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[Csnd-dev] How to get the current develop version of Csound?

Date2016-04-10 08:07
FromKarin Daum
Subject[Csnd-dev] How to get the current develop version of Csound?
Hi,

I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?

Thanks for helping.

Date2016-04-10 10:10
FromVictor Lazzarini
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.

Once you are set up with the tools, we can
give step by step instructions.

Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland

> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
> 
> Hi,
> 
> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
> 
> Thanks for helping.
> 

Date2016-04-10 10:25
FromKarin Daum
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
Hi Victor,

thanks for the reply.

I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.

is the only difference to use:

brew install —develop csound?

Thanks for helping

Karin

> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
> 
> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
> 
> Once you are set up with the tools, we can
> give step by step instructions.
> 
> Victor Lazzarini
> Dean of Arts, Celtic Studies, and Philosophy
> Maynooth University
> Ireland
> 
>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>> 
>> Hi,
>> 
>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>> 
>> Thanks for helping.
>> 

Date2016-04-10 10:37
FromVictor Lazzarini
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.

If you run csound from the terminal, what version do you get?

========================
Dr Victor Lazzarini
Dean of Arts, Celtic Studies and Philosophy,
Maynooth University,
Maynooth, Co Kildare, Ireland
Tel: 00 353 7086936
Fax: 00 353 1 7086952 

> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
> 
> Hi Victor,
> 
> thanks for the reply.
> 
> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
> 
> is the only difference to use:
> 
> brew install —develop csound?
> 
> Thanks for helping
> 
> Karin
> 
>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>> 
>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>> 
>> Once you are set up with the tools, we can
>> give step by step instructions.
>> 
>> Victor Lazzarini
>> Dean of Arts, Celtic Studies, and Philosophy
>> Maynooth University
>> Ireland
>> 
>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>> 
>>> Hi,
>>> 
>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>> 
>>> Thanks for helping.
>>> 

Date2016-04-10 12:18
FromKarin Daum
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
the version is 6.0.6

so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?

What is the path for develop? i

cheers,

Karin


> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
> 
> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
> 
> If you run csound from the terminal, what version do you get?
> 
> ========================
> Dr Victor Lazzarini
> Dean of Arts, Celtic Studies and Philosophy,
> Maynooth University,
> Maynooth, Co Kildare, Ireland
> Tel: 00 353 7086936
> Fax: 00 353 1 7086952 
> 
>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>> 
>> Hi Victor,
>> 
>> thanks for the reply.
>> 
>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>> 
>> is the only difference to use:
>> 
>> brew install —develop csound?
>> 
>> Thanks for helping
>> 
>> Karin
>> 
>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>> 
>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>> 
>>> Once you are set up with the tools, we can
>>> give step by step instructions.
>>> 
>>> Victor Lazzarini
>>> Dean of Arts, Celtic Studies, and Philosophy
>>> Maynooth University
>>> Ireland
>>> 
>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>> 
>>>> Hi,
>>>> 
>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>> 
>>>> Thanks for helping.
>>>> 

Date2016-04-10 12:25
FromVictor Lazzarini
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
Now it might work just to git clone the repository on a different place, then follow the
linux instructions (without needing to install dependencies, home brew has done it for you already).
========================
Dr Victor Lazzarini
Dean of Arts, Celtic Studies and Philosophy,
Maynooth University,
Maynooth, Co Kildare, Ireland
Tel: 00 353 7086936
Fax: 00 353 1 7086952 

> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
> 
> the version is 6.0.6
> 
> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
> 
> What is the path for develop? i
> 
> cheers,
> 
> Karin
> 
> 
>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>> 
>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>> 
>> If you run csound from the terminal, what version do you get?
>> 
>> ========================
>> Dr Victor Lazzarini
>> Dean of Arts, Celtic Studies and Philosophy,
>> Maynooth University,
>> Maynooth, Co Kildare, Ireland
>> Tel: 00 353 7086936
>> Fax: 00 353 1 7086952 
>> 
>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>> 
>>> Hi Victor,
>>> 
>>> thanks for the reply.
>>> 
>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>> 
>>> is the only difference to use:
>>> 
>>> brew install —develop csound?
>>> 
>>> Thanks for helping
>>> 
>>> Karin
>>> 
>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>> 
>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>> 
>>>> Once you are set up with the tools, we can
>>>> give step by step instructions.
>>>> 
>>>> Victor Lazzarini
>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>> Maynooth University
>>>> Ireland
>>>> 
>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>> 
>>>>> Hi,
>>>>> 
>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>> 
>>>>> Thanks for helping.
>>>>> 

Date2016-04-10 13:14
FromKarin Daum
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
Following the instructions I get stuck when trying to do cmake. I get the error message:

=mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 13:38> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
CMake Error at CMakeLists.txt:7 (cmake_minimum_required):
  CMake 2.8.3 or higher is required.  You are running version 2.6.4


-- Configuring incomplete, errors occurred!

the linux stuff (fink) not available on OS X by default has been installed by a colleague of mine quite some years ago and it is simply copied from my old mac when i got the new one. I don’t have the slightest clue about fink. When I go to the fink page and look for CMake I’m directed to cmake.org where I can get CMake.app, but this is not what I need because it does not work from the terminal.

any idea?

> On 10 Apr 2016, at 13:25, Victor Lazzarini  wrote:
> 
> Now it might work just to git clone the repository on a different place, then follow the
> linux instructions (without needing to install dependencies, home brew has done it for you already).
> ========================
> Dr Victor Lazzarini
> Dean of Arts, Celtic Studies and Philosophy,
> Maynooth University,
> Maynooth, Co Kildare, Ireland
> Tel: 00 353 7086936
> Fax: 00 353 1 7086952 
> 
>> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
>> 
>> the version is 6.0.6
>> 
>> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
>> 
>> What is the path for develop? i
>> 
>> cheers,
>> 
>> Karin
>> 
>> 
>>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>>> 
>>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>>> 
>>> If you run csound from the terminal, what version do you get?
>>> 
>>> ========================
>>> Dr Victor Lazzarini
>>> Dean of Arts, Celtic Studies and Philosophy,
>>> Maynooth University,
>>> Maynooth, Co Kildare, Ireland
>>> Tel: 00 353 7086936
>>> Fax: 00 353 1 7086952 
>>> 
>>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>>> 
>>>> Hi Victor,
>>>> 
>>>> thanks for the reply.
>>>> 
>>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>>> 
>>>> is the only difference to use:
>>>> 
>>>> brew install —develop csound?
>>>> 
>>>> Thanks for helping
>>>> 
>>>> Karin
>>>> 
>>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>>> 
>>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>>> 
>>>>> Once you are set up with the tools, we can
>>>>> give step by step instructions.
>>>>> 
>>>>> Victor Lazzarini
>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>> Maynooth University
>>>>> Ireland
>>>>> 
>>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>>> 
>>>>>> Hi,
>>>>>> 
>>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>>> 
>>>>>> Thanks for helping.
>>>>>> 

Date2016-04-10 13:28
FromVictor Lazzarini
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
you should install the binary from cmake.org,  it has an option to install the command line tools. That is what I have here.

I wouldn't go anywhere near fink or macports. I'd say they just confuse things.

Regards

Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland

> On 10 Apr 2016, at 13:14, Karin Daum  wrote:
> 
> Following the instructions I get stuck when trying to do cmake. I get the error message:
> 
> =mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 13:38> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
> CMake Error at CMakeLists.txt:7 (cmake_minimum_required):
>  CMake 2.8.3 or higher is required.  You are running version 2.6.4
> 
> 
> -- Configuring incomplete, errors occurred!
> 
> the linux stuff (fink) not available on OS X by default has been installed by a colleague of mine quite some years ago and it is simply copied from my old mac when i got the new one. I don’t have the slightest clue about fink. When I go to the fink page and look for CMake I’m directed to cmake.org where I can get CMake.app, but this is not what I need because it does not work from the terminal.
> 
> any idea?
> 
>> On 10 Apr 2016, at 13:25, Victor Lazzarini  wrote:
>> 
>> Now it might work just to git clone the repository on a different place, then follow the
>> linux instructions (without needing to install dependencies, home brew has done it for you already).
>> ========================
>> Dr Victor Lazzarini
>> Dean of Arts, Celtic Studies and Philosophy,
>> Maynooth University,
>> Maynooth, Co Kildare, Ireland
>> Tel: 00 353 7086936
>> Fax: 00 353 1 7086952 
>> 
>>> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
>>> 
>>> the version is 6.0.6
>>> 
>>> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
>>> 
>>> What is the path for develop? i
>>> 
>>> cheers,
>>> 
>>> Karin
>>> 
>>> 
>>>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>>>> 
>>>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>>>> 
>>>> If you run csound from the terminal, what version do you get?
>>>> 
>>>> ========================
>>>> Dr Victor Lazzarini
>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>> Maynooth University,
>>>> Maynooth, Co Kildare, Ireland
>>>> Tel: 00 353 7086936
>>>> Fax: 00 353 1 7086952 
>>>> 
>>>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>>>> 
>>>>> Hi Victor,
>>>>> 
>>>>> thanks for the reply.
>>>>> 
>>>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>>>> 
>>>>> is the only difference to use:
>>>>> 
>>>>> brew install —develop csound?
>>>>> 
>>>>> Thanks for helping
>>>>> 
>>>>> Karin
>>>>> 
>>>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>>>> 
>>>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>>>> 
>>>>>> Once you are set up with the tools, we can
>>>>>> give step by step instructions.
>>>>>> 
>>>>>> Victor Lazzarini
>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>> Maynooth University
>>>>>> Ireland
>>>>>> 
>>>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>>>> 
>>>>>>> Hi,
>>>>>>> 
>>>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>>>> 
>>>>>>> Thanks for helping.
>>>>>>> 

Date2016-04-10 14:16
FromKarin Daum
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
Attachmentsmessages  CMakeError.log  CMakeOutput.log  
the latest version of cmake was installed yesterday when using homebrew. I only had to redirect it.

cmake -DCMAKE_INSTALL_PREFIX=$HOME ..

failed. I’ve attached the output (message), CMakeError.log and CMakeOutput.log (which is containing what is in ‘message’)



> On 10 Apr 2016, at 14:28, Victor Lazzarini  wrote:
> 
> you should install the binary from cmake.org,  it has an option to install the command line tools. That is what I have here.
> 
> I wouldn't go anywhere near fink or macports. I'd say they just confuse things.
> 
> Regards
> 
> Victor Lazzarini
> Dean of Arts, Celtic Studies, and Philosophy
> Maynooth University
> Ireland
> 
>> On 10 Apr 2016, at 13:14, Karin Daum  wrote:
>> 
>> Following the instructions I get stuck when trying to do cmake. I get the error message:
>> 
>> =mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 13:38> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>> CMake Error at CMakeLists.txt:7 (cmake_minimum_required):
>> CMake 2.8.3 or higher is required.  You are running version 2.6.4
>> 
>> 
>> -- Configuring incomplete, errors occurred!
>> 
>> the linux stuff (fink) not available on OS X by default has been installed by a colleague of mine quite some years ago and it is simply copied from my old mac when i got the new one. I don’t have the slightest clue about fink. When I go to the fink page and look for CMake I’m directed to cmake.org where I can get CMake.app, but this is not what I need because it does not work from the terminal.
>> 
>> any idea?
>> 
>>> On 10 Apr 2016, at 13:25, Victor Lazzarini  wrote:
>>> 
>>> Now it might work just to git clone the repository on a different place, then follow the
>>> linux instructions (without needing to install dependencies, home brew has done it for you already).
>>> ========================
>>> Dr Victor Lazzarini
>>> Dean of Arts, Celtic Studies and Philosophy,
>>> Maynooth University,
>>> Maynooth, Co Kildare, Ireland
>>> Tel: 00 353 7086936
>>> Fax: 00 353 1 7086952 
>>> 
>>>> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
>>>> 
>>>> the version is 6.0.6
>>>> 
>>>> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
>>>> 
>>>> What is the path for develop? i
>>>> 
>>>> cheers,
>>>> 
>>>> Karin
>>>> 
>>>> 
>>>>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>>>>> 
>>>>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>>>>> 
>>>>> If you run csound from the terminal, what version do you get?
>>>>> 
>>>>> ========================
>>>>> Dr Victor Lazzarini
>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>> Maynooth University,
>>>>> Maynooth, Co Kildare, Ireland
>>>>> Tel: 00 353 7086936
>>>>> Fax: 00 353 1 7086952 
>>>>> 
>>>>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>>>>> 
>>>>>> Hi Victor,
>>>>>> 
>>>>>> thanks for the reply.
>>>>>> 
>>>>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>>>>> 
>>>>>> is the only difference to use:
>>>>>> 
>>>>>> brew install —develop csound?
>>>>>> 
>>>>>> Thanks for helping
>>>>>> 
>>>>>> Karin
>>>>>> 
>>>>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>>>>> 
>>>>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>>>>> 
>>>>>>> Once you are set up with the tools, we can
>>>>>>> give step by step instructions.
>>>>>>> 
>>>>>>> Victor Lazzarini
>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>> Maynooth University
>>>>>>> Ireland
>>>>>>> 
>>>>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>>>>> 
>>>>>>>> Hi,
>>>>>>>> 
>>>>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>>>>> 
>>>>>>>> Thanks for helping.
>>>>>>>> 
>>>>>>>> Karin


Date2016-04-10 14:31
FromVictor Lazzarini
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
Did you make a build directory and ran the command there?

Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland

> On 10 Apr 2016, at 14:16, Karin Daum  wrote:
> 
> the latest version of cmake was installed yesterday when using homebrew. I only had to redirect it.
> 
> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
> 
> failed. I’ve attached the output (message), CMakeError.log and CMakeOutput.log (which is containing what is in ‘message’)
> 
> 
> 
> 
> 
> 
>> On 10 Apr 2016, at 14:28, Victor Lazzarini  wrote:
>> 
>> you should install the binary from cmake.org,  it has an option to install the command line tools. That is what I have here.
>> 
>> I wouldn't go anywhere near fink or macports. I'd say they just confuse things.
>> 
>> Regards
>> 
>> Victor Lazzarini
>> Dean of Arts, Celtic Studies, and Philosophy
>> Maynooth University
>> Ireland
>> 
>>> On 10 Apr 2016, at 13:14, Karin Daum  wrote:
>>> 
>>> Following the instructions I get stuck when trying to do cmake. I get the error message:
>>> 
>>> =mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 13:38> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>> CMake Error at CMakeLists.txt:7 (cmake_minimum_required):
>>> CMake 2.8.3 or higher is required.  You are running version 2.6.4
>>> 
>>> 
>>> -- Configuring incomplete, errors occurred!
>>> 
>>> the linux stuff (fink) not available on OS X by default has been installed by a colleague of mine quite some years ago and it is simply copied from my old mac when i got the new one. I don’t have the slightest clue about fink. When I go to the fink page and look for CMake I’m directed to cmake.org where I can get CMake.app, but this is not what I need because it does not work from the terminal.
>>> 
>>> any idea?
>>> 
>>>> On 10 Apr 2016, at 13:25, Victor Lazzarini  wrote:
>>>> 
>>>> Now it might work just to git clone the repository on a different place, then follow the
>>>> linux instructions (without needing to install dependencies, home brew has done it for you already).
>>>> ========================
>>>> Dr Victor Lazzarini
>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>> Maynooth University,
>>>> Maynooth, Co Kildare, Ireland
>>>> Tel: 00 353 7086936
>>>> Fax: 00 353 1 7086952 
>>>> 
>>>>> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
>>>>> 
>>>>> the version is 6.0.6
>>>>> 
>>>>> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
>>>>> 
>>>>> What is the path for develop? i
>>>>> 
>>>>> cheers,
>>>>> 
>>>>> Karin
>>>>> 
>>>>> 
>>>>>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>>>>>> 
>>>>>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>>>>>> 
>>>>>> If you run csound from the terminal, what version do you get?
>>>>>> 
>>>>>> ========================
>>>>>> Dr Victor Lazzarini
>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>> Maynooth University,
>>>>>> Maynooth, Co Kildare, Ireland
>>>>>> Tel: 00 353 7086936
>>>>>> Fax: 00 353 1 7086952 
>>>>>> 
>>>>>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>>>>>> 
>>>>>>> Hi Victor,
>>>>>>> 
>>>>>>> thanks for the reply.
>>>>>>> 
>>>>>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>>>>>> 
>>>>>>> is the only difference to use:
>>>>>>> 
>>>>>>> brew install —develop csound?
>>>>>>> 
>>>>>>> Thanks for helping
>>>>>>> 
>>>>>>> Karin
>>>>>>> 
>>>>>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>>>>>> 
>>>>>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>>>>>> 
>>>>>>>> Once you are set up with the tools, we can
>>>>>>>> give step by step instructions.
>>>>>>>> 
>>>>>>>> Victor Lazzarini
>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>> Maynooth University
>>>>>>>> Ireland
>>>>>>>> 
>>>>>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>>>>>> 
>>>>>>>>> Hi,
>>>>>>>>> 
>>>>>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>>>>>> 
>>>>>>>>> Thanks for helping.
>>>>>>>>> 
>>>>>>>>> Karin

Date2016-04-10 14:41
FromVictor Lazzarini
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
Also you might need to create the local directories where Csound will install things: bin, lib, include, share in your HOME dir. 
Also edit custom.cmake as per the linux without root instructions

Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland

> On 10 Apr 2016, at 14:31, Victor Lazzarini  wrote:
> 
> Did you make a build directory and ran the command there?
> 
> Victor Lazzarini
> Dean of Arts, Celtic Studies, and Philosophy
> Maynooth University
> Ireland
> 
>> On 10 Apr 2016, at 14:16, Karin Daum  wrote:
>> 
>> the latest version of cmake was installed yesterday when using homebrew. I only had to redirect it.
>> 
>> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>> 
>> failed. I’ve attached the output (message), CMakeError.log and CMakeOutput.log (which is containing what is in ‘message’)
>> 
>> 
>> 
>> 
>> 
>> 
>>> On 10 Apr 2016, at 14:28, Victor Lazzarini  wrote:
>>> 
>>> you should install the binary from cmake.org,  it has an option to install the command line tools. That is what I have here.
>>> 
>>> I wouldn't go anywhere near fink or macports. I'd say they just confuse things.
>>> 
>>> Regards
>>> 
>>> Victor Lazzarini
>>> Dean of Arts, Celtic Studies, and Philosophy
>>> Maynooth University
>>> Ireland
>>> 
>>>> On 10 Apr 2016, at 13:14, Karin Daum  wrote:
>>>> 
>>>> Following the instructions I get stuck when trying to do cmake. I get the error message:
>>>> 
>>>> =mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 13:38> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>> CMake Error at CMakeLists.txt:7 (cmake_minimum_required):
>>>> CMake 2.8.3 or higher is required.  You are running version 2.6.4
>>>> 
>>>> 
>>>> -- Configuring incomplete, errors occurred!
>>>> 
>>>> the linux stuff (fink) not available on OS X by default has been installed by a colleague of mine quite some years ago and it is simply copied from my old mac when i got the new one. I don’t have the slightest clue about fink. When I go to the fink page and look for CMake I’m directed to cmake.org where I can get CMake.app, but this is not what I need because it does not work from the terminal.
>>>> 
>>>> any idea?
>>>> 
>>>>> On 10 Apr 2016, at 13:25, Victor Lazzarini  wrote:
>>>>> 
>>>>> Now it might work just to git clone the repository on a different place, then follow the
>>>>> linux instructions (without needing to install dependencies, home brew has done it for you already).
>>>>> ========================
>>>>> Dr Victor Lazzarini
>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>> Maynooth University,
>>>>> Maynooth, Co Kildare, Ireland
>>>>> Tel: 00 353 7086936
>>>>> Fax: 00 353 1 7086952 
>>>>> 
>>>>>> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
>>>>>> 
>>>>>> the version is 6.0.6
>>>>>> 
>>>>>> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
>>>>>> 
>>>>>> What is the path for develop? i
>>>>>> 
>>>>>> cheers,
>>>>>> 
>>>>>> Karin
>>>>>> 
>>>>>> 
>>>>>>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>>>>>>> 
>>>>>>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>>>>>>> 
>>>>>>> If you run csound from the terminal, what version do you get?
>>>>>>> 
>>>>>>> ========================
>>>>>>> Dr Victor Lazzarini
>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>> Maynooth University,
>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>> Tel: 00 353 7086936
>>>>>>> Fax: 00 353 1 7086952 
>>>>>>> 
>>>>>>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>>>>>>> 
>>>>>>>> Hi Victor,
>>>>>>>> 
>>>>>>>> thanks for the reply.
>>>>>>>> 
>>>>>>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>>>>>>> 
>>>>>>>> is the only difference to use:
>>>>>>>> 
>>>>>>>> brew install —develop csound?
>>>>>>>> 
>>>>>>>> Thanks for helping
>>>>>>>> 
>>>>>>>> Karin
>>>>>>>> 
>>>>>>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>>>>>>> 
>>>>>>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>>>>>>> 
>>>>>>>>> Once you are set up with the tools, we can
>>>>>>>>> give step by step instructions.
>>>>>>>>> 
>>>>>>>>> Victor Lazzarini
>>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>>> Maynooth University
>>>>>>>>> Ireland
>>>>>>>>> 
>>>>>>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>>>>>>> 
>>>>>>>>>> Hi,
>>>>>>>>>> 
>>>>>>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>>>>>>> 
>>>>>>>>>> Thanks for helping.
>>>>>>>>>> 
>>>>>>>>>> Karin

Date2016-04-10 14:56
FromAnders Genell
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
Not wanting to steal this thread, I would however love to have instructions similar to the Linux ones for setting up the tool chain and building git develop csound on OSX.

Regards,
Anders

> 10 apr. 2016 kl. 15:41 skrev Victor Lazzarini :
> 
> Also you might need to create the local directories where Csound will install things: bin, lib, include, share in your HOME dir. 
> Also edit custom.cmake as per the linux without root instructions
> 
> Victor Lazzarini
> Dean of Arts, Celtic Studies, and Philosophy
> Maynooth University
> Ireland
> 
>> On 10 Apr 2016, at 14:31, Victor Lazzarini  wrote:
>> 
>> Did you make a build directory and ran the command there?
>> 
>> Victor Lazzarini
>> Dean of Arts, Celtic Studies, and Philosophy
>> Maynooth University
>> Ireland
>> 
>>> On 10 Apr 2016, at 14:16, Karin Daum  wrote:
>>> 
>>> the latest version of cmake was installed yesterday when using homebrew. I only had to redirect it.
>>> 
>>> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>> 
>>> failed. I’ve attached the output (message), CMakeError.log and CMakeOutput.log (which is containing what is in ‘message’)
>>> 
>>> 
>>> 
>>> 
>>> 
>>> 
>>>> On 10 Apr 2016, at 14:28, Victor Lazzarini  wrote:
>>>> 
>>>> you should install the binary from cmake.org,  it has an option to install the command line tools. That is what I have here.
>>>> 
>>>> I wouldn't go anywhere near fink or macports. I'd say they just confuse things.
>>>> 
>>>> Regards
>>>> 
>>>> Victor Lazzarini
>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>> Maynooth University
>>>> Ireland
>>>> 
>>>>> On 10 Apr 2016, at 13:14, Karin Daum  wrote:
>>>>> 
>>>>> Following the instructions I get stuck when trying to do cmake. I get the error message:
>>>>> 
>>>>> =mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 13:38> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>> CMake Error at CMakeLists.txt:7 (cmake_minimum_required):
>>>>> CMake 2.8.3 or higher is required.  You are running version 2.6.4
>>>>> 
>>>>> 
>>>>> -- Configuring incomplete, errors occurred!
>>>>> 
>>>>> the linux stuff (fink) not available on OS X by default has been installed by a colleague of mine quite some years ago and it is simply copied from my old mac when i got the new one. I don’t have the slightest clue about fink. When I go to the fink page and look for CMake I’m directed to cmake.org where I can get CMake.app, but this is not what I need because it does not work from the terminal.
>>>>> 
>>>>> any idea?
>>>>> 
>>>>>> On 10 Apr 2016, at 13:25, Victor Lazzarini  wrote:
>>>>>> 
>>>>>> Now it might work just to git clone the repository on a different place, then follow the
>>>>>> linux instructions (without needing to install dependencies, home brew has done it for you already).
>>>>>> ========================
>>>>>> Dr Victor Lazzarini
>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>> Maynooth University,
>>>>>> Maynooth, Co Kildare, Ireland
>>>>>> Tel: 00 353 7086936
>>>>>> Fax: 00 353 1 7086952 
>>>>>> 
>>>>>>> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
>>>>>>> 
>>>>>>> the version is 6.0.6
>>>>>>> 
>>>>>>> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
>>>>>>> 
>>>>>>> What is the path for develop? i
>>>>>>> 
>>>>>>> cheers,
>>>>>>> 
>>>>>>> Karin
>>>>>>> 
>>>>>>> 
>>>>>>>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>>>>>>>> 
>>>>>>>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>>>>>>>> 
>>>>>>>> If you run csound from the terminal, what version do you get?
>>>>>>>> 
>>>>>>>> ========================
>>>>>>>> Dr Victor Lazzarini
>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>> Maynooth University,
>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>> Tel: 00 353 7086936
>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>> 
>>>>>>>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>>>>>>>> 
>>>>>>>>> Hi Victor,
>>>>>>>>> 
>>>>>>>>> thanks for the reply.
>>>>>>>>> 
>>>>>>>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>>>>>>>> 
>>>>>>>>> is the only difference to use:
>>>>>>>>> 
>>>>>>>>> brew install —develop csound?
>>>>>>>>> 
>>>>>>>>> Thanks for helping
>>>>>>>>> 
>>>>>>>>> Karin
>>>>>>>>> 
>>>>>>>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>>>>>>>> 
>>>>>>>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>>>>>>>> 
>>>>>>>>>> Once you are set up with the tools, we can
>>>>>>>>>> give step by step instructions.
>>>>>>>>>> 
>>>>>>>>>> Victor Lazzarini
>>>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>>>> Maynooth University
>>>>>>>>>> Ireland
>>>>>>>>>> 
>>>>>>>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>>>>>>>> 
>>>>>>>>>>> Hi,
>>>>>>>>>>> 
>>>>>>>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>>>>>>>> 
>>>>>>>>>>> Thanks for helping.
>>>>>>>>>>> 
>>>>>>>>>>> Karin

Date2016-04-10 15:54
FromVictor Lazzarini
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
Another thing that you can try, Karin, is to run cmake without giving an install prefix.
Best to try this from a different build dir:

mkdir build
cd build
cmake ..

