15.5	15.3
4		43.5	21.1	16.2	16.4	14.4

	Relative
	1	1.00	1.00	1.00	1.00	1.00
	2	1.32	1.01	0.97	0.97	0.93
	3	1.44	1.04	0.95	0.89	0.88
	4	1.50	1.06	0.93	0.94	0.83



TRAPPED	ksmps	1	10	100	300	900
Threads	Time
1		29.0	3.84	2.04	1.91	1.85
2			8.48	2.30	1.65	1.46
3			10.11	2.30	1.65	1.40
4			12.5	2.48	1.76	1.40

	Relative
	1		1.00	1.00	1.00	1.00
	2		2.21	1.13	0.86	0.79
	3		2.63	1.13	0.86	0.76
	4		3.26	1.22	0.92	0.76



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Date2010-08-23 16:57
FromMichael Gogins
SubjectRe: [Cs-dev] ParCS segfaults on Windows
AttachmentsNone  None  

I'm getting good speedups, x 1.25 to x 1.5 per core, get rid of crash, add all required locks and we're done.

MKG from cell phone

On Aug 23, 2010 11:07 AM, <jpff@cs.bath.ac.uk> wrote:

> I can confirm xanadu runs here with ParCS on OSX too. With ksmps=100
> and -j 2 on a dual core mac...

Nice to hear.  I am seeing significant slowdown as I add threads.
Trapped runs but slows down almost linealy

Only speed-ups I get are with syntheti cexamples

Getting increadsingly confused and depondant

==John ff




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Date2010-08-23 17:17
FromMichael Gogins
SubjectRe: [Cs-dev] ParCS segfaults on Windows
Also, "Trapped in Convert" is obviously not as susceptible to speedups
as Xanadu, which has multiple instances of the same instrument playing
footballs.

I repeat, with the latest ParCS code I am quite encouraged, not
discouraged at all. We have musically useful speedups with some actual
music, not test orchestras. If we can get rid of the crashes, add
required locks, and put in the cleanup code so Csound can run again
without exiting, this should be merged into the main branch.

...that is, if the parser can also be merged. How close is the parser
to being the default? What remains to be done there?

How many cores do you have, and how many threads are you testing?
Where does it start to slow down?

Regards,
Mike



On Mon, Aug 23, 2010 at 11:57 AM, Michael Gogins
 wrote:
> I'm getting good speedups, x 1.25 to x 1.5 per core, get rid of crash, add
> all required locks and we're done.
>
> MKG from cell phone
>
> On Aug 23, 2010 11:07 AM,  wrote:
>
>> I can confirm xanadu runs here with ParCS on OSX too. With ksmps=100
>> and -j 2 on a dual core mac...
>
> Nice to hear.  I am seeing significant slowdown as I add threads.
> Trapped runs but slows down almost linealy
>
> Only speed-ups I get are with syntheti cexamples
>
> Getting increadsingly confused and depondant
>
> ==John ff
>
>
>
> ------------------------------------------------------------------------------
> This SF.net email ...



-- 
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Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

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Date2010-08-23 17:20
Fromjpff@cs.bath.ac.uk
SubjectRe: [Cs-dev] ParCS segfaults on Windows
Larger matrix

XANADU	ksmps	1	10	100	300	900	2100	4900
Threads	Time
1		29.0	19.9	17.4	17.4	17.3	16.6	17.2
2		38.3	20.1	16.9	16.8	16.1	15.6	15.1
3		41.7	20.6	16.6	15.5	15.3	14.7	14.6
4		43.5	21.1	16.2	16.4	14.4	13.8	13.9

	Relative
	1	1.00	1.00	1.00	1.00	1.00	1.00	1.00
	2	1.32	1.01	0.97	0.97	0.93	0.94	0.88
	3	1.44	1.04	0.95	0.89	0.88	0.89	0.85
	4	1.50	1.06	0.93	0.94	0.83	0.83	0.81



TRAPPED	ksmps	1	10	100	300	900	2100	4900
Threads	Time
1		22.0	3.84	2.04	1.91	1.85	1.84	1.75
2		66.3	8.48	2.30	1.65	1.46	1.35	1.50
3		83.4	10.11	2.30	1.65	1.40	1.34	1.51
4		106.1	12.5	2.48	1.76	1.40	1.35	1.51

	Relative
	1	1.00	1.00	1.00	1.00	1.00	1.00	1.00
	2	3.01	2.21	1.13	0.86	0.79	0.73	0.86
	3	3.79	2.63	1.13	0.86	0.76	0.73	0.86
	4	4.82	3.26	1.22	0.92	0.76	0.73	0.86




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Date2010-08-23 17:44
FromMichael Gogins
SubjectRe: [Cs-dev] ParCS segfaults on Windows
I've been testing on Windows 7, gcc 4.5, ASUS N61 (I think, ASUS
anyway new last month) with Intel Core i7.

