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[Cs-dev] Random Number Manual Examples - Errors

Date2008-02-06 11:00
From"Art Hunkins"
Subject[Cs-dev] Random Number Manual Examples - Errors
Andres:

Anthony is correct; the trirand description is wrong.

It should read (according to Dodge and Jerse, p.271):
trirand -- Triangular distribution random number generator

Also, the following corrections should be made to the examples (for the 
opcodes) below:

For betarand, bexprnd, trirand, unirand and weibull
the final sentence should read:
Its output should include *a line* like.....

For betarand and trirand
the output should be between 0 and 1.

For bexprnd
the output should be between -1 and +1

Art Hunkins

----- Original Message ----- 
From: "Anthony Kozar" 
To: "Csound Developer list" 
Sent: Tuesday, February 05, 2008 11:56 PM
Subject: Re: [Cs-dev] Trirand Example


I was wondering the other day whether this statement about trirand is
correct or not:

"trirand < Linear distribution random number generator."

I think it would be great if the various noise opcodes gave at least a short
description of how they differ from each other (i.e. describe the
distributions).  I don't have access to the Dodge/Jerse or Roads books to
look up the citations.

Anthony

Art Hunkins wrote on 2/5/08 11:25 PM:

> Andres:
> The trirand example (in manual) has mistakes.
>
> Since the example runs at i-time, the last sentence should read:
> "Its output should contain a line like this:"
>
> Also, and more importantly, the output should be a value between -1 and 
> +1.
>
> Art Hunkins


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Date2008-02-06 18:04
FromAndres Cabrera
SubjectRe: [Cs-dev] Random Number Manual Examples - Errors
Hi Art and Anthony,

Thanks for the corrections, I've integrated them.

I think trirand and bexprand should output values from -krange to
+krange, or am I wrong?

Cheers,
Andrés


El mié, 06-02-2008 a las 06:00 -0500, Art Hunkins escribió:
> Andres:
> 
> Anthony is correct; the trirand description is wrong.
> 
> It should read (according to Dodge and Jerse, p.271):
> trirand -- Triangular distribution random number generator
> 
> Also, the following corrections should be made to the examples (for the 
> opcodes) below:
> 
> For betarand, bexprnd, trirand, unirand and weibull
> the final sentence should read:
> Its output should include *a line* like.....
> 
> For betarand and trirand
> the output should be between 0 and 1.
> 
> For bexprnd
> the output should be between -1 and +1
> 
> Art Hunkins
> 
> ----- Original Message ----- 
> From: "Anthony Kozar" 
> To: "Csound Developer list" 
> Sent: Tuesday, February 05, 2008 11:56 PM
> Subject: Re: [Cs-dev] Trirand Example
> 
> 
> I was wondering the other day whether this statement about trirand is
> correct or not:
> 
> "trirand < Linear distribution random number generator."
> 
> I think it would be great if the various noise opcodes gave at least a short
> description of how they differ from each other (i.e. describe the
> distributions).  I don't have access to the Dodge/Jerse or Roads books to
> look up the citations.
> 
> Anthony
> 
> Art Hunkins wrote on 2/5/08 11:25 PM:
> 
> > Andres:
> > The trirand example (in manual) has mistakes.
> >
> > Since the example runs at i-time, the last sentence should read:
> > "Its output should contain a line like this:"
> >
> > Also, and more importantly, the output should be a value between -1 and 
> > +1.
> >
> > Art Hunkins
> 
> 
> -------------------------------------------------------------------------
> This SF.net email is sponsored by: Microsoft
> Defy all challenges. Microsoft(R) Visual Studio 2008.
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> Csound-devel@lists.sourceforge.net
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> 
> 
> -------------------------------------------------------------------------
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> Defy all challenges. Microsoft(R) Visual Studio 2008.
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> Csound-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-devel


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