[Cs-dev] fluidsynth on windows?
Date | 2014-03-12 16:07 |
From | Rory Walsh |
Subject | [Cs-dev] fluidsynth on windows? |
Attachments | None None |
I'm trying to get a Csound build with support for the fluid opcodes. I'm getting hit with similar problems as I got with the OSC opcodes:
C:\Users\Rory\Documents\SourceCode\cabbageaudio\csound6-git\Opcodes\fluidOpcodes
\fluidOpcodes.h:40:24: fatal error: fluidsynth.h: No such file or directory #include <fluidsynth.h> ^ compilation terminated. Opcodes\CMakeFiles\fluidOpcodes.dir\build.make:57: recipe for target 'Opcodes/CM
akeFiles/fluidOpcodes.dir/fluidOpcodes/fluidOpcodes.cpp.obj' failed mingw32-make[2]: *** [Opcodes/CMakeFiles/fluidOpcodes.dir/fluidOpcodes/fluidOpco des.cpp.obj] Error 1 CMakeFiles\Makefile2:394: recipe for target 'Opcodes/CMakeFiles/fluidOpcodes.dir
/all' failed mingw32-make[1]: *** [Opcodes/CMakeFiles/fluidOpcodes.dir/all] Error 2 Makefile:145: recipe for target 'all' failed mingw32-make: *** [all] Error 2 I tried placing fluidsynth.h into the MinGW include dir as I did with the OSC stuff but no joy this time. I have a fluidsynth.dll and I've set FLUIDSYNTH_H to point to the correct location. Anyone have any ideas what might be up?
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Date | 2014-03-14 16:55 |
From | Steven Yi |
Subject | Re: [Cs-dev] fluidsynth on windows? |
Hi Rory, Have you tried adding paths in Custom.cmake, sort of like what's in the example: list(APPEND CMAKE_SYSTEM_INCLUDE_PATH "c:/work/libsndfile-1_0_17") list(APPEND CMAKE_SYSTEM_LIBRARY_PATH "c:/work/libsndfile-1_0_17") but have that point to the fluidsynth folders? steven On Wed, Mar 12, 2014 at 12:07 PM, Rory Walsh |
Date | 2014-03-14 17:09 |
From | Victor Lazzarini |
Subject | Re: [Cs-dev] fluidsynth on windows? |
I actually noticed that cmake appears not to be using CMAKE_SYSTEM_*_PATH, so setting it does not seem to help. ======================== Dr Victor Lazzarini Senior Lecturer NUI Maynooth, Ireland victor dot lazzarini at nuim dot ie On 14 Mar 2014, at 16:55, Steven Yi |
Date | 2014-03-14 17:13 |
From | Steven Yi |
Subject | Re: [Cs-dev] fluidsynth on windows? |
Hmm... it should, I wonder if there's a bug somewhere where we're accidentally overriding something? Alternatively, Rory can try adding something like: set(CMAKE_C_FLAGS "-I/usr/local/include -I/usr/include") set(CMAKE_CXX_FLAGS "-I/usr/local/include -I/usr/include") within the Custom.cmake. On Fri, Mar 14, 2014 at 1:09 PM, Victor Lazzarini |
Date | 2014-03-14 17:59 |
From | Rory Walsh |
Subject | Re: [Cs-dev] fluidsynth on windows? |
Attachments | None None |
Thanks guys. I'll try that and let you know. It will not be till Monday I get a chance to return to it. On 14 March 2014 17:13, Steven Yi <stevenyi@gmail.com> wrote: Hmm... it should, I wonder if there's a bug somewhere where we're |