You?

I have Ubuntu also on my new machine, but have been procrastinating
getting the Linux build of Csound working there.

Regards,
Mike

On Mon, Aug 23, 2010 at 12:20 PM,   wrote:
> Larger matrix
>
> XANADU  ksmps   1       10      100     300     900     2100    4900
> Threads Time
> 1               29.0    19.9    17.4    17.4    17.3    16.6    17.2
> 2               38.3    20.1    16.9    16.8    16.1    15.6    15.1
> 3               41.7    20.6    16.6    15.5    15.3    14.7    14.6
> 4               43.5    21.1    16.2    16.4    14.4    13.8    13.9
>
>        Relative
>        1       1.00    1.00    1.00    1.00    1.00    1.00    1.00
>        2       1.32    1.01    0.97    0.97    0.93    0.94    0.88
>        3       1.44    1.04    0.95    0.89    0.88    0.89    0.85
>        4       1.50    1.06    0.93    0.94    0.83    0.83    0.81
>
>
>
> TRAPPED ksmps   1       10      100     300     900     2100    4900
> Threads Time
> 1               22.0    3.84    2.04    1.91    1.85    1.84    1.75
> 2               66.3    8.48    2.30    1.65    1.46    1.35    1.50
> 3               83.4    10.11   2.30    1.65    1.40    1.34    1.51
> 4               106.1   12.5    2.48    1.76    1.40    1.35    1.51
>
>        Relative
>        1       1.00    1.00    1.00    1.00    1.00    1.00    1.00
>        2       3.01    2.21    1.13    0.86    0.79    0.73    0.86
>        3       3.79    2.63    1.13    0.86    0.76    0.73    0.86
>        4       4.82    3.26    1.22    0.92    0.76    0.73    0.86
>
>
>
>
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Date2010-08-23 17:46
FromAndres Cabrera
SubjectRe: [Cs-dev] ParCS segfaults on Windows
The build on Ubuntu is really easy if you do:

sudo apt-get build-dep csound

This will get all the dependencies, and csound will build with scons
without any problem.

Cheers,
Andrés

On Mon, Aug 23, 2010 at 5:44 PM, Michael Gogins
 wrote:
> I've been testing on Windows 7, gcc 4.5, ASUS N61 (I think, ASUS
> anyway new last month) with Intel Core i7.
>
> You?
>
> I have Ubuntu also on my new machine, but have been procrastinating
> getting the Linux build of Csound working there.
>
> Regards,
> Mike
>
> On Mon, Aug 23, 2010 at 12:20 PM,   wrote:
>> Larger matrix
>>
>> XANADU  ksmps   1       10      100     300     900     2100    4900
>> Threads Time
>> 1               29.0    19.9    17.4    17.4    17.3    16.6    17.2
>> 2               38.3    20.1    16.9    16.8    16.1    15.6    15.1
>> 3               41.7    20.6    16.6    15.5    15.3    14.7    14.6
>> 4               43.5    21.1    16.2    16.4    14.4    13.8    13.9
>>
>>        Relative
>>        1       1.00    1.00    1.00    1.00    1.00    1.00    1.00
>>        2       1.32    1.01    0.97    0.97    0.93    0.94    0.88
>>        3       1.44    1.04    0.95    0.89    0.88    0.89    0.85
>>        4       1.50    1.06    0.93    0.94    0.83    0.83    0.81
>>
>>
>>
>> TRAPPED ksmps   1       10      100     300     900     2100    4900
>> Threads Time
>> 1               22.0    3.84    2.04    1.91    1.85    1.84    1.75
>> 2               66.3    8.48    2.30    1.65    1.46    1.35    1.50
>> 3               83.4    10.11   2.30    1.65    1.40    1.34    1.51
>> 4               106.1   12.5    2.48    1.76    1.40    1.35    1.51
>>
>>        Relative
>>        1       1.00    1.00    1.00    1.00    1.00    1.00    1.00
>>        2       3.01    2.21    1.13    0.86    0.79    0.73    0.86
>>        3       3.79    2.63    1.13    0.86    0.76    0.73    0.86
>>        4       4.82    3.26    1.22    0.92    0.76    0.73    0.86
>>
>>
>>
>>
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>
>
>
> --
> Michael Gogins
> Irreducible Productions
> http://www.michael-gogins.com
> Michael dot Gogins at gmail dot com
>
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-- 


Andrés
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Date2010-08-23 17:58
FromMichael Gogins
SubjectRe: [Cs-dev] ParCS segfaults on Windows
Oh boy! Thank you!