Then make && sudo make install

Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland

> On 10 Apr 2016, at 14:56, Anders Genell  wrote:
> 
> Not wanting to steal this thread, I would however love to have instructions similar to the Linux ones for setting up the tool chain and building git develop csound on OSX.
> 
> Regards,
> Anders
> 
>> 10 apr. 2016 kl. 15:41 skrev Victor Lazzarini :
>> 
>> Also you might need to create the local directories where Csound will install things: bin, lib, include, share in your HOME dir. 
>> Also edit custom.cmake as per the linux without root instructions
>> 
>> Victor Lazzarini
>> Dean of Arts, Celtic Studies, and Philosophy
>> Maynooth University
>> Ireland
>> 
>>> On 10 Apr 2016, at 14:31, Victor Lazzarini  wrote:
>>> 
>>> Did you make a build directory and ran the command there?
>>> 
>>> Victor Lazzarini
>>> Dean of Arts, Celtic Studies, and Philosophy
>>> Maynooth University
>>> Ireland
>>> 
>>>> On 10 Apr 2016, at 14:16, Karin Daum  wrote:
>>>> 
>>>> the latest version of cmake was installed yesterday when using homebrew. I only had to redirect it.
>>>> 
>>>> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>> 
>>>> failed. I’ve attached the output (message), CMakeError.log and CMakeOutput.log (which is containing what is in ‘message’)
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>>> On 10 Apr 2016, at 14:28, Victor Lazzarini  wrote:
>>>>> 
>>>>> you should install the binary from cmake.org,  it has an option to install the command line tools. That is what I have here.
>>>>> 
>>>>> I wouldn't go anywhere near fink or macports. I'd say they just confuse things.
>>>>> 
>>>>> Regards
>>>>> 
>>>>> Victor Lazzarini
>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>> Maynooth University
>>>>> Ireland
>>>>> 
>>>>>> On 10 Apr 2016, at 13:14, Karin Daum  wrote:
>>>>>> 
>>>>>> Following the instructions I get stuck when trying to do cmake. I get the error message:
>>>>>> 
>>>>>> =mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 13:38> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>>> CMake Error at CMakeLists.txt:7 (cmake_minimum_required):
>>>>>> CMake 2.8.3 or higher is required.  You are running version 2.6.4
>>>>>> 
>>>>>> 
>>>>>> -- Configuring incomplete, errors occurred!
>>>>>> 
>>>>>> the linux stuff (fink) not available on OS X by default has been installed by a colleague of mine quite some years ago and it is simply copied from my old mac when i got the new one. I don’t have the slightest clue about fink. When I go to the fink page and look for CMake I’m directed to cmake.org where I can get CMake.app, but this is not what I need because it does not work from the terminal.
>>>>>> 
>>>>>> any idea?
>>>>>> 
>>>>>>> On 10 Apr 2016, at 13:25, Victor Lazzarini  wrote:
>>>>>>> 
>>>>>>> Now it might work just to git clone the repository on a different place, then follow the
>>>>>>> linux instructions (without needing to install dependencies, home brew has done it for you already).
>>>>>>> ========================
>>>>>>> Dr Victor Lazzarini
>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>> Maynooth University,
>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>> Tel: 00 353 7086936
>>>>>>> Fax: 00 353 1 7086952 
>>>>>>> 
>>>>>>>> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
>>>>>>>> 
>>>>>>>> the version is 6.0.6
>>>>>>>> 
>>>>>>>> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
>>>>>>>> 
>>>>>>>> What is the path for develop? i
>>>>>>>> 
>>>>>>>> cheers,
>>>>>>>> 
>>>>>>>> Karin
>>>>>>>> 
>>>>>>>> 
>>>>>>>>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>>>>>>>>> 
>>>>>>>>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>>>>>>>>> 
>>>>>>>>> If you run csound from the terminal, what version do you get?
>>>>>>>>> 
>>>>>>>>> ========================
>>>>>>>>> Dr Victor Lazzarini
>>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>>> Maynooth University,
>>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>>> Tel: 00 353 7086936
>>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>>> 
>>>>>>>>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>>>>>>>>> 
>>>>>>>>>> Hi Victor,
>>>>>>>>>> 
>>>>>>>>>> thanks for the reply.
>>>>>>>>>> 
>>>>>>>>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>>>>>>>>> 
>>>>>>>>>> is the only difference to use:
>>>>>>>>>> 
>>>>>>>>>> brew install —develop csound?
>>>>>>>>>> 
>>>>>>>>>> Thanks for helping
>>>>>>>>>> 
>>>>>>>>>> Karin
>>>>>>>>>> 
>>>>>>>>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>>>>>>>>> 
>>>>>>>>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>>>>>>>>> 
>>>>>>>>>>> Once you are set up with the tools, we can
>>>>>>>>>>> give step by step instructions.
>>>>>>>>>>> 
>>>>>>>>>>> Victor Lazzarini
>>>>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>>>>> Maynooth University
>>>>>>>>>>> Ireland
>>>>>>>>>>> 
>>>>>>>>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>>>>>>>>> 
>>>>>>>>>>>> Hi,
>>>>>>>>>>>> 
>>>>>>>>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>>>>>>>>> 
>>>>>>>>>>>> Thanks for helping.
>>>>>>>>>>>> 
>>>>>>>>>>>> Karin

Date2016-04-10 15:59
FromKarin Daum
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
Hi Victor,

I’m running cmake in the build directory I created in the sound directory where the clone from git reside. I did not have lib, include,share in my home directory. I created them now, but it does not make a difference.

To ANDERS: This is for OS X what I try to do. Stay tuned.

cheers,

Karin

> On 10 Apr 2016, at 15:41, Victor Lazzarini  wrote:
> 
> Also you might need to create the local directories where Csound will install things: bin, lib, include, share in your HOME dir. 
> Also edit custom.cmake as per the linux without root instructions
> 
> Victor Lazzarini
> Dean of Arts, Celtic Studies, and Philosophy
> Maynooth University
> Ireland
> 
>> On 10 Apr 2016, at 14:31, Victor Lazzarini  wrote:
>> 
>> Did you make a build directory and ran the command there?
>> 
>> Victor Lazzarini
>> Dean of Arts, Celtic Studies, and Philosophy
>> Maynooth University
>> Ireland
>> 
>>> On 10 Apr 2016, at 14:16, Karin Daum  wrote:
>>> 
>>> the latest version of cmake was installed yesterday when using homebrew. I only had to redirect it.
>>> 
>>> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>> 
>>> failed. I’ve attached the output (message), CMakeError.log and CMakeOutput.log (which is containing what is in ‘message’)
>>> 
>>> 
>>> 
>>> 
>>> 
>>> 
>>>> On 10 Apr 2016, at 14:28, Victor Lazzarini  wrote:
>>>> 
>>>> you should install the binary from cmake.org,  it has an option to install the command line tools. That is what I have here.
>>>> 
>>>> I wouldn't go anywhere near fink or macports. I'd say they just confuse things.
>>>> 
>>>> Regards
>>>> 
>>>> Victor Lazzarini
>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>> Maynooth University
>>>> Ireland
>>>> 
>>>>> On 10 Apr 2016, at 13:14, Karin Daum  wrote:
>>>>> 
>>>>> Following the instructions I get stuck when trying to do cmake. I get the error message:
>>>>> 
>>>>> =mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 13:38> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>> CMake Error at CMakeLists.txt:7 (cmake_minimum_required):
>>>>> CMake 2.8.3 or higher is required.  You are running version 2.6.4
>>>>> 
>>>>> 
>>>>> -- Configuring incomplete, errors occurred!
>>>>> 
>>>>> the linux stuff (fink) not available on OS X by default has been installed by a colleague of mine quite some years ago and it is simply copied from my old mac when i got the new one. I don’t have the slightest clue about fink. When I go to the fink page and look for CMake I’m directed to cmake.org where I can get CMake.app, but this is not what I need because it does not work from the terminal.
>>>>> 
>>>>> any idea?
>>>>> 
>>>>>> On 10 Apr 2016, at 13:25, Victor Lazzarini  wrote:
>>>>>> 
>>>>>> Now it might work just to git clone the repository on a different place, then follow the
>>>>>> linux instructions (without needing to install dependencies, home brew has done it for you already).
>>>>>> ========================
>>>>>> Dr Victor Lazzarini
>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>> Maynooth University,
>>>>>> Maynooth, Co Kildare, Ireland
>>>>>> Tel: 00 353 7086936
>>>>>> Fax: 00 353 1 7086952 
>>>>>> 
>>>>>>> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
>>>>>>> 
>>>>>>> the version is 6.0.6
>>>>>>> 
>>>>>>> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
>>>>>>> 
>>>>>>> What is the path for develop? i
>>>>>>> 
>>>>>>> cheers,
>>>>>>> 
>>>>>>> Karin
>>>>>>> 
>>>>>>> 
>>>>>>>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>>>>>>>> 
>>>>>>>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>>>>>>>> 
>>>>>>>> If you run csound from the terminal, what version do you get?
>>>>>>>> 
>>>>>>>> ========================
>>>>>>>> Dr Victor Lazzarini
>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>> Maynooth University,
>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>> Tel: 00 353 7086936
>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>> 
>>>>>>>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>>>>>>>> 
>>>>>>>>> Hi Victor,
>>>>>>>>> 
>>>>>>>>> thanks for the reply.
>>>>>>>>> 
>>>>>>>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>>>>>>>> 
>>>>>>>>> is the only difference to use:
>>>>>>>>> 
>>>>>>>>> brew install —develop csound?
>>>>>>>>> 
>>>>>>>>> Thanks for helping
>>>>>>>>> 
>>>>>>>>> Karin
>>>>>>>>> 
>>>>>>>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>>>>>>>> 
>>>>>>>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>>>>>>>> 
>>>>>>>>>> Once you are set up with the tools, we can
>>>>>>>>>> give step by step instructions.
>>>>>>>>>> 
>>>>>>>>>> Victor Lazzarini
>>>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>>>> Maynooth University
>>>>>>>>>> Ireland
>>>>>>>>>> 
>>>>>>>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>>>>>>>> 
>>>>>>>>>>> Hi,
>>>>>>>>>>> 
>>>>>>>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>>>>>>>> 
>>>>>>>>>>> Thanks for helping.
>>>>>>>>>>> 
>>>>>>>>>>> Karin

