| However the same CSD does not glitch on 4.23. I feel it's abug
in Csound 5 (I went back to 5.00 to test it).
----- Original Message -----
From: "Steven Yi"
To: "Developer discussions"
Sent: Sunday, October 05, 2008 7:11 PM
Subject: Re: [Cs-dev] Csound5 glitching
> Hi All,
>
> I was playing around with the CSD and the only thing I've found is
> that you can get a glitch per note if you hardcode phs to 0 or remove
> giving the phs arg to oscili. Making the table power of 2 + 1 didn't
> change anything.
>
> I changed ksmps and got the glitch to happen elsewhere. Now, I have a
> pretty strong hunch that the glitch happens because of rounding of
> seconds values to ksmps boundaries ends up with a ksmps empty space
> between the end of one note and the beginning of the next. The
> instrument is relying on phase -1 to skip initialization, but on the
> other hand, notes are not tied, which I think is not the best
> practice. Also, this instrument applies no envelope at all to the
> generated signal from oscili.
>
> I would recommend the original coder of the CSD both add an envelope
> to the instrument and also use tied notes if they planning to carry
> the phase of the instrument from note to note.
>
> Thanks!
> steven
>
>
>
> On Sun, Oct 5, 2008 at 5:47 AM, wrote:
>> That is my problem! I cannot see why 1.75s is difference from 0.75s
>> Will have another hunt this afternoon
>> ==John
>>
>>> Looking at musmon.c and insert.c, the code appears to
>>> be correct and in the example CSD it works for the
>>> first notes, but fails at 1.750 secs. I wonder if the failure
>>> is somewhere else.
>>>
>>>
>>
>>
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