Regards,
Mike

On Mon, Aug 23, 2010 at 12:46 PM, Andres Cabrera  wrote:
> The build on Ubuntu is really easy if you do:
>
> sudo apt-get build-dep csound
>
> This will get all the dependencies, and csound will build with scons
> without any problem.
>
> Cheers,
> Andrés
>
> On Mon, Aug 23, 2010 at 5:44 PM, Michael Gogins
>  wrote:
>> I've been testing on Windows 7, gcc 4.5, ASUS N61 (I think, ASUS
>> anyway new last month) with Intel Core i7.
>>
>> You?
>>
>> I have Ubuntu also on my new machine, but have been procrastinating
>> getting the Linux build of Csound working there.
>>
>> Regards,
>> Mike
>>
>> On Mon, Aug 23, 2010 at 12:20 PM,   wrote:
>>> Larger matrix
>>>
>>> XANADU  ksmps   1       10      100     300     900     2100    4900
>>> Threads Time
>>> 1               29.0    19.9    17.4    17.4    17.3    16.6    17.2
>>> 2               38.3    20.1    16.9    16.8    16.1    15.6    15.1
>>> 3               41.7    20.6    16.6    15.5    15.3    14.7    14.6
>>> 4               43.5    21.1    16.2    16.4    14.4    13.8    13.9
>>>
>>>        Relative
>>>        1       1.00    1.00    1.00    1.00    1.00    1.00    1.00
>>>        2       1.32    1.01    0.97    0.97    0.93    0.94    0.88
>>>        3       1.44    1.04    0.95    0.89    0.88    0.89    0.85
>>>        4       1.50    1.06    0.93    0.94    0.83    0.83    0.81
>>>
>>>
>>>
>>> TRAPPED ksmps   1       10      100     300     900     2100    4900
>>> Threads Time
>>> 1               22.0    3.84    2.04    1.91    1.85    1.84    1.75
>>> 2               66.3    8.48    2.30    1.65    1.46    1.35    1.50
>>> 3               83.4    10.11   2.30    1.65    1.40    1.34    1.51
>>> 4               106.1   12.5    2.48    1.76    1.40    1.35    1.51
>>>
>>>        Relative
>>>        1       1.00    1.00    1.00    1.00    1.00    1.00    1.00
>>>        2       3.01    2.21    1.13    0.86    0.79    0.73    0.86
>>>        3       3.79    2.63    1.13    0.86    0.76    0.73    0.86
>>>        4       4.82    3.26    1.22    0.92    0.76    0.73    0.86
>>>
>>>
>>>
>>>
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>>
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>> Michael dot Gogins at gmail dot com
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Date2010-08-23 18:35
Fromjpff@cs.bath.ac.uk
Subject[Cs-dev] ParCS performance
> I've been testing on Windows 7, gcc 4.5, ASUS N61 (I think, ASUS
> anyway new last month) with Intel Core i7.
>

/proc/cpuinfo says
4 CPU (dual thread) x Intel(R) Core(TM) i7 CPU 860  @ 2.80GHz
gcc version 4.5.0
8Gn main memory
OpenSuse 11.3

I am using csoundSpinlock/UnLock rather than mutex at present.

I changed to mutex for valgrind testing, but spinloacks are clearly the
corect technology

I have a few tweaks since, but only small gain.  Very confused about the
code now in H/cs_par_base.h

==John ff



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Date2010-08-23 19:26
Fromjpff@cs.bath.ac.uk
SubjectRe: [Cs-dev] ParCS performance
>> I've been testing on Windows 7, gcc 4.5, ASUS N61 (I think, ASUS
>> anyway new last month) with Intel Core i7.
>>
>
> /proc/cpuinfo says
> 4 CPU (dual thread) x Intel(R) Core(TM) i7 CPU 860  @ 2.80GHz
> gcc version 4.5.0
> 8Gn main memory
> OpenSuse 11.3
>

and I also have been using an AMD Phenon-II x4 on my home machine, but nt
recently