Date2016-04-10 16:22
FromKarin Daum
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
this makes thing worse, much more error messages
> On 10 Apr 2016, at 16:54, Victor Lazzarini  wrote:
> 
> Another thing that you can try, Karin, is to run cmake without giving an install prefix.
> Best to try this from a different build dir:
> 
> mkdir build
> cd build
> cmake ..
> 
> Then make && sudo make install
> 
> Victor Lazzarini
> Dean of Arts, Celtic Studies, and Philosophy
> Maynooth University
> Ireland
> 
>> On 10 Apr 2016, at 14:56, Anders Genell  wrote:
>> 
>> Not wanting to steal this thread, I would however love to have instructions similar to the Linux ones for setting up the tool chain and building git develop csound on OSX.
>> 
>> Regards,
>> Anders
>> 
>>> 10 apr. 2016 kl. 15:41 skrev Victor Lazzarini :
>>> 
>>> Also you might need to create the local directories where Csound will install things: bin, lib, include, share in your HOME dir. 
>>> Also edit custom.cmake as per the linux without root instructions
>>> 
>>> Victor Lazzarini
>>> Dean of Arts, Celtic Studies, and Philosophy
>>> Maynooth University
>>> Ireland
>>> 
>>>> On 10 Apr 2016, at 14:31, Victor Lazzarini  wrote:
>>>> 
>>>> Did you make a build directory and ran the command there?
>>>> 
>>>> Victor Lazzarini
>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>> Maynooth University
>>>> Ireland
>>>> 
>>>>> On 10 Apr 2016, at 14:16, Karin Daum  wrote:
>>>>> 
>>>>> the latest version of cmake was installed yesterday when using homebrew. I only had to redirect it.
>>>>> 
>>>>> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>> 
>>>>> failed. I’ve attached the output (message), CMakeError.log and CMakeOutput.log (which is containing what is in ‘message’)
>>>>> 
>>>>> 
>>>>> 
>>>>> 
>>>>> 
>>>>> 
>>>>>> On 10 Apr 2016, at 14:28, Victor Lazzarini  wrote:
>>>>>> 
>>>>>> you should install the binary from cmake.org,  it has an option to install the command line tools. That is what I have here.
>>>>>> 
>>>>>> I wouldn't go anywhere near fink or macports. I'd say they just confuse things.
>>>>>> 
>>>>>> Regards
>>>>>> 
>>>>>> Victor Lazzarini
>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>> Maynooth University
>>>>>> Ireland
>>>>>> 
>>>>>>> On 10 Apr 2016, at 13:14, Karin Daum  wrote:
>>>>>>> 
>>>>>>> Following the instructions I get stuck when trying to do cmake. I get the error message:
>>>>>>> 
>>>>>>> =mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 13:38> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>>>> CMake Error at CMakeLists.txt:7 (cmake_minimum_required):
>>>>>>> CMake 2.8.3 or higher is required.  You are running version 2.6.4
>>>>>>> 
>>>>>>> 
>>>>>>> -- Configuring incomplete, errors occurred!
>>>>>>> 
>>>>>>> the linux stuff (fink) not available on OS X by default has been installed by a colleague of mine quite some years ago and it is simply copied from my old mac when i got the new one. I don’t have the slightest clue about fink. When I go to the fink page and look for CMake I’m directed to cmake.org where I can get CMake.app, but this is not what I need because it does not work from the terminal.
>>>>>>> 
>>>>>>> any idea?
>>>>>>> 
>>>>>>>> On 10 Apr 2016, at 13:25, Victor Lazzarini  wrote:
>>>>>>>> 
>>>>>>>> Now it might work just to git clone the repository on a different place, then follow the
>>>>>>>> linux instructions (without needing to install dependencies, home brew has done it for you already).
>>>>>>>> ========================
>>>>>>>> Dr Victor Lazzarini
>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>> Maynooth University,
>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>> Tel: 00 353 7086936
>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>> 
>>>>>>>>> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
>>>>>>>>> 
>>>>>>>>> the version is 6.0.6
>>>>>>>>> 
>>>>>>>>> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
>>>>>>>>> 
>>>>>>>>> What is the path for develop? i
>>>>>>>>> 
>>>>>>>>> cheers,
>>>>>>>>> 
>>>>>>>>> Karin
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>>>>>>>>>> 
>>>>>>>>>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>>>>>>>>>> 
>>>>>>>>>> If you run csound from the terminal, what version do you get?
>>>>>>>>>> 
>>>>>>>>>> ========================
>>>>>>>>>> Dr Victor Lazzarini
>>>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>>>> Maynooth University,
>>>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>>>> Tel: 00 353 7086936
>>>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>>>> 
>>>>>>>>>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>>>>>>>>>> 
>>>>>>>>>>> Hi Victor,
>>>>>>>>>>> 
>>>>>>>>>>> thanks for the reply.
>>>>>>>>>>> 
>>>>>>>>>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>>>>>>>>>> 
>>>>>>>>>>> is the only difference to use:
>>>>>>>>>>> 
>>>>>>>>>>> brew install —develop csound?
>>>>>>>>>>> 
>>>>>>>>>>> Thanks for helping
>>>>>>>>>>> 
>>>>>>>>>>> Karin
>>>>>>>>>>> 
>>>>>>>>>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>>>>>>>>>> 
>>>>>>>>>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>>>>>>>>>> 
>>>>>>>>>>>> Once you are set up with the tools, we can
>>>>>>>>>>>> give step by step instructions.
>>>>>>>>>>>> 
>>>>>>>>>>>> Victor Lazzarini
>>>>>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>>>>>> Maynooth University
>>>>>>>>>>>> Ireland
>>>>>>>>>>>> 
>>>>>>>>>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>>>>>>>>>> 
>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>> 
>>>>>>>>>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>>>>>>>>>> 
>>>>>>>>>>>>> Thanks for helping.
>>>>>>>>>>>>> 
>>>>>>>>>>>>> Karin

Date2016-04-10 16:26
FromVictor Lazzarini
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
What are the messages at the terminal

Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland

> On 10 Apr 2016, at 16:22, Karin Daum  wrote:
> 
> this makes thing worse, much more error messages
>> On 10 Apr 2016, at 16:54, Victor Lazzarini  wrote:
>> 
>> Another thing that you can try, Karin, is to run cmake without giving an install prefix.
>> Best to try this from a different build dir:
>> 
>> mkdir build
>> cd build
>> cmake ..
>> 
>> Then make && sudo make install
>> 
>> Victor Lazzarini
>> Dean of Arts, Celtic Studies, and Philosophy
>> Maynooth University
>> Ireland
>> 
>>> On 10 Apr 2016, at 14:56, Anders Genell  wrote:
>>> 
>>> Not wanting to steal this thread, I would however love to have instructions similar to the Linux ones for setting up the tool chain and building git develop csound on OSX.
>>> 
>>> Regards,
>>> Anders
>>> 
>>>> 10 apr. 2016 kl. 15:41 skrev Victor Lazzarini :
>>>> 
>>>> Also you might need to create the local directories where Csound will install things: bin, lib, include, share in your HOME dir. 
>>>> Also edit custom.cmake as per the linux without root instructions
>>>> 
>>>> Victor Lazzarini
>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>> Maynooth University
>>>> Ireland
>>>> 
>>>>> On 10 Apr 2016, at 14:31, Victor Lazzarini  wrote:
>>>>> 
>>>>> Did you make a build directory and ran the command there?
>>>>> 
>>>>> Victor Lazzarini
>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>> Maynooth University
>>>>> Ireland
>>>>> 
>>>>>> On 10 Apr 2016, at 14:16, Karin Daum  wrote:
>>>>>> 
>>>>>> the latest version of cmake was installed yesterday when using homebrew. I only had to redirect it.
>>>>>> 
>>>>>> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>>> 
>>>>>> failed. I’ve attached the output (message), CMakeError.log and CMakeOutput.log (which is containing what is in ‘message’)
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>>> On 10 Apr 2016, at 14:28, Victor Lazzarini  wrote:
>>>>>>> 
>>>>>>> you should install the binary from cmake.org,  it has an option to install the command line tools. That is what I have here.
>>>>>>> 
>>>>>>> I wouldn't go anywhere near fink or macports. I'd say they just confuse things.
>>>>>>> 
>>>>>>> Regards
>>>>>>> 
>>>>>>> Victor Lazzarini
>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>> Maynooth University
>>>>>>> Ireland
>>>>>>> 
>>>>>>>> On 10 Apr 2016, at 13:14, Karin Daum  wrote:
>>>>>>>> 
>>>>>>>> Following the instructions I get stuck when trying to do cmake. I get the error message:
>>>>>>>> 
>>>>>>>> =mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 13:38> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>>>>> CMake Error at CMakeLists.txt:7 (cmake_minimum_required):
>>>>>>>> CMake 2.8.3 or higher is required.  You are running version 2.6.4
>>>>>>>> 
>>>>>>>> 
>>>>>>>> -- Configuring incomplete, errors occurred!
>>>>>>>> 
>>>>>>>> the linux stuff (fink) not available on OS X by default has been installed by a colleague of mine quite some years ago and it is simply copied from my old mac when i got the new one. I don’t have the slightest clue about fink. When I go to the fink page and look for CMake I’m directed to cmake.org where I can get CMake.app, but this is not what I need because it does not work from the terminal.
>>>>>>>> 
>>>>>>>> any idea?
>>>>>>>> 
>>>>>>>>> On 10 Apr 2016, at 13:25, Victor Lazzarini  wrote:
>>>>>>>>> 
>>>>>>>>> Now it might work just to git clone the repository on a different place, then follow the
>>>>>>>>> linux instructions (without needing to install dependencies, home brew has done it for you already).
>>>>>>>>> ========================
>>>>>>>>> Dr Victor Lazzarini
>>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>>> Maynooth University,
>>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>>> Tel: 00 353 7086936
>>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>>> 
>>>>>>>>>> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
>>>>>>>>>> 
>>>>>>>>>> the version is 6.0.6
>>>>>>>>>> 
>>>>>>>>>> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
>>>>>>>>>> 
>>>>>>>>>> What is the path for develop? i
>>>>>>>>>> 
>>>>>>>>>> cheers,
>>>>>>>>>> 
>>>>>>>>>> Karin
>>>>>>>>>> 
>>>>>>>>>> 
>>>>>>>>>>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>>>>>>>>>>> 
>>>>>>>>>>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>>>>>>>>>>> 
>>>>>>>>>>> If you run csound from the terminal, what version do you get?
>>>>>>>>>>> 
>>>>>>>>>>> ========================
>>>>>>>>>>> Dr Victor Lazzarini
>>>>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>>>>> Maynooth University,
>>>>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>>>>> Tel: 00 353 7086936
>>>>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>>>>> 
>>>>>>>>>>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>>>>>>>>>>> 
>>>>>>>>>>>> Hi Victor,
>>>>>>>>>>>> 
>>>>>>>>>>>> thanks for the reply.
>>>>>>>>>>>> 
>>>>>>>>>>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>>>>>>>>>>> 
>>>>>>>>>>>> is the only difference to use:
>>>>>>>>>>>> 
>>>>>>>>>>>> brew install —develop csound?
>>>>>>>>>>>> 
>>>>>>>>>>>> Thanks for helping
>>>>>>>>>>>> 
>>>>>>>>>>>> Karin
>>>>>>>>>>>> 
>>>>>>>>>>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>>>>>>>>>>> 
>>>>>>>>>>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>>>>>>>>>>> 
>>>>>>>>>>>>> Once you are set up with the tools, we can
>>>>>>>>>>>>> give step by step instructions.
>>>>>>>>>>>>> 
>>>>>>>>>>>>> Victor Lazzarini
>>>>>>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>>>>>>> Maynooth University
>>>>>>>>>>>>> Ireland
>>>>>>>>>>>>> 
>>>>>>>>>>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Thanks for helping.
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Karin

Date2016-04-10 16:27
FromVictor Lazzarini
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
you can also try using cmake-gui, which often is easier to handle.

Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland

> On 10 Apr 2016, at 16:22, Karin Daum  wrote:
> 
> this makes thing worse, much more error messages
>> On 10 Apr 2016, at 16:54, Victor Lazzarini  wrote:
>> 
>> Another thing that you can try, Karin, is to run cmake without giving an install prefix.
>> Best to try this from a different build dir:
>> 
>> mkdir build
>> cd build
>> cmake ..
>> 
>> Then make && sudo make install
>> 
>> Victor Lazzarini
>> Dean of Arts, Celtic Studies, and Philosophy
>> Maynooth University
>> Ireland
>> 
>>> On 10 Apr 2016, at 14:56, Anders Genell  wrote:
>>> 
>>> Not wanting to steal this thread, I would however love to have instructions similar to the Linux ones for setting up the tool chain and building git develop csound on OSX.
>>> 
>>> Regards,
>>> Anders
>>> 
>>>> 10 apr. 2016 kl. 15:41 skrev Victor Lazzarini :
>>>> 
>>>> Also you might need to create the local directories where Csound will install things: bin, lib, include, share in your HOME dir. 
>>>> Also edit custom.cmake as per the linux without root instructions
>>>> 
>>>> Victor Lazzarini
>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>> Maynooth University
>>>> Ireland
>>>> 
>>>>> On 10 Apr 2016, at 14:31, Victor Lazzarini  wrote:
>>>>> 
>>>>> Did you make a build directory and ran the command there?
>>>>> 
>>>>> Victor Lazzarini
>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>> Maynooth University
>>>>> Ireland
>>>>> 
>>>>>> On 10 Apr 2016, at 14:16, Karin Daum  wrote:
>>>>>> 
>>>>>> the latest version of cmake was installed yesterday when using homebrew. I only had to redirect it.
>>>>>> 
>>>>>> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>>> 
>>>>>> failed. I’ve attached the output (message), CMakeError.log and CMakeOutput.log (which is containing what is in ‘message’)
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>>> On 10 Apr 2016, at 14:28, Victor Lazzarini  wrote:
>>>>>>> 
>>>>>>> you should install the binary from cmake.org,  it has an option to install the command line tools. That is what I have here.
>>>>>>> 
>>>>>>> I wouldn't go anywhere near fink or macports. I'd say they just confuse things.
>>>>>>> 
>>>>>>> Regards
>>>>>>> 
>>>>>>> Victor Lazzarini
>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>> Maynooth University
>>>>>>> Ireland
>>>>>>> 
>>>>>>>> On 10 Apr 2016, at 13:14, Karin Daum  wrote:
>>>>>>>> 
>>>>>>>> Following the instructions I get stuck when trying to do cmake. I get the error message:
>>>>>>>> 
>>>>>>>> =mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 13:38> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>>>>> CMake Error at CMakeLists.txt:7 (cmake_minimum_required):
>>>>>>>> CMake 2.8.3 or higher is required.  You are running version 2.6.4
>>>>>>>> 
>>>>>>>> 
>>>>>>>> -- Configuring incomplete, errors occurred!
>>>>>>>> 
>>>>>>>> the linux stuff (fink) not available on OS X by default has been installed by a colleague of mine quite some years ago and it is simply copied from my old mac when i got the new one. I don’t have the slightest clue about fink. When I go to the fink page and look for CMake I’m directed to cmake.org where I can get CMake.app, but this is not what I need because it does not work from the terminal.
>>>>>>>> 
>>>>>>>> any idea?
>>>>>>>> 
>>>>>>>>> On 10 Apr 2016, at 13:25, Victor Lazzarini  wrote:
>>>>>>>>> 
>>>>>>>>> Now it might work just to git clone the repository on a different place, then follow the
>>>>>>>>> linux instructions (without needing to install dependencies, home brew has done it for you already).
>>>>>>>>> ========================
>>>>>>>>> Dr Victor Lazzarini
>>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>>> Maynooth University,
>>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>>> Tel: 00 353 7086936
>>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>>> 
>>>>>>>>>> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
>>>>>>>>>> 
>>>>>>>>>> the version is 6.0.6
>>>>>>>>>> 
>>>>>>>>>> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
>>>>>>>>>> 
>>>>>>>>>> What is the path for develop? i
>>>>>>>>>> 
>>>>>>>>>> cheers,
>>>>>>>>>> 
>>>>>>>>>> Karin
>>>>>>>>>> 
>>>>>>>>>> 
>>>>>>>>>>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>>>>>>>>>>> 
>>>>>>>>>>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>>>>>>>>>>> 
>>>>>>>>>>> If you run csound from the terminal, what version do you get?
>>>>>>>>>>> 
>>>>>>>>>>> ========================
>>>>>>>>>>> Dr Victor Lazzarini
>>>>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>>>>> Maynooth University,
>>>>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>>>>> Tel: 00 353 7086936
>>>>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>>>>> 
>>>>>>>>>>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>>>>>>>>>>> 
>>>>>>>>>>>> Hi Victor,
>>>>>>>>>>>> 
>>>>>>>>>>>> thanks for the reply.
>>>>>>>>>>>> 
>>>>>>>>>>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>>>>>>>>>>> 
>>>>>>>>>>>> is the only difference to use:
>>>>>>>>>>>> 
>>>>>>>>>>>> brew install —develop csound?
>>>>>>>>>>>> 
>>>>>>>>>>>> Thanks for helping
>>>>>>>>>>>> 
>>>>>>>>>>>> Karin
>>>>>>>>>>>> 
>>>>>>>>>>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>>>>>>>>>>> 
>>>>>>>>>>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>>>>>>>>>>> 
>>>>>>>>>>>>> Once you are set up with the tools, we can
>>>>>>>>>>>>> give step by step instructions.
>>>>>>>>>>>>> 
>>>>>>>>>>>>> Victor Lazzarini
>>>>>>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>>>>>>> Maynooth University
>>>>>>>>>>>>> Ireland
>>>>>>>>>>>>> 
>>>>>>>>>>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Thanks for helping.
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Karin

Date2016-04-10 16:38
FromKarin Daum
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
Attachmentsmessages  
the terminal messages cmake are attached. Without the install many files are not found.

I’m using the following Custom.cmake


include_directories("ENV{HOME}/include")

# CUSTOM PROPERTIES TO SET

# GLOBAL

#set(CMAKE_BUILD_TYPE "Debug")

set(CMAKE_VERBOSE_MAKEFILE ON)
set(BUILD_STATIC_LIBRARY ON)
set(USE_OPEN_MP OFF)
set(TCL_VERSION 8.5)
set(PYTHON_INCLUDE_DIRS "/usr/include/python2.7")
##set(BUILD_CSOUND_AC OFF)
##set(BUILD_CSOUND_AC_PYTHON_INTERFACE OFF)
##set(BUILD_CSOUND_AC_LUA_INTERFACE OFF)

#### NOTE the processor type needs setting
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -W -Wall -mtune=core2")
## also to test multicore
#set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -W -Wno-missing-field-initializers -Wno-unused-parameter -mtune=core2 -DJPFF")
if(WIN32)
    list(APPEND CMAKE_SYSTEM_INCLUDE_PATH 
	    "c:/work/libsndfile-1_0_17")
    list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
	    "c:/work/libsndfile-1_0_17")

    list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
        "c:/Python25/libs")
    list(APPEND CMAKE_SYSTEM_INCLUDE_PATH
        "c:/Python25/include")

endif()



> On 10 Apr 2016, at 17:26, Victor Lazzarini  wrote:
> 
> What are the messages at the terminal
> 
> Victor Lazzarini
> Dean of Arts, Celtic Studies, and Philosophy
> Maynooth University
> Ireland
> 
>> On 10 Apr 2016, at 16:22, Karin Daum  wrote:
>> 
>> this makes thing worse, much more error messages
>>> On 10 Apr 2016, at 16:54, Victor Lazzarini  wrote:
>>> 
>>> Another thing that you can try, Karin, is to run cmake without giving an install prefix.
>>> Best to try this from a different build dir:
>>> 
>>> mkdir build
>>> cd build
>>> cmake ..
>>> 
>>> Then make && sudo make install
>>> 
>>> Victor Lazzarini
>>> Dean of Arts, Celtic Studies, and Philosophy
>>> Maynooth University
>>> Ireland
>>> 
>>>> On 10 Apr 2016, at 14:56, Anders Genell  wrote:
>>>> 
>>>> Not wanting to steal this thread, I would however love to have instructions similar to the Linux ones for setting up the tool chain and building git develop csound on OSX.
>>>> 
>>>> Regards,
>>>> Anders
>>>> 
>>>>> 10 apr. 2016 kl. 15:41 skrev Victor Lazzarini :
>>>>> 
>>>>> Also you might need to create the local directories where Csound will install things: bin, lib, include, share in your HOME dir. 
>>>>> Also edit custom.cmake as per the linux without root instructions
>>>>> 
>>>>> Victor Lazzarini
>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>> Maynooth University
>>>>> Ireland
>>>>> 
>>>>>> On 10 Apr 2016, at 14:31, Victor Lazzarini  wrote:
>>>>>> 
>>>>>> Did you make a build directory and ran the command there?
>>>>>> 
>>>>>> Victor Lazzarini
>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>> Maynooth University
>>>>>> Ireland
>>>>>> 
>>>>>>> On 10 Apr 2016, at 14:16, Karin Daum  wrote:
>>>>>>> 
>>>>>>> the latest version of cmake was installed yesterday when using homebrew. I only had to redirect it.
>>>>>>> 
>>>>>>> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>>>> 
>>>>>>> failed. I’ve attached the output (message), CMakeError.log and CMakeOutput.log (which is containing what is in ‘message’)
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>>> On 10 Apr 2016, at 14:28, Victor Lazzarini  wrote:
>>>>>>>> 
>>>>>>>> you should install the binary from cmake.org,  it has an option to install the command line tools. That is what I have here.
>>>>>>>> 
>>>>>>>> I wouldn't go anywhere near fink or macports. I'd say they just confuse things.
>>>>>>>> 
>>>>>>>> Regards
>>>>>>>> 
>>>>>>>> Victor Lazzarini
>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>> Maynooth University
>>>>>>>> Ireland
>>>>>>>> 
>>>>>>>>> On 10 Apr 2016, at 13:14, Karin Daum  wrote:
>>>>>>>>> 
>>>>>>>>> Following the instructions I get stuck when trying to do cmake. I get the error message:
>>>>>>>>> 
>>>>>>>>> =mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 13:38> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>>>>>> CMake Error at CMakeLists.txt:7 (cmake_minimum_required):
>>>>>>>>> CMake 2.8.3 or higher is required.  You are running version 2.6.4
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> -- Configuring incomplete, errors occurred!
>>>>>>>>> 
>>>>>>>>> the linux stuff (fink) not available on OS X by default has been installed by a colleague of mine quite some years ago and it is simply copied from my old mac when i got the new one. I don’t have the slightest clue about fink. When I go to the fink page and look for CMake I’m directed to cmake.org where I can get CMake.app, but this is not what I need because it does not work from the terminal.
>>>>>>>>> 
>>>>>>>>> any idea?
>>>>>>>>> 
>>>>>>>>>> On 10 Apr 2016, at 13:25, Victor Lazzarini  wrote:
>>>>>>>>>> 
>>>>>>>>>> Now it might work just to git clone the repository on a different place, then follow the
>>>>>>>>>> linux instructions (without needing to install dependencies, home brew has done it for you already).
>>>>>>>>>> ========================
>>>>>>>>>> Dr Victor Lazzarini
>>>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>>>> Maynooth University,
>>>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>>>> Tel: 00 353 7086936
>>>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>>>> 
>>>>>>>>>>> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
>>>>>>>>>>> 
>>>>>>>>>>> the version is 6.0.6
>>>>>>>>>>> 
>>>>>>>>>>> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
>>>>>>>>>>> 
>>>>>>>>>>> What is the path for develop? i
>>>>>>>>>>> 
>>>>>>>>>>> cheers,
>>>>>>>>>>> 
>>>>>>>>>>> Karin
>>>>>>>>>>> 
>>>>>>>>>>> 
>>>>>>>>>>>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>>>>>>>>>>>> 
>>>>>>>>>>>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>>>>>>>>>>>> 
>>>>>>>>>>>> If you run csound from the terminal, what version do you get?
>>>>>>>>>>>> 
>>>>>>>>>>>> ========================
>>>>>>>>>>>> Dr Victor Lazzarini
>>>>>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>>>>>> Maynooth University,
>>>>>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>>>>>> Tel: 00 353 7086936
>>>>>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>>>>>> 
>>>>>>>>>>>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>>>>>>>>>>>> 
>>>>>>>>>>>>> Hi Victor,
>>>>>>>>>>>>> 
>>>>>>>>>>>>> thanks for the reply.
>>>>>>>>>>>>> 
>>>>>>>>>>>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>>>>>>>>>>>> 
>>>>>>>>>>>>> is the only difference to use:
>>>>>>>>>>>>> 
>>>>>>>>>>>>> brew install —develop csound?
>>>>>>>>>>>>> 
>>>>>>>>>>>>> Thanks for helping
>>>>>>>>>>>>> 
>>>>>>>>>>>>> Karin
>>>>>>>>>>>>> 
>>>>>>>>>>>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Once you are set up with the tools, we can
>>>>>>>>>>>>>> give step by step instructions.
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Victor Lazzarini
>>>>>>>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>>>>>>>> Maynooth University
>>>>>>>>>>>>>> Ireland
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> Thanks for helping.
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> Karin
>>>>>>> 


Date2016-04-10 16:49
FromVictor Lazzarini
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
Try disabling CsoundAC with

-DBUILD_CSOUND_AC=0

looks like the only thing failing at the moment.

Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland

> On 10 Apr 2016, at 16:38, Karin Daum  wrote:
> 
> the terminal messages cmake are attached. Without the install many files are not found.
> 
> I’m using the following Custom.cmake
> 
> 
> include_directories("ENV{HOME}/include")
> 
> # CUSTOM PROPERTIES TO SET
> 
> # GLOBAL
> 
> #set(CMAKE_BUILD_TYPE "Debug")
> 
> set(CMAKE_VERBOSE_MAKEFILE ON)
> set(BUILD_STATIC_LIBRARY ON)
> set(USE_OPEN_MP OFF)
> set(TCL_VERSION 8.5)
> set(PYTHON_INCLUDE_DIRS "/usr/include/python2.7")
> ##set(BUILD_CSOUND_AC OFF)
> ##set(BUILD_CSOUND_AC_PYTHON_INTERFACE OFF)
> ##set(BUILD_CSOUND_AC_LUA_INTERFACE OFF)
> 
> #### NOTE the processor type needs setting
> set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -W -Wall -mtune=core2")
> ## also to test multicore
> #set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -W -Wno-missing-field-initializers -Wno-unused-parameter -mtune=core2 -DJPFF")
> if(WIN32)
>    list(APPEND CMAKE_SYSTEM_INCLUDE_PATH 
>        "c:/work/libsndfile-1_0_17")
>    list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
>        "c:/work/libsndfile-1_0_17")
> 
>    list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
>        "c:/Python25/libs")
>    list(APPEND CMAKE_SYSTEM_INCLUDE_PATH
>        "c:/Python25/include")
> 
> endif()
> 
> 
> 
> 
>> On 10 Apr 2016, at 17:26, Victor Lazzarini  wrote:
>> 
>> What are the messages at the terminal
>> 
>> Victor Lazzarini
>> Dean of Arts, Celtic Studies, and Philosophy
>> Maynooth University
>> Ireland
>> 
>>> On 10 Apr 2016, at 16:22, Karin Daum  wrote:
>>> 
>>> this makes thing worse, much more error messages
>>>> On 10 Apr 2016, at 16:54, Victor Lazzarini  wrote:
>>>> 
>>>> Another thing that you can try, Karin, is to run cmake without giving an install prefix.
>>>> Best to try this from a different build dir:
>>>> 
>>>> mkdir build
>>>> cd build
>>>> cmake ..
>>>> 
>>>> Then make && sudo make install
>>>> 
>>>> Victor Lazzarini
>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>> Maynooth University
>>>> Ireland
>>>> 
>>>>> On 10 Apr 2016, at 14:56, Anders Genell  wrote:
>>>>> 
>>>>> Not wanting to steal this thread, I would however love to have instructions similar to the Linux ones for setting up the tool chain and building git develop csound on OSX.
>>>>> 
>>>>> Regards,
>>>>> Anders
>>>>> 
>>>>>> 10 apr. 2016 kl. 15:41 skrev Victor Lazzarini :
>>>>>> 
>>>>>> Also you might need to create the local directories where Csound will install things: bin, lib, include, share in your HOME dir. 
>>>>>> Also edit custom.cmake as per the linux without root instructions
>>>>>> 
>>>>>> Victor Lazzarini
>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>> Maynooth University
>>>>>> Ireland
>>>>>> 
>>>>>>> On 10 Apr 2016, at 14:31, Victor Lazzarini  wrote:
>>>>>>> 
>>>>>>> Did you make a build directory and ran the command there?
>>>>>>> 
>>>>>>> Victor Lazzarini
>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>> Maynooth University
>>>>>>> Ireland
>>>>>>> 
>>>>>>>> On 10 Apr 2016, at 14:16, Karin Daum  wrote:
>>>>>>>> 
>>>>>>>> the latest version of cmake was installed yesterday when using homebrew. I only had to redirect it.
>>>>>>>> 
>>>>>>>> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>>>>> 
>>>>>>>> failed. I’ve attached the output (message), CMakeError.log and CMakeOutput.log (which is containing what is in ‘message’)
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>>>> On 10 Apr 2016, at 14:28, Victor Lazzarini  wrote:
>>>>>>>>> 
>>>>>>>>> you should install the binary from cmake.org,  it has an option to install the command line tools. That is what I have here.
>>>>>>>>> 
>>>>>>>>> I wouldn't go anywhere near fink or macports. I'd say they just confuse things.
>>>>>>>>> 
>>>>>>>>> Regards
>>>>>>>>> 
>>>>>>>>> Victor Lazzarini
>>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>>> Maynooth University
>>>>>>>>> Ireland
>>>>>>>>> 
>>>>>>>>>> On 10 Apr 2016, at 13:14, Karin Daum  wrote:
>>>>>>>>>> 
>>>>>>>>>> Following the instructions I get stuck when trying to do cmake. I get the error message:
>>>>>>>>>> 
>>>>>>>>>> =mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 13:38> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>>>>>>> CMake Error at CMakeLists.txt:7 (cmake_minimum_required):
>>>>>>>>>> CMake 2.8.3 or higher is required.  You are running version 2.6.4
>>>>>>>>>> 
>>>>>>>>>> 
>>>>>>>>>> -- Configuring incomplete, errors occurred!
>>>>>>>>>> 
>>>>>>>>>> the linux stuff (fink) not available on OS X by default has been installed by a colleague of mine quite some years ago and it is simply copied from my old mac when i got the new one. I don’t have the slightest clue about fink. When I go to the fink page and look for CMake I’m directed to cmake.org where I can get CMake.app, but this is not what I need because it does not work from the terminal.
>>>>>>>>>> 
>>>>>>>>>> any idea?
>>>>>>>>>> 
>>>>>>>>>>> On 10 Apr 2016, at 13:25, Victor Lazzarini  wrote:
>>>>>>>>>>> 
>>>>>>>>>>> Now it might work just to git clone the repository on a different place, then follow the
>>>>>>>>>>> linux instructions (without needing to install dependencies, home brew has done it for you already).
>>>>>>>>>>> ========================
>>>>>>>>>>> Dr Victor Lazzarini
>>>>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>>>>> Maynooth University,
>>>>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>>>>> Tel: 00 353 7086936
>>>>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>>>>> 
>>>>>>>>>>>> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
>>>>>>>>>>>> 
>>>>>>>>>>>> the version is 6.0.6
>>>>>>>>>>>> 
>>>>>>>>>>>> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
>>>>>>>>>>>> 
>>>>>>>>>>>> What is the path for develop? i
>>>>>>>>>>>> 
>>>>>>>>>>>> cheers,
>>>>>>>>>>>> 
>>>>>>>>>>>> Karin
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>>>>>>>>>>>>> 
>>>>>>>>>>>>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>>>>>>>>>>>>> 
>>>>>>>>>>>>> If you run csound from the terminal, what version do you get?
>>>>>>>>>>>>> 
>>>>>>>>>>>>> ========================
>>>>>>>>>>>>> Dr Victor Lazzarini
>>>>>>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>>>>>>> Maynooth University,
>>>>>>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>>>>>>> Tel: 00 353 7086936
>>>>>>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>>>>>>> 
>>>>>>>>>>>>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Hi Victor,
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> thanks for the reply.
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> is the only difference to use:
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> brew install —develop csound?
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Thanks for helping
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Karin
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> Once you are set up with the tools, we can
>>>>>>>>>>>>>>> give step by step instructions.
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> Victor Lazzarini
>>>>>>>>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>>>>>>>>> Maynooth University
>>>>>>>>>>>>>>> Ireland
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> Thanks for helping.
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> Karin

Date2016-04-10 16:57
FromVictor Lazzarini
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
Another thing is to go back to the homebrew build, since that worked well, and change the recipe to build from git develop.

Steven probably knows how to do that, he
is used to homebrew.

Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland

> On 10 Apr 2016, at 16:49, Victor Lazzarini  wrote:
> 
> Try disabling CsoundAC with
> 
> -DBUILD_CSOUND_AC=0
> 
> looks like the only thing failing at the moment.
> 
> Victor Lazzarini
> Dean of Arts, Celtic Studies, and Philosophy
> Maynooth University
> Ireland
> 
>> On 10 Apr 2016, at 16:38, Karin Daum  wrote:
>> 
>> the terminal messages cmake are attached. Without the install many files are not found.
>> 
>> I’m using the following Custom.cmake
>> 
>> 
>> include_directories("ENV{HOME}/include")
>> 
>> # CUSTOM PROPERTIES TO SET
>> 
>> # GLOBAL
>> 
>> #set(CMAKE_BUILD_TYPE "Debug")
>> 
>> set(CMAKE_VERBOSE_MAKEFILE ON)
>> set(BUILD_STATIC_LIBRARY ON)
>> set(USE_OPEN_MP OFF)
>> set(TCL_VERSION 8.5)
>> set(PYTHON_INCLUDE_DIRS "/usr/include/python2.7")
>> ##set(BUILD_CSOUND_AC OFF)
>> ##set(BUILD_CSOUND_AC_PYTHON_INTERFACE OFF)
>> ##set(BUILD_CSOUND_AC_LUA_INTERFACE OFF)
>> 
>> #### NOTE the processor type needs setting
>> set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -W -Wall -mtune=core2")
>> ## also to test multicore
>> #set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -W -Wno-missing-field-initializers -Wno-unused-parameter -mtune=core2 -DJPFF")
>> if(WIN32)
>>   list(APPEND CMAKE_SYSTEM_INCLUDE_PATH 
>>       "c:/work/libsndfile-1_0_17")
>>   list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
>>       "c:/work/libsndfile-1_0_17")
>> 
>>   list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
>>       "c:/Python25/libs")
>>   list(APPEND CMAKE_SYSTEM_INCLUDE_PATH
>>       "c:/Python25/include")
>> 
>> endif()
>> 
>> 
>> 
>> 
>>> On 10 Apr 2016, at 17:26, Victor Lazzarini  wrote:
>>> 
>>> What are the messages at the terminal
>>> 
>>> Victor Lazzarini
>>> Dean of Arts, Celtic Studies, and Philosophy
>>> Maynooth University
>>> Ireland
>>> 
>>>> On 10 Apr 2016, at 16:22, Karin Daum  wrote:
>>>> 
>>>> this makes thing worse, much more error messages
>>>>> On 10 Apr 2016, at 16:54, Victor Lazzarini  wrote:
>>>>> 
>>>>> Another thing that you can try, Karin, is to run cmake without giving an install prefix.
>>>>> Best to try this from a different build dir:
>>>>> 
>>>>> mkdir build
>>>>> cd build
>>>>> cmake ..
>>>>> 
>>>>> Then make && sudo make install
>>>>> 
>>>>> Victor Lazzarini
>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>> Maynooth University
>>>>> Ireland
>>>>> 
>>>>>> On 10 Apr 2016, at 14:56, Anders Genell  wrote:
>>>>>> 
>>>>>> Not wanting to steal this thread, I would however love to have instructions similar to the Linux ones for setting up the tool chain and building git develop csound on OSX.
>>>>>> 
>>>>>> Regards,
>>>>>> Anders
>>>>>> 
>>>>>>> 10 apr. 2016 kl. 15:41 skrev Victor Lazzarini :
>>>>>>> 
>>>>>>> Also you might need to create the local directories where Csound will install things: bin, lib, include, share in your HOME dir. 
>>>>>>> Also edit custom.cmake as per the linux without root instructions
>>>>>>> 
>>>>>>> Victor Lazzarini
>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>> Maynooth University
>>>>>>> Ireland
>>>>>>> 
>>>>>>>> On 10 Apr 2016, at 14:31, Victor Lazzarini  wrote:
>>>>>>>> 
>>>>>>>> Did you make a build directory and ran the command there?
>>>>>>>> 
>>>>>>>> Victor Lazzarini
>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>> Maynooth University
>>>>>>>> Ireland
>>>>>>>> 
>>>>>>>>> On 10 Apr 2016, at 14:16, Karin Daum  wrote:
>>>>>>>>> 
>>>>>>>>> the latest version of cmake was installed yesterday when using homebrew. I only had to redirect it.
>>>>>>>>> 
>>>>>>>>> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>>>>>> 
>>>>>>>>> failed. I’ve attached the output (message), CMakeError.log and CMakeOutput.log (which is containing what is in ‘message’)
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>>> On 10 Apr 2016, at 14:28, Victor Lazzarini  wrote:
>>>>>>>>>> 
>>>>>>>>>> you should install the binary from cmake.org,  it has an option to install the command line tools. That is what I have here.
>>>>>>>>>> 
>>>>>>>>>> I wouldn't go anywhere near fink or macports. I'd say they just confuse things.
>>>>>>>>>> 
>>>>>>>>>> Regards
>>>>>>>>>> 
>>>>>>>>>> Victor Lazzarini
>>>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>>>> Maynooth University
>>>>>>>>>> Ireland
>>>>>>>>>> 
>>>>>>>>>>> On 10 Apr 2016, at 13:14, Karin Daum  wrote:
>>>>>>>>>>> 
>>>>>>>>>>> Following the instructions I get stuck when trying to do cmake. I get the error message:
>>>>>>>>>>> 
>>>>>>>>>>> =mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 13:38> cmake -DCMAKE_INSTALL_PREFIX=$HOME ..
>>>>>>>>>>> CMake Error at CMakeLists.txt:7 (cmake_minimum_required):
>>>>>>>>>>> CMake 2.8.3 or higher is required.  You are running version 2.6.4
>>>>>>>>>>> 
>>>>>>>>>>> 
>>>>>>>>>>> -- Configuring incomplete, errors occurred!
>>>>>>>>>>> 
>>>>>>>>>>> the linux stuff (fink) not available on OS X by default has been installed by a colleague of mine quite some years ago and it is simply copied from my old mac when i got the new one. I don’t have the slightest clue about fink. When I go to the fink page and look for CMake I’m directed to cmake.org where I can get CMake.app, but this is not what I need because it does not work from the terminal.
>>>>>>>>>>> 
>>>>>>>>>>> any idea?
>>>>>>>>>>> 
>>>>>>>>>>>> On 10 Apr 2016, at 13:25, Victor Lazzarini  wrote:
>>>>>>>>>>>> 
>>>>>>>>>>>> Now it might work just to git clone the repository on a different place, then follow the
>>>>>>>>>>>> linux instructions (without needing to install dependencies, home brew has done it for you already).
>>>>>>>>>>>> ========================
>>>>>>>>>>>> Dr Victor Lazzarini
>>>>>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>>>>>> Maynooth University,
>>>>>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>>>>>> Tel: 00 353 7086936
>>>>>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>>>>>> 
>>>>>>>>>>>>> On 10 Apr 2016, at 12:18, Karin Daum  wrote:
>>>>>>>>>>>>> 
>>>>>>>>>>>>> the version is 6.0.6
>>>>>>>>>>>>> 
>>>>>>>>>>>>> so far I followed the instruction for OS X in BUILD.md. Shall I follow the instruction general Linux instead?
>>>>>>>>>>>>> 
>>>>>>>>>>>>> What is the path for develop? i
>>>>>>>>>>>>> 
>>>>>>>>>>>>> cheers,
>>>>>>>>>>>>> 
>>>>>>>>>>>>> Karin
>>>>>>>>>>>>> 
>>>>>>>>>>>>> 
>>>>>>>>>>>>>> On 10 Apr 2016, at 11:37, Victor Lazzarini  wrote:
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> I don’t know about brew, I can’t help you much there. If you cloned from git develop, it’s 6.07, not 6.06.
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> If you run csound from the terminal, what version do you get?
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> ========================
>>>>>>>>>>>>>> Dr Victor Lazzarini
>>>>>>>>>>>>>> Dean of Arts, Celtic Studies and Philosophy,
>>>>>>>>>>>>>> Maynooth University,
>>>>>>>>>>>>>> Maynooth, Co Kildare, Ireland
>>>>>>>>>>>>>> Tel: 00 353 7086936
>>>>>>>>>>>>>> Fax: 00 353 1 7086952 
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> On 10 Apr 2016, at 10:25, Karin Daum  wrote:
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> Hi Victor,
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> thanks for the reply.
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> I think this should be all in place. Which compilers do I need. gcc or something else? Yesterday I followed the instruction given in BUILD.md for OS X. Xcode and Homebrew are in place and this ran without problems. But I guess this was only redoing 6.0.6, right? At least my little test programs for my bug reports show the same bugs as before.
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> is the only difference to use:
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> brew install —develop csound?
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> Thanks for helping
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> Karin
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> On 10 Apr 2016, at 11:10, Victor Lazzarini  wrote:
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> We can talk you through building it. You will need to have your devel tools installed (compilers, cmake, git). Then clone the develop repo. There are scripts to build dependencies. Then it is cmake and make.
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> Once you are set up with the tools, we can
>>>>>>>>>>>>>>>> give step by step instructions.
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> Victor Lazzarini
>>>>>>>>>>>>>>>> Dean of Arts, Celtic Studies, and Philosophy
>>>>>>>>>>>>>>>> Maynooth University
>>>>>>>>>>>>>>>> Ireland
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>>> On 10 Apr 2016, at 08:07, Karin Daum  wrote:
>>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>>> I've severe problems with Csound 6.0.6 and 6.0.7-beta which blocks me to proceed with improving my current projects. I've reported all bugs I've found for 6.0.6 and 6.0.7-beta on the Csound list and on git. They have been fixed on git.  In order to see if I can solve my issues I would like to have a test version of Csound/CsoundQt for MAC. How do I get it? How can I build it from git?
>>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>>> Thanks for helping.
>>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>>> Karin

