| I do not know about OLPC.
For regular Csound, realtime performance, float versus double, the
current (sketchy) evidence is that double is 30% faster on Linux, and
float is 15% faster on Windows.
Since I now regularly use both Linux and Windows, I plan to do a less
sketchy evaluation soon. I will probably write a program that
automatically performs these kinds of tests.
Regards,
Mike
On 4/29/09, Art Hunkins wrote:
> Please keep in mind us "realtimers."
>
> Unless you are saying that for recent machines there is no longer a
> significant difference between realtime load capability between float and
> double?
>
> (Then, too, there is OLPC. What would you propose in that case? And
> currently, is it float or double?)
>
> Art Hunkins
>
> ----- Original Message -----
> From: "Andres Cabrera"
> To: "Developer discussions"
> Sent: Wednesday, April 29, 2009 8:30 AM
> Subject: Re: [Cs-dev] check for float size
>
>
> The floats build will still be of use for older machines. Will the
> floats option be completely removed, or the idea is to distribute only
> the doubles version, but have the floats version as an alternative
> compile option?
>
> Cheers,
> Andrés
>
> On Wed, Apr 29, 2009 at 7:19 AM, Michael Gogins
> wrote:
>> Thank you. On Linux, then, the decision would seem not to require any
>> brains.
>>
>> I will perform similar tests myself on both Linux and Windows, when I
>> get the time, and obviously this kind of thing does not actually take
>> a lot of time to do.
>>
>> Regards,
>> Mike
>>
>> On 4/28/09, Felipe Sateler wrote:
>>> El 29/04/09 06:02 Michael Gogins escribió:
>>>> I beg your indulgence as I repeat my call to omit the float version of
>>>> csound, and to produce only the double version.
>>>>
>>>> Alternatively, to omit the double version, and produce only the float
>>>> version.
>>>>
>>>> The criteria would be, of course, to measure how fast each build runs,
>>>> and do double-blind listening and mathematical comparison tests to see
>>>> how good each build sounds.
>>>>
>>>> The current situation is a big waste of time unless, and only unless,
>>>> one of the builds is hopeless at efficiency, and the other is hopeless
>>>> at precision.
>>>>
>>>
>>> In 64bit linux, doubles seem to be even faster.
>>>
>>> http://www.nabble.com/Re:-Re:-Re:-64-bit---double-question-p17329282.html
>>>
>>> Saludos,
>>> Felipe Sateler
>>>
>>
>>
>> --
>> Michael Gogins
>> Irreducible Productions
>> http://www.michael-gogins.com
>> Michael dot Gogins at gmail dot com
>>
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>
>
>
> --
>
>
> Andrés
>
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--
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com
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