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Date2010-08-24 02:19
FromMichael Gogins
SubjectRe: [Cs-dev] ParCS performance
Thanks to Andres Cabrera's excellent advice, I was quickly able to
build ParCS on the Linux boot of my new toy:

model name      : Intel(R) Core(TM) i7 CPU       Q 720  @ 1.60GHz
Linux quattro 2.6.32-24-generic #38-Ubuntu SMP Mon Jul 5 09:22:14 UTC
2010 i686 GNU/Linux
mkg@quattro:~/csound/csound5$ gcc -v
Using built-in specs.
Target: i486-linux-gnu
Configured with: ../src/configure -v --with-pkgversion='Ubuntu
4.4.3-4ubuntu5'
--with-bugurl=file:///usr/share/doc/gcc-4.4/README.Bugs
--enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr
--enable-shared --enable-multiarch --enable-linker-build-id
--with-system-zlib --libexecdir=/usr/lib --without-included-gettext
--enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.4
--program-suffix=-4.4 --enable-nls --enable-clocale=gnu
--enable-libstdcxx-debug --enable-plugin --enable-objc-gc
--enable-targets=all --disable-werror --with-arch-32=i486
--with-tune=generic --enable-checking=release --build=i486-linux-gnu
--host=i486-linux-gnu --target=i486-linux-gnu
Thread model: posix
gcc version 4.4.3 (Ubuntu 4.4.3-4ubuntu5)

The following shows (a) that I am getting about the same performance
from Windows and Ubuntu Linux (see earlier figures), and (b):

mkg@quattro:~/csound/csound5$ ./csound -RWdf -r96000 -k960 examples/xanadu.csd
Elapsed time at end of performance: real: 32.705s, CPU: 19.110s

mkg@quattro:~/csound/csound5$ ./csound -RWdf -r96000 -k960 -j4
examples/xanadu.csd
Elapsed time at end of performance: real: 17.023s, CPU: 31.760s

That is a speedup of 1.92 - somewhat more of a speedup at this ksmps
than I got with Windows.

I still get a segfault with trapped.csd. I will investigate this.

I have no explanation for jpff's results. I append a compiler command
so the options can be seen.

 scons buildNewParser=1 useDouble=1 buildCsoundAC=1 buildInterfaces=1
gcc -o Engine/cs_par_base.o -c -Wno-format -DGNU_GETTEXT -g
-fomit-frame-pointer -freorder-blocks -DLINUX -DPIPES -fPIC -fPIC
-DHAVE_LIBSNDFILE=1016 -DHAVE_FLTK -DBETA -DUSE_DOUBLE -DHAVE_SOCKETS
-DHAVE_PTHREAD_BARRIER_INIT -DHAVE_SYNC_LOCK_TEST_AND_SET
-DHAVE_FCNTL_H -DHAVE_UNISTD_H -DHAVE_STDINT_H -DHAVE_SYS_TIME_H
-DHAVE_SYS_TYPES_H -DHAVE_TERMIOS_H -DHAVE_VALUES_H -DHAVE_SOCKETS
-DHAVE_DIRENT_H -DENABLE_NEW_PARSER -D__BUILDING_LIBCSOUND -I. -IH
-I/usr/include/fltk-1.1 -I/usr/local/include -I/usr/include
-I/usr/include -I/usr/X11R6/include Engine/cs_par_base.c
gcc -o Engine/cs_par_base.os -c -Wno-format -DGNU_GETTEXT -g
-fomit-frame-pointer -freorder-blocks -DLINUX -DPIPES
-fno-strict-aliasing -fno-strict-aliasing -fPIC -DHAVE_LIBSNDFILE=1016
-DHAVE_FLTK -DBETA -DUSE_DOUBLE -DHAVE_SOCKETS
-DHAVE_PTHREAD_BARRIER_INIT -DHAVE_SYNC_LOCK_TEST_AND_SET
-DHAVE_FCNTL_H -DHAVE_UNISTD_H -DHAVE_STDINT_H -DHAVE_SYS_TIME_H
-DHAVE_SYS_TYPES_H -DHAVE_TERMIOS_H -DHAVE_VALUES_H -DHAVE_SOCKETS
-DHAVE_DIRENT_H -DENABLE_NEW_PARSER -D__BUILDING_LIBCSOUND -I. -IH
-I/usr/include/fltk-1.1 -I/usr/local/include -I/usr/include
-I/usr/include -I/usr/X11R6/include -Iinterfaces Engine/cs_par_base.c

I am going to optimize for Core2 and see if I can it faster.