Date2016-04-10 17:27
Fromjpff
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
Setting -DJPFF will include experimental code and extra messages, but it 
is your choice!  Is your processor core2?  Just checking

CsoudAC fails for me on 32bt Linux but oK on 64bit

On Sun, 10 Apr 2016, Karin Daum wrote:

> the terminal messages cmake are attached. Without the install many files are not found.
>
> I’m using the following Custom.cmake
>
>
> include_directories("ENV{HOME}/include")
>
> # CUSTOM PROPERTIES TO SET
>
> # GLOBAL
>
> #set(CMAKE_BUILD_TYPE "Debug")
>
> set(CMAKE_VERBOSE_MAKEFILE ON)
> set(BUILD_STATIC_LIBRARY ON)
> set(USE_OPEN_MP OFF)
> set(TCL_VERSION 8.5)
> set(PYTHON_INCLUDE_DIRS "/usr/include/python2.7")
> ##set(BUILD_CSOUND_AC OFF)
> ##set(BUILD_CSOUND_AC_PYTHON_INTERFACE OFF)
> ##set(BUILD_CSOUND_AC_LUA_INTERFACE OFF)
>
> #### NOTE the processor type needs setting
> set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -W -Wall -mtune=core2")
> ## also to test multicore
> #set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -W -Wno-missing-field-initializers -Wno-unused-parameter -mtune=core2 -DJPFF")
> if(WIN32)
>    list(APPEND CMAKE_SYSTEM_INCLUDE_PATH
> 	    "c:/work/libsndfile-1_0_17")
>    list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
> 	    "c:/work/libsndfile-1_0_17")
>
>    list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
>        "c:/Python25/libs")
>    list(APPEND CMAKE_SYSTEM_INCLUDE_PATH
>        "c:/Python25/include")
>
> endif()
>
>
>

Date2016-04-10 18:21
FromKarin Daum
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
the processor is core i7. does this mean I have to change -mtune=corei7?

I have to confess that I do not understand so much these details.

> On 10 Apr 2016, at 18:27, jpff  wrote:
> 
> Setting -DJPFF will include experimental code and extra messages, but it is your choice!  Is your processor core2?  Just checking
> 
> CsoudAC fails for me on 32bt Linux but oK on 64bit
> 
> On Sun, 10 Apr 2016, Karin Daum wrote:
> 
>> the terminal messages cmake are attached. Without the install many files are not found.
>> 
>> I’m using the following Custom.cmake
>> 
>> 
>> include_directories("ENV{HOME}/include")
>> 
>> # CUSTOM PROPERTIES TO SET
>> 
>> # GLOBAL
>> 
>> #set(CMAKE_BUILD_TYPE "Debug")
>> 
>> set(CMAKE_VERBOSE_MAKEFILE ON)
>> set(BUILD_STATIC_LIBRARY ON)
>> set(USE_OPEN_MP OFF)
>> set(TCL_VERSION 8.5)
>> set(PYTHON_INCLUDE_DIRS "/usr/include/python2.7")
>> ##set(BUILD_CSOUND_AC OFF)
>> ##set(BUILD_CSOUND_AC_PYTHON_INTERFACE OFF)
>> ##set(BUILD_CSOUND_AC_LUA_INTERFACE OFF)
>> 
>> #### NOTE the processor type needs setting
>> set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -W -Wall -mtune=core2")
>> ## also to test multicore
>> #set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -W -Wno-missing-field-initializers -Wno-unused-parameter -mtune=core2 -DJPFF")
>> if(WIN32)
>>   list(APPEND CMAKE_SYSTEM_INCLUDE_PATH
>> 	    "c:/work/libsndfile-1_0_17")
>>   list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
>> 	    "c:/work/libsndfile-1_0_17")
>> 
>>   list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
>>       "c:/Python25/libs")
>>   list(APPEND CMAKE_SYSTEM_INCLUDE_PATH
>>       "c:/Python25/include")
>> 
>> endif()
>> 

Date2016-04-10 18:32
FromVictor Lazzarini
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
core2 should be ok. That's not the reason for the error.

Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland

> On 10 Apr 2016, at 18:21, Karin Daum  wrote:
> 
> the processor is core i7. does this mean I have to change -mtune=corei7?
> 
> I have to confess that I do not understand so much these details.
> 
>> On 10 Apr 2016, at 18:27, jpff  wrote:
>> 
>> Setting -DJPFF will include experimental code and extra messages, but it is your choice!  Is your processor core2?  Just checking
>> 
>> CsoudAC fails for me on 32bt Linux but oK on 64bit
>> 
>>> On Sun, 10 Apr 2016, Karin Daum wrote:
>>> 
>>> the terminal messages cmake are attached. Without the install many files are not found.
>>> 
>>> I’m using the following Custom.cmake
>>> 
>>> 
>>> include_directories("ENV{HOME}/include")
>>> 
>>> # CUSTOM PROPERTIES TO SET
>>> 
>>> # GLOBAL
>>> 
>>> #set(CMAKE_BUILD_TYPE "Debug")
>>> 
>>> set(CMAKE_VERBOSE_MAKEFILE ON)
>>> set(BUILD_STATIC_LIBRARY ON)
>>> set(USE_OPEN_MP OFF)
>>> set(TCL_VERSION 8.5)
>>> set(PYTHON_INCLUDE_DIRS "/usr/include/python2.7")
>>> ##set(BUILD_CSOUND_AC OFF)
>>> ##set(BUILD_CSOUND_AC_PYTHON_INTERFACE OFF)
>>> ##set(BUILD_CSOUND_AC_LUA_INTERFACE OFF)
>>> 
>>> #### NOTE the processor type needs setting
>>> set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -W -Wall -mtune=core2")
>>> ## also to test multicore
>>> #set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -W -Wno-missing-field-initializers -Wno-unused-parameter -mtune=core2 -DJPFF")
>>> if(WIN32)
>>>  list(APPEND CMAKE_SYSTEM_INCLUDE_PATH
>>>        "c:/work/libsndfile-1_0_17")
>>>  list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
>>>        "c:/work/libsndfile-1_0_17")
>>> 
>>>  list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
>>>      "c:/Python25/libs")
>>>  list(APPEND CMAKE_SYSTEM_INCLUDE_PATH
>>>      "c:/Python25/include")
>>> 
>>> endif()
>>> 

Date2016-04-10 18:52
FromKarin Daum
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
apparently changing core2 to corei7 solved the problem with cmake. At the end of cmake there is a warning printed:

CMake Warning (dev):
  Policy CMP0042 is not set: MACOSX_RPATH is enabled by default.  Run "cmake
  --help-policy CMP0042" for policy details.  Use the cmake_policy command to
  set the policy and suppress this warning.

  MACOSX_RPATH is not specified for the following targets:

   CsoundLib64
   ampmidid
   buchla
   cellular
   chua
   cmidi
   control
   cs_date
   csladspa
   doppler
   exciter
   fareygen
   fractalnoise
   framebuffer
   ftsamplebank
   image
   ipmidi
   libcsnd6
   mixer
   padsynth
   platerev
   pmidi
   py
   rtauhal
   rtpa
   scansyn
   serial
   signalflowgraph
   stdutil
   system_call
   urandom
   virtual
   widgets

This warning is for project developers.  Use -Wno-dev to suppress it.

-- Generating done
-- Build files have been written to: /x01/usr/daum/Csound-dev/csound/build

but I guess I can ignore it, right?


Now I have also a Makefile in the the build directory. 

when running make I get the next problem:

=mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 19:30> make
/usr/local/Cellar/cmake/3.5.1/bin/cmake -H/x01/usr/daum/Csound-dev/csound -B/x01/usr/daum/Csound-dev/csound/build --check-build-system CMakeFiles/Makefile.cmake 0
/usr/local/Cellar/cmake/3.5.1/bin/cmake -E cmake_progress_start /x01/usr/daum/Csound-dev/csound/build/CMakeFiles /x01/usr/daum/Csound-dev/csound/build/CMakeFiles/progress.marks
make -f CMakeFiles/Makefile2 all
make -f CMakeFiles/CsoundLib64.dir/build.make CMakeFiles/CsoundLib64.dir/depend
cd /x01/usr/daum/Csound-dev/csound/build && /usr/local/Cellar/cmake/3.5.1/bin/cmake -E cmake_depends "Unix Makefiles" /x01/usr/daum/Csound-dev/csound /x01/usr/daum/Csound-dev/csound /x01/usr/daum/Csound-dev/csound/build /x01/usr/daum/Csound-dev/csound/build /x01/usr/daum/Csound-dev/csound/build/CMakeFiles/CsoundLib64.dir/DependInfo.cmake --color=
make -f CMakeFiles/CsoundLib64.dir/build.make CMakeFiles/CsoundLib64.dir/build
[  0%] Building C object CMakeFiles/CsoundLib64.dir/Engine/corfiles.c.o
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc  -DCS_DEFAULT_PLUGINDIR=\"/Users/daum/Library/Frameworks/CsoundLib64.framework/Versions/6.0/Resources/Opcodes64\" -DCsoundLib64_EXPORTS -DHAVE_SOCKETS -DHAVE_SPRINTF_L -DHAVE_STRLCAT -DHAVE_STRTOD_L -DHAVE_STRTOK_R -DMACOSX -DNO_FLTK_THREADS -DPIPES -DUSE_LRINT -D_CSOUND_RELEASE_ -I/x01/usr/daum/Csound-dev/csound/ENV{HOME}/include -I/sw/include -I/x01/usr/daum/Csound-dev/csound/./H -I/x01/usr/daum/Csound-dev/csound/./include -I/x01/usr/daum/Csound-dev/csound/./Engine -I/x01/usr/daum/Csound-dev/csound/. -I/x01/usr/daum/Csound-dev/csound/build -I/x01/usr/daum/Csound-dev/csound/build/include  -W -Wall -mtune=corei7 -ffast-math -msse2 -fomit-frame-pointer -W -Wall -mtune=corei7 -fvisibility=hidden -DHAVE_ATOMIC_BUILTIN -DHAVE_CURL -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk -mmacosx-version-min=10.7 -fPIC     -D__BUILDING_LIBCSOUND -DPARCS -DHAVE_DIRENT_H -DHAVE_FCNTL_H -DHAVE_UNISTD_H -DHAVE_STDINT_H -DHAVE_SYS_TIME_H -DHAVE_SYS_TYPES_H -DHAVE_TERMIOS_H -o CMakeFiles/CsoundLib64.dir/Engine/corfiles.c.o   -c /x01/usr/daum/Csound-dev/csound/Engine/corfiles.c
In file included from /x01/usr/daum/Csound-dev/csound/Engine/corfiles.c:268:
In file included from /sw/include/curl/curl.h:36:
/sw/include/curl/curlrules.h:144:6: error: '__curl_rule_01__' declared as an array with a negative size
    [CurlchkszEQ(long, CURL_SIZEOF_LONG)];
     ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/sw/include/curl/curlrules.h:133:27: note: expanded from macro 'CurlchkszEQ'
#define CurlchkszEQ(t, s) sizeof(t) == s ? 1 : -1
                          ^~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
make[2]: *** [CMakeFiles/CsoundLib64.dir/Engine/corfiles.c.o] Error 1
make[1]: *** [CMakeFiles/CsoundLib64.dir/all] Error 2
make: *** [all] Error 2

The directory /sw/include/ is from 2010 from fink.


