| A couple of things with 5.07 on the Mac.
1. Installed all 4 packages on the intel version on a new MacBook
(2.2GHz intel core duo)
- opened the terminal
- typed %csound
- couldn't find the program (didn't install it in the path bay default?)
2. Ran 5.07 from Csound5GUI
- serious breakup in audio (default buffers or audio drivers seem to
be wrong)
----
3. Ran same 5.07 orchestra from Winsound
- audio is breaking up when when the console is on screen (hiding the
console eliminates the breakup)
------
4. On my MacBook Pro (probably because my .bashrc file had csound in
the search path)
- from the terminal, I could type %csound (and it would find the program
5. Ran 5.07 from Csound5Gui
- serious breakup in audio
-dB
On Oct 13, 2007, at 3:43 AM, Victor Lazzarini wrote:
> Does this happen on OSX as well?
>
>>
>> Hi everyone,
>>
>> First, I'd like to thank the devs for all their hard work
>> :)
>>
>> I installed Csound5.07-win32-f.exe and
>> Csound5.07-win32-d.exe and ran some tests with csound~.
>>
>> I've been getting a reproducible crash that is somehow
>> related to csoundReset() and csoundDestroy(). If I call
>> one of these functions, then activate a non-MaxMSP window
>> by clicking on it, I get an "Access Violation" type
>> crash. The call stack indicates the crash happens outside
>> of csound~ or Csound5 code (user32.dll is at the top at
>> time of crash). To me, this suggests a memory corruption
>> error.
>>
>> After reading the release notes, I tried removing plugin
>> dll's related to things that have changed. After removing
>> fluidOpcodes.dll from the plugins/plugins64 directory, I
>> no longer get the aforementioned crash. By the way, the
>> test csd's I used did not use fluid opcodes. I hope this
>> helps someone track down the bug.
>>
>> Also, I noticed an error message saying that portaudio.dll
>> could not be found. However, there is a file called
>> portaudio_x86.dll in
>>
>> the bin directory.
>>
>> Thanks,
>>
>> Davis
>>
>>
>>
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