Regards,
Mike

On Mon, Aug 23, 2010 at 2:26 PM,   wrote:
>>> I've been testing on Windows 7, gcc 4.5, ASUS N61 (I think, ASUS
>>> anyway new last month) with Intel Core i7.
>>>
>>
>> /proc/cpuinfo says
>> 4 CPU (dual thread) x Intel(R) Core(TM) i7 CPU 860  @ 2.80GHz
>> gcc version 4.5.0
>> 8Gn main memory
>> OpenSuse 11.3
>>
>
> and I also have been using an AMD Phenon-II x4 on my home machine, but nt
> recently
>
>
>
> ------------------------------------------------------------------------------
> Sell apps to millions through the Intel(R) Atom(Tm) Developer Program
> Be part of this innovative community and reach millions of netbook users
> worldwide. Take advantage of special opportunities to increase revenue and
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http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

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Date2010-08-24 02:33
FromMichael Gogins
SubjectRe: [Cs-dev] ParCS performance
> mkg@quattro:~/csound/csound5$ ./csound -RWdf -r96000 -k960 -j4
> examples/xanadu.csd
> Elapsed time at end of performance: real: 17.023s, CPU: 31.760s

With gcc4opt=core2:

Elapsed time at end of performance: real: 9.090s, CPU: 14.980s

On Mon, Aug 23, 2010 at 9:19 PM, Michael Gogins
 wrote:
> Thanks to Andres Cabrera's excellent advice, I was quickly able to
> build ParCS on the Linux boot of my new toy:
>
> model name      : Intel(R) Core(TM) i7 CPU       Q 720  @ 1.60GHz
> Linux quattro 2.6.32-24-generic #38-Ubuntu SMP Mon Jul 5 09:22:14 UTC
> 2010 i686 GNU/Linux
> mkg@quattro:~/csound/csound5$ gcc -v
> Using built-in specs.
> Target: i486-linux-gnu
> Configured with: ../src/configure -v --with-pkgversion='Ubuntu
> 4.4.3-4ubuntu5'
> --with-bugurl=file:///usr/share/doc/gcc-4.4/README.Bugs
> --enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr
> --enable-shared --enable-multiarch --enable-linker-build-id
> --with-system-zlib --libexecdir=/usr/lib --without-included-gettext
> --enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.4
> --program-suffix=-4.4 --enable-nls --enable-clocale=gnu
> --enable-libstdcxx-debug --enable-plugin --enable-objc-gc
> --enable-targets=all --disable-werror --with-arch-32=i486
> --with-tune=generic --enable-checking=release --build=i486-linux-gnu
> --host=i486-linux-gnu --target=i486-linux-gnu
> Thread model: posix
> gcc version 4.4.3 (Ubuntu 4.4.3-4ubuntu5)
>
> The following shows (a) that I am getting about the same performance
> from Windows and Ubuntu Linux (see earlier figures), and (b):
>
> mkg@quattro:~/csound/csound5$ ./csound -RWdf -r96000 -k960 examples/xanadu.csd
> Elapsed time at end of performance: real: 32.705s, CPU: 19.110s
>
> mkg@quattro:~/csound/csound5$ ./csound -RWdf -r96000 -k960 -j4
> examples/xanadu.csd
> Elapsed time at end of performance: real: 17.023s, CPU: 31.760s
>
> That is a speedup of 1.92 - somewhat more of a speedup at this ksmps
> than I got with Windows.
>
> I still get a segfault with trapped.csd. I will investigate this.
>
> I have no explanation for jpff's results. I append a compiler command
> so the options can be seen.
>
>  scons buildNewParser=1 useDouble=1 buildCsoundAC=1 buildInterfaces=1
> gcc -o Engine/cs_par_base.o -c -Wno-format -DGNU_GETTEXT -g
> -fomit-frame-pointer -freorder-blocks -DLINUX -DPIPES -fPIC -fPIC
> -DHAVE_LIBSNDFILE=1016 -DHAVE_FLTK -DBETA -DUSE_DOUBLE -DHAVE_SOCKETS
> -DHAVE_PTHREAD_BARRIER_INIT -DHAVE_SYNC_LOCK_TEST_AND_SET
> -DHAVE_FCNTL_H -DHAVE_UNISTD_H -DHAVE_STDINT_H -DHAVE_SYS_TIME_H
> -DHAVE_SYS_TYPES_H -DHAVE_TERMIOS_H -DHAVE_VALUES_H -DHAVE_SOCKETS
> -DHAVE_DIRENT_H -DENABLE_NEW_PARSER -D__BUILDING_LIBCSOUND -I. -IH
> -I/usr/include/fltk-1.1 -I/usr/local/include -I/usr/include
> -I/usr/include -I/usr/X11R6/include Engine/cs_par_base.c
> gcc -o Engine/cs_par_base.os -c -Wno-format -DGNU_GETTEXT -g
> -fomit-frame-pointer -freorder-blocks -DLINUX -DPIPES
> -fno-strict-aliasing -fno-strict-aliasing -fPIC -DHAVE_LIBSNDFILE=1016
> -DHAVE_FLTK -DBETA -DUSE_DOUBLE -DHAVE_SOCKETS
> -DHAVE_PTHREAD_BARRIER_INIT -DHAVE_SYNC_LOCK_TEST_AND_SET
> -DHAVE_FCNTL_H -DHAVE_UNISTD_H -DHAVE_STDINT_H -DHAVE_SYS_TIME_H
> -DHAVE_SYS_TYPES_H -DHAVE_TERMIOS_H -DHAVE_VALUES_H -DHAVE_SOCKETS
> -DHAVE_DIRENT_H -DENABLE_NEW_PARSER -D__BUILDING_LIBCSOUND -I. -IH
> -I/usr/include/fltk-1.1 -I/usr/local/include -I/usr/include
> -I/usr/include -I/usr/X11R6/include -Iinterfaces Engine/cs_par_base.c
>
> I am going to optimize for Core2 and see if I can it faster.
>
> Regards,
> Mike
>
> On Mon, Aug 23, 2010 at 2:26 PM,   wrote:
>>>> I've been testing on Windows 7, gcc 4.5, ASUS N61 (I think, ASUS
>>>> anyway new last month) with Intel Core i7.
>>>>
>>>
>>> /proc/cpuinfo says
>>> 4 CPU (dual thread) x Intel(R) Core(TM) i7 CPU 860  @ 2.80GHz
>>> gcc version 4.5.0
>>> 8Gn main memory
>>> OpenSuse 11.3
>>>
>>
>> and I also have been using an AMD Phenon-II x4 on my home machine, but nt
>> recently
>>
>>
>>
>> ------------------------------------------------------------------------------
>> Sell apps to millions through the Intel(R) Atom(Tm) Developer Program
>> Be part of this innovative community and reach millions of netbook users
>> worldwide. Take advantage of special opportunities to increase revenue and
>> speed time-to-market. Join now, and jumpstart your future.
>> http://p.sf.net/sfu/intel-atom-d2d
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>
>
>
>
> --
> Michael Gogins
> Irreducible Productions
> http://www.michael-gogins.com
> Michael dot Gogins at gmail dot com
>



