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Re: [Cs-dev] New file release for Csound 5 and CsoundVST on Windows

Date2005-03-11 14:34
FromMichael Gogins
SubjectRe: [Cs-dev] New file release for Csound 5 and CsoundVST on Windows
Not only that, if but the developers of various versions pooled their efforts on csound 5, we would have a superior version that works on all platforms before the end of this year. And there would not be anything else in computer music remotely as powerful.


-----Original Message-----
From: Istvan Varga 
Sent: Mar 11, 2005 7:03 AM
To: csound-devel@lists.sourceforge.net
Subject: Re: [Cs-dev] New file release for Csound 5 and CsoundVST on Windows

Art Hunkins wrote:

> in CsoundAV (in contrast to all others) I *never* have to fool
 > with buffer settings.

CsoundAV does not, and will probably never run on anything other
than Windows, making it much easier to find default buffer settings.

> In CS5 Windows, the buffer issue is quite unclear and changing

More details on this ?

 > plus seems to be different on different platforms.

Well, but Csound5 at least actually runs on different platforms.
And things like buffer settings are highly machine dependent.

> Also, since only ASIO is implemented, regular soundcard users have to
 > install and configure ASIO4ALL.

PortAudio is not limited to ASIO, it also supports DirectSound and MME
(as well as WDM but that is experimental). You may want to ask Michael
Gogins to include a PortAudio module that is compiled to use DirectSound
in the next Windows file release.

> I'll also add that Gab Maldonado has been active in maintaining and
> debugging CsoundAV, and personally responsive to my particular needs (i.e.,
> realtime performance).

Now if only all the efforts on maintaining the various platform specific
Csound variants derived from old versions of Csound4 would be spent on
Csound5, we would eventually get one good version instead of several
broken ones, all with their own set of bugs that have been fixed in others.
And the fact is that in recent years CsoundAV was only actively developed
in the areas of real time audio, OpenGL, and FLTK, while core language
support is still only 4.19.


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