> On 10 Apr 2016, at 19:32, Victor Lazzarini  wrote:
> 
> core2 should be ok. That's not the reason for the error.
> 
> Victor Lazzarini
> Dean of Arts, Celtic Studies, and Philosophy
> Maynooth University
> Ireland
> 
>> On 10 Apr 2016, at 18:21, Karin Daum  wrote:
>> 
>> the processor is core i7. does this mean I have to change -mtune=corei7?
>> 
>> I have to confess that I do not understand so much these details.
>> 
>>> On 10 Apr 2016, at 18:27, jpff  wrote:
>>> 
>>> Setting -DJPFF will include experimental code and extra messages, but it is your choice!  Is your processor core2?  Just checking
>>> 
>>> CsoudAC fails for me on 32bt Linux but oK on 64bit
>>> 
>>>> On Sun, 10 Apr 2016, Karin Daum wrote:
>>>> 
>>>> the terminal messages cmake are attached. Without the install many files are not found.
>>>> 
>>>> I’m using the following Custom.cmake
>>>> 
>>>> 
>>>> include_directories("ENV{HOME}/include")
>>>> 
>>>> # CUSTOM PROPERTIES TO SET
>>>> 
>>>> # GLOBAL
>>>> 
>>>> #set(CMAKE_BUILD_TYPE "Debug")
>>>> 
>>>> set(CMAKE_VERBOSE_MAKEFILE ON)
>>>> set(BUILD_STATIC_LIBRARY ON)
>>>> set(USE_OPEN_MP OFF)
>>>> set(TCL_VERSION 8.5)
>>>> set(PYTHON_INCLUDE_DIRS "/usr/include/python2.7")
>>>> ##set(BUILD_CSOUND_AC OFF)
>>>> ##set(BUILD_CSOUND_AC_PYTHON_INTERFACE OFF)
>>>> ##set(BUILD_CSOUND_AC_LUA_INTERFACE OFF)
>>>> 
>>>> #### NOTE the processor type needs setting
>>>> set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -W -Wall -mtune=core2")
>>>> ## also to test multicore
>>>> #set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -W -Wno-missing-field-initializers -Wno-unused-parameter -mtune=core2 -DJPFF")
>>>> if(WIN32)
>>>> list(APPEND CMAKE_SYSTEM_INCLUDE_PATH
>>>>       "c:/work/libsndfile-1_0_17")
>>>> list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
>>>>       "c:/work/libsndfile-1_0_17")
>>>> 
>>>> list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
>>>>     "c:/Python25/libs")
>>>> list(APPEND CMAKE_SYSTEM_INCLUDE_PATH
>>>>     "c:/Python25/include")
>>>> 
>>>> endif()
>>>> 

Date2016-04-10 18:58
FromVictor Lazzarini
SubjectRe: [Csnd-dev] How to get the current develop version of Csound?
Disable CURL ( I think the option is USE_CURL).

Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland

> On 10 Apr 2016, at 18:52, Karin Daum  wrote:
> 
> apparently changing core2 to corei7 solved the problem with cmake. At the end of cmake there is a warning printed:
> 
> CMake Warning (dev):
>  Policy CMP0042 is not set: MACOSX_RPATH is enabled by default.  Run "cmake
>  --help-policy CMP0042" for policy details.  Use the cmake_policy command to
>  set the policy and suppress this warning.
> 
>  MACOSX_RPATH is not specified for the following targets:
> 
>   CsoundLib64
>   ampmidid
>   buchla
>   cellular
>   chua
>   cmidi
>   control
>   cs_date
>   csladspa
>   doppler
>   exciter
>   fareygen
>   fractalnoise
>   framebuffer
>   ftsamplebank
>   image
>   ipmidi
>   libcsnd6
>   mixer
>   padsynth
>   platerev
>   pmidi
>   py
>   rtauhal
>   rtpa
>   scansyn
>   serial
>   signalflowgraph
>   stdutil
>   system_call
>   urandom
>   virtual
>   widgets
> 
> This warning is for project developers.  Use -Wno-dev to suppress it.
> 
> -- Generating done
> -- Build files have been written to: /x01/usr/daum/Csound-dev/csound/build
> 
> but I guess I can ignore it, right?
> 
> 
> Now I have also a Makefile in the the build directory. 
> 
> when running make I get the next problem:
> 
> =mbp-kd-2:/x01/usr/daum/Csound-dev/csound/build 19:30> make
> /usr/local/Cellar/cmake/3.5.1/bin/cmake -H/x01/usr/daum/Csound-dev/csound -B/x01/usr/daum/Csound-dev/csound/build --check-build-system CMakeFiles/Makefile.cmake 0
> /usr/local/Cellar/cmake/3.5.1/bin/cmake -E cmake_progress_start /x01/usr/daum/Csound-dev/csound/build/CMakeFiles /x01/usr/daum/Csound-dev/csound/build/CMakeFiles/progress.marks
> make -f CMakeFiles/Makefile2 all
> make -f CMakeFiles/CsoundLib64.dir/build.make CMakeFiles/CsoundLib64.dir/depend
> cd /x01/usr/daum/Csound-dev/csound/build && /usr/local/Cellar/cmake/3.5.1/bin/cmake -E cmake_depends "Unix Makefiles" /x01/usr/daum/Csound-dev/csound /x01/usr/daum/Csound-dev/csound /x01/usr/daum/Csound-dev/csound/build /x01/usr/daum/Csound-dev/csound/build /x01/usr/daum/Csound-dev/csound/build/CMakeFiles/CsoundLib64.dir/DependInfo.cmake --color=
> make -f CMakeFiles/CsoundLib64.dir/build.make CMakeFiles/CsoundLib64.dir/build
> [  0%] Building C object CMakeFiles/CsoundLib64.dir/Engine/corfiles.c.o
> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc  -DCS_DEFAULT_PLUGINDIR=\"/Users/daum/Library/Frameworks/CsoundLib64.framework/Versions/6.0/Resources/Opcodes64\" -DCsoundLib64_EXPORTS -DHAVE_SOCKETS -DHAVE_SPRINTF_L -DHAVE_STRLCAT -DHAVE_STRTOD_L -DHAVE_STRTOK_R -DMACOSX -DNO_FLTK_THREADS -DPIPES -DUSE_LRINT -D_CSOUND_RELEASE_ -I/x01/usr/daum/Csound-dev/csound/ENV{HOME}/include -I/sw/include -I/x01/usr/daum/Csound-dev/csound/./H -I/x01/usr/daum/Csound-dev/csound/./include -I/x01/usr/daum/Csound-dev/csound/./Engine -I/x01/usr/daum/Csound-dev/csound/. -I/x01/usr/daum/Csound-dev/csound/build -I/x01/usr/daum/Csound-dev/csound/build/include  -W -Wall -mtune=corei7 -ffast-math -msse2 -fomit-frame-pointer -W -Wall -mtune=corei7 -fvisibility=hidden -DHAVE_ATOMIC_BUILTIN -DHAVE_CURL -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk -mmacosx-version-min=10.7 -fPIC     -D__BUILDING_LIBCSOUND -DPARCS -DHAVE_DIRENT_H -DHAVE_FCNTL_H -DHAVE_UNISTD_H -DHAVE_STDINT_H -DHAVE_SYS_TIME_H -DHAVE_SYS_TYPES_H -DHAVE_TERMIOS_H -o CMakeFiles/CsoundLib64.dir/Engine/corfiles.c.o   -c /x01/usr/daum/Csound-dev/csound/Engine/corfiles.c
> In file included from /x01/usr/daum/Csound-dev/csound/Engine/corfiles.c:268:
> In file included from /sw/include/curl/curl.h:36:
> /sw/include/curl/curlrules.h:144:6: error: '__curl_rule_01__' declared as an array with a negative size
>    [CurlchkszEQ(long, CURL_SIZEOF_LONG)];
>     ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> /sw/include/curl/curlrules.h:133:27: note: expanded from macro 'CurlchkszEQ'
> #define CurlchkszEQ(t, s) sizeof(t) == s ? 1 : -1
>                          ^~~~~~~~~~~~~~~~~~~~~~~
> 1 error generated.
> make[2]: *** [CMakeFiles/CsoundLib64.dir/Engine/corfiles.c.o] Error 1
> make[1]: *** [CMakeFiles/CsoundLib64.dir/all] Error 2
> make: *** [all] Error 2
> 
> The directory /sw/include/ is from 2010 from fink.
> 
> 
>> On 10 Apr 2016, at 19:32, Victor Lazzarini  wrote:
>> 
>> core2 should be ok. That's not the reason for the error.
>> 
>> Victor Lazzarini
>> Dean of Arts, Celtic Studies, and Philosophy
>> Maynooth University
>> Ireland
>> 
>>> On 10 Apr 2016, at 18:21, Karin Daum  wrote:
>>> 
>>> the processor is core i7. does this mean I have to change -mtune=corei7?
>>> 
>>> I have to confess that I do not understand so much these details.
>>> 
>>>> On 10 Apr 2016, at 18:27, jpff  wrote:
>>>> 
>>>> Setting -DJPFF will include experimental code and extra messages, but it is your choice!  Is your processor core2?  Just checking
>>>> 
>>>> CsoudAC fails for me on 32bt Linux but oK on 64bit
>>>> 
>>>>> On Sun, 10 Apr 2016, Karin Daum wrote:
>>>>> 
>>>>> the terminal messages cmake are attached. Without the install many files are not found.
>>>>> 
>>>>> I’m using the following Custom.cmake
>>>>> 
>>>>> 
>>>>> include_directories("ENV{HOME}/include")
>>>>> 
>>>>> # CUSTOM PROPERTIES TO SET
>>>>> 
>>>>> # GLOBAL
>>>>> 
>>>>> #set(CMAKE_BUILD_TYPE "Debug")
>>>>> 
>>>>> set(CMAKE_VERBOSE_MAKEFILE ON)
>>>>> set(BUILD_STATIC_LIBRARY ON)
>>>>> set(USE_OPEN_MP OFF)
>>>>> set(TCL_VERSION 8.5)
>>>>> set(PYTHON_INCLUDE_DIRS "/usr/include/python2.7")
>>>>> ##set(BUILD_CSOUND_AC OFF)
>>>>> ##set(BUILD_CSOUND_AC_PYTHON_INTERFACE OFF)
>>>>> ##set(BUILD_CSOUND_AC_LUA_INTERFACE OFF)
>>>>> 
>>>>> #### NOTE the processor type needs setting
>>>>> set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -W -Wall -mtune=core2")
>>>>> ## also to test multicore
>>>>> #set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -W -Wno-missing-field-initializers -Wno-unused-parameter -mtune=core2 -DJPFF")
>>>>> if(WIN32)
>>>>> list(APPEND CMAKE_SYSTEM_INCLUDE_PATH
>>>>>      "c:/work/libsndfile-1_0_17")
>>>>> list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
>>>>>      "c:/work/libsndfile-1_0_17")
>>>>> 
>>>>> list(APPEND CMAKE_SYSTEM_LIBRARY_PATH
>>>>>    "c:/Python25/libs")
>>>>> list(APPEND CMAKE_SYSTEM_INCLUDE_PATH
>>>>>    "c:/Python25/include")
>>>>> 
>>>>> endif()
>>>>>