-- 
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

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Date2010-08-24 02:56
FromFelipe Sateler
SubjectRe: [Cs-dev] ParCS performance
On 23/08/10 21:19, Michael Gogins wrote:
> mkg@quattro:~/csound/csound5$ ./csound -RWdf -r96000 -k960 -j4
> examples/xanadu.csd
> Elapsed time at end of performance: real: 17.023s, CPU: 31.760s

This doesn't make sense. How is it possible have more CPU time than real
time?

-- 
Saludos,
Felipe Sateler

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Date2010-08-24 04:13
FromMichael Gogins
SubjectRe: [Cs-dev] ParCS performance
By running more than one CPU during the same period of real time, of
course. That's the whole point of this exercise!

Real time is the wall clock time, the time it takes to get something
done. This is what we care about.

CPU time is the time spent on one or more CPUs. By running many CPUs
at the same time, we can spend a lot of CPU time during the same
interval of real time. We spend CPU time to buy real time.

Regards,
Mike

On Mon, Aug 23, 2010 at 9:56 PM, Felipe Sateler  wrote:
> On 23/08/10 21:19, Michael Gogins wrote:
>> mkg@quattro:~/csound/csound5$ ./csound -RWdf -r96000 -k960 -j4
>> examples/xanadu.csd
>> Elapsed time at end of performance: real: 17.023s, CPU: 31.760s
>
> This doesn't make sense. How is it possible have more CPU time than real
> time?
>
> --
> Saludos,
> Felipe Sateler
>
> ------------------------------------------------------------------------------
> Sell apps to millions through the Intel(R) Atom(Tm) Developer Program
> Be part of this innovative community and reach millions of netbook users
> worldwide. Take advantage of special opportunities to increase revenue and
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-- 
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http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

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Date2010-08-24 05:02
FromFelipe Sateler
SubjectRe: [Cs-dev] ParCS performance
Oh OK. I guess I thought CPU time was all the time spent on any CPU...
which would add all the times spent on all processing units.

On 23/08/10 23:13, Michael Gogins wrote:
> By running more than one CPU during the same period of real time, of
> course. That's the whole point of this exercise!
> 
> Real time is the wall clock time, the time it takes to get something
> done. This is what we care about.
> 
> CPU time is the time spent on one or more CPUs. By running many CPUs
> at the same time, we can spend a lot of CPU time during the same
> interval of real time. We spend CPU time to buy real time.
> 
> Regards,
> Mike
> 
> On Mon, Aug 23, 2010 at 9:56 PM, Felipe Sateler  wrote:
>> On 23/08/10 21:19, Michael Gogins wrote:
>>> mkg@quattro:~/csound/csound5$ ./csound -RWdf -r96000 -k960 -j4
>>> examples/xanadu.csd
>>> Elapsed time at end of performance: real: 17.023s, CPU: 31.760s
>>
>> This doesn't make sense. How is it possible have more CPU time than real
>> time?
>>
>> --
>> Saludos,
>> Felipe Sateler
>>
>> ------------------------------------------------------------------------------
>> Sell apps to millions through the Intel(R) Atom(Tm) Developer Program
>> Be part of this innovative community and reach millions of netbook users
>> worldwide. Take advantage of special opportunities to increase revenue and
>> speed time-to-market. Join now, and jumpstart your future.
>> http://p.sf.net/sfu/intel-atom-d2d
>> _______________________________________________
>> Csound-devel mailing list
>> Csound-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>
> 
> 
> 


-- 
Saludos,
Felipe Sateler

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Date2010-08-24 09:52
FromVictor Lazzarini
SubjectRe: [Cs-dev] ParCS performance
Impressive!
Unfortunately I have no such optimisation option on OSX.

Victor
On 24 Aug 2010, at 02:33, Michael Gogins wrote:

>> mkg@quattro:~/csound/csound5$ ./csound -RWdf -r96000 -k960 -j4
>> examples/xanadu.csd
>> Elapsed time at end of performance: real: 17.023s, CPU: 31.760s
>
> With gcc4opt=core2:
>
> Elapsed time at end of performance: real: 9.090s, CPU: 14.980s
>
> On Mon, Aug 23, 2010 at 9:19 PM, Michael Gogins
>  wrote:
>> Thanks to Andres Cabrera's excellent advice, I was quickly able to
>> build ParCS on the Linux boot of my new toy:
>>
>> model name      : Intel(R) Core(TM) i7 CPU       Q 720  @ 1.60GHz
>> Linux quattro 2.6.32-24-generic #38-Ubuntu SMP Mon Jul 5 09:22:14 UTC
>> 2010 i686 GNU/Linux
>> mkg@quattro:~/csound/csound5$ gcc -v
>> Using built-in specs.
>> Target: i486-linux-gnu
>> Configured with: ../src/configure -v --with-pkgversion='Ubuntu
>> 4.4.3-4ubuntu5'
>> --with-bugurl=file:///usr/share/doc/gcc-4.4/README.Bugs
>> --enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr
>> --enable-shared --enable-multiarch --enable-linker-build-id
>> --with-system-zlib --libexecdir=/usr/lib --without-included-gettext
>> --enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.4
>> --program-suffix=-4.4 --enable-nls --enable-clocale=gnu
>> --enable-libstdcxx-debug --enable-plugin --enable-objc-gc
>> --enable-targets=all --disable-werror --with-arch-32=i486
>> --with-tune=generic --enable-checking=release --build=i486-linux-gnu
>> --host=i486-linux-gnu --target=i486-linux-gnu
>> Thread model: posix
>> gcc version 4.4.3 (Ubuntu 4.4.3-4ubuntu5)
>>
>> The following shows (a) that I am getting about the same performance
>> from Windows and Ubuntu Linux (see earlier figures), and (b):
>>
>> mkg@quattro:~/csound/csound5$ ./csound -RWdf -r96000 -k960 examples/ 
>> xanadu.csd
>> Elapsed time at end of performance: real: 32.705s, CPU: 19.110s
>>
>> mkg@quattro:~/csound/csound5$ ./csound -RWdf -r96000 -k960 -j4
>> examples/xanadu.csd
>> Elapsed time at end of performance: real: 17.023s, CPU: 31.760s
>>
>> That is a speedup of 1.92 - somewhat more of a speedup at this ksmps
>> than I got with Windows.
>>
>> I still get a segfault with trapped.csd. I will investigate this.
>>
>> I have no explanation for jpff's results. I append a compiler command
>> so the options can be seen.
>>
>>  scons buildNewParser=1 useDouble=1 buildCsoundAC=1 buildInterfaces=1
>> gcc -o Engine/cs_par_base.o -c -Wno-format -DGNU_GETTEXT -g
>> -fomit-frame-pointer -freorder-blocks -DLINUX -DPIPES -fPIC -fPIC
>> -DHAVE_LIBSNDFILE=1016 -DHAVE_FLTK -DBETA -DUSE_DOUBLE -DHAVE_SOCKETS
>> -DHAVE_PTHREAD_BARRIER_INIT -DHAVE_SYNC_LOCK_TEST_AND_SET
>> -DHAVE_FCNTL_H -DHAVE_UNISTD_H -DHAVE_STDINT_H -DHAVE_SYS_TIME_H
>> -DHAVE_SYS_TYPES_H -DHAVE_TERMIOS_H -DHAVE_VALUES_H -DHAVE_SOCKETS
>> -DHAVE_DIRENT_H -DENABLE_NEW_PARSER -D__BUILDING_LIBCSOUND -I. -IH
>> -I/usr/include/fltk-1.1 -I/usr/local/include -I/usr/include
>> -I/usr/include -I/usr/X11R6/include Engine/cs_par_base.c
>> gcc -o Engine/cs_par_base.os -c -Wno-format -DGNU_GETTEXT -g
>> -fomit-frame-pointer -freorder-blocks -DLINUX -DPIPES
>> -fno-strict-aliasing -fno-strict-aliasing -fPIC - 
>> DHAVE_LIBSNDFILE=1016
>> -DHAVE_FLTK -DBETA -DUSE_DOUBLE -DHAVE_SOCKETS
>> -DHAVE_PTHREAD_BARRIER_INIT -DHAVE_SYNC_LOCK_TEST_AND_SET
>> -DHAVE_FCNTL_H -DHAVE_UNISTD_H -DHAVE_STDINT_H -DHAVE_SYS_TIME_H
>> -DHAVE_SYS_TYPES_H -DHAVE_TERMIOS_H -DHAVE_VALUES_H -DHAVE_SOCKETS
>> -DHAVE_DIRENT_H -DENABLE_NEW_PARSER -D__BUILDING_LIBCSOUND -I. -IH
>> -I/usr/include/fltk-1.1 -I/usr/local/include -I/usr/include
>> -I/usr/include -I/usr/X11R6/include -Iinterfaces Engine/cs_par_base.c
>>
>> I am going to optimize for Core2 and see if I can it faster.
>>
>> Regards,
>> Mike
>>
>> On Mon, Aug 23, 2010 at 2:26 PM,   wrote:
>>>>> I've been testing on Windows 7, gcc 4.5, ASUS N61 (I think, ASUS
>>>>> anyway new last month) with Intel Core i7.
>>>>>
>>>>
>>>> /proc/cpuinfo says
>>>> 4 CPU (dual thread) x Intel(R) Core(TM) i7 CPU 860  @ 2.80GHz
>>>> gcc version 4.5.0
>>>> 8Gn main memory
>>>> OpenSuse 11.3
>>>>
>>>
>>> and I also have been using an AMD Phenon-II x4 on my home machine,  
>>> but nt
>>> recently
>>>
>>>
>>>
>>> ------------------------------------------------------------------------------
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>>> _______________________________________________
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>>> Csound-devel@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/csound-devel
>>>
>>
>>
>>
>> --
>> Michael Gogins
>> Irreducible Productions
>> http://www.michael-gogins.com
>> Michael dot Gogins at gmail dot com
>>
>
>
>
> -- 
> Michael Gogins
> Irreducible Productions
> http://www.michael-gogins.com
> Michael dot Gogins at gmail dot com
>
> ------------------------------------------------------------------------------
> Sell apps to millions through the Intel(R) Atom(Tm) Developer Program
> Be part of this innovative community and reach millions of netbook  
> users
> worldwide. Take advantage of special opportunities to increase  
> revenue and
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Date2010-08-24 11:33
FromMichael Gogins
SubjectRe: [Cs-dev] ParCS performance
AttachmentsNone  None  

You are correct. In 1 second of real time, one core uses about one second of cpu time, two cpus use about 2 seconds, 3 cpus about 3 seconds of cpu time, etc.  That's assuming the code is properly multithreaded.

We are trying to spend as much cpu time as we can _in parallel_ to buy savings in real time. Of course we are trying to cut cpu time as well _in total_ by optimizing the code.

MKG from cell phone

On Aug 24, 2010 12:03 AM, "Felipe Sateler" <fsateler@gmail.com> wrote:

Oh OK. I guess I thought CPU time was all the time spent on any CPU...
which would add all the times spent on all processing units.


On 23/08/10 23:13, Michael Gogins wrote:
> By running more than one CPU during the same period of r...